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Shiwen Mao

Publications and source records attributed to Shiwen Mao.

At least 91 records · Page 5Linked to original sources

Unleashing the Power of Edge-Cloud Generative AI in Mobile Networks: A Survey of AIGC Services

Artificial Intelligence-Generated Content (AIGC) is an automated method for generating, manipulating, and modifying valuable and diverse data using AI algorithms creatively. This survey paper focuses on the deployment of AIGC applications, e.g., ChatGPT and Dall-E, at mobile edge networks, namely mobile AIGC networks, that provide personalized and customized AIGC services in real time while maintaining user privacy. We begin by introducing the background and fundamentals of generative models and the lifecycle of AIGC services at mobile AIGC networks, which includes data collection, training, finetuning, inference, and product management. We then discuss the collaborative cloud-edge-mobile infrastructure and technologies required to support AIGC services and enable users to access AIGC at mobile edge networks. Furthermore, we explore AIGCdriven creative applications and use cases for mobile AIGC networks. Additionally, we discuss the implementation, security, and privacy challenges of deploying mobile AIGC networks. Finally, we highlight some future research directions and open issues for the full realization of mobile AIGC networks.

cs.NI↗

DeViT: Decomposing Vision Transformers for Collaborative Inference in Edge Devices

Recent years have witnessed the great success of vision transformer (ViT), which has achieved state-of-the-art performance on multiple computer vision benchmarks. However, ViT models suffer from vast amounts of parameters and high computation cost, leading to difficult deployment on resource-constrained edge devices. Existing solutions mostly compress ViT models to a compact model but still cannot achieve real-time inference. To tackle this issue, we propose to explore the divisibility of transformer structure, and decompose the large ViT into multiple small models for collaborative inference at edge devices. Our objective is to achieve fast and energy-efficient collaborative inference while maintaining comparable accuracy compared with large ViTs. To this end, we first propose a collaborative inference framework termed DeViT to facilitate edge deployment by decomposing large ViTs. Subsequently, we design a decomposition-and-ensemble algorithm based on knowledge distillation, termed DEKD, to fuse multiple small decomposed models while dramatically reducing communication overheads, and handle heterogeneous models by developing a feature matching module to promote the imitations of decomposed models from the large ViT. Extensive experiments for three representative ViT backbones on four widely-used datasets demonstrate our method achieves efficient collaborative inference for ViTs and outperforms existing lightweight ViTs, striking a good trade-off between efficiency and accuracy. For example, our DeViTs improves end-to-end latency by 2.89$\times$ with only 1.65% accuracy sacrifice using CIFAR-100 compared to the large ViT, ViT-L/16, on the GPU server. DeDeiTs surpasses the recent efficient ViT, MobileViT-S, by 3.54% in accuracy on ImageNet-1K, while running 1.72$\times$ faster and requiring 55.28% lower energy consumption on the edge device.

cs.CV↗

A Unified Framework for Guiding Generative AI with Wireless Perception in Resource Constrained Mobile Edge Networks

With the significant advancements in artificial intelligence (AI) technologies and powerful computational capabilities, generative AI (GAI) has become a pivotal digital content generation technique for offering superior digital services. However, directing GAI towards desired outputs still suffer the inherent instability of the AI model. In this paper, we design a novel framework that utilizes wireless perception to guide GAI (WiPe-GAI) for providing digital content generation service, i.e., AI-generated content (AIGC), in resource-constrained mobile edge networks. Specifically, we first propose a new sequential multi-scale perception (SMSP) algorithm to predict user skeleton based on the channel state information (CSI) extracted from wireless signals. This prediction then guides GAI to provide users with AIGC, such as virtual character generation. To ensure the efficient operation of the proposed framework in resource constrained networks, we further design a pricing-based incentive mechanism and introduce a diffusion model based approach to generate an optimal pricing strategy for the service provisioning. The strategy maximizes the user's utility while enhancing the participation of the virtual service provider (VSP) in AIGC provision. The experimental results demonstrate the effectiveness of the designed framework in terms of skeleton prediction and optimal pricing strategy generation comparing with other existing solutions.

cs.NI↗

Robust Train-to-Train Transmission Scheduling in mmWave Band for High Speed Train Communication Systems

