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Tamim Asfour

Publications and source records attributed to Tamim Asfour.

At least 19 recordsLinked to original sources

Depth-Wise Probing and Pruning of the Planning Token in a Driving Vision-Language-Action Model

Vision-language-action (VLA) models route driving decisions through a deep language model, but it is unclear how much of that depth the action itself requires. We study a representative driving VLA whose entire plan is carried by a single planning token that a generative planner decodes into a trajectory. Borrowing the planner as a trajectory-space logit lens, we decode the planning token from every one of the 32 decoder layers and measure two signals: the linear decodability of the navigation command and trajectory compatibility with the frozen native planner. Our diagnostic shows that semantic intent is linearly decodable early: command-probe accuracy reaches 97.7\% after the first decoder layer, compared with 16.7\% chance. In contrast, compatibility with the frozen native planner improves gradually across depth, with open-loop Avg-L2 reaching its minimum of 2.11\,m only at the final layer. Learned readouts from the first layer recover much of this gap, indicating that planning information is already present early but is not yet represented in the format expected by the deployed planner. Ranking decoder layers by the angular deviation they induce in the planning token permits removal of 8 of 32 layers within an approximately 5\% relative open-loop error increase and yields a measured 1.33$\times$ decoder speedup. At the evaluated sample size, no family-specific degradation is statistically resolved. These findings are limited to the evaluated ORION checkpoint and Bench2Drive setup.

cs.RO

Learning to Forget -- Hierarchical Episodic Memory for Lifelong Robot Deployment

Robots must verbalize their past experiences when users ask "Where did you put my keys?" or "Why did the task fail?" Yet maintaining life-long episodic memory (EM) from continuous multimodal perception quickly exceeds storage limits and makes real-time query impractical, calling for selective forgetting that adapts to users' notions of relevance. We present H$^2$-EMV, a framework enabling humanoids to learn what to remember through user interaction. Our approach incrementally constructs hierarchical EM, selectively forgets using language-model-based relevance estimation conditioned on learned natural-language rules, and updates these rules given user feedback about forgotten details. Evaluations on simulated household tasks and 20.5-hour-long real-world recordings from ARMAR-7 demonstrate that H$^2$-EMV maintains question-answering accuracy while reducing memory size by 45% and query-time compute by 35%. Critically, performance improves over time - accuracy increases 70% in second-round queries by adapting to user-specific priorities - demonstrating that learned forgetting enables scalable, personalized EM for long-term human-robot collaboration.

cs.RO

Unified Learning of Temporal Task Structure and Action Timing for Bimanual Robot Manipulation

Temporal task structure is fundamental for bimanual manipulation: a robot must not only know that one action precedes or overlaps another, but also when each action should occur and how long it should take. While symbolic temporal relations enable high-level reasoning about task structure and alternative execution sequences, concrete timing parameters are equally essential for coordinating two hands at the execution level. Existing approaches address these two levels in isolation, leaving a gap between high-level task planning and low-level movement synchronization. This work presents an approach for learning both symbolic and subsymbolic temporal task constraints from human demonstrations and deriving executable, temporally parametrized plans for bimanual manipulation. Our contributions are (i) a 3-dimensional representation of timings between two actions with methods based on multivariate Gaussian Mixture Models to represent temporal relationships between actions on a subsymbolic level, (ii) a method based on the Davis-Putnam-Logemann-Loveland (DPLL) algorithm that finds and ranks all contradiction-free assignments of Allen relations to action pairs, representing different modes of a task, and (iii) an optimization-based planning system that combines the identified symbolic and subsymbolic temporal task constraints to derive temporally parametrized plans for robot execution. We evaluate our approach on several datasets, demonstrating that our method generates temporally parametrized plans closer to human demonstrations than the most characteristic demonstration baseline.

cs.RO

ManipulationNet: An Infrastructure for Benchmarking Real-World Robot Manipulation with Physical Skill Challenges and Embodied Multimodal Reasoning

Dexterous manipulation enables robots to purposefully alter the physical world, transforming them from passive observers into active agents in unstructured environments. This capability is the cornerstone of physical artificial intelligence. Despite decades of advances in hardware, perception, control, and learning, progress toward general manipulation systems remains fragmented due to the absence of widely adopted standard benchmarks. The central challenge lies in reconciling the variability of the real world with the reproducibility and authenticity required for rigorous scientific evaluation. To address this, we introduce ManipulationNet, a global infrastructure that hosts real-world benchmark tasks for robotic manipulation. ManipulationNet delivers reproducible task setups through standardized hardware kits, and enables distributed performance evaluation via a unified software client that delivers real-time task instructions and collects benchmarking results. As a persistent and scalable infrastructure, ManipulationNet organizes benchmark tasks into two complementary tracks: 1) the Physical Skills Track, which evaluates low-level physical interaction skills, and 2) the Embodied Reasoning Track, which tests high-level reasoning and multimodal grounding abilities. This design fosters the systematic growth of an interconnected network of real-world abilities and skills, paving the path toward general robotic manipulation. By enabling comparable manipulation research in the real world at scale, this infrastructure establishes a sustainable foundation for measuring long-term scientific progress and identifying capabilities ready for real-world deployment.

