Searcharxiv⌕ Search

arXiv subjects

Taylor Berg-Kirkpatrick

Publications and source records attributed to Taylor Berg-Kirkpatrick.

At least 37 records · Page 2Linked to original sources

Zephyrus: An Agentic Framework for Weather Science

Foundation models for weather science are pre-trained on vast amounts of structured numerical data and outperform traditional weather forecasting systems. However, these models lack language-based reasoning capabilities, limiting their utility in interactive scientific workflows. Large language models (LLMs) excel at understanding and generating text but cannot reason about high-dimensional meteorological datasets. We bridge this gap by building the first agentic framework for weather science. Our framework includes a Python code-based environment for agents (ZephyrusWorld) to interact with weather data, featuring tools including a WeatherBench 2 dataset indexer, geolocator for geocoding from natural language, weather forecasting, climate simulation capabilities, and a climatology module for querying precomputed climatological statistics (e.g., means, extremes, and quantiles) across multiple timescales. We design Zephyrus, a multi-turn LLM-based weather agent that iteratively analyzes weather datasets, observes results, and refines its approach through conversational feedback loops. We accompany the agent with a new benchmark, ZephyrusBench, with a scalable data generation pipeline that constructs diverse question-answer pairs across weather-related tasks, from basic lookups to advanced forecasting, extreme event detection, and counterfactual reasoning. Experiments on this benchmark demonstrate the strong performance of Zephyrus agents over text-only baselines, outperforming them by up to 44 percentage points in correctness. However, the hard tasks are still difficult even with frontier LLMs, highlighting the challenging nature of our benchmark and suggesting room for future development. Our codebase and benchmark are available at https://github.com/Rose-STL-Lab/Zephyrus.

cs.AI↗

Low-Resource Guidance for Controllable Latent Audio Diffusion

Generative audio requires fine-grained controllable outputs, yet most existing methods require model retraining on specific controls or inference-time controls (\textit{e.g.}, guidance) that can also be computationally demanding. By examining the bottlenecks of existing guidance-based controls, in particular their high cost-per-step due to decoder backpropagation, we introduce a guidance-based approach through selective TFG and Latent-Control Heads (LatCHs), which enables controlling latent audio diffusion models with low computational overhead. LatCHs operate directly in latent space, avoiding the expensive decoder step, and requiring minimal training resources (7M parameters and $\approx$ 4 hours of training). Experiments with Stable Audio Open demonstrate effective control over intensity, pitch, and beats (and a combination of those) while maintaining generation quality. Our method balances precision and audio fidelity with far lower computational costs than standard end-to-end guidance. Demo examples can be found at https://zacharynovack.github.io/latch/latch.html.

cs.SD↗

Bob's Confetti: Phonetic Memorization Attacks in Music and Video Generation

Generative AI systems for music and video commonly use text-based filters to prevent regurgitation of copyrighted material. We expose a significant vulnerability in this approach by introducing Adversarial PhoneTic Prompting (APT), a novel attack that bypasses these safeguards by exploiting phonetic memorization--the tendency of models to bind sub-lexical acoustic patterns (phonemes, rhyme, stress, cadence) to memorized copyrighted content. APT replaces iconic lyrics with homophonic but semantically unrelated alternatives (e.g., "mom's spaghetti" becomes "Bob's confetti"), preserving phonetic structure while evading lexical filters. We evaluate APT on leading lyrics-to-song models (Suno, YuE) across English and Korean songs spanning rap, pop, and K-pop. APT achieves 91% average similarity to copyrighted originals, versus 13.7% for random lyrics and 42.2% for semantic paraphrases. Embedding analysis confirms the mechanism: YuE's text encoder treats APT-modified lyrics as near-identical to originals (cosine similarity 0.90) while Sentence-BERT semantic similarity drops to 0.71, showing the model encodes phonetic structure over meaning. This vulnerability extends cross-modally--Veo 3 reconstructs visual scenes from original music videos when prompted with APT lyrics alone, despite no visual cues in the prompt. We further show that phonetic-semantic defense signatures fail, as APT prompts exhibit higher semantic similarity than benign paraphrases. Our findings reveal that sub-lexical acoustic structure acts as a cross-modal retrieval key, rendering current copyright filters systematically vulnerable. Demo examples are available at https://jrohsc.github.io/music_attack/.

