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Sotiris Nikoletseas

Publications and source records attributed to Sotiris Nikoletseas.

At least 19 recordsLinked to original sources

Game-Theoretic Foundations of Competition for Conscious Access

Conscious access in the human brain is often described as the outcome of a competition among candidate representations, but this competition is usually left at the level of mechanism or metaphor rather than analyzed as a strategic allocation problem. We introduce an access contest in which internal modules compete for a scarce broadcast slot by choosing a costly amplification effort. Access is allocated by a smooth probabilistic rule, allowing the model to interpolate between diffuse selection and winner-take-all competition. We establish pure-strategy equilibrium existence under standard convexity and bounded-benefit assumptions, and give sufficient conditions for uniqueness using diagonal strict concavity. We then analyze capture in the two-module case, and for quadratic costs, we derive a sharp threshold in the competition intensity above which capture occurs. For strongly convex costs, we prove an if-and-only-if capture criterion in terms of the cost-adjusted amplification advantage of the lower-value module. Under the same curvature-dominance condition that guarantees uniqueness, we show that the unique pure Nash equilibrium of the general \(M\)-module access contest can be approximated efficiently by projected pseudo-gradient dynamics, with logarithmic dependence on the desired accuracy. Finally, we prove an impossibility theorem for single-slot access mechanisms. Exact winner-take-all efficiency is incompatible with robustness to small score perturbations. Thus, smooth probabilistic access rules are not merely analytically convenient, but structurally motivated. These results provide a game-theoretic foundation for studying competition for conscious access, connecting equilibrium analysis, capture, computation, and mechanism-level limitations under a common formal model.

cs.GT

Exploring the Impact of Synthetic Data on Human Gesture Recognition Tasks Using GANs

In the evolving domain of Human Activity Recognition (HAR) using Internet of Things (IoT) devices, there is an emerging interest in employing Deep Generative Models (DGMs) to address data scarcity, enhance data quality, and improve classification metrics scores. Among these types of models, Generative Adversarial Networks (GANs) have arisen as a powerful tool for generating synthetic data that mimic real-world scenarios with high fidelity. However, Human Gesture Recognition (HGR), a subset of HAR, particularly in healthcare applications, using time series data such as allergic gestures, remains highly unexplored. In this paper, we examine and evaluate the performance of two GANs in the generation of synthetic gesture motion data that compose a part of an open-source benchmark dataset. The data is related to the disease identification domain and healthcare, specifically to allergic rhinitis. We also focus on these AI models' performance in terms of fidelity, diversity, and privacy. Furthermore, we examine the scenario if the synthetic data can substitute real data, in training scenarios and how well models trained on synthetic data can be generalized for the allergic rhinitis gestures. In our work, these gestures are related to 6-axes accelerometer and gyroscope data, serving as multi-variate time series instances, and retrieved from smart wearable devices. To the best of our knowledge, this study is the first to explore the feasibility of synthesizing motion gestures for allergic rhinitis from wearable IoT device data using Generative Adversarial Networks (GANs) and testing their impact on the generalization of gesture recognition systems. It is worth noting that, even if our method has been applied to a specific category of gestures, it is designed to be generalized and can be deployed also to other motion data in the HGR domain.

cs.LG

Combining psychoanalysis and computer science: an empirical study of the relationship between emotions and the Lacanian discourses

This research explores the interdisciplinary interaction between psychoanalysis and computer science, suggesting a mutually beneficial exchange. Indeed, psychoanalytic concepts can enrich technological applications involving unconscious, elusive aspects of the human factor, such as social media and other interactive digital platforms. Conversely, computer science, especially Artificial Intelligence (AI), can contribute quantitative concepts and methods to psychoanalysis, identifying patterns and emotional cues in human expression. In particular, this research aims to apply computer science methods to establish fundamental relationships between emotions and Lacanian discourses. Such relations are discovered in our approach via empirical investigation and statistical analysis, and are eventually validated in a theoretical (psychoanalytic) way. It is worth noting that, although emotions have been sporadically studied in Lacanian theory, to the best of our knowledge a systematic, detailed investigation of their role is missing. Such fine-grained understanding of the role of emotions can also make the identification of Lacanian discourses more effective and easy in practise. In particular, our methods indicate the emotions with highest differentiation power in terms of corresponding discourses; conversely, we identify for each discourse the most characteristic emotions it admits. As a matter of fact, we develop a method which we call Lacanian Discourse Discovery (LDD), that simplifies (via systematizing) the identification of Lacanian discourses in texts. Although the main contribution of this paper is inherently theoretical (psychoanalytic), it can also facilitate major practical applications in the realm of interactive digital systems. Indeed, our approach can be automated through Artificial Intelligence methods that effectively identify emotions (and corresponding discourses) in texts.

