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Tatsuya Harada

Publications and source records attributed to Tatsuya Harada.

At least 109 records · Page 6Linked to original sources

COMPASS: a Creative Support System that Alerts Novelists to the Unnoticed Missing Contents

When humans write, they may unintentionally omit some information. Complementing the omitted information using a computer is helpful in providing writing support. Recently, in the field of story understanding and generation, story completion (SC) was proposed to generate the missing parts of an incomplete story. Although its applicability is limited because it requires that the user have prior knowledge of the missing part of a story, missing position prediction (MPP) can be used to compensate for this problem. MPP aims to predict the position of the missing part, but the prerequisite knowledge that "one sentence is missing" is still required. In this study, we propose Variable Number MPP (VN-MPP), a new MPP task that removes this restriction; that is, the task to predict multiple missing sentences or to judge whether there are no missing sentences in the first place. We also propose two methods for this new MPP task. Furthermore, based on the novel task and methods, we developed a creative writing support system, COMPASS. The results of a user experiment involving professional creators who write texts in Japanese confirm the efficacy and utility of the developed system.

cs.CL↗

RestoreDet: Degradation Equivariant Representation for Object Detection in Low Resolution Images

Image restoration algorithms such as super resolution (SR) are indispensable pre-processing modules for object detection in degraded images. However, most of these algorithms assume the degradation is fixed and known a priori. When the real degradation is unknown or differs from assumption, both the pre-processing module and the consequent high-level task such as object detection would fail. Here, we propose a novel framework, RestoreDet, to detect objects in degraded low resolution images. RestoreDet utilizes the downsampling degradation as a kind of transformation for self-supervised signals to explore the equivariant representation against various resolutions and other degradation conditions. Specifically, we learn this intrinsic visual structure by encoding and decoding the degradation transformation from a pair of original and randomly degraded images. The framework could further take the advantage of advanced SR architectures with an arbitrary resolution restoring decoder to reconstruct the original correspondence from the degraded input image. Both the representation learning and object detection are optimized jointly in an end-to-end training fashion. RestoreDet is a generic framework that could be implemented on any mainstream object detection architectures. The extensive experiment shows that our framework based on CenterNet has achieved superior performance compared with existing methods when facing variant degradation situations. Our code would be released soon.

eess.IV↗

Fully Spiking Variational Autoencoder

Spiking neural networks (SNNs) can be run on neuromorphic devices with ultra-high speed and ultra-low energy consumption because of their binary and event-driven nature. Therefore, SNNs are expected to have various applications, including as generative models being running on edge devices to create high-quality images. In this study, we build a variational autoencoder (VAE) with SNN to enable image generation. VAE is known for its stability among generative models; recently, its quality advanced. In vanilla VAE, the latent space is represented as a normal distribution, and floating-point calculations are required in sampling. However, this is not possible in SNNs because all features must be binary time series data. Therefore, we constructed the latent space with an autoregressive SNN model, and randomly selected samples from its output to sample the latent variables. This allows the latent variables to follow the Bernoulli process and allows variational learning. Thus, we build the Fully Spiking Variational Autoencoder where all modules are constructed with SNN. To the best of our knowledge, we are the first to build a VAE only with SNN layers. We experimented with several datasets, and confirmed that it can generate images with the same or better quality compared to conventional ANNs. The code is available at https://github.com/kamata1729/FullySpikingVAE

cs.NE↗

Leveraging Human Selective Attention for Medical Image Analysis with Limited Training Data

