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Sifan Zhou

Publications and source records attributed to Sifan Zhou.

At least 37 records · Page 2Linked to original sources

FQ-PETR: Fully Quantized Position Embedding Transformation for Multi-View 3D Object Detection

Camera-based multi-view 3D detection is crucial for autonomous driving. PETR and its variants (PETRs) excel in benchmarks but face deployment challenges due to high computational cost and memory footprint. Quantization is an effective technique for compressing deep neural networks by reducing the bit width of weights and activations. However, directly applying existing quantization methods to PETRs leads to severe accuracy degradation. This issue primarily arises from two key challenges: (1) significant magnitude disparity between multi-modal features-specifically, image features and camera-ray positional embeddings (PE), and (2) the inefficiency and approximation error of quantizing non-linear operators, which commonly rely on hardware-unfriendly computations. In this paper, we propose FQ-PETR, a fully quantized framework for PETRs, featuring three key innovations: (1) Quantization-Friendly LiDAR-ray Position Embedding (QFPE): Replacing multi-point sampling with LiDAR-prior-guided single-point sampling and anchor-based embedding eliminates problematic non-linearities (e.g., inverse-sigmoid) and aligns PE scale with image features, preserving accuracy. (2) Dual-Lookup Table (DULUT): This algorithm approximates complex non-linear functions using two cascaded linear LUTs, achieving high fidelity with minimal entries and no specialized hardware. (3) Quantization After Numerical Stabilization (QANS): Performing quantization after softmax numerical stabilization mitigates attention distortion from large inputs. On PETRs (e.g. PETR, StreamPETR, PETRv2, MV2d), FQ-PETR under W8A8 achieves near-floating-point accuracy (1% degradation) while reducing latency by up to 75%, significantly outperforming existing PTQ and QAT baselines.

cs.CV↗

FQ-PETR: Fully Quantized Position Embedding Transformation for Multi-View 3D Object Detection

Camera-based multi-view 3D detection is crucial for autonomous driving. PETR and its variants (PETRs) excel in benchmarks but face deployment challenges due to high computational cost and memory footprint. Quantization is an effective technique for compressing deep neural networks by reducing the bit width of weights and activations. However, directly applying existing quantization methods to PETRs leads to severe accuracy degradation. This issue primarily arises from two key challenges: (1) significant magnitude disparity between multi-modal features-specifically, image features and camera-ray positional embeddings (PE), and (2) the inefficiency and approximation error of quantizing non-linear operators, which commonly rely on hardware-unfriendly computations. In this paper, we propose FQ-PETR, a fully quantized framework for PETRs, featuring three key innovations: (1) Quantization-Friendly LiDAR-ray Position Embedding (QFPE): Replacing multi-point sampling with LiDAR-prior-guided single-point sampling and anchor-based embedding eliminates problematic non-linearities (e.g., inverse-sigmoid) and aligns PE scale with image features, preserving accuracy. (2) Dual-Lookup Table (DULUT): This algorithm approximates complex non-linear functions using two cascaded linear LUTs, achieving high fidelity with minimal entries and no specialized hardware. (3) Quantization After Numerical Stabilization (QANS): Performing quantization after softmax numerical stabilization mitigates attention distortion from large inputs. On PETRs (e.g. PETR, StreamPETR, PETRv2, MV2d), FQ-PETR under W8A8 achieves near-floating-point accuracy (1% degradation) while reducing latency by up to 75%, significantly outperforming existing PTQ and QAT baselines.

cs.CV↗

Mano Technical Report

Graphical user interfaces (GUIs) are the primary medium for human-computer interaction, yet automating GUI interactions remains challenging due to the complexity of visual elements, dynamic environments, and the need for multi-step reasoning. Existing methods based on vision-language models (VLMs) often suffer from limited resolution, domain mismatch, and insufficient sequential decisionmaking capability. To address these issues, we propose Mano, a robust GUI agent built upon a multi-modal foundation model pre-trained on extensive web and computer system data. Our approach integrates a novel simulated environment for high-fidelity data generation, a three-stage training pipeline (supervised fine-tuning, offline reinforcement learning, and online reinforcement learning), and a verification module for error recovery. Mano demonstrates state-of-the-art performance on multiple GUI benchmarks, including Mind2Web and OSWorld, achieving significant improvements in success rate and operational accuracy. Our work provides new insights into the effective integration of reinforcement learning with VLMs for practical GUI agent deployment, highlighting the importance of domain-specific data, iterative training, and holistic reward design.