cs.CL

On the existence of $δ$-temporal cliques in random simple temporal graphs

We consider random simple temporal graphs in which every edge of the complete graph $K_n$ appears once within the time interval [0,1] independently and uniformly at random. Our main result is a sharp threshold on the size of any maximum $δ$-clique (namely a clique with edges appearing at most $δ$ apart within [0,1]) in random instances of this model, for any constant~$δ$. In particular, using the probabilistic method, we prove that the size of a maximum $δ$-clique is approximately $\frac{2\log{n}}{\log{\frac{1}δ}}$ with high probability (whp). What seems surprising is that, even though the random simple temporal graph contains $Θ(n^2)$ overlapping $δ$-windows, which (when viewed separately) correspond to different random instances of the Erdos-Renyi random graphs model, the size of the maximum $δ$-clique in the former model and the maximum clique size of the latter are approximately the same. Furthermore, we show that the minimum interval containing a $δ$-clique is $δ-o(δ)$ whp. We use this result to show that any polynomial time algorithm for $δ$-TEMPORAL CLIQUE is unlikely to have very large probability of success.

math.CO

Agnostic Learning for Packing Machine Stoppage Prediction in Smart Factories

The cyber-physical convergence is opening up new business opportunities for industrial operators. The need for deep integration of the cyber and the physical worlds establishes a rich business agenda towards consolidating new system and network engineering approaches. This revolution would not be possible without the rich and heterogeneous sources of data, as well as the ability of their intelligent exploitation, mainly due to the fact that data will serve as a fundamental resource to promote Industry 4.0. One of the most fruitful research and practice areas emerging from this data-rich, cyber-physical, smart factory environment is the data-driven process monitoring field, which applies machine learning methodologies to enable predictive maintenance applications. In this paper, we examine popular time series forecasting techniques as well as supervised machine learning algorithms in the applied context of Industry 4.0, by transforming and preprocessing the historical industrial dataset of a packing machine's operational state recordings (real data coming from the production line of a manufacturing plant from the food and beverage domain). In our methodology, we use only a single signal concerning the machine's operational status to make our predictions, without considering other operational variables or fault and warning signals, hence its characterization as ``agnostic''. In this respect, the results demonstrate that the adopted methods achieve a quite promising performance on three targeted use cases.

cs.LG

A spectral algorithm for finding maximum cliques in dense random intersection graphs

In a random intersection graph $G_{n,m,p}$, each of $n$ vertices selects a random subset of a set of $m$ labels by including each label independently with probability $p$ and edges are drawn between vertices that have at least one label in common. Among other applications, such graphs have been used to model social networks, in which individuals correspond to vertices and various features (e.g. ideas, interests) correspond to labels; individuals sharing at least one common feature are connected and this is abstracted by edges in random intersection graphs. In this paper, we consider the problem of finding maximum cliques when the input graph is $G_{n,m,p}$. Current algorithms for this problem are successful with high probability only for relatively sparse instances, leaving the dense case mostly unexplored. We present a spectral algorithm for finding large cliques that processes vertices according to respective values in the second largest eigenvector of the adjacency matrix of induced subgraphs of the input graph corresponding to common neighbors of small cliques. Leveraging on the Single Label Clique Theorem from [15], we were able to construct random instances, without the need to externally plant a large clique in the input graph. In particular, we used label choices to determine the maximum clique and then concealed label information by just giving the adjacency matrix of $G_{n, m, p}$ as input to the algorithm. Our experimental evaluation showed that our spectral algorithm clearly outperforms existing polynomial time algorithms, both with respect to the failure probability and the approximation guarantee metrics, especially in the dense regime, thus suggesting that spectral properties of random intersection graphs may be also used to construct efficient algorithms for other NP-hard graph theoretical problems as well.