The human gaze is a cost-efficient physiological data that reveals human underlying attentional patterns. The selective attention mechanism helps the cognition system focus on task-relevant visual clues by ignoring the presence of distractors. Thanks to this ability, human beings can efficiently learn from a very limited number of training samples. Inspired by this mechanism, we aim to leverage gaze for medical image analysis tasks with small training data. Our proposed framework includes a backbone encoder and a Selective Attention Network (SAN) that simulates the underlying attention. The SAN implicitly encodes information such as suspicious regions that is relevant to the medical diagnose tasks by estimating the actual human gaze. Then we design a novel Auxiliary Attention Block (AAB) to allow information from SAN to be utilized by the backbone encoder to focus on selective areas. Specifically, this block uses a modified version of a multi-head attention layer to simulate the human visual search procedure. Note that the SAN and AAB can be plugged into different backbones, and the framework can be used for multiple medical image analysis tasks when equipped with task-specific heads. Our method is demonstrated to achieve superior performance on both 3D tumor segmentation and 2D chest X-ray classification tasks. We also show that the estimated gaze probability map of the SAN is consistent with an actual gaze fixation map obtained by board-certified doctors.

cs.CV↗

Unsupervised Pose-Aware Part Decomposition for 3D Articulated Objects

Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent part parsing. In this paper, we propose PPD (unsupervised Pose-aware Part Decomposition) to address a novel setting that explicitly targets man-made articulated objects with mechanical joints, considering the part poses. We show that category-common prior learning for both part shapes and poses facilitates the unsupervised learning of (1) part decomposition with non-primitive-based implicit representation, and (2) part pose as joint parameters under single-frame shape supervision. We evaluate our method on synthetic and real datasets, and we show that it outperforms previous works in consistent part parsing of the articulated objects based on comparable part pose estimation performance to the supervised baseline.

cs.CV↗

Neural Articulated Radiance Field

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance field at each 3D location. In this way, the proposed method represents pose-dependent changes without significantly increasing the computational complexity. NARF is fully differentiable and can be trained from images with pose annotations. Moreover, through the use of an autoencoder, it can learn appearance variations over multiple instances of an object class. Experiments show that the proposed method is efficient and can generalize well to novel poses. The code is available for research purposes at https://github.com/nogu-atsu/NARF

cs.CV↗

Neural Granular Sound Synthesis

Granular sound synthesis is a popular audio generation technique based on rearranging sequences of small waveform windows. In order to control the synthesis, all grains in a given corpus are analyzed through a set of acoustic descriptors. This provides a representation reflecting some form of local similarities across the grains. However, the quality of this grain space is bound by that of the descriptors. Its traversal is not continuously invertible to signal and does not render any structured temporality. We demonstrate that generative neural networks can implement granular synthesis while alleviating most of its shortcomings. We efficiently replace its audio descriptor basis by a probabilistic latent space learned with a Variational Auto-Encoder. In this setting the learned grain space is invertible, meaning that we can continuously synthesize sound when traversing its dimensions. It also implies that original grains are not stored for synthesis. Another major advantage of our approach is to learn structured paths inside this latent space by training a higher-level temporal embedding over arranged grain sequences. The model can be applied to many types of libraries, including pitched notes or unpitched drums and environmental noises. We report experiments on the common granular synthesis processes as well as novel ones such as conditional sampling and morphing.

cs.SD↗

Video Moment Retrieval with Text Query Considering Many-to-Many Correspondence Using Potentially Relevant Pair

In this paper we undertake the task of text-based video moment retrieval from a corpus of videos. To train the model, text-moment paired datasets were used to learn the correct correspondences. In typical training methods, ground-truth text-moment pairs are used as positive pairs, whereas other pairs are regarded as negative pairs. However, aside from the ground-truth pairs, some text-moment pairs should be regarded as positive. In this case, one text annotation can be positive for many video moments. Conversely, one video moment can be corresponded to many text annotations. Thus, there are many-to-many correspondences between the text annotations and video moments. Based on these correspondences, we can form potentially relevant pairs, which are not given as ground truth yet are not negative; effectively incorporating such relevant pairs into training can improve the retrieval performance. The text query should describe what is happening in a video moment. Hence, different video moments annotated with similar texts, which contain a similar action, are likely to hold the similar action, thus these pairs can be considered as potentially relevant pairs. In this paper, we propose a novel training method that takes advantage of potentially relevant pairs, which are detected based on linguistic analysis about text annotation. Experiments on two benchmark datasets revealed that our method improves the retrieval performance both quantitatively and qualitatively.

