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Tathagata Chakraborti

Publications and source records attributed to Tathagata Chakraborti.

34 records · Page 2Linked to original sources

Planning for Goal-Oriented Dialogue Systems

Generating complex multi-turn goal-oriented dialogue agents is a difficult problem that has seen a considerable focus from many leaders in the tech industry, including IBM, Google, Amazon, and Microsoft. This is in large part due to the rapidly growing market demand for dialogue agents capable of goal-oriented behaviour. Due to the business process nature of these conversations, end-to-end machine learning systems are generally not a viable option, as the generated dialogue agents must be deployable and verifiable on behalf of the businesses authoring them. In this work, we propose a paradigm shift in the creation of goal-oriented complex dialogue systems that dramatically eliminates the need for a designer to manually specify a dialogue tree, which nearly all current systems have to resort to when the interaction pattern falls outside standard patterns such as slot filling. We propose a declarative representation of the dialogue agent to be processed by state-of-the-art planning technology. Our proposed approach covers all aspects of the process; from model solicitation to the execution of the generated plans/dialogue agents. Along the way, we introduce novel planning encodings for declarative dialogue synthesis, a variety of interfaces for working with the specification as a dialogue architect, and a robust executor for generalized contingent plans. We have created prototype implementations of all components, and in this paper, we further demonstrate the resulting system empirically.

cs.AI↗

MTDeep: Boosting the Security of Deep Neural Nets Against Adversarial Attacks with Moving Target Defense

Present attack methods can make state-of-the-art classification systems based on deep neural networks misclassify every adversarially modified test example. The design of general defense strategies against a wide range of such attacks still remains a challenging problem. In this paper, we draw inspiration from the fields of cybersecurity and multi-agent systems and propose to leverage the concept of Moving Target Defense (MTD) in designing a meta-defense for 'boosting' the robustness of an ensemble of deep neural networks (DNNs) for visual classification tasks against such adversarial attacks. To classify an input image, a trained network is picked randomly from this set of networks by formulating the interaction between a Defender (who hosts the classification networks) and their (Legitimate and Malicious) users as a Bayesian Stackelberg Game (BSG). We empirically show that this approach, MTDeep, reduces misclassification on perturbed images in various datasets such as MNIST, FashionMNIST, and ImageNet while maintaining high classification accuracy on legitimate test images. We then demonstrate that our framework, being the first meta-defense technique, can be used in conjunction with any existing defense mechanism to provide more resilience against adversarial attacks that can be afforded by these defense mechanisms. Lastly, to quantify the increase in robustness of an ensemble-based classification system when we use MTDeep, we analyze the properties of a set of DNNs and introduce the concept of differential immunity that formalizes the notion of attack transferability.

cs.LG↗

Explicablility as Minimizing Distance from Expected Behavior

In order to have effective human-AI collaboration, it is necessary to address how the AI agent's behavior is being perceived by the humans-in-the-loop. When the agent's task plans are generated without such considerations, they may often demonstrate inexplicable behavior from the human's point of view. This problem may arise due to the human's partial or inaccurate understanding of the agent's planning model. This may have serious implications from increased cognitive load to more serious concerns of safety around a physical agent. In this paper, we address this issue by modeling plan explicability as a function of the distance between a plan that agent makes and the plan that human expects it to make. We learn a regression model for mapping the plan distances to explicability scores of plans and develop an anytime search algorithm that can use this model as a heuristic to come up with progressively explicable plans. We evaluate the effectiveness of our approach in a simulated autonomous car domain and a physical robot domain.

cs.AI↗

Explicability? Legibility? Predictability? Transparency? Privacy? Security? The Emerging Landscape of Interpretable Agent Behavior

There has been significant interest of late in generating behavior of agents that is interpretable to the human (observer) in the loop. However, the work in this area has typically lacked coherence on the topic, with proposed solutions for "explicable", "legible", "predictable" and "transparent" planning with overlapping, and sometimes conflicting, semantics all aimed at some notion of understanding what intentions the observer will ascribe to an agent by observing its behavior. This is also true for the recent works on "security" and "privacy" of plans which are also trying to answer the same question, but from the opposite point of view -- i.e. when the agent is trying to hide instead of revealing its intentions. This paper attempts to provide a workable taxonomy of relevant concepts in this exciting and emerging field of inquiry.

cs.AI↗

Visualizations for an Explainable Planning Agent

In this paper, we report on the visualization capabilities of an Explainable AI Planning (XAIP) agent that can support human in the loop decision making. Imposing transparency and explainability requirements on such agents is especially important in order to establish trust and common ground with the end-to-end automated planning system. Visualizing the agent's internal decision-making processes is a crucial step towards achieving this. This may include externalizing the "brain" of the agent -- starting from its sensory inputs, to progressively higher order decisions made by it in order to drive its planning components. We also show how the planner can bootstrap on the latest techniques in explainable planning to cast plan visualization as a plan explanation problem, and thus provide concise model-based visualization of its plans. We demonstrate these functionalities in the context of the automated planning components of a smart assistant in an instrumented meeting space.

