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Stella X. Yu

Publications and source records attributed to Stella X. Yu.

At least 55 records · Page 3Linked to original sources

Unsupervised Scene Sketch to Photo Synthesis

Sketches make an intuitive and powerful visual expression as they are fast executed freehand drawings. We present a method for synthesizing realistic photos from scene sketches. Without the need for sketch and photo pairs, our framework directly learns from readily available large-scale photo datasets in an unsupervised manner. To this end, we introduce a standardization module that provides pseudo sketch-photo pairs during training by converting photos and sketches to a standardized domain, i.e. the edge map. The reduced domain gap between sketch and photo also allows us to disentangle them into two components: holistic scene structures and low-level visual styles such as color and texture. Taking this advantage, we synthesize a photo-realistic image by combining the structure of a sketch and the visual style of a reference photo. Extensive experimental results on perceptual similarity metrics and human perceptual studies show the proposed method could generate realistic photos with high fidelity from scene sketches and outperform state-of-the-art photo synthesis baselines. We also demonstrate that our framework facilitates a controllable manipulation of photo synthesis by editing strokes of corresponding sketches, delivering more fine-grained details than previous approaches that rely on region-level editing.

cs.CV↗

Open Long-Tailed Recognition in a Dynamic World

Real world data often exhibits a long-tailed and open-ended (with unseen classes) distribution. A practical recognition system must balance between majority (head) and minority (tail) classes, generalize across the distribution, and acknowledge novelty upon the instances of unseen classes (open classes). We define Open Long-Tailed Recognition++ (OLTR++) as learning from such naturally distributed data and optimizing for the classification accuracy over a balanced test set which includes both known and open classes. OLTR++ handles imbalanced classification, few-shot learning, open-set recognition, and active learning in one integrated algorithm, whereas existing classification approaches often focus only on one or two aspects and deliver poorly over the entire spectrum. The key challenges are: 1) how to share visual knowledge between head and tail classes, 2) how to reduce confusion between tail and open classes, and 3) how to actively explore open classes with learned knowledge. Our algorithm, OLTR++, maps images to a feature space such that visual concepts can relate to each other through a memory association mechanism and a learned metric (dynamic meta-embedding) that both respects the closed world classification of seen classes and acknowledges the novelty of open classes. Additionally, we propose an active learning scheme based on visual memory, which learns to recognize open classes in a data-efficient manner for future expansions. On three large-scale open long-tailed datasets we curated from ImageNet (object-centric), Places (scene-centric), and MS1M (face-centric) data, as well as three standard benchmarks (CIFAR-10-LT, CIFAR-100-LT, and iNaturalist-18), our approach, as a unified framework, consistently demonstrates competitive performance. Notably, our approach also shows strong potential for the active exploration of open classes and the fairness analysis of minority groups.

cs.CV↗

Clipped Hyperbolic Classifiers Are Super-Hyperbolic Classifiers

Hyperbolic space can naturally embed hierarchies, unlike Euclidean space. Hyperbolic Neural Networks (HNNs) exploit such representational power by lifting Euclidean features into hyperbolic space for classification, outperforming Euclidean neural networks (ENNs) on datasets with known semantic hierarchies. However, HNNs underperform ENNs on standard benchmarks without clear hierarchies, greatly restricting HNNs' applicability in practice. Our key insight is that HNNs' poorer general classification performance results from vanishing gradients during backpropagation, caused by their hybrid architecture connecting Euclidean features to a hyperbolic classifier. We propose an effective solution by simply clipping the Euclidean feature magnitude while training HNNs. Our experiments demonstrate that clipped HNNs become super-hyperbolic classifiers: They are not only consistently better than HNNs which already outperform ENNs on hierarchical data, but also on-par with ENNs on MNIST, CIFAR10, CIFAR100 and ImageNet benchmarks, with better adversarial robustness and out-of-distribution detection.

