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Shuguang Cui

Publications and source records attributed to Shuguang Cui.

At least 163 records · Page 9Linked to original sources

MetaLoc: Learning to Learn Wireless Localization

Existing localization methods that intensively leverage the environment-specific received signal strength (RSS) or channel state information (CSI) of wireless signals are rather accurate in certain environments. However, these methods, whether based on pure statistical signal processing or data-driven approaches, often struggle to generalize to new environments, which results in considerable time and effort being wasted. To address this challenge, we propose MetaLoc, which is the first fingerprinting-based localization framework that leverages the Model-Agnostic Meta-Learning (MAML). Specifically, built on a deep neural network with strong representation capabilities, MetaLoc is trained on historical data sourced from well-calibrated environments, employing a two-loop optimization mechanism to obtain the meta-parameters. These meta-parameters act as the initialization for quick adaptation in new environments, reducing the need for much human effort. The framework introduces two paradigms for the optimization of meta-parameters: a centralized paradigm that simplifies the process by sharing data from all historical environments, and a distributed paradigm that maintains data privacy by training meta-parameters for each specific environment separately. Furthermore, the advanced distributed paradigm modifies the vanilla MAML loss function to ensure that the reduction of loss occurs in a consistent direction across various training domains, thus facilitating faster convergence during training. Our experiments on both synthetic and real datasets demonstrate that MetaLoc outperforms baseline methods in terms of localization accuracy, robustness, and cost-effectiveness. The code and datasets used in this study are publicly available.

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Efficient View Synthesis with Neural Radiance Distribution Field

Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to the need for multiple network forwardings to render a single pixel. Existing methods to improve NeRF either reduce the number of required samples or optimize the implementation to accelerate the network forwarding. Despite these efforts, the problem of multiple sampling persists due to the intrinsic representation of radiance fields. In contrast, Neural Light Fields (NeLF) reduce the computation cost of NeRF by querying only one single network forwarding per pixel. To achieve a close visual quality to NeRF, existing NeLF methods require significantly larger network capacities which limits their rendering efficiency in practice. In this work, we propose a new representation called Neural Radiance Distribution Field (NeRDF) that targets efficient view synthesis in real-time. Specifically, we use a small network similar to NeRF while preserving the rendering speed with a single network forwarding per pixel as in NeLF. The key is to model the radiance distribution along each ray with frequency basis and predict frequency weights using the network. Pixel values are then computed via volume rendering on radiance distributions. Experiments show that our proposed method offers a better trade-off among speed, quality, and network size than existing methods: we achieve a ~254x speed-up over NeRF with similar network size, with only a marginal performance decline. Our project page is at yushuang-wu.github.io/NeRDF.

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LATR: 3D Lane Detection from Monocular Images with Transformer

3D lane detection from monocular images is a fundamental yet challenging task in autonomous driving. Recent advances primarily rely on structural 3D surrogates (e.g., bird's eye view) built from front-view image features and camera parameters. However, the depth ambiguity in monocular images inevitably causes misalignment between the constructed surrogate feature map and the original image, posing a great challenge for accurate lane detection. To address the above issue, we present a novel LATR model, an end-to-end 3D lane detector that uses 3D-aware front-view features without transformed view representation. Specifically, LATR detects 3D lanes via cross-attention based on query and key-value pairs, constructed using our lane-aware query generator and dynamic 3D ground positional embedding. On the one hand, each query is generated based on 2D lane-aware features and adopts a hybrid embedding to enhance lane information. On the other hand, 3D space information is injected as positional embedding from an iteratively-updated 3D ground plane. LATR outperforms previous state-of-the-art methods on both synthetic Apollo, realistic OpenLane and ONCE-3DLanes by large margins (e.g., 11.4 gain in terms of F1 score on OpenLane). Code will be released at https://github.com/JMoonr/LATR .

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M$^2$-3DLaneNet: Exploring Multi-Modal 3D Lane Detection

Estimating accurate lane lines in 3D space remains challenging due to their sparse and slim nature. Previous works mainly focused on using images for 3D lane detection, leading to inherent projection error and loss of geometry information. To address these issues, we explore the potential of leveraging LiDAR for 3D lane detection, either as a standalone method or in combination with existing monocular approaches. In this paper, we propose M$^2$-3DLaneNet to integrate complementary information from multiple sensors. Specifically, M$^2$-3DLaneNet lifts 2D features into 3D space by incorporating geometry information from LiDAR data through depth completion. Subsequently, the lifted 2D features are further enhanced with LiDAR features through cross-modality BEV fusion. Extensive experiments on the large-scale OpenLane dataset demonstrate the effectiveness of M$^2$-3DLaneNet, regardless of the range (75m or 100m).

