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Shrimai Prabhumoye

Publications and source records attributed to Shrimai Prabhumoye.

45 records · Page 3Linked to original sources

Generating Interactive Worlds with Text

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements. In this work, we investigate a machine learning approach for world creation using content from the multi-player text adventure game environment LIGHT. We introduce neural network based models to compositionally arrange locations, characters, and objects into a coherent whole. In addition to creating worlds based on existing elements, our models can generate new game content. Humans can also leverage our models to interactively aid in worldbuilding. We show that the game environments created with our approach are cohesive, diverse, and preferred by human evaluators compared to other machine learning based world construction algorithms.

cs.AI↗

"My Way of Telling a Story": Persona based Grounded Story Generation

Visual storytelling is the task of generating stories based on a sequence of images. Inspired by the recent works in neural generation focusing on controlling the form of text, this paper explores the idea of generating these stories in different personas. However, one of the main challenges of performing this task is the lack of a dataset of visual stories in different personas. Having said that, there are independent datasets for both visual storytelling and annotated sentences for various persona. In this paper we describe an approach to overcome this by getting labelled persona data from a different task and leveraging those annotations to perform persona based story generation. We inspect various ways of incorporating personality in both the encoder and the decoder representations to steer the generation in the target direction. To this end, we propose five models which are incremental extensions to the baseline model to perform the task at hand. In our experiments we use five different personas to guide the generation process. We find that the models based on our hypotheses perform better at capturing words while generating stories in the target persona.

cs.CL↗

Principled Frameworks for Evaluating Ethics in NLP Systems

We critique recent work on ethics in natural language processing. Those discussions have focused on data collection, experimental design, and interventions in modeling. But we argue that we ought to first understand the frameworks of ethics that are being used to evaluate the fairness and justice of algorithmic systems. Here, we begin that discussion by outlining deontological ethics, and envision a research agenda prioritized by it.

cs.CL↗

Towards Content Transfer through Grounded Text Generation

Recent work in neural generation has attracted significant interest in controlling the form of text, such as style, persona, and politeness. However, there has been less work on controlling neural text generation for content. This paper introduces the notion of Content Transfer for long-form text generation, where the task is to generate a next sentence in a document that both fits its context and is grounded in a content-rich external textual source such as a news story. Our experiments on Wikipedia data show significant improvements against competitive baselines. As another contribution of this paper, we release a benchmark dataset of 640k Wikipedia referenced sentences paired with the source articles to encourage exploration of this new task.

cs.CL↗

The Second Conversational Intelligence Challenge (ConvAI2)

We describe the setting and results of the ConvAI2 NeurIPS competition that aims to further the state-of-the-art in open-domain chatbots. Some key takeaways from the competition are: (i) pretrained Transformer variants are currently the best performing models on this task, (ii) but to improve performance on multi-turn conversations with humans, future systems must go beyond single word metrics like perplexity to measure the performance across sequences of utterances (conversations) -- in terms of repetition, consistency and balance of dialogue acts (e.g. how many questions asked vs. answered).

cs.AI↗

A Dataset for Document Grounded Conversations

This paper introduces a document grounded dataset for text conversations. We define "Document Grounded Conversations" as conversations that are about the contents of a specified document. In this dataset the specified documents were Wikipedia articles about popular movies. The dataset contains 4112 conversations with an average of 21.43 turns per conversation. This positions this dataset to not only provide a relevant chat history while generating responses but also provide a source of information that the models could use. We describe two neural architectures that provide benchmark performance on the task of generating the next response. We also evaluate our models for engagement and fluency, and find that the information from the document helps in generating more engaging and fluent responses.

cs.CL↗

Style Transfer Through Multilingual and Feedback-Based Back-Translation

Style transfer is the task of transferring an attribute of a sentence (e.g., formality) while maintaining its semantic content. The key challenge in style transfer is to strike a balance between the competing goals, one to preserve meaning and the other to improve the style transfer accuracy. Prior research has identified that the task of meaning preservation is generally harder to attain and evaluate. This paper proposes two extensions of the state-of-the-art style transfer models aiming at improving the meaning preservation in style transfer. Our evaluation shows that these extensions help to ground meaning better while improving the transfer accuracy.

cs.CL↗

Style Transfer Through Back-Translation

Style transfer is the task of rephrasing the text to contain specific stylistic properties without changing the intent or affect within the context. This paper introduces a new method for automatic style transfer. We first learn a latent representation of the input sentence which is grounded in a language translation model in order to better preserve the meaning of the sentence while reducing stylistic properties. Then adversarial generation techniques are used to make the output match the desired style. We evaluate this technique on three different style transformations: sentiment, gender and political slant. Compared to two state-of-the-art style transfer modeling techniques we show improvements both in automatic evaluation of style transfer and in manual evaluation of meaning preservation and fluency.

cs.CL↗

Linguistic Markers of Influence in Informal Interactions

There has been a long standing interest in understanding `Social Influence' both in Social Sciences and in Computational Linguistics. In this paper, we present a novel approach to study and measure interpersonal influence in daily interactions. Motivated by the basic principles of influence, we attempt to identify indicative linguistic features of the posts in an online knitting community. We present the scheme used to operationalize and label the posts with indicator features. Experiments with the identified features show an improvement in the classification accuracy of influence by 3.15%. Our results illustrate the important correlation between the characteristics of the language and its potential to influence others.

cs.CL↗