cs.LG↗

Long-tailed Recognition by Routing Diverse Distribution-Aware Experts

Natural data are often long-tail distributed over semantic classes. Existing recognition methods tackle this imbalanced classification by placing more emphasis on the tail data, through class re-balancing/re-weighting or ensembling over different data groups, resulting in increased tail accuracies but reduced head accuracies. We take a dynamic view of the training data and provide a principled model bias and variance analysis as the training data fluctuates: Existing long-tail classifiers invariably increase the model variance and the head-tail model bias gap remains large, due to more and larger confusion with hard negatives for the tail. We propose a new long-tailed classifier called RoutIng Diverse Experts (RIDE). It reduces the model variance with multiple experts, reduces the model bias with a distribution-aware diversity loss, reduces the computational cost with a dynamic expert routing module. RIDE outperforms the state-of-the-art by 5% to 7% on CIFAR100-LT, ImageNet-LT and iNaturalist 2018 benchmarks. It is also a universal framework that is applicable to various backbone networks, long-tailed algorithms, and training mechanisms for consistent performance gains. Our code is available at: https://github.com/frank-xwang/RIDE-LongTailRecognition.

cs.CV↗

Unsupervised Hierarchical Semantic Segmentation with Multiview Cosegmentation and Clustering Transformers

Unsupervised semantic segmentation aims to discover groupings within and across images that capture object and view-invariance of a category without external supervision. Grouping naturally has levels of granularity, creating ambiguity in unsupervised segmentation. Existing methods avoid this ambiguity and treat it as a factor outside modeling, whereas we embrace it and desire hierarchical grouping consistency for unsupervised segmentation. We approach unsupervised segmentation as a pixel-wise feature learning problem. Our idea is that a good representation shall reveal not just a particular level of grouping, but any level of grouping in a consistent and predictable manner. We enforce spatial consistency of grouping and bootstrap feature learning with co-segmentation among multiple views of the same image, and enforce semantic consistency across the grouping hierarchy with clustering transformers between coarse- and fine-grained features. We deliver the first data-driven unsupervised hierarchical semantic segmentation method called Hierarchical Segment Grouping (HSG). Capturing visual similarity and statistical co-occurrences, HSG also outperforms existing unsupervised segmentation methods by a large margin on five major object- and scene-centric benchmarks. Our code is publicly available at https://github.com/twke18/HSG .

cs.CV↗

Debiased Learning from Naturally Imbalanced Pseudo-Labels

Pseudo-labels are confident predictions made on unlabeled target data by a classifier trained on labeled source data. They are widely used for adapting a model to unlabeled data, e.g., in a semi-supervised learning setting. Our key insight is that pseudo-labels are naturally imbalanced due to intrinsic data similarity, even when a model is trained on balanced source data and evaluated on balanced target data. If we address this previously unknown imbalanced classification problem arising from pseudo-labels instead of ground-truth training labels, we could remove model biases towards false majorities created by pseudo-labels. We propose a novel and effective debiased learning method with pseudo-labels, based on counterfactual reasoning and adaptive margins: The former removes the classifier response bias, whereas the latter adjusts the margin of each class according to the imbalance of pseudo-labels. Validated by extensive experimentation, our simple debiased learning delivers significant accuracy gains over the state-of-the-art on ImageNet-1K: 26% for semi-supervised learning with 0.2% annotations and 9% for zero-shot learning. Our code is available at: https://github.com/frank-xwang/debiased-pseudo-labeling.

cs.LG↗

3D Shape Reconstruction from Free-Hand Sketches

Sketches are the most abstract 2D representations of real-world objects. Although a sketch usually has geometrical distortion and lacks visual cues, humans can effortlessly envision a 3D object from it. This suggests that sketches encode the information necessary for reconstructing 3D shapes. Despite great progress achieved in 3D reconstruction from distortion-free line drawings, such as CAD and edge maps, little effort has been made to reconstruct 3D shapes from free-hand sketches. We study this task and aim to enhance the power of sketches in 3D-related applications such as interactive design and VR/AR games. Unlike previous works, which mostly study distortion-free line drawings, our 3D shape reconstruction is based on free-hand sketches. A major challenge for free-hand sketch 3D reconstruction comes from the insufficient training data and free-hand sketch diversity, e.g. individualized sketching styles. We thus propose data generation and standardization mechanisms. Instead of distortion-free line drawings, synthesized sketches are adopted as input training data. Additionally, we propose a sketch standardization module to handle different sketch distortions and styles. Extensive experiments demonstrate the effectiveness of our model and its strong generalizability to various free-hand sketches. Our code is publicly available at https://github.com/samaonline/3D-Shape-Reconstruction-from-Free-Hand-Sketches.