cs.AI↗

Balancing Explicability and Explanation in Human-Aware Planning

Human aware planning requires an agent to be aware of the intentions, capabilities and mental model of the human in the loop during its decision process. This can involve generating plans that are explicable to a human observer as well as the ability to provide explanations when such plans cannot be generated. This has led to the notion "multi-model planning" which aim to incorporate effects of human expectation in the deliberative process of a planner - either in the form of explicable task planning or explanations produced thereof. In this paper, we bring these two concepts together and show how a planner can account for both these needs and achieve a trade-off during the plan generation process itself by means of a model-space search method MEGA. This in effect provides a comprehensive perspective of what it means for a decision making agent to be "human-aware" by bringing together existing principles of planning under the umbrella of a single plan generation process. We situate our discussion specifically keeping in mind the recent work on explicable planning and explanation generation, and illustrate these concepts in modified versions of two well known planning domains, as well as a demonstration on a robot involved in a typical search and reconnaissance task with an external supervisor.

cs.AI↗

Plan Explanations as Model Reconciliation -- An Empirical Study

Recent work in explanation generation for decision making agents has looked at how unexplained behavior of autonomous systems can be understood in terms of differences in the model of the system and the human's understanding of the same, and how the explanation process as a result of this mismatch can be then seen as a process of reconciliation of these models. Existing algorithms in such settings, while having been built on contrastive, selective and social properties of explanations as studied extensively in the psychology literature, have not, to the best of our knowledge, been evaluated in settings with actual humans in the loop. As such, the applicability of such explanations to human-AI and human-robot interactions remains suspect. In this paper, we set out to evaluate these explanation generation algorithms in a series of studies in a mock search and rescue scenario with an internal semi-autonomous robot and an external human commander. We demonstrate to what extent the properties of these algorithms hold as they are evaluated by humans, and how the dynamics of trust between the human and the robot evolve during the process of these interactions.

cs.AI↗

Algorithms for the Greater Good! On Mental Modeling and Acceptable Symbiosis in Human-AI Collaboration

Effective collaboration between humans and AI-based systems requires effective modeling of the human in the loop, both in terms of the mental state as well as the physical capabilities of the latter. However, these models can also open up pathways for manipulating and exploiting the human in the hopes of achieving some greater good, especially when the intent or values of the AI and the human are not aligned or when they have an asymmetrical relationship with respect to knowledge or computation power. In fact, such behavior does not necessarily require any malicious intent but can rather be borne out of cooperative scenarios. It is also beyond simple misinterpretation of intents, as in the case of value alignment problems, and thus can be effectively engineered if desired. Such techniques already exist and pose several unresolved ethical and moral questions with regards to the design of autonomy. In this paper, we illustrate some of these issues in a teaming scenario and investigate how they are perceived by participants in a thought experiment.

cs.AI↗

AI Challenges in Human-Robot Cognitive Teaming

Among the many anticipated roles for robots in the future is that of being a human teammate. Aside from all the technological hurdles that have to be overcome with respect to hardware and control to make robots fit to work with humans, the added complication here is that humans have many conscious and subconscious expectations of their teammates - indeed, we argue that teaming is mostly a cognitive rather than physical coordination activity. This introduces new challenges for the AI and robotics community and requires fundamental changes to the traditional approach to the design of autonomy. With this in mind, we propose an update to the classical view of the intelligent agent architecture, highlighting the requirements for mental modeling of the human in the deliberative process of the autonomous agent. In this article, we outline briefly the recent efforts of ours, and others in the community, towards developing cognitive teammates along these guidelines.

cs.AI↗

UbuntuWorld 1.0 LTS - A Platform for Automated Problem Solving & Troubleshooting in the Ubuntu OS

In this paper, we present UbuntuWorld 1.0 LTS - a platform for developing automated technical support agents in the Ubuntu operating system. Specifically, we propose to use the Bash terminal as a simulator of the Ubuntu environment for a learning-based agent and demonstrate the usefulness of adopting reinforcement learning (RL) techniques for basic problem solving and troubleshooting in this environment. We provide a plug-and-play interface to the simulator as a python package where different types of agents can be plugged in and evaluated, and provide pathways for integrating data from online support forums like AskUbuntu into an automated agent's learning process. Finally, we show that the use of this data significantly improves the agent's learning efficiency. We believe that this platform can be adopted as a real-world test bed for research on automated technical support.

cs.AI↗

An ROS-based Shared Communication Middleware for Plug & Play Modular Intelligent Design of Smart Systems