cs.MM↗

MQuant: Unleashing the Inference Potential of Multimodal Large Language Models via Full Static Quantization

Multimodal large language models (MLLMs) have garnered widespread attention due to their ability to understand multimodal input. However, their large parameter sizes and substantial computational demands severely hinder their practical deployment and application.While quantization is an effective way to reduce model size and inference latency, its application to MLLMs remains underexplored. In this paper, we propose MQuant, a post-training quantization (PTQ) framework designed to tackle the unique challenges of multimodal large language models (MLLMs). Conventional quantization often struggles with MLLMs because of (a) high inference latency from large visual token counts, (b) distributional disparities between visual and textual tokens, and (c) extreme outliers introduced by Hadamard-based transformations. To address these issues, MQuant introduces: Modality-Specific Static Quantization (MSQ), assigning distinct static scales for visual vs. textual tokens; Attention-Invariant Flexible Switching (AIFS), reordering tokens to preserve casual attention while eliminating expensive token-wise scale computations; Rotation Magnitude Suppression (RMS), mitigating weight outliers arising from online Hadamard rotations. On five mainstream MLLMs (including Qwen-VL, MiniCPM-V, CogVLM2), MQuant under W4A8 achieves near-floating-point accuracy (<1% degradation) while reducing inference latency by up to 30%, significantly outperforming existing PTQ baselines. Our MQuant effectively bridges the gap for efficient and accurate MLLMs inference in resource-constrained devices. Code has been released in https://github.com/StiphyJay/MQuant.

cs.CV↗

MVCTrack: Boosting 3D Point Cloud Tracking via Multimodal-Guided Virtual Cues

3D single object tracking is essential in autonomous driving and robotics. Existing methods often struggle with sparse and incomplete point cloud scenarios. To address these limitations, we propose a Multimodal-guided Virtual Cues Projection (MVCP) scheme that generates virtual cues to enrich sparse point clouds. Additionally, we introduce an enhanced tracker MVCTrack based on the generated virtual cues. Specifically, the MVCP scheme seamlessly integrates RGB sensors into LiDAR-based systems, leveraging a set of 2D detections to create dense 3D virtual cues that significantly improve the sparsity of point clouds. These virtual cues can naturally integrate with existing LiDAR-based 3D trackers, yielding substantial performance gains. Extensive experiments demonstrate that our method achieves competitive performance on the NuScenes dataset.

cs.CV↗

Information Entropy Guided Height-aware Histogram for Quantization-friendly Pillar Feature Encoder

Real-time and high-performance 3D object detection plays a critical role in autonomous driving and robotics. Recent pillar-based 3D object detectors have gained significant attention due to their compact representation and low computational overhead, making them suitable for onboard deployment and quantization. However, existing pillar-based detectors still suffer from information loss along height dimension and large numerical distribution difference during pillar feature encoding (PFE), which severely limits their performance and quantization potential. To address above issue, we first unveil the importance of different input information during PFE and identify the height dimension as a key factor in enhancing 3D detection performance. Motivated by this observation, we propose a height-aware pillar feature encoder, called PillarHist. Specifically, PillarHist statistics the discrete distribution of points at different heights within one pillar with the information entropy guidance. This simple yet effective design greatly preserves the information along the height dimension while significantly reducing the computation overhead of the PFE. Meanwhile, PillarHist also constrains the arithmetic distribution of PFE input to a stable range, making it quantization-friendly. Notably, PillarHist operates exclusively within the PFE stage to enhance performance, enabling seamless integration into existing pillar-based methods without introducing complex operations. Extensive experiments show the effectiveness of PillarHist in terms of both efficiency and performance.