cs.CV↗

The Emergence of Objectness: Learning Zero-Shot Segmentation from Videos

Humans can easily segment moving objects without knowing what they are. That objectness could emerge from continuous visual observations motivates us to model grouping and movement concurrently from unlabeled videos. Our premise is that a video has different views of the same scene related by moving components, and the right region segmentation and region flow would allow mutual view synthesis which can be checked from the data itself without any external supervision. Our model starts with two separate pathways: an appearance pathway that outputs feature-based region segmentation for a single image, and a motion pathway that outputs motion features for a pair of images. It then binds them in a conjoint representation called segment flow that pools flow offsets over each region and provides a gross characterization of moving regions for the entire scene. By training the model to minimize view synthesis errors based on segment flow, our appearance and motion pathways learn region segmentation and flow estimation automatically without building them up from low-level edges or optical flows respectively. Our model demonstrates the surprising emergence of objectness in the appearance pathway, surpassing prior works on zero-shot object segmentation from an image, moving object segmentation from a video with unsupervised test-time adaptation, and semantic image segmentation by supervised fine-tuning. Our work is the first truly end-to-end zero-shot object segmentation from videos. It not only develops generic objectness for segmentation and tracking, but also outperforms prevalent image-based contrastive learning methods without augmentation engineering.

cs.CV↗

Iterative Human and Automated Identification of Wildlife Images

Camera trapping is increasingly used to monitor wildlife, but this technology typically requires extensive data annotation. Recently, deep learning has significantly advanced automatic wildlife recognition. However, current methods are hampered by a dependence on large static data sets when wildlife data is intrinsically dynamic and involves long-tailed distributions. These two drawbacks can be overcome through a hybrid combination of machine learning and humans in the loop. Our proposed iterative human and automated identification approach is capable of learning from wildlife imagery data with a long-tailed distribution. Additionally, it includes self-updating learning that facilitates capturing the community dynamics of rapidly changing natural systems. Extensive experiments show that our approach can achieve a ~90% accuracy employing only ~20% of the human annotations of existing approaches. Our synergistic collaboration of humans and machines transforms deep learning from a relatively inefficient post-annotation tool to a collaborative on-going annotation tool that vastly relieves the burden of human annotation and enables efficient and constant model updates.

cs.CV↗

Unsupervised Discriminative Learning of Sounds for Audio Event Classification

Recent progress in network-based audio event classification has shown the benefit of pre-training models on visual data such as ImageNet. While this process allows knowledge transfer across different domains, training a model on large-scale visual datasets is time consuming. On several audio event classification benchmarks, we show a fast and effective alternative that pre-trains the model unsupervised, only on audio data and yet delivers on-par performance with ImageNet pre-training. Furthermore, we show that our discriminative audio learning can be used to transfer knowledge across audio datasets and optionally include ImageNet pre-training.

cs.SD↗

Unsupervised Feature Learning by Cross-Level Instance-Group Discrimination

Unsupervised feature learning has made great strides with contrastive learning based on instance discrimination and invariant mapping, as benchmarked on curated class-balanced datasets. However, natural data could be highly correlated and long-tail distributed. Natural between-instance similarity conflicts with the presumed instance distinction, causing unstable training and poor performance. Our idea is to discover and integrate between-instance similarity into contrastive learning, not directly by instance grouping, but by cross-level discrimination (CLD) between instances and local instance groups. While invariant mapping of each instance is imposed by attraction within its augmented views, between-instance similarity could emerge from common repulsion against instance groups. Our batch-wise and cross-view comparisons also greatly improve the positive/negative sample ratio of contrastive learning and achieve better invariant mapping. To effect both grouping and discrimination objectives, we impose them on features separately derived from a shared representation. In addition, we propose normalized projection heads and unsupervised hyper-parameter tuning for the first time. Our extensive experimentation demonstrates that CLD is a lean and powerful add-on to existing methods such as NPID, MoCo, InfoMin, and BYOL on highly correlated, long-tail, or balanced datasets. It not only achieves new state-of-the-art on self-supervision, semi-supervision, and transfer learning benchmarks, but also beats MoCo v2 and SimCLR on every reported performance attained with a much larger compute. CLD effectively brings unsupervised learning closer to natural data and real-world applications. Our code is publicly available at: https://github.com/frank-xwang/CLD-UnsupervisedLearning.

