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Tadahiro Taniguchi

Publications and source records attributed to Tadahiro Taniguchi.

At least 91 records · Page 5Linked to original sources

Towards Understanding Language through Perception in Situated Human-Robot Interaction: From Word Grounding to Grammar Induction

Robots are widely collaborating with human users in diferent tasks that require high-level cognitive functions to make them able to discover the surrounding environment. A difcult challenge that we briefy highlight in this short paper is inferring the latent grammatical structure of language, which includes grounding parts of speech (e.g., verbs, nouns, adjectives, and prepositions) through visual perception, and induction of Combinatory Categorial Grammar (CCG) for phrases. This paves the way towards grounding phrases so as to make a robot able to understand human instructions appropriately during interaction.

cs.CL↗

PlaNet of the Bayesians: Reconsidering and Improving Deep Planning Network by Incorporating Bayesian Inference

In the present paper, we propose an extension of the Deep Planning Network (PlaNet), also referred to as PlaNet of the Bayesians (PlaNet-Bayes). There has been a growing demand in model predictive control (MPC) in partially observable environments in which complete information is unavailable because of, for example, lack of expensive sensors. PlaNet is a promising solution to realize such latent MPC, as it is used to train state-space models via model-based reinforcement learning (MBRL) and to conduct planning in the latent space. However, recent state-of-the-art strategies mentioned in MBRR literature, such as involving uncertainty into training and planning, have not been considered, significantly suppressing the training performance. The proposed extension is to make PlaNet uncertainty-aware on the basis of Bayesian inference, in which both model and action uncertainty are incorporated. Uncertainty in latent models is represented using a neural network ensemble to approximately infer model posteriors. The ensemble of optimal action candidates is also employed to capture multimodal uncertainty in the optimality. The concept of the action ensemble relies on a general variational inference MPC (VI-MPC) framework and its instance, probabilistic action ensemble with trajectory sampling (PaETS). In this paper, we extend VI-MPC and PaETS, which have been originally introduced in previous literature, to address partially observable cases. We experimentally compare the performances on continuous control tasks, and conclude that our method can consistently improve the asymptotic performance compared with PlaNet.

cs.LG↗

Multi-person Pose Tracking using Sequential Monte Carlo with Probabilistic Neural Pose Predictor

It is an effective strategy for the multi-person pose tracking task in videos to employ prediction and pose matching in a frame-by-frame manner. For this type of approach, uncertainty-aware modeling is essential because precise prediction is impossible. However, previous studies have relied on only a single prediction without incorporating uncertainty, which can cause critical tracking errors if the prediction is unreliable. This paper proposes an extension to this approach with Sequential Monte Carlo (SMC). This naturally reformulates the tracking scheme to handle multiple predictions (or hypotheses) of poses, thereby mitigating the negative effect of prediction errors. An important component of SMC, i.e., a proposal distribution, is designed as a probabilistic neural pose predictor, which can propose diverse and plausible hypotheses by incorporating epistemic uncertainty and heteroscedastic aleatoric uncertainty. In addition, a recurrent architecture is introduced to our neural modeling to utilize time-sequence information of poses to manage difficult situations, such as the frequent disappearance and reappearances of poses. Compared to existing baselines, the proposed method achieves a state-of-the-art MOTA score on the PoseTrack2018 validation dataset by reducing approximately 50% of tracking errors from a state-of-the art baseline method.

cs.CV↗

Improved and Scalable Online Learning of Spatial Concepts and Language Models with Mapping

We propose a novel online learning algorithm, called SpCoSLAM 2.0, for spatial concepts and lexical acquisition with high accuracy and scalability. Previously, we proposed SpCoSLAM as an online learning algorithm based on unsupervised Bayesian probabilistic model that integrates multimodal place categorization, lexical acquisition, and SLAM. However, our original algorithm had limited estimation accuracy owing to the influence of the early stages of learning, and increased computational complexity with added training data. Therefore, we introduce techniques such as fixed-lag rejuvenation to reduce the calculation time while maintaining an accuracy higher than that of the original algorithm. The results show that, in terms of estimation accuracy, the proposed algorithm exceeds the original algorithm and is comparable to batch learning. In addition, the calculation time of the proposed algorithm does not depend on the amount of training data and becomes constant for each step of the scalable algorithm. Our approach will contribute to the realization of long-term spatial language interactions between humans and robots.