Demands for data traffic in high-speed railway (HSR) has increased drastically. The increasing entertainment needs of passengers, safety control information exchanges of trains, etc., make train-to-train (T2T) communications face the challenge of achieving high-capacity and high-quality data transmissions. In order to greatly increase the communication capacity, it is urgent to introduce millimeter wave (mmWave) technology. Faced with the problem that mmWave link is easy to be blocked, this paper leverages the existing equipment to assist relay, and proposes an effective transmission scheduling scheme to improve the robustness of T2T communication systems. First of all, we formulate a mixed integer nonlinear programming (MINLP) optimization problem the transmission scheduling in T2T communication systems where mobile relays (MRs) are all working in the full-duplex (FD) mode. Then we propose a low complexity heuristic algorithm to solve the optimization problem, which consists of three components: relay selection, transmission mode selection, and transmission scheduling. The simulation results show that the proposed algorithm can greatly improve the number of completed flows and system throughput. Finally, we analyze the influence of different design parameters on the system performance. The results show that the proposed algorithm can achieve more data flows and system throughput within a reasonable communication distance threshold in T2T communication with obstacles in different orbits. It can balance the computational complexity and system performance to achieve an efficient and robust data transmission.

cs.IT↗

Joint User Association and Transmission Scheduling in Integrated mmWave Access and Terahertz Backhaul Networks

Terahertz wireless backhaul is expected to meet the high-speed backhaul requirements of future ultra-dense networks using millimeter-wave (mmWave) base stations (BSs). In order to achieve higher network capacity with limited resources and meet the quality of service (QoS) requirements of more users in the integrated mmWave access and terahertz backhaul network, this paper formulates a problem of maximizing the number of users successfully served in both the access and backhaul links. Since the problem is a non-linear integer optimization problem, a minimum rate ratio user association and transmission scheduling algorithm is proposed to obtain a suboptimal solution. The proposed algorithm takes the minimum rate ratio as the user association criterion and schedules first the users with fewer backhaul transmission slots. In addition, the algorithm will update the number of access transmission slots allocated to users and the access scheduling results after the backhaul scheduling phase. Numerical results show that the proposed algorithm outperforms several benchmark algorithms in terms of the number of served users and system throughput, and it can cope with a large number of bursty user requests.

cs.IT↗

Joint Design of Access and Backhaul in Densely Deployed MmWave Small Cells

With the rapid growth of mobile data traffic, the shortage of radio spectrum resource has become increasingly prominent. Millimeter wave (mmWave) small cells can be densely deployed in macro cells to improve network capacity and spectrum utilization. Such a network architecture is referred to as mmWave heterogeneous cellular networks (HetNets). Compared with the traditional wired backhaul, The integrated access and backhaul (IAB) architecture with wireless backhaul is more flexible and cost-effective for mmWave HetNets. However, the imbalance of throughput between the access and backhaul links will constrain the total system throughput. Consequently, it is necessary to jointly design of radio access and backhaul link. In this paper, we study the joint optimization of user association and backhaul resource allocation in mmWave HetNets, where different mmWave bands are adopted by the access and backhaul links. Considering the non-convex and combinatorial characteristics of the optimization problem and the dynamic nature of the mmWave link, we propose a multi-agent deep reinforcement learning (MADRL) based scheme to maximize the long-term total link throughput of the network. The simulation results show that the scheme can not only adjust user association and backhaul resource allocation strategy according to the dynamics in the access link state, but also effectively improve the link throughput under different system configurations.

cs.IT↗

Joint Optimization of Resource Allocation and User Association in Multi-Frequency Cellular Networks Assisted by RIS

Due to the development of communication technology and the rise of user network demand, a reasonable resource allocation for wireless networks is the key to guaranteeing regular operation and improving system performance. Various frequency bands exist in the natural network environment, and heterogeneous cellular network (HCN) has become a hot topic for current research. Meanwhile, Reconfigurable Intelligent Surface (RIS) has become a key technology for developing next-generation wireless networks. By modifying the phase of the incident signal arriving at the RIS surface, RIS can improve the signal quality at the receiver and reduce co-channel interference. In this paper, we develop a RIS-assisted HCN model for a multi-base station (BS) multi-frequency network, which includes 4G, 5G, millimeter wave (mmwave), and terahertz networks, and considers the case of multiple network coverage users, which is more in line with the realistic network characteristics and the concept of 6G networks. We propose the optimization objective of maximizing the system sum rate, which is decomposed into two subproblems, i.e., the user resource allocation and the phase shift optimization problem of RIS components. Due to the NP-hard and coupling relationship, we use the block coordinate descent (BCD) method to alternately optimize the local solutions of the coalition game and the local discrete phase search algorithm to obtain the global solution. In contrast, most previous studies have used the coalition game algorithm to solve the resource allocation problem alone. Simulation results show that the algorithm performs better than the rest of the algorithms, effectively improves the system sum rate, and achieves performance close to the optimal solution of the traversal algorithm with low complexity.