cs.CV↗

Universal Weakly Supervised Segmentation by Pixel-to-Segment Contrastive Learning

Weakly supervised segmentation requires assigning a label to every pixel based on training instances with partial annotations such as image-level tags, object bounding boxes, labeled points and scribbles. This task is challenging, as coarse annotations (tags, boxes) lack precise pixel localization whereas sparse annotations (points, scribbles) lack broad region coverage. Existing methods tackle these two types of weak supervision differently: Class activation maps are used to localize coarse labels and iteratively refine the segmentation model, whereas conditional random fields are used to propagate sparse labels to the entire image. We formulate weakly supervised segmentation as a semi-supervised metric learning problem, where pixels of the same (different) semantics need to be mapped to the same (distinctive) features. We propose 4 types of contrastive relationships between pixels and segments in the feature space, capturing low-level image similarity, semantic annotation, co-occurrence, and feature affinity They act as priors; the pixel-wise feature can be learned from training images with any partial annotations in a data-driven fashion. In particular, unlabeled pixels in training images participate not only in data-driven grouping within each image, but also in discriminative feature learning within and across images. We deliver a universal weakly supervised segmenter with significant gains on Pascal VOC and DensePose. Our code is publicly available at https://github.com/twke18/SPML.

cs.CV↗

Unsupervised Visual Attention and Invariance for Reinforcement Learning

Vision-based reinforcement learning (RL) is successful, but how to generalize it to unknown test environments remains challenging. Existing methods focus on training an RL policy that is universal to changing visual domains, whereas we focus on extracting visual foreground that is universal, feeding clean invariant vision to the RL policy learner. Our method is completely unsupervised, without manual annotations or access to environment internals. Given videos of actions in a training environment, we learn how to extract foregrounds with unsupervised keypoint detection, followed by unsupervised visual attention to automatically generate a foreground mask per video frame. We can then introduce artificial distractors and train a model to reconstruct the clean foreground mask from noisy observations. Only this learned model is needed during test to provide distraction-free visual input to the RL policy learner. Our Visual Attention and Invariance (VAI) method significantly outperforms the state-of-the-art on visual domain generalization, gaining 15 to 49% (61 to 229%) more cumulative rewards per episode on DeepMind Control (our DrawerWorld Manipulation) benchmarks. Our results demonstrate that it is not only possible to learn domain-invariant vision without any supervision, but freeing RL from visual distractions also makes the policy more focused and thus far better.

cs.RO↗

Spatial Transformer for 3D Point Clouds

Deep neural networks are widely used for understanding 3D point clouds. At each point convolution layer, features are computed from local neighborhoods of 3D points and combined for subsequent processing in order to extract semantic information. Existing methods adopt the same individual point neighborhoods throughout the network layers, defined by the same metric on the fixed input point coordinates. This common practice is easy to implement but not necessarily optimal. Ideally, local neighborhoods should be different at different layers, as more latent information is extracted at deeper layers. We propose a novel end-to-end approach to learn different non-rigid transformations of the input point cloud so that optimal local neighborhoods can be adopted at each layer. We propose both linear (affine) and non-linear (projective and deformable) spatial transformers for 3D point clouds. With spatial transformers on the ShapeNet part segmentation dataset, the network achieves higher accuracy for all categories, with 8\% gain on earphones and rockets in particular. Our method also outperforms the state-of-the-art on other point cloud tasks such as classification, detection, and semantic segmentation. Visualizations show that spatial transformers can learn features more efficiently by dynamically altering local neighborhoods according to the geometry and semantics of 3D shapes in spite of their within-category variations. Our code is publicly available at https://github.com/samaonline/spatial-transformer-for-3d-point-clouds.