cs.RO↗

Neuro-SERKET: Development of Integrative Cognitive System through the Composition of Deep Probabilistic Generative Models

This paper describes a framework for the development of an integrative cognitive system based on probabilistic generative models (PGMs) called Neuro-SERKET. Neuro-SERKET is an extension of SERKET, which can compose elemental PGMs developed in a distributed manner and provide a scheme that allows the composed PGMs to learn throughout the system in an unsupervised way. In addition to the head-to-tail connection supported by SERKET, Neuro-SERKET supports tail-to-tail and head-to-head connections, as well as neural network-based modules, i.e., deep generative models. As an example of a Neuro-SERKET application, an integrative model was developed by composing a variational autoencoder (VAE), a Gaussian mixture model (GMM), latent Dirichlet allocation (LDA), and automatic speech recognition (ASR). The model is called VAE+GMM+LDA+ASR. The performance of VAE+GMM+LDA+ASR and the validity of Neuro-SERKET were demonstrated through a multimodal categorization task using image data and a speech signal of numerical digits.

cs.LG↗

Integration of Imitation Learning using GAIL and Reinforcement Learning using Task-achievement Rewards via Probabilistic Graphical Model

Integration of reinforcement learning and imitation learning is an important problem that has been studied for a long time in the field of intelligent robotics. Reinforcement learning optimizes policies to maximize the cumulative reward, whereas imitation learning attempts to extract general knowledge about the trajectories demonstrated by experts, i.e., demonstrators. Because each of them has their own drawbacks, methods combining them and compensating for each set of drawbacks have been explored thus far. However, many of the methods are heuristic and do not have a solid theoretical basis. In this paper, we present a new theory for integrating reinforcement and imitation learning by extending the probabilistic generative model framework for reinforcement learning, {\it plan by inference}. We develop a new probabilistic graphical model for reinforcement learning with multiple types of rewards and a probabilistic graphical model for Markov decision processes with multiple optimality emissions (pMDP-MO). Furthermore, we demonstrate that the integrated learning method of reinforcement learning and imitation learning can be formulated as a probabilistic inference of policies on pMDP-MO by considering the output of the discriminator in generative adversarial imitation learning as an additional optimal emission observation. We adapt the generative adversarial imitation learning and task-achievement reward to our proposed framework, achieving significantly better performance than agents trained with reinforcement learning or imitation learning alone. Experiments demonstrate that our framework successfully integrates imitation and reinforcement learning even when the number of demonstrators is only a few.

cs.LG↗

Variational Inference MPC for Bayesian Model-based Reinforcement Learning

In recent studies on model-based reinforcement learning (MBRL), incorporating uncertainty in forward dynamics is a state-of-the-art strategy to enhance learning performance, making MBRLs competitive to cutting-edge model free methods, especially in simulated robotics tasks. Probabilistic ensembles with trajectory sampling (PETS) is a leading type of MBRL, which employs Bayesian inference to dynamics modeling and model predictive control (MPC) with stochastic optimization via the cross entropy method (CEM). In this paper, we propose a novel extension to the uncertainty-aware MBRL. Our main contributions are twofold: Firstly, we introduce a variational inference MPC, which reformulates various stochastic methods, including CEM, in a Bayesian fashion. Secondly, we propose a novel instance of the framework, called probabilistic action ensembles with trajectory sampling (PaETS). As a result, our Bayesian MBRL can involve multimodal uncertainties both in dynamics and optimal trajectories. In comparison to PETS, our method consistently improves asymptotic performance on several challenging locomotion tasks.

cs.LG↗

Unsupervised Phoneme and Word Discovery from Multiple Speakers using Double Articulation Analyzer and Neural Network with Parametric Bias

This paper describes a new unsupervised machine learning method for simultaneous phoneme and word discovery from multiple speakers. Human infants can acquire knowledge of phonemes and words from interactions with his/her mother as well as with others surrounding him/her. From a computational perspective, phoneme and word discovery from multiple speakers is a more challenging problem than that from one speaker because the speech signals from different speakers exhibit different acoustic features. This paper proposes an unsupervised phoneme and word discovery method that simultaneously uses nonparametric Bayesian double articulation analyzer (NPB-DAA) and deep sparse autoencoder with parametric bias in hidden layer (DSAE-PBHL). We assume that an infant can recognize and distinguish speakers based on certain other features, e.g., visual face recognition. DSAE-PBHL is aimed to be able to subtract speaker-dependent acoustic features and extract speaker-independent features. An experiment demonstrated that DSAE-PBHL can subtract distributed representations of acoustic signals, enabling extraction based on the types of phonemes rather than on the speakers. Another experiment demonstrated that a combination of NPB-DAA and DSAE-PB outperformed the available methods in phoneme and word discovery tasks involving speech signals with Japanese vowel sequences from multiple speakers.