cs.CV↗

Blur, Noise, and Compression Robust Generative Adversarial Networks

Generative adversarial networks (GANs) have gained considerable attention owing to their ability to reproduce images. However, they can recreate training images faithfully despite image degradation in the form of blur, noise, and compression, generating similarly degraded images. To solve this problem, the recently proposed noise robust GAN (NR-GAN) provides a partial solution by demonstrating the ability to learn a clean image generator directly from noisy images using a two-generator model comprising image and noise generators. However, its application is limited to noise, which is relatively easy to decompose owing to its additive and reversible characteristics, and its application to irreversible image degradation, in the form of blur, compression, and combination of all, remains a challenge. To address these problems, we propose blur, noise, and compression robust GAN (BNCR-GAN) that can learn a clean image generator directly from degraded images without knowledge of degradation parameters (e.g., blur kernel types, noise amounts, or quality factor values). Inspired by NR-GAN, BNCR-GAN uses a multiple-generator model composed of image, blur-kernel, noise, and quality-factor generators. However, in contrast to NR-GAN, to address irreversible characteristics, we introduce masking architectures adjusting degradation strength values in a data-driven manner using bypasses before and after degradation. Furthermore, to suppress uncertainty caused by the combination of blur, noise, and compression, we introduce adaptive consistency losses imposing consistency between irreversible degradation processes according to the degradation strengths. We demonstrate the effectiveness of BNCR-GAN through large-scale comparative studies on CIFAR-10 and a generality analysis on FFHQ. In addition, we demonstrate the applicability of BNCR-GAN in image restoration.

cs.CV↗

Efficient training for future video generation based on hierarchical disentangled representation of latent variables

Generating videos predicting the future of a given sequence has been an area of active research in recent years. However, an essential problem remains unsolved: most of the methods require large computational cost and memory usage for training. In this paper, we propose a novel method for generating future prediction videos with less memory usage than the conventional methods. This is a critical stepping stone in the path towards generating videos with high image quality, similar to that of generated images in the latest works in the field of image generation. We achieve high-efficiency by training our method in two stages: (1) image reconstruction to encode video frames into latent variables, and (2) latent variable prediction to generate the future sequence. Our method achieves an efficient compression of video into low-dimensional latent variables by decomposing each frame according to its hierarchical structure. That is, we consider that video can be separated into background and foreground objects, and that each object holds time-varying and time-independent information independently. Our experiments show that the proposed method can efficiently generate future prediction videos, even for complex datasets that cannot be handled by previous methods.

cs.CV↗

Long-Term Human Video Generation of Multiple Futures Using Poses

Predicting future human behavior from an input human video is a useful task for applications such as autonomous driving and robotics. While most previous works predict a single future, multiple futures with different behavior can potentially occur. Moreover, if the predicted future is too short (e.g., less than one second), it may not be fully usable by a human or other systems. In this paper, we propose a novel method for future human pose prediction capable of predicting multiple long-term futures. This makes the predictions more suitable for real applications. Also, from the input video and the predicted human behavior, we generate future videos. First, from an input human video, we generate sequences of future human poses (i.e., the image coordinates of their body-joints) via adversarial learning. Adversarial learning suffers from mode collapse, which makes it difficult to generate a variety of multiple poses. We solve this problem by utilizing two additional inputs to the generator to make the outputs diverse, namely, a latent code (to reflect various behaviors) and an attraction point (to reflect various trajectories). In addition, we generate long-term future human poses using a novel approach based on unidimensional convolutional neural networks. Last, we generate an output video based on the generated poses for visualization. We evaluate the generated future poses and videos using three criteria (i.e., realism, diversity and accuracy), and show that our proposed method outperforms other state-of-the-art works.