cs.CV↗

Memory-efficient Learning for High-Dimensional MRI Reconstruction

Deep learning (DL) based unrolled reconstructions have shown state-of-the-art performance for under-sampled magnetic resonance imaging (MRI). Similar to compressed sensing, DL can leverage high-dimensional data (e.g. 3D, 2D+time, 3D+time) to further improve performance. However, network size and depth are currently limited by the GPU memory required for backpropagation. Here we use a memory-efficient learning (MEL) framework which favorably trades off storage with a manageable increase in computation during training. Using MEL with multi-dimensional data, we demonstrate improved image reconstruction performance for in-vivo 3D MRI and 2D+time cardiac cine MRI. MEL uses far less GPU memory while marginally increasing the training time, which enables new applications of DL to high-dimensional MRI.

eess.IV↗

Tied Block Convolution: Leaner and Better CNNs with Shared Thinner Filters

Convolution is the main building block of convolutional neural networks (CNN). We observe that an optimized CNN often has highly correlated filters as the number of channels increases with depth, reducing the expressive power of feature representations. We propose Tied Block Convolution (TBC) that shares the same thinner filters over equal blocks of channels and produces multiple responses with a single filter. The concept of TBC can also be extended to group convolution and fully connected layers, and can be applied to various backbone networks and attention modules. Our extensive experimentation on classification, detection, instance segmentation, and attention demonstrates TBC's significant across-the-board gain over standard convolution and group convolution. The proposed TiedSE attention module can even use 64 times fewer parameters than the SE module to achieve comparable performance. In particular, standard CNNs often fail to accurately aggregate information in the presence of occlusion and result in multiple redundant partial object proposals. By sharing filters across channels, TBC reduces correlation and can effectively handle highly overlapping instances. TBC increases the average precision for object detection on MS-COCO by 6% when the occlusion ratio is 80%. Our code will be released.

cs.CV↗

Building Information Modeling and Classification by Visual Learning At A City Scale

In this paper, we provide two case studies to demonstrate how artificial intelligence can empower civil engineering. In the first case, a machine learning-assisted framework, BRAILS, is proposed for city-scale building information modeling. Building information modeling (BIM) is an efficient way of describing buildings, which is essential to architecture, engineering, and construction. Our proposed framework employs deep learning technique to extract visual information of buildings from satellite/street view images. Further, a novel machine learning (ML)-based statistical tool, SURF, is proposed to discover the spatial patterns in building metadata. The second case focuses on the task of soft-story building classification. Soft-story buildings are a type of buildings prone to collapse during a moderate or severe earthquake. Hence, identifying and retrofitting such buildings is vital in the current earthquake preparedness efforts. For this task, we propose an automated deep learning-based procedure for identifying soft-story buildings from street view images at a regional scale. We also create a large-scale building image database and a semi-automated image labeling approach that effectively annotates new database entries. Through extensive computational experiments, we demonstrate the effectiveness of the proposed method.

cs.CV↗

Orthogonal Convolutional Neural Networks

Deep convolutional neural networks are hindered by training instability and feature redundancy towards further performance improvement. A promising solution is to impose orthogonality on convolutional filters. We develop an efficient approach to impose filter orthogonality on a convolutional layer based on the doubly block-Toeplitz matrix representation of the convolutional kernel instead of using the common kernel orthogonality approach, which we show is only necessary but not sufficient for ensuring orthogonal convolutions. Our proposed orthogonal convolution requires no additional parameters and little computational overhead. This method consistently outperforms the kernel orthogonality alternative on a wide range of tasks such as image classification and inpainting under supervised, semi-supervised and unsupervised settings. Further, it learns more diverse and expressive features with better training stability, robustness, and generalization. Our code is publicly available at https://github.com/samaonline/Orthogonal-Convolutional-Neural-Networks.

cs.CV↗