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YONA: You Only Need One Adjacent Reference-frame for Accurate and Fast Video Polyp Detection

Accurate polyp detection is essential for assisting clinical rectal cancer diagnoses. Colonoscopy videos contain richer information than still images, making them a valuable resource for deep learning methods. Great efforts have been made to conduct video polyp detection through multi-frame temporal/spatial aggregation. However, unlike common fixed-camera video, the camera-moving scene in colonoscopy videos can cause rapid video jitters, leading to unstable training for existing video detection models. Additionally, the concealed nature of some polyps and the complex background environment further hinder the performance of existing video detectors. In this paper, we propose the \textbf{YONA} (\textbf{Y}ou \textbf{O}nly \textbf{N}eed one \textbf{A}djacent Reference-frame) method, an efficient end-to-end training framework for video polyp detection. YONA fully exploits the information of one previous adjacent frame and conducts polyp detection on the current frame without multi-frame collaborations. Specifically, for the foreground, YONA adaptively aligns the current frame's channel activation patterns with its adjacent reference frames according to their foreground similarity. For the background, YONA conducts background dynamic alignment guided by inter-frame difference to eliminate the invalid features produced by drastic spatial jitters. Moreover, YONA applies cross-frame contrastive learning during training, leveraging the ground truth bounding box to improve the model's perception of polyp and background. Quantitative and qualitative experiments on three public challenging benchmarks demonstrate that our proposed YONA outperforms previous state-of-the-art competitors by a large margin in both accuracy and speed.

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Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.

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WeakPolyp: You Only Look Bounding Box for Polyp Segmentation

Limited by expensive pixel-level labels, polyp segmentation models are plagued by data shortage and suffer from impaired generalization. In contrast, polyp bounding box annotations are much cheaper and more accessible. Thus, to reduce labeling cost, we propose to learn a weakly supervised polyp segmentation model (i.e., WeakPolyp) completely based on bounding box annotations. However, coarse bounding boxes contain too much noise. To avoid interference, we introduce the mask-to-box (M2B) transformation. By supervising the outer box mask of the prediction instead of the prediction itself, M2B greatly mitigates the mismatch between the coarse label and the precise prediction. But, M2B only provides sparse supervision, leading to non-unique predictions. Therefore, we further propose a scale consistency (SC) loss for dense supervision. By explicitly aligning predictions across the same image at different scales, the SC loss largely reduces the variation of predictions. Note that our WeakPolyp is a plug-and-play model, which can be easily ported to other appealing backbones. Besides, the proposed modules are only used during training, bringing no computation cost to inference. Extensive experiments demonstrate the effectiveness of our proposed WeakPolyp, which surprisingly achieves a comparable performance with a fully supervised model, requiring no mask annotations at all.

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Performance Optimization for Variable Bitwidth Federated Learning in Wireless Networks

This paper considers improving wireless communication and computation efficiency in federated learning (FL) via model quantization. In the proposed bitwidth FL scheme, edge devices train and transmit quantized versions of their local FL model parameters to a coordinating server, which aggregates them into a quantized global model and synchronizes the devices. The goal is to jointly determine the bitwidths employed for local FL model quantization and the set of devices participating in FL training at each iteration. We pose this as an optimization problem that aims to minimize the training loss of quantized FL under a per-iteration device sampling budget and delay requirement. However, the formulated problem is difficult to solve without (i) a concrete understanding of how quantization impacts global ML performance and (ii) the ability of the server to construct estimates of this process efficiently. To address the first challenge, we analytically characterize how limited wireless resources and induced quantization errors affect the performance of the proposed FL method. Our results quantify how the improvement of FL training loss between two consecutive iterations depends on the device selection and quantization scheme as well as on several parameters inherent to the model being learned. Then, we show that the FL training process can be described as a Markov decision process and propose a model-based reinforcement learning (RL) method to optimize action selection over iterations. Compared to model-free RL, this model-based RL approach leverages the derived mathematical characterization of the FL training process to discover an effective device selection and quantization scheme without imposing additional device communication overhead. Simulation results show that the proposed FL algorithm can reduce the convergence time.

