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Stephen Tyree

Publications and source records attributed to Stephen Tyree.

29 records · Page 2Linked to original sources

Synthetically Trained Neural Networks for Learning Human-Readable Plans from Real-World Demonstrations

We present a system to infer and execute a human-readable program from a real-world demonstration. The system consists of a series of neural networks to perform perception, program generation, and program execution. Leveraging convolutional pose machines, the perception network reliably detects the bounding cuboids of objects in real images even when severely occluded, after training only on synthetic images using domain randomization. To increase the applicability of the perception network to new scenarios, the network is formulated to predict in image space rather than in world space. Additional networks detect relationships between objects, generate plans, and determine actions to reproduce a real-world demonstration. The networks are trained entirely in simulation, and the system is tested in the real world on the pick-and-place problem of stacking colored cubes using a Baxter robot.

cs.RO↗

A Lightweight Approach for On-the-Fly Reflectance Estimation

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments (\eg gonioreflectometers, light stages, or multi-camera domes), or requires the joint optimization of shape, illumination, and reflectance, which is often computationally too expensive (\eg hours of running time) for real-time applications. Moreover, most prior work requires HDR images as input which further complicates the capture process. In this paper, we propose a lightweight approach for surface reflectance estimation directly from $8$-bit RGB images in real-time, which can be easily plugged into any 3D scanning-and-fusion system with a commodity RGBD sensor. Our method is learning-based, with an inference time of less than 90ms per scene and a model size of less than 340K bytes. We propose two novel network architectures, HemiCNN and Grouplet, to deal with the unstructured input data from multiple viewpoints under unknown illumination. We further design a loss function to resolve the color-constancy and scale ambiguity. In addition, we have created a large synthetic dataset, SynBRDF, which comprises a total of $500$K RGBD images rendered with a physically-based ray tracer under a variety of natural illumination, covering $5000$ materials and $5000$ shapes. SynBRDF is the first large-scale benchmark dataset for reflectance estimation. Experiments on both synthetic data and real data show that the proposed method effectively recovers surface reflectance, and outperforms prior work for reflectance estimation in uncontrolled environments.

cs.CV↗

Sim-to-Real Transfer of Accurate Grasping with Eye-In-Hand Observations and Continuous Control

In the context of deep learning for robotics, we show effective method of training a real robot to grasp a tiny sphere (1.37cm of diameter), with an original combination of system design choices. We decompose the end-to-end system into a vision module and a closed-loop controller module. The two modules use target object segmentation as their common interface. The vision module extracts information from the robot end-effector camera, in the form of a binary segmentation mask of the target. We train it to achieve effective domain transfer by composing real background images with simulated images of the target. The controller module takes as input the binary segmentation mask, and thus is agnostic to visual discrepancies between simulated and real environments. We train our closed-loop controller in simulation using imitation learning and show it is robust with respect to discrepancies between the dynamic model of the simulated and real robot: when combined with eye-in-hand observations, we achieve a 90% success rate in grasping a tiny sphere with a real robot. The controller can generalize to unseen scenarios where the target is moving and even learns to recover from failures.

cs.RO↗

Pruning Convolutional Neural Networks for Resource Efficient Inference

We propose a new formulation for pruning convolutional kernels in neural networks to enable efficient inference. We interleave greedy criteria-based pruning with fine-tuning by backpropagation - a computationally efficient procedure that maintains good generalization in the pruned network. We propose a new criterion based on Taylor expansion that approximates the change in the cost function induced by pruning network parameters. We focus on transfer learning, where large pretrained networks are adapted to specialized tasks. The proposed criterion demonstrates superior performance compared to other criteria, e.g. the norm of kernel weights or feature map activation, for pruning large CNNs after adaptation to fine-grained classification tasks (Birds-200 and Flowers-102) relaying only on the first order gradient information. We also show that pruning can lead to more than 10x theoretical (5x practical) reduction in adapted 3D-convolutional filters with a small drop in accuracy in a recurrent gesture classifier. Finally, we show results for the large-scale ImageNet dataset to emphasize the flexibility of our approach.

cs.LG↗

Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate on aspects critical to leveraging the GPU's computational power. We introduce a system of queues and a dynamic scheduling strategy, potentially helpful for other asynchronous algorithms as well. Our hybrid CPU/GPU version of A3C, based on TensorFlow, achieves a significant speed up compared to a CPU implementation; we make it publicly available to other researchers at https://github.com/NVlabs/GA3C .

cs.LG↗

Compressing Convolutional Neural Networks

Convolutional neural networks (CNN) are increasingly used in many areas of computer vision. They are particularly attractive because of their ability to "absorb" great quantities of labeled data through millions of parameters. However, as model sizes increase, so do the storage and memory requirements of the classifiers. We present a novel network architecture, Frequency-Sensitive Hashed Nets (FreshNets), which exploits inherent redundancy in both convolutional layers and fully-connected layers of a deep learning model, leading to dramatic savings in memory and storage consumption. Based on the key observation that the weights of learned convolutional filters are typically smooth and low-frequency, we first convert filter weights to the frequency domain with a discrete cosine transform (DCT) and use a low-cost hash function to randomly group frequency parameters into hash buckets. All parameters assigned the same hash bucket share a single value learned with standard back-propagation. To further reduce model size we allocate fewer hash buckets to high-frequency components, which are generally less important. We evaluate FreshNets on eight data sets, and show that it leads to drastically better compressed performance than several relevant baselines.