cs.CV↗

GSQ-Tuning: Group-Shared Exponents Integer in Fully Quantized Training for LLMs On-Device Fine-tuning

Large Language Models (LLMs) fine-tuning technologies have achieved remarkable results. However, traditional LLM fine-tuning approaches face significant challenges: they require large Floating Point (FP) computation, raising privacy concerns when handling sensitive data, and are impractical for resource-constrained edge devices. While Parameter-Efficient Fine-Tuning (PEFT) techniques reduce trainable parameters, their reliance on floating-point arithmetic creates fundamental incompatibilities with edge hardware. In this work, we introduce a novel framework for on-device LLM fine-tuning that eliminates the need for floating-point operations in both inference and training, named GSQ-Tuning. At its core is the Group-Shared Exponents Integer format, which efficiently represents model parameters in integer format using shared exponents among parameter groups. When combined with LoRA-like adapters, this enables fully integer-based fine-tuning that is both memory and compute efficient. We demonstrate that our approach achieves accuracy comparable to BF16-based fine-tuning while significantly reducing 1.85x memory usage. Moreover, compared to FP8, our method can reduce 5x power consumption and 11x chip area with same performance, making large-scale model adaptation feasible on edge devices.

cs.LG↗

PillarTrack:Boosting Pillar Representation for Transformer-based 3D Single Object Tracking on Point Clouds

LiDAR-based 3D single object tracking (3D SOT) is a critical issue in robotics and autonomous driving. Existing 3D SOT methods typically adhere to a point-based processing pipeline, wherein the re-sampling operation invariably leads to either redundant or missing information, thereby impacting performance. To address these issues, we propose PillarTrack, a novel pillar-based 3D SOT framework. First, we transform sparse point clouds into dense pillars to preserve the local and global geometrics. Second, we propose a Pyramid-Encoded Pillar Feature Encoder (PE-PFE) design to enhance the robustness of pillar feature for translation/rotation/scale. Third, we present an efficient Transformer-based backbone from the perspective of modality differences. Finally, we construct our PillarTrack based on above designs. Extensive experiments show that our method achieves comparable performance on the KITTI and NuScenes datasets, significantly enhancing the performance of the baseline.

cs.CV↗

RWKVQuant: Quantizing the RWKV Family with Proxy Guided Hybrid of Scalar and Vector Quantization

RWKV is a modern RNN architecture with comparable performance to Transformer, but still faces challenges when deployed to resource-constrained devices. Post Training Quantization (PTQ), which is a an essential technique to reduce model size and inference latency, has been widely used in Transformer models. However, it suffers significant degradation of performance when applied to RWKV. This paper investigates and identifies two key constraints inherent in the properties of RWKV: (1) Non-linear operators hinder the parameter-fusion of both smooth- and rotation-based quantization, introducing extra computation overhead. (2) The larger amount of uniformly distributed weights poses challenges for cluster-based quantization, leading to reduced accuracy. To this end, we propose RWKVQuant, a PTQ framework tailored for RWKV models, consisting of two novel techniques: (1) a coarse-to-fine proxy capable of adaptively selecting different quantization approaches by assessing the uniformity and identifying outliers in the weights, and (2) a codebook optimization algorithm that enhances the performance of cluster-based quantization methods for element-wise multiplication in RWKV. Experiments show that RWKVQuant can quantize RWKV-6-14B into about 3-bit with less than 1% accuracy loss and 2.14x speed up.

cs.LG↗

MoEQuant: Enhancing Quantization for Mixture-of-Experts Large Language Models via Expert-Balanced Sampling and Affinity Guidance