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Over-the-Air Computation in OFDM Systems with Imperfect Channel State Information

This paper studies the over-the-air computation (AirComp) in an orthogonal frequency division multiplexing (OFDM) system with imperfect channel state information (CSI), in which multiple single-antenna wireless devices (WDs) simultaneously send uncoded signals to a multi-antenna access point (AP) for distributed functional computation over multiple subcarriers. In particular, we consider two scenarios with best-effort and error-constrained computation tasks, with the objectives of minimizing the average computation mean squared error (MSE) and the computation outage probability over the multiple subcarriers, respectively. Towards this end, we jointly optimize the transmit coefficients at the WDs and the receive beamforming vectors at the AP over subcarriers, subject to the maximum transmit power constraints at individual WDs. First, for the special case with a single receive antenna at the AP, we propose the semi-closed-form globally optimal solutions to the two problems using the Lagrange-duality method. It is shown that at each subcarrier, the WDs' optimized power control policy for average MSE minimization follows a regularized channel inversion structure, while that for computation outage probability minimization follows an on-off regularized channel inversion, with the regularization dependent on the transmit power budget and channel estimation error. Next, for the general case with multiple receive antennas at the AP, we present efficient algorithms based on alternating optimization and convex optimization to find converged solutions to both problems.

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Energy-Efficient MIMO Integrated Sensing and Communications with On-off Non-transmission Power

This paper investigates the energy efficiency of a multiple-input multiple-output (MIMO) integrated sensing and communications (ISAC) system, in which one multi-antenna base station (BS) transmits unified ISAC signals to a multi-antenna communication user (CU) and at the same time use the echo signals to estimate an extended target. We focus on one particular ISAC transmission block and take into account the practical on-off non-transmission power at the BS. Under this setup, we minimize the energy consumption at the BS while ensuring a minimum average data rate requirement for communication and a maximum Cramér-Rao bound (CRB) requirement for target estimation, by jointly optimizing the transmit covariance matrix and the ``on'' duration for active transmission. We obtain the optimal solution to the rate-and-CRB-constrained energy minimization problem in a semi-closed form. Interestingly, the obtained optimal solution is shown to unify the spectrum-efficient and energy-efficient communications and sensing designs. In particular, for the special MIMO sensing case with rate constraint inactive, the optimal solution follows the isotropic transmission with shortest ``on'' duration, in which the BS radiates the required sensing energy by using sufficiently high power over the shortest duration. For the general ISAC case, the optimal transmit covariance solution is of full rank and follows the eigenmode transmission based on the communication channel, while the optimal ``on'' duration is determined based on both the rate and CRB constraints. Numerical results show that the proposed ISAC design achieves significantly reduced energy consumption as compared to the benchmark schemes based on isotropic transmission, always-on transmission, and sensing or communications only designs, especially when the rate and CRB constraints become stringent.

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MoNET: Tackle State Momentum via Noise-Enhanced Training for Dialogue State Tracking

Dialogue state tracking (DST) aims to convert the dialogue history into dialogue states which consist of slot-value pairs. As condensed structural information memorizing all history information, the dialogue state in the last turn is typically adopted as the input for predicting the current state by DST models. However, these models tend to keep the predicted slot values unchanged, which is defined as state momentum in this paper. Specifically, the models struggle to update slot values that need to be changed and correct wrongly predicted slot values in the last turn. To this end, we propose MoNET to tackle state momentum via noise-enhanced training. First, the previous state of each turn in the training data is noised via replacing some of its slot values. Then, the noised previous state is used as the input to learn to predict the current state, improving the model's ability to update and correct slot values. Furthermore, a contrastive context matching framework is designed to narrow the representation distance between a state and its corresponding noised variant, which reduces the impact of noised state and makes the model better understand the dialogue history. Experimental results on MultiWOZ datasets show that MoNET outperforms previous DST methods. Ablations and analysis verify the effectiveness of MoNET in alleviating state momentum and improving anti-noise ability.