cs.SD↗

From sunblock to softblock: Analyzing the correlates of neology in published writing and on social media

Living languages are shaped by a host of conflicting internal and external evolutionary pressures. While some of these pressures are universal across languages and cultures, others differ depending on the social and conversational context: language use in newspapers is subject to very different constraints than language use on social media. Prior distributional semantic work on English word emergence (neology) identified two factors correlated with creation of new words by analyzing a corpus consisting primarily of historical published texts (Ryskina et al., 2020, arXiv:2001.07740). Extending this methodology to contextual embeddings in addition to static ones and applying it to a new corpus of Twitter posts, we show that the same findings hold for both domains, though the topic popularity growth factor may contribute less to neology on Twitter than in published writing. We hypothesize that this difference can be explained by the two domains favouring different neologism formation mechanisms.

cs.CL↗

BACHI: Boundary-Aware Symbolic Chord Recognition Through Masked Iterative Decoding on Pop and Classical Music

Automatic chord recognition (ACR) via deep learning models has gradually achieved promising recognition accuracy, yet two key challenges remain. First, prior work has primarily focused on audio-domain ACR, while symbolic music (e.g., score) ACR has received limited attention due to data scarcity. Second, existing methods still overlook strategies that are aligned with human music analytical practices. To address these challenges, we make two contributions: (1) we introduce POP909-CL, an enhanced version of POP909 dataset with tempo-aligned content and human-corrected labels of chords, beats, keys, and time signatures; and (2) We propose BACHI, a symbolic chord recognition model that decomposes the task into different decision steps, namely boundary detection and iterative ranking of chord root, quality, and bass (inversion). This mechanism mirrors the human ear-training practices. Experiments demonstrate that BACHI achieves state-of-the-art chord recognition performance on both classical and pop music benchmarks, with ablation studies validating the effectiveness of each module.

cs.SD↗

LogogramNLP: Comparing Visual and Textual Representations of Ancient Logographic Writing Systems for NLP

Standard natural language processing (NLP) pipelines operate on symbolic representations of language, which typically consist of sequences of discrete tokens. However, creating an analogous representation for ancient logographic writing systems is an extremely labor intensive process that requires expert knowledge. At present, a large portion of logographic data persists in a purely visual form due to the absence of transcription -- this issue poses a bottleneck for researchers seeking to apply NLP toolkits to study ancient logographic languages: most of the relevant data are images of writing. This paper investigates whether direct processing of visual representations of language offers a potential solution. We introduce LogogramNLP, the first benchmark enabling NLP analysis of ancient logographic languages, featuring both transcribed and visual datasets for four writing systems along with annotations for tasks like classification, translation, and parsing. Our experiments compare systems that employ recent visual and text encoding strategies as backbones. The results demonstrate that visual representations outperform textual representations for some investigated tasks, suggesting that visual processing pipelines may unlock a large amount of cultural heritage data of logographic languages for NLP-based analyses.

cs.CL↗

Victim as a Service: Designing a System for Engaging with Interactive Scammers

Pig butchering, and similar interactive online scams, lower their victims' defenses by building trust over extended periods of conversation - sometimes weeks or months. They have become increasingly public losses (at least $75B by one recent study). However, because of their long-term conversational nature, they are extremely challenging to investigate at scale. In this paper, we describe the motivation, design, implementation, and experience with CHATTERBOX, an LLM-based system that automates long-term engagement with online scammers, making large-scale investigations of their tactics possible. We describe the techniques we have developed to attract scam attempts, the system and LLM-engineering required to convincingly engage with scammers, and the necessary capabilities required to satisfy or evade "milestones" in scammers' workflow.