cs.RO

Intuitive Programming, Adaptive Task Planning, and Dynamic Role Allocation in Human-Robot Collaboration

Remarkable capabilities have been achieved by robotics and AI, mastering complex tasks and environments. Yet, humans often remain passive observers, fascinated but uncertain how to engage. Robots, in turn, cannot reach their full potential in human-populated environments without effectively modeling human states and intentions and adapting their behavior. To achieve a synergistic human-robot collaboration (HRC), a continuous information flow should be established: humans must intuitively communicate instructions, share expertise, and express needs. In parallel, robots must clearly convey their internal state and forthcoming actions to keep users informed, comfortable, and in control. This review identifies and connects key components enabling intuitive information exchange and skill transfer between humans and robots. We examine the full interaction pipeline: from the human-to-robot communication bridge translating multimodal inputs into robot-understandable representations, through adaptive planning and role allocation, to the control layer and feedback mechanisms to close the loop. Finally, we highlight trends and promising directions toward more adaptive, accessible HRC.

cs.RO

Contact Wasserstein Geodesics for Non-Conservative Schr\"odinger Bridges

The Schr\"odinger Bridge provides a principled framework for modeling stochastic processes between distributions; however, existing methods are limited by energy-conservation assumptions, which constrains the bridge's shape preventing it from model varying-energy phenomena. To overcome this, we introduce the non-conservative generalized Schr\"odinger bridge (NCGSB), a novel, energy-varying reformulation based on contact Hamiltonian mechanics. By allowing energy to change over time, the NCGSB provides a broader class of real-world stochastic processes, capturing richer and more faithful intermediate dynamics. By parameterizing the Wasserstein manifold, we lift the bridge problem to a tractable geodesic computation in a finite-dimensional space. Unlike computationally expensive iterative solutions, our contact Wasserstein geodesic (CWG) is naturally implemented via a ResNet architecture and relies on a non-iterative solver with near-linear complexity. Furthermore, CWG supports guided generation by modulating a task-specific distance metric. We validate our framework on tasks including manifold navigation, molecular dynamics predictions, and image generation, demonstrating its practical benefits and versatility.

cs.LG

Taxonomy-aware Dynamic Motion Generation on Hyperbolic Manifolds

Human-like motion generation for robots often draws inspiration from biomechanical studies, which often categorize complex human motions into hierarchical taxonomies. While these taxonomies provide rich structural information about how movements relate to one another, this information is frequently overlooked in motion generation models, leading to a disconnect between the generated motions and their underlying hierarchical structure. This paper introduces the \ac{gphdm}, a novel approach that learns latent representations preserving both the hierarchical structure of motions and their temporal dynamics to ensure physical consistency. Our model achieves this by extending the dynamics prior of the Gaussian Process Dynamical Model (GPDM) to the hyperbolic manifold and integrating it with taxonomy-aware inductive biases. Building on this geometry- and taxonomy-aware frameworks, we propose three novel mechanisms for generating motions that are both taxonomically-structured and physically-consistent: two probabilistic recursive approaches and a method based on pullback-metric geodesics. Experiments on generating realistic motion sequences on the hand grasping taxonomy show that the proposed GPHDM faithfully encodes the underlying taxonomy and temporal dynamics, and it generates novel physically-consistent trajectories.

cs.RO

Diffusion-Based Impedance Learning for Contact-Rich Manipulation Tasks

Learning-based methods excel at robot motion generation but remain limited in contact-rich physical interaction. Impedance control provides stable and safe contact behavior but requires task-specific tuning of stiffness and damping parameters. We present Diffusion-Based Impedance Learning, a framework that bridges these paradigms by combining generative modeling with energy-consistent impedance control. A Transformer-based Diffusion Model, conditioned via cross-attention on measured external wrenches, reconstructs simulated Zero-Force Trajectories (sZFTs) that represent contact-consistent equilibrium behavior. A SLERP-based quaternion noise scheduler preserves geometric consistency for rotations on the unit sphere. The reconstructed sZFT is used by an energy-based estimator to adapt impedance online through directional stiffness and damping modulation. Trained on parkour and robot-assisted therapy demonstrations collected via Apple Vision Pro teleoperation, the model achieves sub-millimeter positional and sub-degree rotational accuracy using only tens of thousands of samples. Deployed in real-time torque control on a KUKA LBR iiwa, the approach enables smooth obstacle traversal and generalizes to unseen tasks, achieving 100% success in multi-geometry peg-in-hole insertion. The code for all experiments is publicly available on GitHub and videos of the experiments are available on the project website.