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AUGUST: an Automatic Generation Understudy for Synthesizing Conversational Recommendation Datasets

High-quality data is essential for conversational recommendation systems and serves as the cornerstone of the network architecture development and training strategy design. Existing works contribute heavy human efforts to manually labeling or designing and extending recommender dialogue templates. However, they suffer from (i) the limited number of human annotators results in that datasets can hardly capture rich and large-scale cases in the real world, (ii) the limited experience and knowledge of annotators account for the uninformative corpus and inappropriate recommendations. In this paper, we propose a novel automatic dataset synthesis approach that can generate both large-scale and high-quality recommendation dialogues through a data2text generation process, where unstructured recommendation conversations are generated from structured graphs based on user-item information from the real world. In doing so, we comprehensively exploit: (i) rich personalized user profiles from traditional recommendation datasets, (ii) rich external knowledge from knowledge graphs, and (iii) the conversation ability contained in human-to-human conversational recommendation datasets. Extensive experiments validate the benefit brought by the automatically synthesized data under low-resource scenarios and demonstrate the promising potential to facilitate the development of a more effective conversational recommendation system.

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Integrated Sensing, Computation, and Communication for UAV-assisted Federated Edge Learning

Federated edge learning (FEEL) enables privacy-preserving model training through periodic communication between edge devices and the server. Unmanned Aerial Vehicle (UAV)-mounted edge devices are particularly advantageous for FEEL due to their flexibility and mobility in efficient data collection. In UAV-assisted FEEL, sensing, computation, and communication are coupled and compete for limited onboard resources, and UAV deployment also affects sensing and communication performance. Therefore, the joint design of UAV deployment and resource allocation is crucial to achieving the optimal training performance. In this paper, we address the problem of joint UAV deployment design and resource allocation for FEEL via a concrete case study of human motion recognition based on wireless sensing. We first analyze the impact of UAV deployment on the sensing quality and identify a threshold value for the sensing elevation angle that guarantees a satisfactory quality of data samples. Due to the non-ideal sensing channels, we consider the probabilistic sensing model, where the successful sensing probability of each UAV is determined by its position. Then, we derive the upper bound of the FEEL training loss as a function of the sensing probability. Theoretical results suggest that the convergence rate can be improved if UAVs have a uniform successful sensing probability. Based on this analysis, we formulate a training time minimization problem by jointly optimizing UAV deployment, integrated sensing, computation, and communication (ISCC) resources under a desirable optimality gap constraint. To solve this challenging mixed-integer non-convex problem, we apply the alternating optimization technique, and propose the bandwidth, batch size, and position optimization (BBPO) scheme to optimize these three decision variables alternately.

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MIMO Is All You Need : A Strong Multi-In-Multi-Out Baseline for Video Prediction

The mainstream of the existing approaches for video prediction builds up their models based on a Single-In-Single-Out (SISO) architecture, which takes the current frame as input to predict the next frame in a recursive manner. This way often leads to severe performance degradation when they try to extrapolate a longer period of future, thus limiting the practical use of the prediction model. Alternatively, a Multi-In-Multi-Out (MIMO) architecture that outputs all the future frames at one shot naturally breaks the recursive manner and therefore prevents error accumulation. However, only a few MIMO models for video prediction are proposed and they only achieve inferior performance due to the date. The real strength of the MIMO model in this area is not well noticed and is largely under-explored. Motivated by that, we conduct a comprehensive investigation in this paper to thoroughly exploit how far a simple MIMO architecture can go. Surprisingly, our empirical studies reveal that a simple MIMO model can outperform the state-of-the-art work with a large margin much more than expected, especially in dealing with longterm error accumulation. After exploring a number of ways and designs, we propose a new MIMO architecture based on extending the pure Transformer with local spatio-temporal blocks and a new multi-output decoder, namely MIMO-VP, to establish a new standard in video prediction. We evaluate our model in four highly competitive benchmarks (Moving MNIST, Human3.6M, Weather, KITTI). Extensive experiments show that our model wins 1st place on all the benchmarks with remarkable performance gains and surpasses the best SISO model in all aspects including efficiency, quantity, and quality. We believe our model can serve as a new baseline to facilitate the future research of video prediction tasks. The code will be released.