Mixture-of-Experts (MoE) large language models (LLMs), which leverage dynamic routing and sparse activation to enhance efficiency and scalability, have achieved higher performance while reducing computational costs. However, these models face significant memory overheads, limiting their practical deployment and broader adoption. Post-training quantization (PTQ), a widely used method for compressing LLMs, encounters severe accuracy degradation and diminished generalization performance when applied to MoE models. This paper investigates the impact of MoE's sparse and dynamic characteristics on quantization and identifies two primary challenges: (1) Inter-expert imbalance, referring to the uneven distribution of samples across experts, which leads to insufficient and biased calibration for less frequently utilized experts; (2) Intra-expert imbalance, arising from MoE's unique aggregation mechanism, which leads to varying degrees of correlation between different samples and their assigned experts. To address these challenges, we propose MoEQuant, a novel quantization framework tailored for MoE LLMs. MoE-Quant includes two novel techniques: 1) Expert-Balanced Self-Sampling (EBSS) is an efficient sampling method that efficiently constructs a calibration set with balanced expert distributions by leveraging the cumulative probabilities of tokens and expert balance metrics as guiding factors. 2) Affinity-Guided Quantization (AGQ), which incorporates affinities between experts and samples into the quantization process, thereby accurately assessing the impact of individual samples on different experts within the MoE layer. Experiments demonstrate that MoEQuant achieves substantial performance gains (more than 10 points accuracy gain in the HumanEval for DeepSeekMoE-16B under 4-bit quantization) and boosts efficiency.

cs.LG↗

P2P: Part-to-Part Motion Cues Guide a Strong Tracking Framework for LiDAR Point Clouds

3D single object tracking (SOT) methods based on appearance matching has long suffered from insufficient appearance information incurred by incomplete, textureless and semantically deficient LiDAR point clouds. While motion paradigm exploits motion cues instead of appearance matching for tracking, it incurs complex multi-stage processing and segmentation module. In this paper, we first provide in-depth explorations on motion paradigm, which proves that (\textbf{i}) it is feasible to directly infer target relative motion from point clouds across consecutive frames; (\textbf{ii}) fine-grained information comparison between consecutive point clouds facilitates target motion modeling. We thereby propose to perform part-to-part motion modeling for consecutive point clouds and introduce a novel tracking framework, termed \textbf{P2P}. The novel framework fuses each corresponding part information between consecutive point clouds, effectively exploring detailed information changes and thus modeling accurate target-related motion cues. Following this framework, we present P2P-point and P2P-voxel models, incorporating implicit and explicit part-to-part motion modeling by point- and voxel-based representation, respectively. Without bells and whistles, P2P-voxel sets a new state-of-the-art performance ($\sim$\textbf{89\%}, \textbf{72\%} and \textbf{63\%} precision on KITTI, NuScenes and Waymo Open Dataset, respectively). Moreover, under the same point-based representation, P2P-point outperforms the previous motion tracker M$^2$Track by \textbf{3.3\%} and \textbf{6.7\%} on the KITTI and NuScenes, while running at a considerably high speed of \textbf{107 Fps} on a single RTX3090 GPU. The source code and pre-trained models are available at https://github.com/haooozi/P2P.

cs.CV↗

MambaQuant: Quantizing the Mamba Family with Variance Aligned Rotation Methods

Mamba is an efficient sequence model that rivals Transformers and demonstrates significant potential as a foundational architecture for various tasks. Quantization is commonly used in neural networks to reduce model size and computational latency. However, applying quantization to Mamba remains underexplored, and existing quantization methods, which have been effective for CNN and Transformer models, appear inadequate for Mamba models (e.g., Quarot suffers a 21% accuracy drop on Vim-T$^\dagger$ even under W8A8). We have pioneered the exploration of this issue and identified several key challenges. First, significant outliers are present in gate projections, output projections, and matrix multiplications. Second, Mamba's unique parallel scan further amplifies these outliers, leading to uneven and heavy-tailed data distributions. Third, even with the application of the Hadamard transform, the variance across channels in weights and activations still remains inconsistent. To these ends, we propose MambaQuant, a post-training quantization (PTQ) framework consisting of: 1) Karhunen-Loeve Transformation (KLT) enhanced rotation, rendering the rotation matrix adaptable to diverse channel distributions. 2) Smooth-Fused rotation, which equalizes channel variances and can merge additional parameters into model weights. Experiments show that MambaQuant can quantize both weights and activations into 8-bit with less than 1% accuracy loss for Mamba-based vision and language tasks. To the best of our knowledge, MambaQuant is the first comprehensive PTQ design for the Mamba family, paving the way for further advancements in its application.