cs.IT↗

Exploiting Radio Fingerprints for Simultaneous Localization and Mapping

Simultaneous localization and mapping (SLAM) is paramount for unmanned systems to achieve self-localization and navigation. It is challenging to perform SLAM in large environments, due to sensor limitations, complexity of the environment, and computational resources. We propose a novel approach for localization and mapping of autonomous vehicles using radio fingerprints, for example WiFi (Wireless Fidelity) or LTE (Long Term Evolution) radio features, which are widely available in the existing infrastructure. In particular, we present two solutions to exploit the radio fingerprints for SLAM. In the first solution-namely Radio SLAM, the output is a radio fingerprint map generated using SLAM technique. In the second solution-namely Radio+LiDAR SLAM, we use radio fingerprint to assist conventional LiDAR-based SLAM to improve accuracy and speed, while generating the occupancy map. We demonstrate the effectiveness of our system in three different environments, namely outdoor, indoor building, and semi-indoor environment.

cs.RO↗

Joint Foundation Model Caching and Inference of Generative AI Services for Edge Intelligence

With the rapid development of artificial general intelligence (AGI), various multimedia services based on pretrained foundation models (PFMs) need to be effectively deployed. With edge servers that have cloud-level computing power, edge intelligence can extend the capabilities of AGI to mobile edge networks. However, compared with cloud data centers, resource-limited edge servers can only cache and execute a small number of PFMs, which typically consist of billions of parameters and require intensive computing power and GPU memory during inference. To address this challenge, in this paper, we propose a joint foundation model caching and inference framework that aims to balance the tradeoff among inference latency, accuracy, and resource consumption by managing cached PFMs and user requests efficiently during the provisioning of generative AI services. Specifically, considering the in-context learning ability of PFMs, a new metric named the Age of Context (AoC), is proposed to model the freshness and relevance between examples in past demonstrations and current service requests. Based on the AoC, we propose a least context caching algorithm to manage cached PFMs at edge servers with historical prompts and inference results. The numerical results demonstrate that the proposed algorithm can reduce system costs compared with existing baselines by effectively utilizing contextual information.

cs.NI↗

Sparks of GPTs in Edge Intelligence for Metaverse: Caching and Inference for Mobile AIGC Services

Aiming at achieving artificial general intelligence (AGI) for Metaverse, pretrained foundation models (PFMs), e.g., generative pretrained transformers (GPTs), can effectively provide various AI services, such as autonomous driving, digital twins, and AI-generated content (AIGC) for extended reality. With the advantages of low latency and privacy-preserving, serving PFMs of mobile AI services in edge intelligence is a viable solution for caching and executing PFMs on edge servers with limited computing resources and GPU memory. However, PFMs typically consist of billions of parameters that are computation and memory-intensive for edge servers during loading and execution. In this article, we investigate edge PFM serving problems for mobile AIGC services of Metaverse. First, we introduce the fundamentals of PFMs and discuss their characteristic fine-tuning and inference methods in edge intelligence. Then, we propose a novel framework of joint model caching and inference for managing models and allocating resources to satisfy users' requests efficiently. Furthermore, considering the in-context learning ability of PFMs, we propose a new metric to evaluate the freshness and relevance between examples in demonstrations and executing tasks, namely the Age of Context (AoC). Finally, we propose a least context algorithm for managing cached models at edge servers by balancing the tradeoff among latency, energy consumption, and accuracy.

cs.NI↗

Guiding AI-Generated Digital Content with Wireless Perception

Recent advances in artificial intelligence (AI), coupled with a surge in training data, have led to the widespread use of AI for digital content generation, with ChatGPT serving as a representative example. Despite the increased efficiency and diversity, the inherent instability of AI models poses a persistent challenge in guiding these models to produce the desired content for users. In this paper, we introduce an integration of wireless perception (WP) with AI-generated content (AIGC) and propose a unified WP-AIGC framework to improve the quality of digital content production. The framework employs a novel multi-scale perception technology to read user's posture, which is difficult to describe accurately in words, and transmits it to the AIGC model as skeleton images. Based on these images and user's service requirements, the AIGC model generates corresponding digital content. Since the production process imposes the user's posture as a constraint on the AIGC model, it makes the generated content more aligned with the user's requirements. Additionally, WP-AIGC can also accept user's feedback, allowing adjustment of computing resources at edge server to improve service quality. Experiments results verify the effectiveness of the WP-AIGC framework, highlighting its potential as a novel approach for guiding AI models in the accurate generation of digital content.