cs.RO

MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learning

We propose MoRe-ERL, a framework that combines Episodic Reinforcement Learning (ERL) and residual learning, which refines preplanned reference trajectories into safe, feasible, and efficient task-specific trajectories. This framework is general enough to incorporate into arbitrary ERL methods and motion generators seamlessly. MoRe-ERL identifies trajectory segments requiring modification while preserving critical task-related maneuvers. Then it generates smooth residual adjustments using B-Spline-based movement primitives to ensure adaptability to dynamic task contexts and smoothness in trajectory refinement. Experimental results demonstrate that residual learning significantly outperforms training from scratch using ERL methods, achieving superior sample efficiency and task performance. Hardware evaluations further validate the framework, showing that policies trained in simulation can be directly deployed in real-world systems, exhibiting a minimal sim-to-real gap.

cs.RO

CLEVER: Stream-based Active Learning for Robust Semantic Perception from Human Instructions

We propose CLEVER, an active learning system for robust semantic perception with Deep Neural Networks (DNNs). For data arriving in streams, our system seeks human support when encountering failures and adapts DNNs online based on human instructions. In this way, CLEVER can eventually accomplish the given semantic perception tasks. Our main contribution is the design of a system that meets several desiderata of realizing the aforementioned capabilities. The key enabler herein is our Bayesian formulation that encodes domain knowledge through priors. Empirically, we not only motivate CLEVER's design but further demonstrate its capabilities with a user validation study as well as experiments on humanoid and deformable objects. To our knowledge, we are the first to realize stream-based active learning on a real robot, providing evidence that the robustness of the DNN-based semantic perception can be improved in practice. The project website can be accessed at https://sites.google.com/view/thecleversystem.

cs.RO

Adaptive Domain Modeling with Language Models: A Multi-Agent Approach to Task Planning

We introduce TAPAS (Task-based Adaptation and Planning using AgentS), a multi-agent framework that integrates Large Language Models (LLMs) with symbolic planning to solve complex tasks without the need for manually defined environment models. TAPAS employs specialized LLM-based agents that collaboratively generate and adapt domain models, initial states, and goal specifications as needed using structured tool-calling mechanisms. Through this tool-based interaction, downstream agents can request modifications from upstream agents, enabling adaptation to novel attributes and constraints without manual domain redefinition. A ReAct (Reason+Act)-style execution agent, coupled with natural language plan translation, bridges the gap between dynamically generated plans and real-world robot capabilities. TAPAS demonstrates strong performance in benchmark planning domains and in the VirtualHome simulated real-world environment.

cs.AI

Geometric Contact Flows: Contactomorphisms for Dynamics and Control

Accurately modeling and predicting complex dynamical systems, particularly those involving force exchange and dissipation, is crucial for applications ranging from fluid dynamics to robotics, but presents significant challenges due to the intricate interplay of geometric constraints and energy transfer. This paper introduces Geometric Contact Flows (GFC), a novel framework leveraging Riemannian and Contact geometry as inductive biases to learn such systems. GCF constructs a latent contact Hamiltonian model encoding desirable properties like stability or energy conservation. An ensemble of contactomorphisms then adapts this model to the target dynamics while preserving these properties. This ensemble allows for uncertainty-aware geodesics that attract the system's behavior toward the data support, enabling robust generalization and adaptation to unseen scenarios. Experiments on learning dynamics for physical systems and for controlling robots on interaction tasks demonstrate the effectiveness of our approach.

cs.RO

Safe Reinforcement Learning of Robot Trajectories in the Presence of Moving Obstacles

In this paper, we present an approach for learning collision-free robot trajectories in the presence of moving obstacles. As a first step, we train a backup policy to generate evasive movements from arbitrary initial robot states using model-free reinforcement learning. When learning policies for other tasks, the backup policy can be used to estimate the potential risk of a collision and to offer an alternative action if the estimated risk is considered too high. No matter which action is selected, our action space ensures that the kinematic limits of the robot joints are not violated. We analyze and evaluate two different methods for estimating the risk of a collision. A physics simulation performed in the background is computationally expensive but provides the best results in deterministic environments. If a data-based risk estimator is used instead, the computational effort is significantly reduced, but an additional source of error is introduced. For evaluation, we successfully learn a reaching task and a basketball task while keeping the risk of collisions low. The results demonstrate the effectiveness of our approach for deterministic and stochastic environments, including a human-robot scenario and a ball environment, where no state can be considered permanently safe. By conducting experiments with a real robot, we show that our approach can generate safe trajectories in real time.

