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Stefan Stieglitz

Publications and source records attributed to Stefan Stieglitz.

14 recordsLinked to original sources

Regret, Delete, (Do Not) Repeat: An Analysis of Self-Cleaning Practices on Twitter After the Outbreak of the COVID-19 Pandemic

During the outbreak of the COVID-19 pandemic, many people shared their symptoms across Online Social Networks (OSNs) like Twitter, hoping for others' advice or moral support. Prior studies have shown that those who disclose health-related information across OSNs often tend to regret it and delete their publications afterwards. Hence, deleted posts containing sensitive data can be seen as manifestations of online regrets. In this work, we present an analysis of deleted content on Twitter during the outbreak of the COVID-19 pandemic. For this, we collected more than 3.67 million tweets describing COVID-19 symptoms (e.g., fever, cough, and fatigue) posted between January and April 2020. We observed that around 24% of the tweets containing personal pronouns were deleted either by their authors or by the platform after one year. As a practical application of the resulting dataset, we explored its suitability for the automatic classification of regrettable content on Twitter.

cs.SI

Designing a Social Media Analytics Dashboard for Government Agency Crisis Communications

Social media have become a valuable source for extracting data about societal crises and an important outlet to disseminate official information. Government agencies are increasingly turning to social media to use it as a mouthpiece in times of crisis. Gaining intelligence through social media analytics, however, remains a challenge for government agencies, e.g. due to a lack of training and instruments. To mitigate this shortcoming, government agencies need tools that support them in analysing social media data for the public good. This paper presents a design science research approach that guides the development of a social media analytics dashboard for a regional government agency. Preliminary results from a workshop and the resulting design of a first prototype are reported. A user-friendly and responsive design that is secure, flexible, and quick in use could identified as requirements, as well as information display of regional discussion statistics, sentiment, and emerging topics.

cs.CY

Who shapes crisis communication on Twitter? An analysis of influential German-language accounts during the COVID-19 pandemic

Twitter is becoming an increasingly important platform for disseminating information during crisis situations, such as the COVID-19 pandemic. Effective crisis communication on Twitter can shape the public perception of the crisis, influence adherence to preventative measures, and thus affect public health. Influential accounts are particularly important as they reach large audiences quickly. This study identifies influential German-language accounts from almost 3 million German tweets collected between January and May 2020 by constructing a retweet network and calculating PageRank centrality values. We capture the volatility of crisis communication by structuring the analysis into seven stages based on key events during the pandemic and profile influential accounts into roles. Our analysis shows that news and journalist accounts were influential throughout all phases, while government accounts were particularly important shortly before and after the lockdown was instantiated. We discuss implications for crisis communication during health crises and for analyzing long-term crisis data.

cs.SI

Digital Detox -- Mitigating Digital Overuse in Times of Remote Work and Social Isolation

Remote work arrangements and limited recreational options in times of social isolation increase the risk of digital overuse for individuals. Its consequences can range from impaired mental health to issues of technology addiction. A conformant countermovement has popularised digital detoxing, a practice that endorses to deliberately limit technology use to reduce digital involvement and physiological stress. In times of social isolation, however, digital networking may provide the principle access to social interactions. To provide empirical evidence about the sweet spot between mitigating digital overuse and perceived social connectedness, this paper proposes a mixed-methods design to scrutinise the impact of digital detox measures in a professional context. Possible results will help to better understand how digital overuse may effectively be mitigated by remote workers and what measures organisations can take to create a digital environment that supports employee satisfaction and mental health.

cs.SI

Virtually Extended Coworking Spaces? -- The Reinforcement of Social Proximity, Motivation and Knowledge Sharing Through ICT

Coworking is characterized by different people sharing a workspace to benefit from the inspiring working atmosphere. Even before Covid-19, many positive effects and dynamics were not fully exploited by their users. One reason is a lack of trust among the users that leads to social isolation, although a coworking space should increase knowledge and idea exchange. As most people in coworking spaces use information and communication technologies (ICT) for their collaboration with their clients or employers, we examined if and how ICT can be used to support the positive effects and dynamics of coworking spaces. For this, we conducted eight interviews with freelancers and entrepreneurs who have already worked in coworking spaces in order to identify requirements for a complementary virtual coworking platform. We found that social proximity, motivation and knowledge sharing could be increased by such a platform. Based on the process virtualization theory, we derived six design principles.

cs.SI

You are now an Influencer! Measuring CEO Reputation in Social Media

We know that reputation in organisational contexts can be understood as a valuable asset that requires diligent management. It directly affects how a firm is publicly perceived, and indirectly, how a firm will perform economically. The establishment of social media as ubiquitous tools of communication have changed how corporations manage their reputation. Particularly CEOs face novel responsibilities, as they deal with their personal image, which at the same time affects the reputation of their firm. Whereas CEO and corporate reputation have been researched isolated from each other, little is known about how a CEO's social media reputation management affects corporate reputation. This research in progress paper aims to emphasise this research gap with a literature review on the current status of reputation management and measurement by means of social media. We further propose a research design that combines sentiment analysis, frequency detection, and content analysis and discuss further research prospects.