cs.LG↗

Image Data Compression for Covariance and Histogram Descriptors

Covariance and histogram image descriptors provide an effective way to capture information about images. Both excel when used in combination with special purpose distance metrics. For covariance descriptors these metrics measure the distance along the non-Euclidean Riemannian manifold of symmetric positive definite matrices. For histogram descriptors the Earth Mover's distance measures the optimal transport between two histograms. Although more precise, these distance metrics are very expensive to compute, making them impractical in many applications, even for data sets of only a few thousand examples. In this paper we present two methods to compress the size of covariance and histogram datasets with only marginal increases in test error for k-nearest neighbor classification. Specifically, we show that we can reduce data sets to 16% and in some cases as little as 2% of their original size, while approximately matching the test error of kNN classification on the full training set. In fact, because the compressed set is learned in a supervised fashion, it sometimes even outperforms the full data set, while requiring only a fraction of the space and drastically reducing test-time computation.

stat.ML↗

Compressing Neural Networks with the Hashing Trick

As deep nets are increasingly used in applications suited for mobile devices, a fundamental dilemma becomes apparent: the trend in deep learning is to grow models to absorb ever-increasing data set sizes; however mobile devices are designed with very little memory and cannot store such large models. We present a novel network architecture, HashedNets, that exploits inherent redundancy in neural networks to achieve drastic reductions in model sizes. HashedNets uses a low-cost hash function to randomly group connection weights into hash buckets, and all connections within the same hash bucket share a single parameter value. These parameters are tuned to adjust to the HashedNets weight sharing architecture with standard backprop during training. Our hashing procedure introduces no additional memory overhead, and we demonstrate on several benchmark data sets that HashedNets shrink the storage requirements of neural networks substantially while mostly preserving generalization performance.

cs.LG↗

Compressed Support Vector Machines

Support vector machines (SVM) can classify data sets along highly non-linear decision boundaries because of the kernel-trick. This expressiveness comes at a price: During test-time, the SVM classifier needs to compute the kernel inner-product between a test sample and all support vectors. With large training data sets, the time required for this computation can be substantial. In this paper, we introduce a post-processing algorithm, which compresses the learned SVM model by reducing and optimizing support vectors. We evaluate our algorithm on several medium-scaled real-world data sets, demonstrating that it maintains high test accuracy while reducing the test-time evaluation cost by several orders of magnitude---in some cases from hours to seconds. It is fair to say that most of the work in this paper was previously been invented by Burges and Schölkopf almost 20 years ago. For most of the time during which we conducted this research, we were unaware of this prior work. However, in the past two decades, computing power has increased drastically, and we can therefore provide empirical insights that were not possible in their original paper.

cs.LG↗

Parallel Support Vector Machines in Practice

In this paper, we evaluate the performance of various parallel optimization methods for Kernel Support Vector Machines on multicore CPUs and GPUs. In particular, we provide the first comparison of algorithms with explicit and implicit parallelization. Most existing parallel implementations for multi-core or GPU architectures are based on explicit parallelization of Sequential Minimal Optimization (SMO)---the programmers identified parallelizable components and hand-parallelized them, specifically tuned for a particular architecture. We compare these approaches with each other and with implicitly parallelized algorithms---where the algorithm is expressed such that most of the work is done within few iterations with large dense linear algebra operations. These can be computed with highly-optimized libraries, that are carefully parallelized for a large variety of parallel platforms. We highlight the advantages and disadvantages of both approaches and compare them on various benchmark data sets. We find an approximate implicitly parallel algorithm which is surprisingly efficient, permits a much simpler implementation, and leads to unprecedented speedups in SVM training.

cs.LG↗

Marginalizing Corrupted Features

The goal of machine learning is to develop predictors that generalize well to test data. Ideally, this is achieved by training on an almost infinitely large training data set that captures all variations in the data distribution. In practical learning settings, however, we do not have infinite data and our predictors may overfit. Overfitting may be combatted, for example, by adding a regularizer to the training objective or by defining a prior over the model parameters and performing Bayesian inference. In this paper, we propose a third, alternative approach to combat overfitting: we extend the training set with infinitely many artificial training examples that are obtained by corrupting the original training data. We show that this approach is practical and efficient for a range of predictors and corruption models. Our approach, called marginalized corrupted features (MCF), trains robust predictors by minimizing the expected value of the loss function under the corruption model. We show empirically on a variety of data sets that MCF classifiers can be trained efficiently, may generalize substantially better to test data, and are also more robust to feature deletion at test time.

cs.LG↗