cs.DM

Concepts and Experiments on Psychoanalysis Driven Computing

This research investigates the effective incorporation of the human factor and user perception in text-based interactive media. In such contexts, the reliability of user texts is often compromised by behavioural and emotional dimensions. To this end, several attempts have been made in the state of the art, to introduce psychological approaches in such systems, including computational psycholinguistics, personality traits and cognitive psychology methods. In contrast, our method is fundamentally different since we employ a psychoanalysis-based approach; in particular, we use the notion of Lacanian discourse types, to capture and deeply understand real (possibly elusive) characteristics, qualities and contents of texts, and evaluate their reliability. As far as we know, this is the first time computational methods are systematically combined with psychoanalysis. We believe such psychoanalytic framework is fundamentally more effective than standard methods, since it addresses deeper, quite primitive elements of human personality, behaviour and expression which usually escape methods functioning at "higher", conscious layers. In fact, this research is a first attempt to form a new paradigm of psychoanalysis-driven interactive technologies, with broader impact and diverse applications. To exemplify this generic approach, we apply it to the case-study of fake news detection; we first demonstrate certain limitations of the well-known Myers-Briggs Type Indicator (MBTI) personality type method, and then propose and evaluate our new method of analysing user texts and detecting fake news based on the Lacanian discourses psychoanalytic approach.

cs.CL

Dataset: Impact Events for Structural Health Monitoring of a Plastic Thin Plate

Nowadays, more and more datasets are published towards research and development of systems and models, enabling direct comparisons, continuous improvement of solutions, and researchers engagement with experimental, real life data. However, especially in the Structural Health Monitoring (SHM) domain, there are plenty of cases where new research projects have a unique combination of structure design and implementation, sensor selection and technological enablers that does not fit with the configuration of relevant individual studies in the literature. Thus, we share the data from our case study to the research community as we did not find any relevant repository available. More specifically, in this paper, we present a novel time-series dataset for impact detection and localization on a plastic thin-plate, towards Structural Health Monitoring applications, using ceramic piezoelectric transducers (PZTs) connected to an Internet of Things (IoT) device. The dataset was collected from an experimental procedure of low-velocity, low-energy impact events that includes at least 3 repetitions for each unique experiment, while the input measurements come from 4 PZT sensors placed at the corners of the plate. For each repetition and sensor, 5000 values are stored with 100 KHz sampling rate. The system is excited with a steel ball, and the height from which it is released varies from 10 cm to 20 cm. The dataset is available in GitHub (https://github.com/Smart-Objects/Impact-Events-Dataset).

cs.LG

Wireless charging for weighted energy balance in populations of mobile peers

Wireless energy transfer is an emerging technology that is used in networks of battery-powered devices in order to deliver energy and keep the network functional. Existing state-of-the-art studies have mainly focused on applying this technology on networks of relatively strong computational and communicational capabilities (wireless sensor networks, ad-hoc networks); also they assume energy transfer from special chargers to regular network nodes. Different from these works, we study how to efficiently transfer energy wirelessly in populations of battery-limited devices, towards prolonging their lifetime. In contrast to the state-of-the-art, we assume a much weaker population of distributed devices which are exchanging energy in a "peer to peer" manner with each other, without any special charger nodes. We address a quite general case of diverse energy levels and priorities in the network and study the problem of how the system can efficiently reach a weighted energy balance state distributively, under both loss-less and lossy power transfer assumptions. Three protocols are designed, analyzed and evaluated, achieving different performance trade-offs between energy balance quality, convergence time and energy efficiency.