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Toward Explainable and Fine-Grained 3D Grounding through Referring Textual Phrases

Recent progress in 3D scene understanding has explored visual grounding (3DVG) to localize a target object through a language description. However, existing methods only consider the dependency between the entire sentence and the target object, ignoring fine-grained relationships between contexts and non-target ones. In this paper, we extend 3DVG to a more fine-grained and interpretable task, called 3D Phrase Aware Grounding (3DPAG). The 3DPAG task aims to localize the target objects in a 3D scene by explicitly identifying all phrase-related objects and then conducting the reasoning according to contextual phrases. To tackle this problem, we manually labeled about 227K phrase-level annotations using a self-developed platform, from 88K sentences of widely used 3DVG datasets, i.e., Nr3D, Sr3D and ScanRefer. By tapping on our datasets, we can extend previous 3DVG methods to the fine-grained phrase-aware scenario. It is achieved through the proposed novel phrase-object alignment optimization and phrase-specific pre-training, boosting conventional 3DVG performance as well. Extensive results confirm significant improvements, i.e., previous state-of-the-art method achieves 3.9%, 3.5% and 4.6% overall accuracy gains on Nr3D, Sr3D and ScanRefer respectively.

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Comprehensive Visual Question Answering on Point Clouds through Compositional Scene Manipulation

Visual Question Answering on 3D Point Cloud (VQA-3D) is an emerging yet challenging field that aims at answering various types of textual questions given an entire point cloud scene. To tackle this problem, we propose the CLEVR3D, a large-scale VQA-3D dataset consisting of 171K questions from 8,771 3D scenes. Specifically, we develop a question engine leveraging 3D scene graph structures to generate diverse reasoning questions, covering the questions of objects' attributes (i.e., size, color, and material) and their spatial relationships. Through such a manner, we initially generated 44K questions from 1,333 real-world scenes. Moreover, a more challenging setup is proposed to remove the confounding bias and adjust the context from a common-sense layout. Such a setup requires the network to achieve comprehensive visual understanding when the 3D scene is different from the general co-occurrence context (e.g., chairs always exist with tables). To this end, we further introduce the compositional scene manipulation strategy and generate 127K questions from 7,438 augmented 3D scenes, which can improve VQA-3D models for real-world comprehension. Built upon the proposed dataset, we baseline several VQA-3D models, where experimental results verify that the CLEVR3D can significantly boost other 3D scene understanding tasks. Our code and dataset will be made publicly available at https://github.com/yanx27/CLEVR3D.

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Zero-shot Multi-level Feature Transmission Policy Powered by Semantic Knowledge Base

Remote zero-shot object recognition, i.e., offloading zero-shot object recognition task from one mobile device to remote mobile edge computing (MEC) server or another mobile device, has become a common and important task to solve for 6G. In order to tackle this problem, this paper first establishes a zero-shot multi-level feature extractor, which projects the image into visual, semantic, as well as intermediate feature space in a lightweight way. Then, this paper proposes a novel multi-level feature transmission framework powered by semantic knowledge base (SKB), and characterizes the semantic loss and required transmission latency at each level. Under this setup, this paper formulates the multi-level feature transmission optimization problem to minimize the semantic loss under the end-to-end latency constraint. The optimization problem, however, is a multi-choice knapsack problem, and thus very difficult to be optimized. To resolve this issue, this paper proposes an efficient algorithm based on convex concave procedure to find a high-quality solution. Numerical results show that the proposed design outperforms the benchmarks, and illustrate the tradeoff between the transmission latency and zero-shot classification accuracy, as well as the effects of the SKBs at both the transmitter and receiver on classification accuracy.

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Optimized Joint Beamforming for Wireless Powered Over-the-Air Computation

This correspondence studies the wireless powered over-the-air computation (AirComp) for achieving sustainable wireless data aggregation (WDA) by integrating AirComp and wireless power transfer (WPT) into a joint design. In particular, we consider that a multi-antenna hybrid access point (HAP) employs the transmit energy beamforming to charge multiple single-antenna low-power wireless devices (WDs) in the downlink, and the WDs use the harvested energy to simultaneously send their messages to the HAP for AirComp in the uplink. Under this setup, we minimize the computation mean square error (MSE), by jointly optimizing the transmit energy beamforming and the receive AirComp beamforming at the HAP, as well as the transmit power at the WDs, subject to the maximum transmit power constraint at the HAP and the wireless energy harvesting constraints at individual WDs. To tackle the non-convex computation MSE minimization problem, we present an efficient algorithm to find a converged high-quality solution by using the alternating optimization technique. Numerical results show that the proposed joint WPT-AirComp approach significantly reduces the computation MSE, as compared to other benchmark schemes.

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