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Shiqi Zhang

Publications and source records attributed to Shiqi Zhang.

At least 73 records · Page 4Linked to original sources

Unrestricted Global Phase Bias-Aware Single-channel Speech Enhancement with Conformer-based Metric GAN

With the rapid development of neural networks in recent years, the ability of various networks to enhance the magnitude spectrum of noisy speech in the single-channel speech enhancement domain has become exceptionally outstanding. However, enhancing the phase spectrum using neural networks is often ineffective, which remains a challenging problem. In this paper, we found that the human ear cannot sensitively perceive the difference between a precise phase spectrum and a biased phase (BP) spectrum. Therefore, we propose an optimization method of phase reconstruction, allowing freedom on the global-phase bias instead of reconstructing the precise phase spectrum. We applied it to a Conformer-based Metric Generative Adversarial Networks (CMGAN) baseline model, which relaxes the existing constraints of precise phase and gives the neural network a broader learning space. Results show that this method achieves a new state-of-the-art performance without incurring additional computational overhead.

eess.AS↗

Predicting AI Agent Behavior through Approximation of the Perron-Frobenius Operator

Predicting the behavior of AI-driven agents is particularly challenging without a preexisting model. In our paper, we address this by treating AI agents as nonlinear dynamical systems and adopting a probabilistic perspective to predict their statistical behavior using the Perron-Frobenius (PF) operator. We formulate the approximation of the PF operator as an entropy minimization problem, which can be solved by leveraging the Markovian property of the operator and decomposing its spectrum. Our data-driven methodology simultaneously approximates the PF operator to perform prediction of the evolution of the agents and also predicts the terminal probability density of AI agents, such as robotic systems and generative models. We demonstrate the effectiveness of our prediction model through extensive experiments on practical systems driven by AI algorithms.

cs.AI↗

Learning Quadruped Locomotion Policies using Logical Rules

Quadruped animals are capable of exhibiting a diverse range of locomotion gaits. While progress has been made in demonstrating such gaits on robots, current methods rely on motion priors, dynamics models, or other forms of extensive manual efforts. People can use natural language to describe dance moves. Could one use a formal language to specify quadruped gaits? To this end, we aim to enable easy gait specification and efficient policy learning. Leveraging Reward Machines~(RMs) for high-level gait specification over foot contacts, our approach is called RM-based Locomotion Learning~(RMLL), and supports adjusting gait frequency at execution time. Gait specification is enabled through the use of a few logical rules per gait (e.g., alternate between moving front feet and back feet) and does not require labor-intensive motion priors. Experimental results in simulation highlight the diversity of learned gaits (including two novel gaits), their energy consumption and stability across different terrains, and the superior sample-efficiency when compared to baselines. We also demonstrate these learned policies with a real quadruped robot. Video and supplementary materials: https://sites.google.com/view/rm-locomotion-learning/home

cs.RO↗

Seeing-Eye Quadruped Navigation with Force Responsive Locomotion Control

Seeing-eye robots are very useful tools for guiding visually impaired people, potentially producing a huge societal impact given the low availability and high cost of real guide dogs. Although a few seeing-eye robot systems have already been demonstrated, none considered external tugs from humans, which frequently occur in a real guide dog setting. In this paper, we simultaneously train a locomotion controller that is robust to external tugging forces via Reinforcement Learning (RL), and an external force estimator via supervised learning. The controller ensures stable walking, and the force estimator enables the robot to respond to the external forces from the human. These forces are used to guide the robot to the global goal, which is unknown to the robot, while the robot guides the human around nearby obstacles via a local planner. Experimental results in simulation and on hardware show that our controller is robust to external forces, and our seeing-eye system can accurately detect force direction. We demonstrate our full seeing-eye robot system on a real quadruped robot with a blindfolded human. The video can be seen at our project page: https://bu-air-lab.github.io/guide_dog/

cs.RO↗

Task and Motion Planning with Large Language Models for Object Rearrangement

Multi-object rearrangement is a crucial skill for service robots, and commonsense reasoning is frequently needed in this process. However, achieving commonsense arrangements requires knowledge about objects, which is hard to transfer to robots. Large language models (LLMs) are one potential source of this knowledge, but they do not naively capture information about plausible physical arrangements of the world. We propose LLM-GROP, which uses prompting to extract commonsense knowledge about semantically valid object configurations from an LLM and instantiates them with a task and motion planner in order to generalize to varying scene geometry. LLM-GROP allows us to go from natural-language commands to human-aligned object rearrangement in varied environments. Based on human evaluations, our approach achieves the highest rating while outperforming competitive baselines in terms of success rate while maintaining comparable cumulative action costs. Finally, we demonstrate a practical implementation of LLM-GROP on a mobile manipulator in real-world scenarios. Supplementary materials are available at: https://sites.google.com/view/llm-grop

cs.RO↗

Integrating Action Knowledge and LLMs for Task Planning and Situation Handling in Open Worlds

