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Shlomo Dubnov

Publications and source records attributed to Shlomo Dubnov.

At least 37 records · Page 2Linked to original sources

Binaural sound source localization using a hybrid time and frequency domain model

This paper introduces a new approach to sound source localization using head-related transfer function (HRTF) characteristics, which enable precise full-sphere localization from raw data. While previous research focused primarily on using extensive microphone arrays in the frontal plane, this arrangement often encountered limitations in accuracy and robustness when dealing with smaller microphone arrays. Our model proposes using both time and frequency domain for sound source localization while utilizing Deep Learning (DL) approach. The performance of our proposed model, surpasses the current state-of-the-art results. Specifically, it boasts an average angular error of $0.24 degrees and an average Euclidean distance of 0.01 meters, while the known state-of-the-art gives average angular error of 19.07 degrees and average Euclidean distance of 1.08 meters. This level of accuracy is of paramount importance for a wide range of applications, including robotics, virtual reality, and aiding individuals with cochlear implants (CI).

cs.SD↗

PosCUDA: Position based Convolution for Unlearnable Audio Datasets

Deep learning models require large amounts of clean data to acheive good performance. To avoid the cost of expensive data acquisition, researchers use the abundant data available on the internet. This raises significant privacy concerns on the potential misuse of personal data for model training without authorisation. Recent works such as CUDA propose solutions to this problem by adding class-wise blurs to make datasets unlearnable, i.e a model can never use the acquired dataset for learning. However these methods often reduce the quality of the data making it useless for practical applications. We introduce PosCUDA, a position based convolution for creating unlearnable audio datasets. PosCUDA uses class-wise convolutions on small patches of audio. The location of the patches are based on a private key for each class, hence the model learns the relations between positional blurs and labels, while failing to generalize. We empirically show that PosCUDA can achieve unlearnability while maintaining the quality of the original audio datasets. Our proposed method is also robust to different audio feature representations such as MFCC, raw audio and different architectures such as transformers, convolutional networks etc.

cs.SD↗

Equipping Pretrained Unconditional Music Transformers with Instrument and Genre Controls

The ''pretraining-and-finetuning'' paradigm has become a norm for training domain-specific models in natural language processing and computer vision. In this work, we aim to examine this paradigm for symbolic music generation through leveraging the largest ever symbolic music dataset sourced from the MuseScore forum. We first pretrain a large unconditional transformer model using 1.5 million songs. We then propose a simple technique to equip this pretrained unconditional music transformer model with instrument and genre controls by finetuning the model with additional control tokens. Our proposed representation offers improved high-level controllability and expressiveness against two existing representations. The experimental results show that the proposed model can successfully generate music with user-specified instruments and genre. In a subjective listening test, the proposed model outperforms the pretrained baseline model in terms of coherence, harmony, arrangement and overall quality.

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Towards Improving Harmonic Sensitivity and Prediction Stability for Singing Melody Extraction

In deep learning research, many melody extraction models rely on redesigning neural network architectures to improve performance. In this paper, we propose an input feature modification and a training objective modification based on two assumptions. First, harmonics in the spectrograms of audio data decay rapidly along the frequency axis. To enhance the model's sensitivity on the trailing harmonics, we modify the Combined Frequency and Periodicity (CFP) representation using discrete z-transform. Second, the vocal and non-vocal segments with extremely short duration are uncommon. To ensure a more stable melody contour, we design a differentiable loss function that prevents the model from predicting such segments. We apply these modifications to several models, including MSNet, FTANet, and a newly introduced model, PianoNet, modified from a piano transcription network. Our experimental results demonstrate that the proposed modifications are empirically effective for singing melody extraction.

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MusicLDM: Enhancing Novelty in Text-to-Music Generation Using Beat-Synchronous Mixup Strategies

Diffusion models have shown promising results in cross-modal generation tasks, including text-to-image and text-to-audio generation. However, generating music, as a special type of audio, presents unique challenges due to limited availability of music data and sensitive issues related to copyright and plagiarism. In this paper, to tackle these challenges, we first construct a state-of-the-art text-to-music model, MusicLDM, that adapts Stable Diffusion and AudioLDM architectures to the music domain. We achieve this by retraining the contrastive language-audio pretraining model (CLAP) and the Hifi-GAN vocoder, as components of MusicLDM, on a collection of music data samples. Then, to address the limitations of training data and to avoid plagiarism, we leverage a beat tracking model and propose two different mixup strategies for data augmentation: beat-synchronous audio mixup and beat-synchronous latent mixup, which recombine training audio directly or via a latent embeddings space, respectively. Such mixup strategies encourage the model to interpolate between musical training samples and generate new music within the convex hull of the training data, making the generated music more diverse while still staying faithful to the corresponding style. In addition to popular evaluation metrics, we design several new evaluation metrics based on CLAP score to demonstrate that our proposed MusicLDM and beat-synchronous mixup strategies improve both the quality and novelty of generated music, as well as the correspondence between input text and generated music.