cs.LG↗

PTQ4RIS: Post-Training Quantization for Referring Image Segmentation

Referring Image Segmentation (RIS), aims to segment the object referred by a given sentence in an image by understanding both visual and linguistic information. However, existing RIS methods tend to explore top-performance models, disregarding considerations for practical applications on resources-limited edge devices. This oversight poses a significant challenge for on-device RIS inference. To this end, we propose an effective and efficient post-training quantization framework termed PTQ4RIS. Specifically, we first conduct an in-depth analysis of the root causes of performance degradation in RIS model quantization and propose dual-region quantization (DRQ) and reorder-based outlier-retained quantization (RORQ) to address the quantization difficulties in visual and text encoders. Extensive experiments on three benchmarks with different bits settings (from 8 to 4 bits) demonstrates its superior performance. Importantly, we are the first PTQ method specifically designed for the RIS task, highlighting the feasibility of PTQ in RIS applications. Code and video are available at {https://github.com/gugu511yy/PTQ4RIS}.

cs.CV↗

OstQuant: Refining Large Language Model Quantization with Orthogonal and Scaling Transformations for Better Distribution Fitting

Post-training quantization (PTQ) has emerged as a widely adopted technique for compressing and accelerating Large Language Models (LLMs). The major challenge in LLM quantization is that uneven and heavy-tailed data distributions can expand the quantization range, thereby reducing bit precision for most values. Recent methods attempt to eliminate outliers and balance inter-channel differences by employing linear transformations; however, they remain heuristic and are often overlook optimizing the data distribution across the entire quantization space.In this paper, we introduce Quantization Space Utilization Rate (QSUR), a novel metric that effectively assesses the quantizability of transformed data by measuring the space utilization of the data in the quantization space. We complement QSUR with mathematical derivations that examine the effects and limitations of various transformations, guiding our development of Orthogonal and Scaling Transformation-based Quantization (OSTQuant). OSQuant employs a learnable equivalent transformation, consisting of an orthogonal transformation and a scaling transformation, to optimize the distributions of weights and activations across the entire quantization space. Futhermore, we propose the KL-Top loss function, designed to mitigate noise during optimization while retaining richer semantic information within the limited calibration data imposed by PTQ. OSTQuant outperforms existing work on various LLMs and benchmarks. In the W4-only setting, it retains 99.5\% of the floating-point accuracy. In the more challenging W4A4KV4 configuration, OSTQuant reduces the performance gap by 32\% on the LLaMA-3-8B model compared to state-of-the-art methods. \href{https://github.com/BrotherHappy/OSTQuant}{https://github.com/BrotherHappy/OSTQuant}.

cs.LG↗

Sub-SA: Strengthen In-context Learning via Submodular Selective Annotation

In-context learning (ICL) leverages in-context examples as prompts for the predictions of Large Language Models (LLMs). These prompts play a crucial role in achieving strong performance. However, the selection of suitable prompts from a large pool of labeled examples often entails significant annotation costs. To address this challenge, we propose Sub-SA (Submodular Selective Annotation), a submodule-based selective annotation method. The aim of Sub-SA is to reduce annotation costs while improving the quality of in-context examples and minimizing the time consumption of the selection process. In Sub-SA, we design a submodular function that facilitates effective subset selection for annotation and demonstrates the characteristics of monotonically and submodularity from the theoretical perspective. Specifically, we propose RPR (Reward and Penalty Regularization) to better balance the diversity and representativeness of the unlabeled dataset attributed to a reward term and a penalty term, respectively. Consequently, the selection for annotations can be effectively addressed with a simple yet effective greedy search algorithm based on the submodular function. Finally, we apply the similarity prompt retrieval to get the examples for ICL.

cs.LG↗

I-LLM: Efficient Integer-Only Inference for Fully-Quantized Low-Bit Large Language Models