cs.CV↗

Estimating and Improving Fairness with Adversarial Learning

Fairness and accountability are two essential pillars for trustworthy Artificial Intelligence (AI) in healthcare. However, the existing AI model may be biased in its decision marking. To tackle this issue, we propose an adversarial multi-task training strategy to simultaneously mitigate and detect bias in the deep learning-based medical image analysis system. Specifically, we propose to add a discrimination module against bias and a critical module that predicts unfairness within the base classification model. We further impose an orthogonality regularization to force the two modules to be independent during training. Hence, we can keep these deep learning tasks distinct from one another, and avoid collapsing them into a singular point on the manifold. Through this adversarial training method, the data from the underprivileged group, which is vulnerable to bias because of attributes such as sex and skin tone, are transferred into a domain that is neutral relative to these attributes. Furthermore, the critical module can predict fairness scores for the data with unknown sensitive attributes. We evaluate our framework on a large-scale public-available skin lesion dataset under various fairness evaluation metrics. The experiments demonstrate the effectiveness of our proposed method for estimating and improving fairness in the deep learning-based medical image analysis system.

cs.CV↗

Learning Global and Local Features of Normal Brain Anatomy for Unsupervised Abnormality Detection

In real-world clinical practice, overlooking unanticipated findings can result in serious consequences. However, supervised learning, which is the foundation for the current success of deep learning, only encourages models to identify abnormalities that are defined in datasets in advance. Therefore, abnormality detection must be implemented in medical images that are not limited to a specific disease category. In this study, we demonstrate an unsupervised learning framework for pixel-wise abnormality detection in brain magnetic resonance imaging captured from a patient population with metastatic brain tumor. Our concept is as follows: If an image reconstruction network can faithfully reproduce the global features of normal anatomy, then the abnormal lesions in unseen images can be identified based on the local difference from those reconstructed as normal by a discriminative network. Both networks are trained on a dataset comprising only normal images without labels. In addition, we devise a metric to evaluate the anatomical fidelity of the reconstructed images and confirm that the overall detection performance is improved when the image reconstruction network achieves a higher score. For evaluation, clinically significant abnormalities are comprehensively segmented. The results show that the area under the receiver operating characteristics curve values for metastatic brain tumors, extracranial metastatic tumors, postoperative cavities, and structural changes are 0.78, 0.61, 0.91, and 0.60, respectively.

eess.IV↗

Decomposing Normal and Abnormal Features of Medical Images into Discrete Latent Codes for Content-Based Image Retrieval

In medical imaging, the characteristics purely derived from a disease should reflect the extent to which abnormal findings deviate from the normal features. Indeed, physicians often need corresponding images without abnormal findings of interest or, conversely, images that contain similar abnormal findings regardless of normal anatomical context. This is called comparative diagnostic reading of medical images, which is essential for a correct diagnosis. To support comparative diagnostic reading, content-based image retrieval (CBIR), which can selectively utilize normal and abnormal features in medical images as two separable semantic components, will be useful. Therefore, we propose a neural network architecture to decompose the semantic components of medical images into two latent codes: normal anatomy code and abnormal anatomy code. The normal anatomy code represents normal anatomies that should have existed if the sample is healthy, whereas the abnormal anatomy code attributes to abnormal changes that reflect deviation from the normal baseline. These latent codes are discretized through vector quantization to enable binary hashing, which can reduce the computational burden at the time of similarity search. By calculating the similarity based on either normal or abnormal anatomy codes or the combination of the two codes, our algorithm can retrieve images according to the selected semantic component from a dataset consisting of brain magnetic resonance images of gliomas. Our CBIR system qualitatively and quantitatively achieves remarkable results.

cs.CV↗

Hyperbolic Neural Networks++

Hyperbolic spaces, which have the capacity to embed tree structures without distortion owing to their exponential volume growth, have recently been applied to machine learning to better capture the hierarchical nature of data. In this study, we generalize the fundamental components of neural networks in a single hyperbolic geometry model, namely, the Poincaré ball model. This novel methodology constructs a multinomial logistic regression, fully-connected layers, convolutional layers, and attention mechanisms under a unified mathematical interpretation, without increasing the parameters. Experiments show the superior parameter efficiency of our methods compared to conventional hyperbolic components, and stability and outperformance over their Euclidean counterparts.