eess.AS↗

Symbol Emergence as an Interpersonal Multimodal Categorization

This study focuses on category formation for individual agents and the dynamics of symbol emergence in a multi-agent system through semiotic communication. Semiotic communication is defined, in this study, as the generation and interpretation of signs associated with the categories formed through the agent's own sensory experience or by exchange of signs with other agents. From the viewpoint of language evolution and symbol emergence, organization of a symbol system in a multi-agent system is considered as a bottom-up and dynamic process, where individual agents share the meaning of signs and categorize sensory experience. A constructive computational model can explain the mutual dependency of the two processes and has mathematical support that guarantees a symbol system's emergence and sharing within the multi-agent system. In this paper, we describe a new computational model that represents symbol emergence in a two-agent system based on a probabilistic generative model for multimodal categorization. It models semiotic communication via a probabilistic rejection based on the receiver's own belief. We have found that the dynamics by which cognitively independent agents create a symbol system through their semiotic communication can be regarded as the inference process of a hidden variable in an interpersonal multimodal categorizer, if we define the rejection probability based on the Metropolis-Hastings algorithm. The validity of the proposed model and algorithm for symbol emergence is also verified in an experiment with two agents observing daily objects in the real-world environment. The experimental results demonstrate that our model reproduces the phenomena of symbol emergence, which does not require a teacher who would know a pre-existing symbol system. Instead, the multi-agent system can form and use a symbol system without having pre-existing categories.

cs.CL↗

Symbol Emergence in Cognitive Developmental Systems: a Survey

Humans use signs, e.g., sentences in a spoken language, for communication and thought. Hence, symbol systems like language are crucial for our communication with other agents and adaptation to our real-world environment. The symbol systems we use in our human society adaptively and dynamically change over time. In the context of artificial intelligence (AI) and cognitive systems, the symbol grounding problem has been regarded as one of the central problems related to {\it symbols}. However, the symbol grounding problem was originally posed to connect symbolic AI and sensorimotor information and did not consider many interdisciplinary phenomena in human communication and dynamic symbol systems in our society, which semiotics considered. In this paper, we focus on the symbol emergence problem, addressing not only cognitive dynamics but also the dynamics of symbol systems in society, rather than the symbol grounding problem. We first introduce the notion of a symbol in semiotics from the humanities, to leave the very narrow idea of symbols in symbolic AI. Furthermore, over the years, it became more and more clear that symbol emergence has to be regarded as a multifaceted problem. Therefore, secondly, we review the history of the symbol emergence problem in different fields, including both biological and artificial systems, showing their mutual relations. We summarize the discussion and provide an integrative viewpoint and comprehensive overview of symbol emergence in cognitive systems. Additionally, we describe the challenges facing the creation of cognitive systems that can be part of symbol emergence systems.

cs.AI↗

Acceleration of Gradient-based Path Integral Method for Efficient Optimal and Inverse Optimal Control

This paper deals with a new accelerated path integral method, which iteratively searches optimal controls with a small number of iterations. This study is based on the recent observations that a path integral method for reinforcement learning can be interpreted as gradient descent. This observation also applies to an iterative path integral method for optimal control, which sets a convincing argument for utilizing various optimization methods for gradient descent, such as momentum-based acceleration, step-size adaptation and their combination. We introduce these types of methods to the path integral and demonstrate that momentum-based methods, like Nesterov Accelerated Gradient and Adam, can significantly improve the convergence rate to search for optimal controls in simulated control systems. We also demonstrate that the accelerated path integral could improve the performance on model predictive control for various vehicle navigation tasks. Finally, we represent this accelerated path integral method as a recurrent network, which is the accelerated version of the previously proposed path integral networks (PI-Net). We can train the accelerated PI-Net more efficiently for inverse optimal control with less RAM than the original PI-Net.