cs.AI↗

Semantics-enhanced Temporal Graph Networks for Content Popularity Prediction

The surging demand for high-definition video streaming services and large neural network models (e.g., Generative Pre-trained Transformer, GPT) implies a tremendous explosion of Internet traffic. To mitigate the traffic pressure, architectures with in-network storage have been proposed to cache popular contents at devices in closer proximity to users. Correspondingly, in order to maximize caching utilization, it becomes essential to devise an effective popularity prediction method. In that regard, predicting popularity with dynamic graph neural network (DGNN) models achieve remarkable performance. However, DGNN models still suffer from tackling sparse datasets where most users are inactive. Therefore, we propose a reformative temporal graph network, named semantics-enhanced temporal graph network (STGN), which attaches extra semantic information into the user-content bipartite graph and could better leverage implicit relationships behind the superficial topology structure. On top of that, we customize its temporal and structural learning modules to further boost the prediction performance. Specifically, in order to efficiently aggregate the diversified semantics that a content might possess, we design a user-specific attention (UsAttn) mechanism for temporal learning module. Unlike the attention mechanism that only analyzes the influence of genres on content, UsAttn also considers the attraction of semantic information to a specific user. Meanwhile, as for the structural learning, we introduce the concept of positional encoding into our attention-based graph learning and adopt a semantic positional encoding (SPE) function to facilitate the analysis of content-oriented user-association analysis. Finally, extensive simulations verify the superiority of our STGN models and demonstrate the effectiveness in content caching.

cs.AI↗

Generative AI-empowered Simulation for Autonomous Driving in Vehicular Mixed Reality Metaverses

In the vehicular mixed reality (MR) Metaverse, the distance between physical and virtual entities can be overcome by fusing the physical and virtual environments with multi-dimensional communications in autonomous driving systems. Assisted by digital twin (DT) technologies, connected autonomous vehicles (AVs), roadside units (RSU), and virtual simulators can maintain the vehicular MR Metaverse via digital simulations for sharing data and making driving decisions collaboratively. However, large-scale traffic and driving simulation via realistic data collection and fusion from the physical world for online prediction and offline training in autonomous driving systems are difficult and costly. In this paper, we propose an autonomous driving architecture, where generative AI is leveraged to synthesize unlimited conditioned traffic and driving data in simulations for improving driving safety and traffic efficiency. First, we propose a multi-task DT offloading model for the reliable execution of heterogeneous DT tasks with different requirements at RSUs. Then, based on the preferences of AV's DTs and collected realistic data, virtual simulators can synthesize unlimited conditioned driving and traffic datasets to further improve robustness. Finally, we propose a multi-task enhanced auction-based mechanism to provide fine-grained incentives for RSUs in providing resources for autonomous driving. The property analysis and experimental results demonstrate that the proposed mechanism and architecture are strategy-proof and effective, respectively.

cs.AI↗

Graph Neural Networks for Joint Communication and Sensing Optimization in Vehicular Networks

In this paper, the problem of joint communication and sensing is studied in the context of terahertz (THz) vehicular networks. In the studied model, a set of service provider vehicles (SPVs) provide either communication service or sensing service to target vehicles, where it is essential to determine 1) the service mode (i.e., providing either communication or sensing service) for each SPV and 2) the subset of target vehicles that each SPV will serve. The problem is formulated as an optimization problem aiming to maximize the sum of the data rates of the communication target vehicles, while satisfying the sensing service requirements of the sensing target vehicles, by determining the service mode and the target vehicle association for each SPV. To solve this problem, a graph neural network (GNN) based algorithm with a heterogeneous graph representation is proposed. The proposed algorithm enables the central controller to extract each vehicle's graph information related to its location, connection, and communication interference. Using this extracted graph information, a joint service mode selection and target vehicle association strategy is then determined to adapt to the dynamic vehicle topology with various vehicle types (e.g., target vehicles and service provider vehicles). Simulation results show that the proposed GNN-based scheme can achieve 93.66% of the sum rate achieved by the optimal solution, and yield up to 3.16% and 31.86% improvements in sum rate, respectively, over a homogeneous GNN-based algorithm and a conventional optimization algorithm without using GNNs.

cs.NI↗

Truthful Incentive Mechanism for Federated Learning with Crowdsourced Data Labeling