cs.LG↗

Goal-Oriented Gaze Estimation for Zero-Shot Learning

Zero-shot learning (ZSL) aims to recognize novel classes by transferring semantic knowledge from seen classes to unseen classes. Since semantic knowledge is built on attributes shared between different classes, which are highly local, strong prior for localization of object attribute is beneficial for visual-semantic embedding. Interestingly, when recognizing unseen images, human would also automatically gaze at regions with certain semantic clue. Therefore, we introduce a novel goal-oriented gaze estimation module (GEM) to improve the discriminative attribute localization based on the class-level attributes for ZSL. We aim to predict the actual human gaze location to get the visual attention regions for recognizing a novel object guided by attribute description. Specifically, the task-dependent attention is learned with the goal-oriented GEM, and the global image features are simultaneously optimized with the regression of local attribute features. Experiments on three ZSL benchmarks, i.e., CUB, SUN and AWA2, show the superiority or competitiveness of our proposed method against the state-of-the-art ZSL methods. The ablation analysis on real gaze data CUB-VWSW also validates the benefits and accuracy of our gaze estimation module. This work implies the promising benefits of collecting human gaze dataset and automatic gaze estimation algorithms on high-level computer vision tasks. The code is available at https://github.com/osierboy/GEM-ZSL.

cs.CV↗

Information Bottleneck Constrained Latent Bidirectional Embedding for Zero-Shot Learning

Zero-shot learning (ZSL) aims to recognize novel classes by transferring semantic knowledge from seen classes to unseen classes. Though many ZSL methods rely on a direct mapping between the visual and the semantic space, the calibration deviation and hubness problem limit the generalization capability to unseen classes. Recently emerged generative ZSL methods generate unseen image features to transform ZSL into a supervised classification problem. However, most generative models still suffer from the seen-unseen bias problem as only seen data is used for training. To address these issues, we propose a novel bidirectional embedding based generative model with a tight visual-semantic coupling constraint. We learn a unified latent space that calibrates the embedded parametric distributions of both visual and semantic spaces. Since the embedding from high-dimensional visual features comprise much non-semantic information, the alignment of visual and semantic in latent space would inevitably been deviated. Therefore, we introduce information bottleneck (IB) constraint to ZSL for the first time to preserve essential attribute information during the mapping. Specifically, we utilize the uncertainty estimation and the wake-sleep procedure to alleviate the feature noises and improve model abstraction capability. In addition, our method can be easily extended to transductive ZSL setting by generating labels for unseen images. We then introduce a robust loss to solve this label noise problem. Extensive experimental results show that our method outperforms the state-of-the-art methods in different ZSL settings on most benchmark datasets. The code will be available at https://github.com/osierboy/IBZSL.

cs.CV↗

Neural Star Domain as Primitive Representation

Reconstructing 3D objects from 2D images is a fundamental task in computer vision. Accurate structured reconstruction by parsimonious and semantic primitive representation further broadens its application. When reconstructing a target shape with multiple primitives, it is preferable that one can instantly access the union of basic properties of the shape such as collective volume and surface, treating the primitives as if they are one single shape. This becomes possible by primitive representation with unified implicit and explicit representations. However, primitive representations in current approaches do not satisfy all of the above requirements at the same time. To solve this problem, we propose a novel primitive representation named neural star domain (NSD) that learns primitive shapes in the star domain. We show that NSD is a universal approximator of the star domain and is not only parsimonious and semantic but also an implicit and explicit shape representation. We demonstrate that our approach outperforms existing methods in image reconstruction tasks, semantic capabilities, and speed and quality of sampling high-resolution meshes.

cs.CV↗