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Multitrack Music Transformer

Existing approaches for generating multitrack music with transformer models have been limited in terms of the number of instruments, the length of the music segments and slow inference. This is partly due to the memory requirements of the lengthy input sequences necessitated by existing representations. In this work, we propose a new multitrack music representation that allows a diverse set of instruments while keeping a short sequence length. Our proposed Multitrack Music Transformer (MMT) achieves comparable performance with state-of-the-art systems, landing in between two recently proposed models in a subjective listening test, while achieving substantial speedups and memory reductions over both, making the method attractive for real time improvisation or near real time creative applications. Further, we propose a new measure for analyzing musical self-attention and show that the trained model attends more to notes that form a consonant interval with the current note and to notes that are 4N beats away from the current step.

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Universal Source Separation with Weakly Labelled Data

Universal source separation (USS) is a fundamental research task for computational auditory scene analysis, which aims to separate mono recordings into individual source tracks. There are three potential challenges awaiting the solution to the audio source separation task. First, previous audio source separation systems mainly focus on separating one or a limited number of specific sources. There is a lack of research on building a unified system that can separate arbitrary sources via a single model. Second, most previous systems require clean source data to train a separator, while clean source data are scarce. Third, there is a lack of USS system that can automatically detect and separate active sound classes in a hierarchical level. To use large-scale weakly labeled/unlabeled audio data for audio source separation, we propose a universal audio source separation framework containing: 1) an audio tagging model trained on weakly labeled data as a query net; and 2) a conditional source separation model that takes query net outputs as conditions to separate arbitrary sound sources. We investigate various query nets, source separation models, and training strategies and propose a hierarchical USS strategy to automatically detect and separate sound classes from the AudioSet ontology. By solely leveraging the weakly labelled AudioSet, our USS system is successful in separating a wide variety of sound classes, including sound event separation, music source separation, and speech enhancement. The USS system achieves an average signal-to-distortion ratio improvement (SDRi) of 5.57 dB over 527 sound classes of AudioSet; 10.57 dB on the DCASE 2018 Task 2 dataset; 8.12 dB on the MUSDB18 dataset; an SDRi of 7.28 dB on the Slakh2100 dataset; and an SSNR of 9.00 dB on the voicebank-demand dataset. We release the source code at https://github.com/bytedance/uss

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Improving Choral Music Separation through Expressive Synthesized Data from Sampled Instruments

Choral music separation refers to the task of extracting tracks of voice parts (e.g., soprano, alto, tenor, and bass) from mixed audio. The lack of datasets has impeded research on this topic as previous work has only been able to train and evaluate models on a few minutes of choral music data due to copyright issues and dataset collection difficulties. In this paper, we investigate the use of synthesized training data for the source separation task on real choral music. We make three contributions: first, we provide an automated pipeline for synthesizing choral music data from sampled instrument plugins within controllable options for instrument expressiveness. This produces an 8.2-hour-long choral music dataset from the JSB Chorales Dataset and one can easily synthesize additional data. Second, we conduct an experiment to evaluate multiple separation models on available choral music separation datasets from previous work. To the best of our knowledge, this is the first experiment to comprehensively evaluate choral music separation. Third, experiments demonstrate that the synthesized choral data is of sufficient quality to improve the model's performance on real choral music datasets. This provides additional experimental statistics and data support for the choral music separation study.

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Zero-shot Audio Source Separation through Query-based Learning from Weakly-labeled Data

Deep learning techniques for separating audio into different sound sources face several challenges. Standard architectures require training separate models for different types of audio sources. Although some universal separators employ a single model to target multiple sources, they have difficulty generalizing to unseen sources. In this paper, we propose a three-component pipeline to train a universal audio source separator from a large, but weakly-labeled dataset: AudioSet. First, we propose a transformer-based sound event detection system for processing weakly-labeled training data. Second, we devise a query-based audio separation model that leverages this data for model training. Third, we design a latent embedding processor to encode queries that specify audio targets for separation, allowing for zero-shot generalization. Our approach uses a single model for source separation of multiple sound types, and relies solely on weakly-labeled data for training. In addition, the proposed audio separator can be used in a zero-shot setting, learning to separate types of audio sources that were never seen in training. To evaluate the separation performance, we test our model on MUSDB18, while training on the disjoint AudioSet. We further verify the zero-shot performance by conducting another experiment on audio source types that are held-out from training. The model achieves comparable Source-to-Distortion Ratio (SDR) performance to current supervised models in both cases.