cs.CR↗

MuseTok: Symbolic Music Tokenization for Generation and Semantic Understanding

Discrete representation learning has shown promising results across various domains, including generation and understanding in image, speech and language. Inspired by these advances, we propose MuseTok, a tokenization method for symbolic music, and investigate its effectiveness in both music generation and understanding tasks. MuseTok employs the residual vector quantized-variational autoencoder (RQ-VAE) on bar-wise music segments within a Transformer-based encoder-decoder framework, producing music codes that achieve high-fidelity music reconstruction and accurate understanding of music theory. For comprehensive evaluation, we apply MuseTok to music generation and semantic understanding tasks, including melody extraction, chord recognition, and emotion recognition. Models incorporating MuseTok outperform previous representation learning baselines in semantic understanding while maintaining comparable performance in content generation. Furthermore, qualitative analyses on MuseTok codes, using ground-truth categories and synthetic datasets, reveal that MuseTok effectively captures underlying musical concepts from large music collections.

cs.SD↗

Readability $\ne$ Learnability: Rethinking the Role of Simplicity in Training Small Language Models

Recent studies suggest that very small language models (SLMs) can generate surprisingly coherent text when trained on simplified, child-directed corpora such as TinyStories. These findings have been interpreted as evidence that readability -- characterized by accessible vocabulary, familiar narrative structure, and simple syntax -- plays a key role in enabling such capabilities to emerge. In this paper, we challenge that interpretation. We construct synthetic datasets with matched structure but varied readability, and find that readability alone does not predict coherence or learning efficiency in SLMs. Models trained on complex, adult-level text perform comparably to those trained on simplified language, and even exhibit faster development of coherence during training. Instead, we show that statistical simplicity, as measured by n-gram diversity, is a stronger predictor of learnability. Our findings caution against the growing trend of anthropomorphizing language model training -- drawing parallels to human cognitive development without empirical basis -- and argue for more precise reasoning about what properties actually support capability emergence in small models.

cs.CL↗

Single-Pass Document Scanning for Question Answering

Handling extremely large documents for question answering is challenging: chunk-based embedding methods often lose track of important global context, while full-context transformers can be prohibitively expensive for hundreds of thousands of tokens. We propose a single-pass document scanning approach that processes the entire text in linear time, preserving global coherence while deciding which sentences are most relevant to the query. On 41 QA benchmarks, our single-pass scanner consistently outperforms chunk-based embedding methods and competes with large language models at a fraction of the computational cost. By conditioning on the entire preceding context without chunk breaks, the method preserves global coherence, which is especially important for long documents. Overall, single-pass document scanning offers a simple solution for question answering over massive text. All code, datasets, and model checkpoints are available at https://github.com/MambaRetriever/MambaRetriever

cs.CL↗

WildFX: A DAW-Powered Pipeline for In-the-Wild Audio FX Graph Modeling

Despite rapid progress in end-to-end AI music generation, AI-driven modeling of professional Digital Signal Processing (DSP) workflows remains challenging. In particular, while there is growing interest in neural black-box modeling of audio effect graphs (e.g. reverb, compression, equalization), AI-based approaches struggle to replicate the nuanced signal flow and parameter interactions used in professional workflows. Existing differentiable plugin approaches often diverge from real-world tools, exhibiting inferior performance relative to simplified neural controllers under equivalent computational constraints. We introduce WildFX, a pipeline containerized with Docker for generating multi-track audio mixing datasets with rich effect graphs, powered by a professional Digital Audio Workstation (DAW) backend. WildFX supports seamless integration of cross-platform commercial plugins or any plugins in the wild, in VST/VST3/LV2/CLAP formats, enabling structural complexity (e.g., sidechains, crossovers) and achieving efficient parallelized processing. A minimalist metadata interface simplifies project/plugin configuration. Experiments demonstrate the pipeline's validity through blind estimation of mixing graphs, plugin/gain parameters, and its ability to bridge AI research with practical DSP demands. The code is available on: https://github.com/IsaacYQH/WildFX.