Centralized architectures for systems such as smart offices and homes are rapidly becoming obsolete due to inherent inflexibility in their design and management. This is because such systems should not only be easily re-configurable with the addition of newer capabilities over time but should also have the ability to adapt to multiple points of failure. Fully harnessing the capabilities of these massively integrated systems requires higher level reasoning engines that allow them to plan for and achieve diverse long-term goals, rather than being limited to a few predefined tasks. In this paper, we propose a set of properties that will accommodate such capabilities, and develop a general architecture for integrating automated planning components into smart systems. We show how the reasoning capabilities are embedded in the design and operation of the system and demonstrate the same on a real-world implementation of a smart office.

cs.RO↗

Plan Explanations as Model Reconciliation: Moving Beyond Explanation as Soliloquy

When AI systems interact with humans in the loop, they are often called on to provide explanations for their plans and behavior. Past work on plan explanations primarily involved the AI system explaining the correctness of its plan and the rationale for its decision in terms of its own model. Such soliloquy is wholly inadequate in most realistic scenarios where the humans have domain and task models that differ significantly from that used by the AI system. We posit that the explanations are best studied in light of these differing models. In particular, we show how explanation can be seen as a "model reconciliation problem" (MRP), where the AI system in effect suggests changes to the human's model, so as to make its plan be optimal with respect to that changed human model. We will study the properties of such explanations, present algorithms for automatically computing them, and evaluate the performance of the algorithms.

cs.AI↗

Alternative Modes of Interaction in Proximal Human-in-the-Loop Operation of Robots

Ambiguity and noise in natural language instructions create a significant barrier towards adopting autonomous systems into safety critical workflows involving humans and machines. In this paper, we propose to build on recent advances in electrophysiological monitoring methods and augmented reality technologies, to develop alternative modes of communication between humans and robots involved in large-scale proximal collaborative tasks. We will first introduce augmented reality techniques for projecting a robot's intentions to its human teammate, who can interact with these cues to engage in real-time collaborative plan execution with the robot. We will then look at how electroencephalographic (EEG) feedback can be used to monitor human response to both discrete events, as well as longer term affective states while execution of a plan. These signals can be used by a learning agent, a.k.a an affective robot, to modify its policy. We will present an end-to-end system capable of demonstrating these modalities of interaction. We hope that the proposed system will inspire research in augmenting human-robot interactions with alternative forms of communications in the interests of safety, productivity, and fluency of teaming, particularly in engineered settings such as the factory floor or the assembly line in the manufacturing industry where the use of such wearables can be enforced.

cs.RO↗

Compliant Conditions for Polynomial Time Approximation of Operator Counts

In this paper, we develop a computationally simpler version of the operator count heuristic for a particular class of domains. The contribution of this abstract is threefold, we (1) propose an efficient closed form approximation to the operator count heuristic using the Lagrangian dual; (2) leverage compressed sensing techniques to obtain an integer approximation for operator counts in polynomial time; and (3) discuss the relationship of the proposed formulation to existing heuristics and investigate properties of domains where such approaches appear to be useful.

cs.AI↗

Proactive Decision Support using Automated Planning

Proactive decision support (PDS) helps in improving the decision making experience of human decision makers in human-in-the-loop planning environments. Here both the quality of the decisions and the ease of making them are enhanced. In this regard, we propose a PDS framework, named RADAR, based on the research in Automated Planning in AI, that aids the human decision maker with her plan to achieve her goals by providing alerts on: whether such a plan can succeed at all, whether there exist any resource constraints that may foil her plan, etc. This is achieved by generating and analyzing the landmarks that must be accomplished by any successful plan on the way to achieving the goals. Note that, this approach also supports naturalistic decision making which is being acknowledged as a necessary element in proactive decision support, since it only aids the human decision maker through suggestions and alerts rather than enforcing fixed plans or decisions. We demonstrate the utility of the proposed framework through search-and-rescue examples in a fire-fighting domain.

cs.HC↗

Plan Explicability and Predictability for Robot Task Planning

Intelligent robots and machines are becoming pervasive in human populated environments. A desirable capability of these agents is to respond to goal-oriented commands by autonomously constructing task plans. However, such autonomy can add significant cognitive load and potentially introduce safety risks to humans when agents behave unexpectedly. Hence, for such agents to be helpful, one important requirement is for them to synthesize plans that can be easily understood by humans. While there exists previous work that studied socially acceptable robots that interact with humans in "natural ways", and work that investigated legible motion planning, there lacks a general solution for high level task planning. To address this issue, we introduce the notions of plan {\it explicability} and {\it predictability}. To compute these measures, first, we postulate that humans understand agent plans by associating abstract tasks with agent actions, which can be considered as a labeling process. We learn the labeling scheme of humans for agent plans from training examples using conditional random fields (CRFs). Then, we use the learned model to label a new plan to compute its explicability and predictability. These measures can be used by agents to proactively choose or directly synthesize plans that are more explicable and predictable to humans. We provide evaluations on a synthetic domain and with human subjects using physical robots to show the effectiveness of our approach

cs.AI↗