cs.NI

Radiation-constrained algorithms for Wireless Energy Transfer in Ad hoc Networks

We study the problem of efficiently charging a set of rechargeable nodes using a set of wireless chargers, under safety constraints on the electromagnetic radiation incurred. In particular, we define a new charging model that greatly differs from existing models in that it takes into account real technology restrictions of the chargers and nodes of the network, mainly regarding energy limitations. Our model also introduces non-linear constraints (in the time domain), that radically change the nature of the computational problems we consider. In this charging model, we present and study the Low Radiation Efficient Charging Problem (LREC), in which we wish to optimize the amount of "useful" energy transferred from chargers to nodes (under constraints on the maximum level of imposed radiation). We present several fundamental properties of this problem and provide indications of its hardness. Finally, we propose an iterative local improvement heuristic for LREC, which runs in polynomial time and we evaluate its performance via simulation. Our algorithm decouples the computation of the objective function from the computation of the maximum radiation and also does not depend on the exact formula used for the computation of the electromagnetic radiation in each point of the network, achieving good trade-offs between charging efficiency and radiation control; it also exhibits good energy balance properties. We provide extensive simulation results supporting our claims and theoretical results.

cs.NI

An algorithmic study in the vector model for Wireless Power Transfer maximization

Rapid technological advances in the domain of Wireless Power Transfer (WPT) pave the way for novel methods for power management in systems of wireless devices and recent research works have already started considering algorithmic solutions for tackling emerging problems. However, many of those works are limited by the system modelling, and more specifically the one-dimensional abstraction suggested by Friis formula for the power received by one antenna under idealized conditions given another antenna some distance away. Different to those works, we use a model which arises naturally from fundamental properties of the superposition of energy fields. This model has been shown to be more realistic than other one-dimensional models that have been used in the past and can capture superadditive and cancellation effects. Under this model, we define two new interesting problems for configuring the wireless power transmitters so as to maximize the total power in the system and we prove that the first problem can be solved in polynomial time. We present a distributed solution that runs in pseudo-polynomial time and uses various knowledge levels and we provide theoretical performance guarantees. Finally, we design three heuristics for the second problem and evaluate them via simulations.

cs.NI

Keeping data at the edge of smart irrigation networks: A case study in strawberry greenhouses

Strawberries are widely appreciated for their aroma, bright red color, juicy texture, and sweetness. They are, however, among the most sensitive fruits when it comes to the quality of the end product. The recent commercial trends show a rising number of farmers who directly sell their products and are interested in using smart solutions for a continuous quality control of the product. Cloud-based approaches for smart irrigation have been widely used in the recent years. However, the network traffic, security and regulatory challenges, which come hand in hand with sharing the crop data with third parties outside the edge of the network, lead strawberry farmers and data owners to rely on global clouds and potentially lose control over their data, which are usually transferred to third party data centers. In this paper, we follow a three-step methodological approach in order to design, implement and validate a solution for smart strawberry irrigation in greenhouses, while keeping the corresponding data at the edge of the network: (i) We develop a small-scale smart irrigation prototype solution with off-the-shelf hardware and software equipment, which we test and evaluate on different kinds of plants in order to gain useful insights for larger scale deployments, (ii) we introduce a reference network architecture, specifically targeting smart irrigation and edge data distribution for strawberry greenhouses, and (iii) adopting the proposed reference architecture, we implement a full-scale system in an actual strawberry greenhouse environment in Greece, and we compare its performance against that of conventional strawberries irrigation. We show that our design significantly outperforms the conventional approach, both in terms of soil moisture variation and in terms of water consumption, and conclude by critically appraising the costs and benefits of our approach in the agricultural industry.

cs.NI

MAX CUT in Weighted Random Intersection Graphs and Discrepancy of Sparse Random Set Systems