Task planning systems have been developed to help robots use human knowledge (about actions) to complete long-horizon tasks. Most of them have been developed for "closed worlds" while assuming the robot is provided with complete world knowledge. However, the real world is generally open, and the robots frequently encounter unforeseen situations that can potentially break the planner's completeness. Could we leverage the recent advances on pre-trained Large Language Models (LLMs) to enable classical planning systems to deal with novel situations? This paper introduces a novel framework, called COWP, for open-world task planning and situation handling. COWP dynamically augments the robot's action knowledge, including the preconditions and effects of actions, with task-oriented commonsense knowledge. COWP embraces the openness from LLMs, and is grounded to specific domains via action knowledge. For systematic evaluations, we collected a dataset that includes 1,085 execution-time situations. Each situation corresponds to a state instance wherein a robot is potentially unable to complete a task using a solution that normally works. Experimental results show that our approach outperforms competitive baselines from the literature in the success rate of service tasks. Additionally, we have demonstrated COWP using a mobile manipulator. Supplementary materials are available at: https://cowplanning.github.io/

cs.RO↗

iCORPP: Interleaved Commonsense Reasoning and Probabilistic Planning on Robots

Robot sequential decision-making in the real world is a challenge because it requires the robots to simultaneously reason about the current world state and dynamics, while planning actions to accomplish complex tasks. On the one hand, declarative languages and reasoning algorithms well support representing and reasoning with commonsense knowledge. But these algorithms are not good at planning actions toward maximizing cumulative reward over a long, unspecified horizon. On the other hand, probabilistic planning frameworks, such as Markov decision processes (MDPs) and partially observable MDPs (POMDPs), well support planning to achieve long-term goals under uncertainty. But they are ill-equipped to represent or reason about knowledge that is not directly related to actions. In this article, we present a novel algorithm, called iCORPP, to simultaneously estimate the current world state, reason about world dynamics, and construct task-oriented controllers. In this process, robot decision-making problems are decomposed into two interdependent (smaller) subproblems that focus on reasoning to "understand the world" and planning to "achieve the goal" respectively. Contextual knowledge is represented in the reasoning component, which makes the planning component epistemic and enables active information gathering. The developed algorithm has been implemented and evaluated both in simulation and on real robots using everyday service tasks, such as indoor navigation, dialog management, and object delivery. Results show significant improvements in scalability, efficiency, and adaptiveness, compared to competitive baselines including handcrafted action policies.

cs.AI↗

LLM+P: Empowering Large Language Models with Optimal Planning Proficiency

Large language models (LLMs) have demonstrated remarkable zero-shot generalization abilities: state-of-the-art chatbots can provide plausible answers to many common questions that arise in daily life. However, so far, LLMs cannot reliably solve long-horizon planning problems. By contrast, classical planners, once a problem is given in a formatted way, can use efficient search algorithms to quickly identify correct, or even optimal, plans. In an effort to get the best of both worlds, this paper introduces LLM+P, the first framework that incorporates the strengths of classical planners into LLMs. LLM+P takes in a natural language description of a planning problem, then returns a correct (or optimal) plan for solving that problem in natural language. LLM+P does so by first converting the language description into a file written in the planning domain definition language (PDDL), then leveraging classical planners to quickly find a solution, and then translating the found solution back into natural language. Along with LLM+P, we define a diverse set of different benchmark problems taken from common planning scenarios. Via a comprehensive set of experiments on these benchmark problems, we find that LLM+P is able to provide optimal solutions for most problems, while LLMs fail to provide even feasible plans for most problems.\footnote{The code and results are publicly available at https://github.com/Cranial-XIX/llm-pddl.git.

cs.AI↗

Symbolic State Space Optimization for Long Horizon Mobile Manipulation Planning

In existing task and motion planning (TAMP) research, it is a common assumption that experts manually specify the state space for task-level planning. A well-developed state space enables the desirable distribution of limited computational resources between task planning and motion planning. However, developing such task-level state spaces can be non-trivial in practice. In this paper, we consider a long horizon mobile manipulation domain including repeated navigation and manipulation. We propose Symbolic State Space Optimization (S3O) for computing a set of abstracted locations and their 2D geometric groundings for generating task-motion plans in such domains. Our approach has been extensively evaluated in simulation and demonstrated on a real mobile manipulator working on clearing up dining tables. Results show the superiority of the proposed method over TAMP baselines in task completion rate and execution time.