cs.SI

How context impacts on media choice

The relevance of mobile working is steadily increasing. Based on new mobile devices (e.g. smartphones) and their innovative functionalities, an increasing amount of data is being made available ubiquitously. As a result, the growing diffusion of smartphones offers new potential for enterprises. Current mobile devices and related mobile networks have reached a high level of maturity. Thus, the organizational aspects of mobile work have become a focal point of interest for enterprises as well as for academics. This research article addresses the question: How does context influence the choice of communication channels of mobile knowledge workers? An explorative research approach is used to collect and analyse 418 communication incidents, which were initiated by mobile knowledge workers. The results indicate that (1) the context (e.g. travelling on trains) influences the usage of communication channels and (2) smartphones enable the usage of communication channels (e.g. email) in certain contexts.

cs.SI

Convergence Behaviour of Bystanders: An Analysis of 2016 Munich Shooting Twitter Crisis Communication

While convergence behaviour archetypes can explain behaviour of individuals who actively converge on and participate in crises, less is known about individuals who converge on an event and choose to remain passive i.e. "bystanders". Bystanders are important, because of their proximity to an event and their function as an "eye-witness". To investigate the role of bystanders in crisis communications we analysed Twitter communication generated from the 2016 Munich Shooting event. Our findings revealed the impassive convergence behaviour archetype could influence an event as a passive and rational "eye-witness", by gathering and sharing information close to where the event is occurring.

cs.SI

Enterprise Social Networks as Digital Infrastructures -- Understanding the Utilitarian Value of Social Media at the Workplace

In this study, we first show that while both the perceived usefulness and perceived enjoyment of enterprise social networks impact employees' intentions for continuous participation, the utilitarian value significantly outpaces its hedonic value. Second, we prove that the network's utilitarian value is constituted by its digital infrastructure characteristics: versatility, adaptability, interconnectedness and invisibility-in-use. The study is set within a software engineering company and bases on quantitative survey research, applying partial least squares structural equation modeling.

cs.SI

Towards Successful Collaboration: Design Guidelines for AI-based Services enriching Information Systems in Organisations

Information systems (IS) are widely used in organisations to improve business performance. The steady progression in improving technologies like artificial intelligence (AI) and the need of securing future success of organisations lead to new requirements for IS. This research in progress firstly introduces the term AI-based services (AIBS) describing AI as a component enriching IS aiming at collaborating with employees and assisting in the execution of work-related tasks. The study derives requirements from ten expert interviews to successful design AIBS following Design Science Research (DSR). For a successful deployment of AIBS in organisations the D&M IS Success Model will be considered to validated requirements within three major dimensions of quality: Information Quality, System Quality, and Service Quality. Amongst others, preliminary findings propose that AIBS must be preferably authentic. Further discussion and research on AIBS is forced, thus, providing first insights on the deployment of AIBS in organisations.

cs.AI

Threat or Opportunity? - Examining Social Bots in Social Media Crisis Communication

Crisis situations are characterised by their sudden occurrence and an unclear information situation. In that context, social media platforms have become a highly utilised resource for collective information gathering to fill these gaps. However, there are indications that not only humans, but also social bots are active on these platforms during crisis situations. Although identifying the impact of social bots during extreme events seems to be a highly relevant topic, research remains sparse. To fill this research gap, we started a bigger project in analysing the influence of social bots during crisis situations. As a part of this project, we initially conducted a case study on the Manchester Bombing 2017 and analysed the social bot activity. Our results indicate that mainly benign bots are active during crisis situations. While the quantity of the bot accounts is rather low, their tweet activity indicates a high influence.

cs.HC

Strategies and Influence of Social Bots in a 2017 German state election - A case study on Twitter

As social media has permeated large parts of the population it simultaneously has become a way to reach many people e.g. with political messages. One way to efficiently reach those people is the application of automated computer programs that aim to simulate human behaviour - so called social bots. These bots are thought to be able to potentially influence users' opinion about a topic. To gain insight in the use of these bots in the run-up to the German Bundestag elections, we collected a dataset from Twitter consisting of tweets regarding a German state election in May 2017. The strategies and influence of social bots were analysed based on relevant features and network visualization. 61 social bots were identified. Possibly due to the concentration on German language as well as the elections regionality, identified bots showed no signs of collective political strategies and low to none influence. Implications are discussed.

cs.CY

Do Social Bots Dream of Electric Sheep? A Categorisation of Social Media Bot Accounts

So-called 'social bots' have garnered a lot of attention lately. Previous research showed that they attempted to influence political events such as the Brexit referendum and the US presidential elections. It remains, however, somewhat unclear what exactly can be understood by the term 'social bot'. This paper addresses the need to better understand the intentions of bots on social media and to develop a shared understanding of how 'social' bots differ from other types of bots. We thus describe a systematic review of publications that researched bot accounts on social media. Based on the results of this literature review, we propose a scheme for categorising bot accounts on social media sites. Our scheme groups bot accounts by two dimensions - Imitation of human behaviour and Intent.

cs.HC

Gamify Employee Collaboration - A Critical Review of Gamification Elements in Social Software

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and therefore need to raise the employees' acceptance and motivation. To solve these problems, developers started to implement Gamification elements in social software tools, which aim to increase users' motivation. In this paper, we critically examine the status quo of the current market of leading social software solutions and seek to find out which Gamification approaches are implementated in these collaborative tools. Our findings show, that most of the major social collaboration solutions do not offer Gamification features by default, but leave the integration to a various number of third party plug-in vendors. Furthermore we identify a trend in which Gamification solutions majorly focus on rewarding quantitative improvement of work activities, neglecting qualitative performance. Subsequently, current solutions do not match recent findings in research and ignore risks that can lower the employees' motivation and work performance in the long run.

cs.CY