cs.SD↗

Adapting While Learning: Grounding LLMs for Scientific Problems with Intelligent Tool Usage Adaptation

Large Language Models (LLMs) demonstrate promising capabilities in solving scientific problems but often suffer from the issue of hallucination. While integrating LLMs with tools can mitigate this issue, models fine-tuned on tool usage become overreliant on them and incur unnecessary costs. Inspired by how human experts assess problem complexity before selecting solutions, we propose a novel two-component fine-tuning method, Adapting While Learning (AWL). In the first component, World Knowledge Learning (WKL), LLMs internalize scientific knowledge by learning from tool-generated solutions. In the second component, Tool Usage Adaptation (TUA), we categorize problems as easy or hard based on the model's accuracy, and train it to maintain direct reasoning for easy problems while switching to tools for hard ones. We validate our method on six scientific benchmark datasets across climate science, epidemiology, physics, and other domains. Compared to the original instruct model (8B), models post-trained with AWL achieve 29.11% higher answer accuracy and 12.72% better tool usage accuracy, even surpassing state-of-the-art models including GPT-4o and Claude-3.5 on four custom-created datasets. Our code is open-source at https://github.com/Rose-STL-Lab/Adapting-While-Learning.

cs.LG↗

Synthesizing Composite Hierarchical Structure from Symbolic Music Corpora

Western music is an innately hierarchical system of interacting levels of structure, from fine-grained melody to high-level form. In order to analyze music compositions holistically and at multiple granularities, we propose a unified, hierarchical meta-representation of musical structure called the structural temporal graph (STG). For a single piece, the STG is a data structure that defines a hierarchy of progressively finer structural musical features and the temporal relationships between them. We use the STG to enable a novel approach for deriving a representative structural summary of a music corpus, which we formalize as a nested NP-hard combinatorial optimization problem extending the Generalized Median Graph problem. Our approach first applies simulated annealing to develop a measure of structural distance between two music pieces rooted in graph isomorphism. Our approach then combines the formal guarantees of SMT solvers with nested simulated annealing over structural distances to produce a structurally sound, representative centroid STG for an entire corpus of STGs from individual pieces. To evaluate our approach, we conduct experiments verifying that structural distance accurately differentiates between music pieces, and that derived centroids accurately structurally characterize their corpora.

cs.AI↗

Generating Symbolic Music from Natural Language Prompts using an LLM-Enhanced Dataset

Recent years have seen many audio-domain text-to-music generation models that rely on large amounts of text-audio pairs for training. However, symbolic-domain controllable music generation has lagged behind partly due to the lack of a large-scale symbolic music dataset with extensive metadata and captions. In this work, we present MetaScore, a new dataset consisting of 963K musical scores paired with rich metadata, including free-form user-annotated tags, collected from an online music forum. To approach text-to-music generation, We employ a pretrained large language model (LLM) to generate pseudo-natural language captions for music from its metadata tags. With the LLM-enhanced MetaScore, we train a text-conditioned music generation model that learns to generate symbolic music from the pseudo captions, allowing control of instruments, genre, composer, complexity and other free-form music descriptors. In addition, we train a tag-conditioned system that supports a predefined set of tags available in MetaScore. Our experimental results show that both the proposed text-to-music and tags-to-music models outperform a baseline text-to-music model in a listening test. While a concurrent work Text2MIDI also supports free-form text input, our models achieve comparable performance. Moreover, the text-to-music system offers a more natural interface than the tags-to-music model, as it allows users to provide free-form natural language prompts.