cs.RO↗

Grounding Classical Task Planners via Vision-Language Models

Classical planning systems have shown great advances in utilizing rule-based human knowledge to compute accurate plans for service robots, but they face challenges due to the strong assumptions of perfect perception and action executions. To tackle these challenges, one solution is to connect the symbolic states and actions generated by classical planners to the robot's sensory observations, thus closing the perception-action loop. This research proposes a visually-grounded planning framework, named TPVQA, which leverages Vision-Language Models (VLMs) to detect action failures and verify action affordances towards enabling successful plan execution. Results from quantitative experiments show that TPVQA surpasses competitive baselines from previous studies in task completion rate.

cs.RO↗

Capacity Constrained Influence Maximization in Social Networks

Influence maximization (IM) aims to identify a small number of influential individuals to maximize the information spread and finds applications in various fields. It was first introduced in the context of viral marketing, where a company pays a few influencers to promote the product. However, apart from the cost factor, the capacity of individuals to consume content poses challenges for implementing IM in real-world scenarios. For example, players on online gaming platforms can only interact with a limited number of friends. In addition, we observe that in these scenarios, (i) the initial adopters of promotion are likely to be the friends of influencers rather than the influencers themselves, and (ii) existing IM solutions produce sub-par results with high computational demands. Motivated by these observations, we propose a new IM variant called capacity constrained influence maximization (CIM), which aims to select a limited number of influential friends for each initial adopter such that the promotion can reach more users. To solve CIM effectively, we design two greedy algorithms, MG-Greedy and RR-Greedy, ensuring the $1/2$-approximation ratio. To improve the efficiency, we devise the scalable implementation named RR-OPIM+ with $(1/2-ε)$-approximation and near-linear running time. We extensively evaluate the performance of 9 approaches on 6 real-world networks, and our solutions outperform all competitors in terms of result quality and running time. Additionally, we deploy RR-OPIM+ to online game scenarios, which improves the baseline considerably.

cs.SI↗

Efficient Approximation Algorithms for Spanning Centrality

Given a graph $\mathcal{G}$, the spanning centrality (SC) of an edge $e$ measures the importance of $e$ for $\mathcal{G}$ to be connected. In practice, SC has seen extensive applications in computational biology, electrical networks, and combinatorial optimization. However, it is highly challenging to compute the SC of all edges (AESC) on large graphs. Existing techniques fail to deal with such graphs, as they either suffer from expensive matrix operations or require sampling numerous long random walks. To circumvent these issues, this paper proposes TGT and its enhanced version TGT+, two algorithms for AESC computation that offers rigorous theoretical approximation guarantees. In particular, TGT remedies the deficiencies of previous solutions by conducting deterministic graph traversals with carefully-crafted truncated lengths. TGT+ further advances TGT in terms of both empirical efficiency and asymptotic performance while retaining result quality, based on the combination of TGT with random walks and several additional heuristic optimizations. We experimentally evaluate TGT+ against recent competitors for AESC using a variety of real datasets. The experimental outcomes authenticate that TGT+ outperforms the state of the arts often by over one order of magnitude speedup without degrading the accuracy.

cs.DS↗

ARDIE: AR, Dialogue, and Eye Gaze Policies for Human-Robot Collaboration

Human-robot collaboration (HRC) has become increasingly relevant in industrial, household, and commercial settings. However, the effectiveness of such collaborations is highly dependent on the human and robots' situational awareness of the environment. Improving this awareness includes not only aligning perceptions in a shared workspace, but also bidirectionally communicating intent and visualizing different states of the environment to enhance scene understanding. In this paper, we propose ARDIE (Augmented Reality with Dialogue and Eye Gaze), a novel intelligent agent that leverages multi-modal feedback cues to enhance HRC. Our system utilizes a decision theoretic framework to formulate a joint policy that incorporates interactive augmented reality (AR), natural language, and eye gaze to portray current and future states of the environment. Through object-specific AR renders, the human can visualize future object interactions to make adjustments as needed, ultimately providing an interactive and efficient collaboration between humans and robots.