Federated learning (FL) has emerged as a promising paradigm that trains machine learning (ML) models on clients' devices in a distributed manner without the need of transmitting clients' data to the FL server. In many applications of ML, the labels of training data need to be generated manually by human agents. In this paper, we study FL with crowdsourced data labeling where the local data of each participating client of FL are labeled manually by the client. We consider the strategic behavior of clients who may not make desired effort in their local data labeling and local model computation and may misreport their local models to the FL server. We characterize the performance bounds on the training loss as a function of clients' data labeling effort, local computation effort, and reported local models. We devise truthful incentive mechanisms which incentivize strategic clients to make truthful efforts and report true local models to the server. The truthful design exploits the non-trivial dependence of the training loss on clients' efforts and local models. Under the truthful mechanisms, we characterize the server's optimal local computation effort assignments. We evaluate the proposed FL algorithms with crowdsourced data labeling and the incentive mechanisms using experiments.

cs.LG↗

Generative AI-empowered Effective Physical-Virtual Synchronization in the Vehicular Metaverse

Metaverse seamlessly blends the physical world and virtual space via ubiquitous communication and computing infrastructure. In transportation systems, the vehicular Metaverse can provide a fully-immersive and hyperreal traveling experience (e.g., via augmented reality head-up displays, AR-HUDs) to drivers and users in autonomous vehicles (AVs) via roadside units (RSUs). However, provisioning real-time and immersive services necessitates effective physical-virtual synchronization between physical and virtual entities, i.e., AVs and Metaverse AR recommenders (MARs). In this paper, we propose a generative AI-empowered physical-virtual synchronization framework for the vehicular Metaverse. In physical-to-virtual synchronization, digital twin (DT) tasks generated by AVs are offloaded for execution in RSU with future route generation. In virtual-to-physical synchronization, MARs customize diverse and personal AR recommendations via generative AI models based on user preferences. Furthermore, we propose a multi-task enhanced auction-based mechanism to match and price AVs and MARs for RSUs to provision real-time and effective services. Finally, property analysis and experimental results demonstrate that the proposed mechanism is strategy-proof and adverse-selection free while increasing social surplus by 50%.

cs.AI↗

Wireless Sensing Data Collection and Processing for Metaverse Avatar Construction

Recent advances in emerging technologies such as artificial intelligence and extended reality have pushed the Metaverse, a virtual, shared space, into reality. In Metaverse, users can customize virtual avatars to experience a different life. While impressive, avatar construction requires a lot of data that manifest users in the physical world from various perspectives, and wireless sensing data is one of them. For example, machine learning (ML) and signal processing can help extract information about user behavior from sensing data, thereby facilitating avatar behavior construction in the Metaverse. This article presents a wireless sensing dataset to support the emerging research on Metaverse avatar construction. Rigorously, the existing data collection platforms and datasets are analyzed first. On this basis, we introduce the platform used in this paper, as well as the data collection method and scenario. We observe that the collected sensing data, i.e., channel state information (CSI), suffers from a phase shift problem, which negatively affects the extraction of user information such as behavior and heartbeat and further deteriorates the avatar construction. Therefore, we propose to detect and correct this phase shift by a sliding window and phase compensation, respectively, and then validate the proposed scheme with the collected data. Finally, several research directions related to the avatar construction are given from the perspective of datasets.

eess.SP↗

EPViSA: Efficient Auction Design for Real-time Physical-Virtual Synchronization in the Metaverse

Metaverse can obscure the boundary between the physical and virtual worlds. Specifically, for the Metaverse in vehicular networks, i.e., the vehicular Metaverse, vehicles are no longer isolated physical spaces but interfaces that extend the virtual worlds to the physical world. Accessing the Metaverse via autonomous vehicles (AVs), drivers and passengers can immerse in and interact with 3D virtual objects overlaying views of streets on head-up displays (HUD) via augmented reality (AR). The seamless, immersive, and interactive experience rather relies on real-time multi-dimensional data synchronization between physical entities, i.e., AVs, and virtual entities, i.e., Metaverse billboard providers (MBPs). However, mechanisms to allocate and match synchronizing AV and MBP pairs to roadside units (RSUs) in a synchronization service market, which consists of the physical and virtual submarkets, are vulnerable to adverse selection. In this paper, we propose an enhanced second-score auction-based mechanism, named EPViSA, to allocate physical and virtual entities in the synchronization service market of the vehicular Metaverse. The EPViSA mechanism can determine synchronizing AV and MBP pairs simultaneously while protecting participants from adverse selection and thus achieving high total social welfare. We propose a synchronization scoring rule to eliminate the external effects from the virtual submarkets. Then, a price scaling factor is introduced to enhance the allocation of synchronizing virtual entities in the virtual submarkets. Finally, rigorous analysis and extensive experimental results demonstrate that EPViSA can achieve at least 96\% of the social welfare compared to the omniscient benchmark while ensuring strategy-proof and adverse selection free through a simulation testbed.

cs.NI↗