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HTS-AT: A Hierarchical Token-Semantic Audio Transformer for Sound Classification and Detection

Audio classification is an important task of mapping audio samples into their corresponding labels. Recently, the transformer model with self-attention mechanisms has been adopted in this field. However, existing audio transformers require large GPU memories and long training time, meanwhile relying on pretrained vision models to achieve high performance, which limits the model's scalability in audio tasks. To combat these problems, we introduce HTS-AT: an audio transformer with a hierarchical structure to reduce the model size and training time. It is further combined with a token-semantic module to map final outputs into class featuremaps, thus enabling the model for the audio event detection (i.e. localization in time). We evaluate HTS-AT on three datasets of audio classification where it achieves new state-of-the-art (SOTA) results on AudioSet and ESC-50, and equals the SOTA on Speech Command V2. It also achieves better performance in event localization than the previous CNN-based models. Moreover, HTS-AT requires only 35% model parameters and 15% training time of the previous audio transformer. These results demonstrate the high performance and high efficiency of HTS-AT.

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TONet: Tone-Octave Network for Singing Melody Extraction from Polyphonic Music

Singing melody extraction is an important problem in the field of music information retrieval. Existing methods typically rely on frequency-domain representations to estimate the sung frequencies. However, this design does not lead to human-level performance in the perception of melody information for both tone (pitch-class) and octave. In this paper, we propose TONet, a plug-and-play model that improves both tone and octave perceptions by leveraging a novel input representation and a novel network architecture. First, we present an improved input representation, the Tone-CFP, that explicitly groups harmonics via a rearrangement of frequency-bins. Second, we introduce an encoder-decoder architecture that is designed to obtain a salience feature map, a tone feature map, and an octave feature map. Third, we propose a tone-octave fusion mechanism to improve the final salience feature map. Experiments are done to verify the capability of TONet with various baseline backbone models. Our results show that tone-octave fusion with Tone-CFP can significantly improve the singing voice extraction performance across various datasets -- with substantial gains in octave and tone accuracy.

eess.AS↗

Towards Cross-Cultural Analysis using Music Information Dynamics

A music piece is both comprehended hierarchically, from sonic events to melodies, and sequentially, in the form of repetition and variation. Music from different cultures establish different aesthetics by having different style conventions on these two aspects. We propose a framework that could be used to quantitatively compare music from different cultures by looking at these two aspects. The framework is based on an Music Information Dynamics model, a Variable Markov Oracle (VMO), and is extended with a variational representation learning of audio. A variational autoencoder (VAE) is trained to map audio fragments into a latent representation. The latent representation is fed into a VMO. The VMO then learns a clustering of the latent representation via a threshold that maximizes the information rate of the quantized latent representation sequence. This threshold effectively controls the sensibility of the predictive step to acoustic changes, which determines the framework's ability to track repetitions on longer time scales. This approach allows characterization of the overall information contents of a musical signal at each level of acoustic sensibility. Our findings under this framework show that sensibility to subtle acoustic changes is higher for East-Asian musical traditions, while the Western works exhibit longer motivic structures at higher thresholds of differences in the latent space. This suggests that a profile of information contents, analyzed as a function of the level of acoustic detail can serve as a possible cultural characteristic.

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Cross-modal Adversarial Reprogramming

With the abundance of large-scale deep learning models, it has become possible to repurpose pre-trained networks for new tasks. Recent works on adversarial reprogramming have shown that it is possible to repurpose neural networks for alternate tasks without modifying the network architecture or parameters. However these works only consider original and target tasks within the same data domain. In this work, we broaden the scope of adversarial reprogramming beyond the data modality of the original task. We analyze the feasibility of adversarially repurposing image classification neural networks for Natural Language Processing (NLP) and other sequence classification tasks. We design an efficient adversarial program that maps a sequence of discrete tokens into an image which can be classified to the desired class by an image classification model. We demonstrate that by using highly efficient adversarial programs, we can reprogram image classifiers to achieve competitive performance on a variety of text and sequence classification benchmarks without retraining the network.