cs.RO↗

Effective and Efficient PageRank-based Positioning for Graph Visualization

Graph visualization is a vital component in many real-world applications (e.g., social network analysis, web mining, and bioinformatics) that enables users to unearth crucial insights from complex data. Lying in the core of graph visualization is the node distance measure, which determines how the nodes are placed on the screen. A favorable node distance measure should be informative in reflecting the full structural information between nodes and effective in optimizing visual aesthetics. However, existing node distance measures yield sub-par visualization quality as they fall short of these requirements. Moreover, most existing measures are computationally inefficient, incurring a long response time when visualizing large graphs. To overcome such deficiencies, we propose a new node distance measure, PDist, geared towards graph visualization by exploiting a well-known node proximity measure, personalized PageRank. Moreover, we propose an efficient algorithm Tau-Push for estimating PDist under both single- and multi-level visualization settings. With several carefully-designed techniques, Tau-Push offers non-trivial theoretical guarantees for estimation accuracy and computation complexity. Extensive experiments show that our proposal significantly outperforms 13 state-of-the-art graph visualization solutions on 12 real-world graphs in terms of both efficiency and effectiveness (including aesthetic criteria and user feedback). In particular, our proposal can interactively produce satisfactory visualizations within one second for billion-edge graphs.

cs.SI↗

A weighted Adams' inequality in $\mathbb{R}^4$ and applications

In this paper, we establish a weighted Adams' inequality in some appropriate weighted Sobolev space in $\mathbb{R}^4$. Then we give an improvement inequality by proving the concentration-compactness result. In the last part, we consider an application to elliptic equation involving new exponential growth at infinity in $\mathbb{R}^4$.

math.AP↗

Learning Visualization Policies of Augmented Reality for Human-Robot Collaboration

In human-robot collaboration domains, augmented reality (AR) technologies have enabled people to visualize the state of robots. Current AR-based visualization policies are designed manually, which requires a lot of human efforts and domain knowledge. When too little information is visualized, human users find the AR interface not useful; when too much information is visualized, they find it difficult to process the visualized information. In this paper, we develop a framework, called VARIL, that enables AR agents to learn visualization policies (what to visualize, when, and how) from demonstrations. We created a Unity-based platform for simulating warehouse environments where human-robot teammates collaborate on delivery tasks. We have collected a dataset that includes demonstrations of visualizing robots' current and planned behaviors. Results from experiments with real human participants show that, compared with competitive baselines from the literature, our learned visualization strategies significantly increase the efficiency of human-robot teams, while reducing the distraction level of human users. VARIL has been demonstrated in a built-in-lab mock warehouse.

cs.RO↗

GLAD: Grounded Layered Autonomous Driving for Complex Service Tasks

Given the current point-to-point navigation capabilities of autonomous vehicles, researchers are looking into complex service requests that require the vehicles to visit multiple points of interest. In this paper, we develop a layered planning framework, called GLAD, for complex service requests in autonomous urban driving. There are three layers for service-level, behavior-level, and motion-level planning. The layered framework is unique in its tight coupling, where the different layers communicate user preferences, safety estimates, and motion costs for system optimization. GLAD is visually grounded by perceptual learning from a dataset of 13.8k instances collected from driving behaviors. GLAD enables autonomous vehicles to efficiently and safely fulfill complex service requests. Experimental results from abstract and full simulation show that our system outperforms a few competitive baselines from the literature.

cs.RO↗

STCGAT: A Spatio-temporal Causal Graph Attention Network for traffic flow prediction in Intelligent Transportation Systems

Air pollution and carbon emissions caused by modern transportation are closely related to global climate change. With the help of next-generation information technology such as Internet of Things (IoT) and Artificial Intelligence (AI), accurate traffic flow prediction can effectively solve problems such as traffic congestion and mitigate environmental pollution and climate change. It further promotes the development of Intelligent Transportation Systems (ITS) and smart cities. However, the strong spatial and temporal correlation of traffic data makes the task of accurate traffic forecasting a significant challenge. Existing methods are usually based on graph neural networks using predefined spatial adjacency graphs of traffic networks to model spatial dependencies, ignoring the dynamic correlation of relationships between road nodes. In addition, they usually use independent Spatio-temporal components to capture Spatio-temporal dependencies and do not effectively model global Spatio-temporal dependencies. This paper proposes a new Spatio-temporal Causal Graph Attention Network (STCGAT) for traffic prediction to address the above challenges. In STCGAT, we use a node embedding approach that can adaptively generate spatial adjacency subgraphs at each time step without a priori geographic knowledge and fine-grained modeling of the topology of dynamically generated graphs for different time steps. Meanwhile, we propose an efficient causal temporal correlation component that contains node adaptive learning, graph convolution, and local and global causal temporal convolution modules to learn local and global Spatio-temporal dependencies jointly. Extensive experiments on four real, large traffic datasets show that our model consistently outperforms all baseline models.

cs.LG↗