Let $V$ be a set of $n$ vertices, ${\cal M}$ a set of $m$ labels, and let $\mathbf{R}$ be an $m \times n$ matrix of independent Bernoulli random variables with success probability $p$. A random instance $G(V,E,\mathbf{R}^T\mathbf{R})$ of the weighted random intersection graph model is constructed by drawing an edge with weight $[\mathbf{R}^T\mathbf{R}]_{v,u}$ between any two vertices $u,v$ for which this weight is larger than 0. In this paper we study the average case analysis of Weighted Max Cut, assuming the input is a weighted random intersection graph, i.e. given $G(V,E,\mathbf{R}^T\mathbf{R})$ we wish to find a partition of $V$ into two sets so that the total weight of the edges having one endpoint in each set is maximized. We initially prove concentration of the weight of a maximum cut of $G(V,E,\mathbf{R}^T\mathbf{R})$ around its expected value, and then show that, when the number of labels is much smaller than the number of vertices, a random partition of the vertices achieves asymptotically optimal cut weight with high probability (whp). Furthermore, in the case $n=m$ and constant average degree, we show that whp, a majority type algorithm outputs a cut with weight that is larger than the weight of a random cut by a multiplicative constant strictly larger than 1. Then, we highlight a connection between the computational problem of finding a weighted maximum cut in $G(V,E,\mathbf{R}^T\mathbf{R})$ and the problem of finding a 2-coloring with minimum discrepancy for a set system $Σ$ with incidence matrix $\mathbf{R}$. We exploit this connection by proposing a (weak) bipartization algorithm for the case $m=n, p=\frac{Θ(1)}{n}$ that, when it terminates, its output can be used to find a 2-coloring with minimum discrepancy in $Σ$. Finally, we prove that, whp this 2-coloring corresponds to a bipartition with maximum cut-weight in $G(V,E,\mathbf{R}^T\mathbf{R})$.

cs.DM

An extension of the Moran process using type-specific connection graphs

The Moran process, as studied by [Lieberman, E., Hauert, C. and Nowak, M. Evolutionary dynamics on graphs. Nature 433, pp. 312-316 (2005)], is a stochastic process modeling the spread of genetic mutations in populations. In this process, agents of a two-type population (i.e. mutants and residents) are associated with the vertices of a graph. Initially, only one vertex chosen uniformly at random is a mutant, with fitness $r > 0$, while all other individuals are residents, with fitness $1$. In every step, an individual is chosen with probability proportional to its fitness, and its state (mutant or resident) is passed on to a neighbor which is chosen uniformly at random. In this paper, we introduce and study a generalization of the model of Lieberman et al. by assuming that different types of individuals perceive the population through different graphs, namely $G_R(V,E_R)$ for residents and $G_M(V,E_M)$ for mutants. In this model, we study the fixation probability, i.e. the probability that eventually only mutants remain in the population, for various pairs of graphs. First, we transfer known results from the original single-graph model of Lieberman et al. to our 2-graph model. Among them, we provide a generalization of the Isothermal Theorem of Lieberman et al., that gives sufficient conditions for a pair of graphs to have the same fixation probability as a pair of cliques. Next, we give a 2-player strategic game view of the process where player payoffs correspond to fixation and/or extinction probabilities. In this setting, we attempt to identify best responses for each player and give evidence that the clique is the most beneficial graph for both players. Finally, we examine the possibility of efficient approximation of the fixation probability and provide a FPRAS for the special case where the mutant graph is complete.

q-bio.PE

Adaptive wireless power transfer in mobile Ad Hoc networks

We investigate the interesting impact of mobility on the problem of efficient wireless power transfer in ad hoc networks. We consider a set of mobile agents (consuming energy to perform certain sensing and communication tasks), and a single static charger (with finite energy) which can recharge the agents when they get in its range. In particular, we focus on the problem of efficiently computing the appropriate range of the charger with the goal of prolonging the network lifetime. We first demonstrate (under the realistic assumption of fixed energy supplies) the limitations of any fixed charging range and, therefore, the need for (and power of) a dynamic selection of the charging range, by adapting to the behavior of the mobile agents which is revealed in an online manner. We investigate the complexity of optimizing the selection of such an adaptive charging range, by showing that two simplified offline optimization problems (closely related to the online one) are NP-hard. To effectively address the involved performance trade-offs, we finally present a variety of adaptive heuristics, assuming different levels of agent information regarding their mobility and energy.