cs.AI↗

Restoring Eye Contact to the Virtual Classroom with Machine Learning

Nonverbal communication, in particular eye contact, is a critical element of the music classroom, shown to keep students on task, coordinate musical flow, and communicate improvisational ideas. Unfortunately, this nonverbal aspect to performance and pedagogy is lost in the virtual classroom. In this paper, we propose a machine learning system which uses single instance, single camera image frames as input to estimate the gaze target of a user seated in front of their computer, augmenting the user's video feed with a display of the estimated gaze target and thereby restoring nonverbal communication of directed gaze. The proposed estimation system consists of modular machine learning blocks, leading to a target-oriented (rather than coordinate-oriented) gaze prediction. We instantiate one such example of the complete system to run a pilot study in a virtual music classroom over Zoom software. Inference time and accuracy meet benchmarks for videoconferencing applications, and quantitative and qualitative results of pilot experiments include improved success of cue interpretation and student-reported formation of collaborative, communicative relationships between conductor and musician.

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Bias-Free FedGAN: A Federated Approach to Generate Bias-Free Datasets

Federated Generative Adversarial Network (FedGAN) is a communication-efficient approach to train a GAN across distributed clients without clients having to share their sensitive training data. In this paper, we experimentally show that FedGAN generates biased data points under non-independent-and-identically-distributed (non-iid) settings. Also, we propose Bias-Free FedGAN, an approach to generate bias-free synthetic datasets using FedGAN. Our approach generates metadata at the aggregator using the models received from clients and retrains the federated model to achieve bias-free results for image synthesis. Bias-Free FedGAN has the same communication cost as that of FedGAN. Experimental results on image datasets (MNIST and FashionMNIST) validate our claims.

cs.LG↗

Comparison and Analysis of Deep Audio Embeddings for Music Emotion Recognition

Emotion is a complicated notion present in music that is hard to capture even with fine-tuned feature engineering. In this paper, we investigate the utility of state-of-the-art pre-trained deep audio embedding methods to be used in the Music Emotion Recognition (MER) task. Deep audio embedding methods allow us to efficiently capture the high dimensional features into a compact representation. We implement several multi-class classifiers with deep audio embeddings to predict emotion semantics in music. We investigate the effectiveness of L3-Net and VGGish deep audio embedding methods for music emotion inference over four music datasets. The experiments with several classifiers on the task show that the deep audio embedding solutions can improve the performances of the previous baseline MER models. We conclude that deep audio embeddings represent musical emotion semantics for the MER task without expert human engineering.

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DPD-InfoGAN: Differentially Private Distributed InfoGAN

Generative Adversarial Networks (GANs) are deep learning architectures capable of generating synthetic datasets. Despite producing high-quality synthetic images, the default GAN has no control over the kinds of images it generates. The Information Maximizing GAN (InfoGAN) is a variant of the default GAN that introduces feature-control variables that are automatically learned by the framework, hence providing greater control over the different kinds of images produced. Due to the high model complexity of InfoGAN, the generative distribution tends to be concentrated around the training data points. This is a critical problem as the models may inadvertently expose the sensitive and private information present in the dataset. To address this problem, we propose a differentially private version of InfoGAN (DP-InfoGAN). We also extend our framework to a distributed setting (DPD-InfoGAN) to allow clients to learn different attributes present in other clients' datasets in a privacy-preserving manner. In our experiments, we show that both DP-InfoGAN and DPD-InfoGAN can synthesize high-quality images with flexible control over image attributes while preserving privacy.

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WaveGuard: Understanding and Mitigating Audio Adversarial Examples

There has been a recent surge in adversarial attacks on deep learning based automatic speech recognition (ASR) systems. These attacks pose new challenges to deep learning security and have raised significant concerns in deploying ASR systems in safety-critical applications. In this work, we introduce WaveGuard: a framework for detecting adversarial inputs that are crafted to attack ASR systems. Our framework incorporates audio transformation functions and analyses the ASR transcriptions of the original and transformed audio to detect adversarial inputs. We demonstrate that our defense framework is able to reliably detect adversarial examples constructed by four recent audio adversarial attacks, with a variety of audio transformation functions. With careful regard for best practices in defense evaluations, we analyze our proposed defense and its strength to withstand adaptive and robust attacks in the audio domain. We empirically demonstrate that audio transformations that recover audio from perceptually informed representations can lead to a strong defense that is robust against an adaptive adversary even in a complete white-box setting. Furthermore, WaveGuard can be used out-of-the box and integrated directly with any ASR model to efficiently detect audio adversarial examples, without the need for model retraining.

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