cs.SD↗

Are you really listening? Boosting Perceptual Awareness in Music-QA Benchmarks

Large Audio Language Models (LALMs), where pretrained text LLMs are finetuned with audio input, have made remarkable progress in music understanding. However, current evaluation methodologies exhibit critical limitations: on the leading Music Question Answering benchmark, MuchoMusic, text-only LLMs without audio perception capabilities achieve surprisingly high accuracy of up to 56.4%, on par or above most LALMs. Furthermore, when presented with random Gaussian noise instead of actual audio, LALMs still perform significantly above chance. These findings suggest existing benchmarks predominantly assess reasoning abilities rather than audio perception. To overcome this challenge, we present RUListening: Robust Understanding through Listening, a framework that enhances perceptual evaluation in Music-QA benchmarks. We introduce the Perceptual Index (PI), a quantitative metric that measures a question's reliance on audio perception by analyzing log probability distributions from text-only language models. Using this metric, we generate synthetic, challenging distractors to create QA pairs that necessitate genuine audio perception. When applied to MuchoMusic, our filtered dataset successfully forces models to rely on perceptual information-text-only LLMs perform at chance levels, while LALMs similarly deteriorate when audio inputs are replaced with noise. These results validate our framework's effectiveness in creating benchmarks that more accurately evaluate audio perception capabilities.

cs.SD↗

Constrained Sampling for Language Models Should Be Easy: An MCMC Perspective

Constrained decoding enables Language Models (LMs) to produce samples that provably satisfy hard constraints. However, existing constrained-decoding approaches often distort the underlying model distribution, a limitation that is especially problematic in applications like program fuzzing, where one wants to generate diverse and valid program inputs for testing purposes. We propose a new constrained sampling framework based on Markov Chain Monte Carlo (MCMC) that simultaneously satisfies three core desiderata: constraint satisfying (every sample satisfies the constraint), monotonically converging (the sampling process converges to the true conditional distribution), and efficient (high-quality samples emerge in few steps). Our method constructs a proposal distribution over valid outputs and applies a Metropolis-Hastings acceptance criterion based on the LM's likelihood, ensuring principled and efficient exploration of the constrained space. Empirically, our sampler outperforms existing methods on both synthetic benchmarks and real-world program fuzzing tasks.

cs.AI↗

REGen: Multimodal Retrieval-Embedded Generation for Long-to-Short Video Editing

Short videos are an effective tool for promoting contents and improving knowledge accessibility. While existing extractive video summarization methods struggle to produce a coherent narrative, existing abstractive methods cannot `quote' from the input videos, i.e., inserting short video clips in their outputs. In this work, we explore novel video editing models for generating shorts that feature a coherent narrative with embedded video insertions extracted from a long input video. We propose a novel retrieval-embedded generation framework that allows a large language model to quote multimodal resources while maintaining a coherent narrative. Our proposed REGen system first generates the output story script with quote placeholders using a finetuned large language model, and then uses a novel retrieval model to replace the quote placeholders by selecting a video clip that best supports the narrative from a pool of candidate quotable video clips. We examine the proposed method on the task of documentary teaser generation, where short interview insertions are commonly used to support the narrative of a documentary. Our objective evaluations show that the proposed method can effectively insert short video clips while maintaining a coherent narrative. In a subjective survey, we show that our proposed method outperforms existing abstractive and extractive approaches in terms of coherence, alignment, and realism in teaser generation.

cs.CV↗

Fast Text-to-Audio Generation with Adversarial Post-Training

Text-to-audio systems, while increasingly performant, are slow at inference time, thus making their latency unpractical for many creative applications. We present Adversarial Relativistic-Contrastive (ARC) post-training, the first adversarial acceleration algorithm for diffusion/flow models not based on distillation. While past adversarial post-training methods have struggled to compare against their expensive distillation counterparts, ARC post-training is a simple procedure that (1) extends a recent relativistic adversarial formulation to diffusion/flow post-training and (2) combines it with a novel contrastive discriminator objective to encourage better prompt adherence. We pair ARC post-training with a number optimizations to Stable Audio Open and build a model capable of generating $\approx$12s of 44.1kHz stereo audio in $\approx$75ms on an H100, and $\approx$7s on a mobile edge-device, the fastest text-to-audio model to our knowledge.

cs.SD↗