cs.NI

Energy-aware tree network formation among computationally weak nodes

We study the fundamental problem of distributed network formation among mobile agents of limited computational power that aim to achieve energy balance by wirelessly transmitting and receiving energy in a peer-to-peer manner. Specifically, we design simple distributed protocols consisting of a small number of states and interaction rules for the formation of arbitrary and k-ary tree networks. Furthermore, we evaluate (theoretically and also using computer simulations) a plethora of energy redistribution protocols that exploit different levels of knowledge in order to achieve desired energy distributions among the agents which require that every agent has exactly or at least twice the energy of the agents of higher depth, according to the structure of the network. Our study shows that without using any knowledge about the network structure, such energy distributions cannot be achieved in a timely manner, meaning that there might be high energy loss during the redistribution process. On the other hand, only a few extra bits of information seem to be enough to guarantee quick convergence to energy distributions that satisfy particular properties, yielding low energy loss.

cs.NI

How fast can we reach a target vertex in stochastic temporal graphs?

Temporal graphs are used to abstractly model real-life networks that are inherently dynamic in nature. Given a static underlying graph $G=(V,E)$, a temporal graph on $G$ is a sequence of snapshots $G_t$, one for each time step $t\geq 1$. In this paper we study stochastic temporal graphs, i.e. stochastic processes $\mathcal{G}$ whose random variables are the snapshots of a temporal graph on $G$. A natural feature observed in various real-life scenarios is a memory effect in the appearance probabilities of particular edges; i.e. the probability an edge $e\in E$ appears at time step $t$ depends on its appearance (or absence) at the previous $k$ steps. In this paper we study the hierarchy of models memory-$k$, addressing this memory effect in an edge-centric network evolution: every edge of $G$ has its own independent probability distribution for its appearance over time. Clearly, for every $k\geq 1$, memory-$(k-1)$ is a special case of memory-$k$. We make a clear distinction between the values $k=0$ ("no memory") and $k\geq 1$ ("some memory"), as in some cases these models exhibit a fundamentally different computational behavior, as our results indicate. For every $k\geq 0$ we investigate the complexity of two naturally related, but fundamentally different, temporal path (journey) problems: MINIMUM ARRIVAL and BEST POLICY. In the first problem we are looking for the expected arrival time of a foremost journey between two designated vertices $s,y$. In the second one we are looking for the arrival time of the best policy for actually choosing a particular $s$-$y$ journey. We present a detailed investigation of the computational landscape of both problems for the different values of memory $k$. Among other results we prove that, surprisingly, MINIMUM ARRIVAL is strictly harder than BEST POLICY; in fact, for $k=0$, MINIMUM ARRIVAL is #P-hard while BEST POLICY is solvable in $O(n^2)$ time.

cs.CC

A 3-player protocol preventing persistence in strategic contention with limited feedback

In this paper, we study contention resolution protocols from a game-theoretic perspective. In a recent work, we considered acknowledgment-based protocols, where a user gets feedback from the channel only when she attempts transmission. In this case she will learn whether her transmission was successful or not. One of the main results of ESA2016 was that no acknowledgment-based protocol can be in equilibrium. In fact, it seems that many natural acknowledgment-based protocols fail to prevent users from unilaterally switching to persistent protocols that always transmit with probability 1. It is therefore natural to ask how powerful a protocol must be so that it can beat persistent deviators. In this paper we consider age-based protocols, which can be described by a sequence of probabilities of transmitting in each time step. Those probabilities are given beforehand and do not change based on the transmission history. We present a 3-player age-based protocol that can prevent users from unilaterally deviating to a persistent protocol in order to decrease their expected transmission time. It is worth noting that the answer to this question does not follow from the results and proof ideas of ESA2016. Our protocol is non-trivial, in the sense that, when all players use it, finite expected transmission time is guaranteed. In fact, we show that this protocol is preferable to any deadline protocol in which, after some fixed time, attempt transmission with probability 1 in every subsequent step. An advantage of our protocol is that it is very simple to describe, and users only need a counter to keep track of time. Whether there exist $n$-player age-based protocols that do not use counters and can prevent persistence is left as an open problem for future research.

cs.GT