cs.RO

On Probabilistic Pullback Metrics for Latent Hyperbolic Manifolds

Probabilistic Latent Variable Models (LVMs) excel at modeling complex, high-dimensional data through lower-dimensional representations. Recent advances show that equipping these latent representations with a Riemannian metric unlocks geometry-aware distances and shortest paths that comply with the underlying data structure. This paper focuses on hyperbolic embeddings, a particularly suitable choice for modeling hierarchical relationships. Previous approaches relying on hyperbolic geodesics for interpolating the latent space often generate paths crossing low-data regions, leading to highly uncertain predictions. Instead, we propose augmenting the hyperbolic manifold with a pullback metric to account for distortions introduced by the LVM's nonlinear mapping and provide a complete development for pullback metrics of Gaussian Process LVMs (GPLVMs). Our experiments demonstrate that geodesics on the pullback metric not only respect the geometry of the hyperbolic latent space but also align with the underlying data distribution, significantly reducing uncertainty in predictions.

cs.LG

A Riemannian Framework for Learning Reduced-order Lagrangian Dynamics

By incorporating physical consistency as inductive bias, deep neural networks display increased generalization capabilities and data efficiency in learning nonlinear dynamic models. However, the complexity of these models generally increases with the system dimensionality, requiring larger datasets, more complex deep networks, and significant computational effort. We propose a novel geometric network architecture to learn physically-consistent reduced-order dynamic parameters that accurately describe the original high-dimensional system behavior. This is achieved by building on recent advances in model-order reduction and by adopting a Riemannian perspective to jointly learn a non-linear structure-preserving latent space and the associated low-dimensional dynamics. Our approach enables accurate long-term predictions of the high-dimensional dynamics of rigid and deformable systems with increased data efficiency by inferring interpretable and physically-plausible reduced Lagrangian models.

cs.LG

Learning Spatial Bimanual Action Models Based on Affordance Regions and Human Demonstrations

In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance regions are defined as object parts that provide interaction possibilities to an agent. For example, the bottom of a bottle affords the object to be placed on a surface, while its spout affords the contained liquid to be poured. We propose a novel approach to learn changes of affordance constraints in human demonstration to construct spatial bimanual action models representing object interactions. To exploit the information encoded in these spatial bimanual action models, we formulate an optimization problem to determine optimal object configurations across multiple execution keypoints while taking into account the initial scene, the learned affordance constraints, and the robot's kinematics. We evaluate the approach in simulation with two example tasks (pouring drinks and rolling dough) and compare three different definitions of affordance constraints: (i) component-wise distances between affordance regions in Cartesian space, (ii) component-wise distances between affordance regions in cylindrical space, and (iii) degrees of satisfaction of manually defined symbolic spatial affordance constraints.

cs.RO

Episodic Memory Verbalization using Hierarchical Representations of Life-Long Robot Experience

Verbalization of robot experience, i.e., summarization of and question answering about a robot's past, is a crucial ability for improving human-robot interaction. Previous works applied rule-based systems or fine-tuned deep models to verbalize short (several-minute-long) streams of episodic data, limiting generalization and transferability. In our work, we apply large pretrained models to tackle this task with zero or few examples, and specifically focus on verbalizing life-long experiences. For this, we derive a tree-like data structure from episodic memory (EM), with lower levels representing raw perception and proprioception data, and higher levels abstracting events to natural language concepts. Given such a hierarchical representation built from the experience stream, we apply a large language model as an agent to interactively search the EM given a user's query, dynamically expanding (initially collapsed) tree nodes to find the relevant information. The approach keeps computational costs low even when scaling to months of robot experience data. We evaluate our method on simulated household robot data, human egocentric videos, and real-world robot recordings, demonstrating its flexibility and scalability.

cs.RO

Force Myography based Torque Estimation in Human Knee and Ankle Joints

The online adaptation of exoskeleton control based on muscle activity sensing offers a promising approach to personalizing exoskeleton behavior based on the user's biosignals. While electromyography (EMG)-based methods have demonstrated improvements in joint torque estimation, EMG sensors require direct skin contact and extensive post-processing. In contrast, force myography (FMG) measures normal forces resulting from changes in muscle volume due to muscle activity. We propose an FMG-based method to estimate knee and ankle joint torques by integrating joint angles and velocities with muscle activity data. We learn a model for joint torque estimation using Gaussian process regression (GPR). The effectiveness of the proposed FMG-based method is validated on isokinetic motions performed by ten participants. The model is compared to a baseline model that uses only joint angle and velocity, as well as a model augmented by EMG data. The results indicate that incorporating FMG into exoskeleton control can improve the estimation of joint torque for the ankle and knee joints in novel task characteristics within a single participant. Although the findings suggest that this approach may not improve the generalizability of estimates between multiple participants, they highlight the need for further research into its potential applications in exoskeleton control.

cs.RO