eess.SY↗

Online Spatial Concept and Lexical Acquisition with Simultaneous Localization and Mapping

In this paper, we propose an online learning algorithm based on a Rao-Blackwellized particle filter for spatial concept acquisition and mapping. We have proposed a nonparametric Bayesian spatial concept acquisition model (SpCoA). We propose a novel method (SpCoSLAM) integrating SpCoA and FastSLAM in the theoretical framework of the Bayesian generative model. The proposed method can simultaneously learn place categories and lexicons while incrementally generating an environmental map. Furthermore, the proposed method has scene image features and a language model added to SpCoA. In the experiments, we tested online learning of spatial concepts and environmental maps in a novel environment of which the robot did not have a map. Then, we evaluated the results of online learning of spatial concepts and lexical acquisition. The experimental results demonstrated that the robot was able to more accurately learn the relationships between words and the place in the environmental map incrementally by using the proposed method.

cs.AI↗

SERKET: An Architecture for Connecting Stochastic Models to Realize a Large-Scale Cognitive Model

To realize human-like robot intelligence, a large-scale cognitive architecture is required for robots to understand the environment through a variety of sensors with which they are equipped. In this paper, we propose a novel framework named Serket that enables the construction of a large-scale generative model and its inference easily by connecting sub-modules to allow the robots to acquire various capabilities through interaction with their environments and others. We consider that large-scale cognitive models can be constructed by connecting smaller fundamental models hierarchically while maintaining their programmatic independence. Moreover, connected modules are dependent on each other, and parameters are required to be optimized as a whole. Conventionally, the equations for parameter estimation have to be derived and implemented depending on the models. However, it becomes harder to derive and implement those of a larger scale model. To solve these problems, in this paper, we propose a method for parameter estimation by communicating the minimal parameters between various modules while maintaining their programmatic independence. Therefore, Serket makes it easy to construct large-scale models and estimate their parameters via the connection of modules. Experimental results demonstrated that the model can be constructed by connecting modules, the parameters can be optimized as a whole, and they are comparable with the original models that we have proposed.

cs.AI↗

Bayesian Body Schema Estimation using Tactile Information obtained through Coordinated Random Movements

This paper describes a computational model, called the Dirichlet process Gaussian mixture model with latent joints (DPGMM-LJ), that can find latent tree structure embedded in data distribution in an unsupervised manner. By combining DPGMM-LJ and a pre-existing body map formation method, we propose a method that enables an agent having multi-link body structure to discover its kinematic structure, i.e., body schema, from tactile information alone. The DPGMM-LJ is a probabilistic model based on Bayesian nonparametrics and an extension of Dirichlet process Gaussian mixture model (DPGMM). In a simulation experiment, we used a simple fetus model that had five body parts and performed structured random movements in a womb-like environment. It was shown that the method could estimate the number of body parts and kinematic structures without any pre-existing knowledge in many cases. Another experiment showed that the degree of motor coordination in random movements affects the result of body schema formation strongly. It is confirmed that the accuracy rate for body schema estimation had the highest value 84.6% when the ratio of motor coordination was 0.9 in our setting. These results suggest that kinematic structure can be estimated from tactile information obtained by a fetus moving randomly in a womb without any visual information even though its accuracy was not so high. They also suggest that a certain degree of motor coordination in random movements and the sufficient dimension of state space that represents the body map are important to estimate body schema correctly.

cs.RO↗

Spatial Concept Acquisition for a Mobile Robot that Integrates Self-Localization and Unsupervised Word Discovery from Spoken Sentences

In this paper, we propose a novel unsupervised learning method for the lexical acquisition of words related to places visited by robots, from human continuous speech signals. We address the problem of learning novel words by a robot that has no prior knowledge of these words except for a primitive acoustic model. Further, we propose a method that allows a robot to effectively use the learned words and their meanings for self-localization tasks. The proposed method is nonparametric Bayesian spatial concept acquisition method (SpCoA) that integrates the generative model for self-localization and the unsupervised word segmentation in uttered sentences via latent variables related to the spatial concept. We implemented the proposed method SpCoA on SIGVerse, which is a simulation environment, and TurtleBot2, which is a mobile robot in a real environment. Further, we conducted experiments for evaluating the performance of SpCoA. The experimental results showed that SpCoA enabled the robot to acquire the names of places from speech sentences. They also revealed that the robot could effectively utilize the acquired spatial concepts and reduce the uncertainty in self-localization.