Post-training quantization (PTQ) serves as a potent technique to accelerate the inference of large language models (LLMs). Nonetheless, existing works still necessitate a considerable number of floating-point (FP) operations during inference, including additional quantization and de-quantization, as well as non-linear operators such as RMSNorm and Softmax. This limitation hinders the deployment of LLMs on the edge and cloud devices. In this paper, we identify the primary obstacle to integer-only quantization for LLMs lies in the large fluctuation of activations across channels and tokens in both linear and non-linear operations. To address this issue, we propose I-LLM, a novel integer-only fully-quantized PTQ framework tailored for LLMs. Specifically, (1) we develop Fully-Smooth Block-Reconstruction (FSBR) to aggressively smooth inter-channel variations of all activations and weights. (2) to alleviate degradation caused by inter-token variations, we introduce a novel approach called Dynamic Integer-only MatMul (DI-MatMul). This method enables dynamic quantization in full-integer matrix multiplication by dynamically quantizing the input and outputs with integer-only operations. (3) we design DI-ClippedSoftmax, DI-Exp, and DI-Normalization, which utilize bit shift to execute non-linear operators efficiently while maintaining accuracy. The experiment shows that our I-LLM achieves comparable accuracy to the FP baseline and outperforms non-integer quantization methods. For example, I-LLM can operate at W4A4 with negligible loss of accuracy. To our knowledge, we are the first to bridge the gap between integer-only quantization and LLMs. We've published our code on anonymous.4open.science, aiming to contribute to the advancement of this field.

cs.LG↗

WKVQuant: Quantizing Weight and Key/Value Cache for Large Language Models Gains More

Large Language Models (LLMs) face significant deployment challenges due to their substantial memory requirements and the computational demands of auto-regressive text generation process. This paper addresses these challenges by focusing on the quantization of LLMs, a technique that reduces memory consumption by converting model parameters and activations into low-bit integers. We critically analyze the existing quantization approaches, identifying their limitations in balancing the accuracy and efficiency of the quantized LLMs. To advance beyond these limitations, we propose WKVQuant, a PTQ framework especially designed for quantizing weights and the key/value (KV) cache of LLMs. Specifically, we incorporates past-only quantization to improve the computation of attention. Additionally, we introduce two-dimensional quantization strategy to handle the distribution of KV cache, along with a cross-block reconstruction regularization for parameter optimization. Experiments show that WKVQuant achieves almost comparable memory savings to weight-activation quantization, while also approaching the performance of weight-only quantization.

cs.LG↗

LiDAR-PTQ: Post-Training Quantization for Point Cloud 3D Object Detection

Due to highly constrained computing power and memory, deploying 3D lidar-based detectors on edge devices equipped in autonomous vehicles and robots poses a crucial challenge. Being a convenient and straightforward model compression approach, Post-Training Quantization (PTQ) has been widely adopted in 2D vision tasks. However, applying it directly to 3D lidar-based tasks inevitably leads to performance degradation. As a remedy, we propose an effective PTQ method called LiDAR-PTQ, which is particularly curated for 3D lidar detection (both SPConv-based and SPConv-free). Our LiDAR-PTQ features three main components, \textbf{(1)} a sparsity-based calibration method to determine the initialization of quantization parameters, \textbf{(2)} a Task-guided Global Positive Loss (TGPL) to reduce the disparity between the final predictions before and after quantization, \textbf{(3)} an adaptive rounding-to-nearest operation to minimize the layerwise reconstruction error. Extensive experiments demonstrate that our LiDAR-PTQ can achieve state-of-the-art quantization performance when applied to CenterPoint (both Pillar-based and Voxel-based). To our knowledge, for the very first time in lidar-based 3D detection tasks, the PTQ INT8 model's accuracy is almost the same as the FP32 model while enjoying $3\times$ inference speedup. Moreover, our LiDAR-PTQ is cost-effective being $30\times$ faster than the quantization-aware training method. Code will be released at \url{https://github.com/StiphyJay/LiDAR-PTQ}.

cs.CV↗