cs.AI↗

Nonparametric Bayesian Double Articulation Analyzer for Direct Language Acquisition from Continuous Speech Signals

Human infants can discover words directly from unsegmented speech signals without any explicitly labeled data. In this paper, we develop a novel machine learning method called nonparametric Bayesian double articulation analyzer (NPB-DAA) that can directly acquire language and acoustic models from observed continuous speech signals. For this purpose, we propose an integrative generative model that combines a language model and an acoustic model into a single generative model called the "hierarchical Dirichlet process hidden language model" (HDP-HLM). The HDP-HLM is obtained by extending the hierarchical Dirichlet process hidden semi-Markov model (HDP-HSMM) proposed by Johnson et al. An inference procedure for the HDP-HLM is derived using the blocked Gibbs sampler originally proposed for the HDP-HSMM. This procedure enables the simultaneous and direct inference of language and acoustic models from continuous speech signals. Based on the HDP-HLM and its inference procedure, we developed a novel double articulation analyzer. By assuming HDP-HLM as a generative model of observed time series data, and by inferring latent variables of the model, the method can analyze latent double articulation structure, i.e., hierarchically organized latent words and phonemes, of the data in an unsupervised manner. The novel unsupervised double articulation analyzer is called NPB-DAA. The NPB-DAA can automatically estimate double articulation structure embedded in speech signals. We also carried out two evaluation experiments using synthetic data and actual human continuous speech signals representing Japanese vowel sequences. In the word acquisition and phoneme categorization tasks, the NPB-DAA outperformed a conventional double articulation analyzer (DAA) and baseline automatic speech recognition system whose acoustic model was trained in a supervised manner.

cs.AI↗

Multimodal Hierarchical Dirichlet Process-based Active Perception

In this paper, we propose an active perception method for recognizing object categories based on the multimodal hierarchical Dirichlet process (MHDP). The MHDP enables a robot to form object categories using multimodal information, e.g., visual, auditory, and haptic information, which can be observed by performing actions on an object. However, performing many actions on a target object requires a long time. In a real-time scenario, i.e., when the time is limited, the robot has to determine the set of actions that is most effective for recognizing a target object. We propose an MHDP-based active perception method that uses the information gain (IG) maximization criterion and lazy greedy algorithm. We show that the IG maximization criterion is optimal in the sense that the criterion is equivalent to a minimization of the expected Kullback--Leibler divergence between a final recognition state and the recognition state after the next set of actions. However, a straightforward calculation of IG is practically impossible. Therefore, we derive an efficient Monte Carlo approximation method for IG by making use of a property of the MHDP. We also show that the IG has submodular and non-decreasing properties as a set function because of the structure of the graphical model of the MHDP. Therefore, the IG maximization problem is reduced to a submodular maximization problem. This means that greedy and lazy greedy algorithms are effective and have a theoretical justification for their performance. We conducted an experiment using an upper-torso humanoid robot and a second one using synthetic data. The experimental results show that the method enables the robot to select a set of actions that allow it to recognize target objects quickly and accurately. The results support our theoretical outcomes.

cs.RO↗

Symbol Emergence in Robotics: A Survey

Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and obtain semiotic skills through their autonomous mental development. Recently, many studies have been conducted on the construction of robotic systems and machine-learning methods that can learn the use of language through embodied multimodal interaction with their environment and other systems. Understanding human social interactions and developing a robot that can smoothly communicate with human users in the long term, requires an understanding of the dynamics of symbol systems and is crucially important. The embodied cognition and social interaction of participants gradually change a symbol system in a constructive manner. In this paper, we introduce a field of research called symbol emergence in robotics (SER). SER is a constructive approach towards an emergent symbol system. The emergent symbol system is socially self-organized through both semiotic communications and physical interactions with autonomous cognitive developmental agents, i.e., humans and developmental robots. Specifically, we describe some state-of-art research topics concerning SER, e.g., multimodal categorization, word discovery, and a double articulation analysis, that enable a robot to obtain words and their embodied meanings from raw sensory--motor information, including visual information, haptic information, auditory information, and acoustic speech signals, in a totally unsupervised manner. Finally, we suggest future directions of research in SER.

cs.AI↗