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Telikepalli Kavitha

Publications and source records attributed to Telikepalli Kavitha.

25 records · Page 2Linked to original sources

Distributed Construction of Purely Additive Spanners

This paper studies the complexity of distributed construction of purely additive spanners in the CONGEST model. We describe algorithms for building such spanners in several cases. Because of the need to simultaneously make decisions at far apart locations, the algorithms use additional mechanisms compared to their sequential counterparts. We complement our algorithms with a lower bound on the number of rounds required for computing pairwise spanners. The standard reductions from set-disjointness and equality seem unsuitable for this task because no specific edge needs to be removed from the graph. Instead, to obtain our lower bound, we define a new communication complexity problem that reduces to computing a sparse spanner, and prove a lower bound on its communication complexity using information theory. This technique significantly extends the current toolbox used for obtaining lower bounds for the CONGEST model, and we believe it may find additional applications.

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Popular matchings with two-sided preferences and one-sided ties

We are given a bipartite graph $G = (A \cup B, E)$ where each vertex has a preference list ranking its neighbors: in particular, every $a \in A$ ranks its neighbors in a strict order of preference, whereas the preference lists of $b \in B$ may contain ties. A matching $M$ is popular if there is no matching $M'$ such that the number of vertices that prefer $M'$ to $M$ exceeds the number of vertices that prefer $M$ to~$M'$. We show that the problem of deciding whether $G$ admits a popular matching or not is NP-hard. This is the case even when every $b \in B$ either has a strict preference list or puts all its neighbors into a single tie. In contrast, we show that the problem becomes polynomially solvable in the case when each $b \in B$ puts all its neighbors into a single tie. That is, all neighbors of $b$ are tied in $b$'s list and $b$ desires to be matched to any of them. Our main result is an $O(n^2)$ algorithm (where $n = |A \cup B|$) for the popular matching problem in this model. Note that this model is quite different from the model where vertices in $B$ have no preferences and do not care whether they are matched or not.

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Popular Edges and Dominant Matchings

Given a bipartite graph G = (A u B, E) with strict preference lists and and edge e*, we ask if there exists a popular matching in G that contains the edge e*. We call this the popular edge problem. A matching M is popular if there is no matching M' such that the vertices that prefer M' to M outnumber those that prefer M to M'. It is known that every stable matching is popular; however G may have no stable matching with the edge e* in it. In this paper we identify another natural subclass of popular matchings called "dominant matchings" and show that if there is a popular matching that contains the edge e*, then there is either a stable matching that contains e* or a dominant matching that contains e*. This allows us to design a linear time algorithm for the popular edge problem. We also use dominant matchings to efficiently test if every popular matching in G is stable or not.

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On Pairwise Spanners

Given an undirected $n$-node unweighted graph $G = (V, E)$, a spanner with stretch function $f(\cdot)$ is a subgraph $H\subseteq G$ such that, if two nodes are at distance $d$ in $G$, then they are at distance at most $f(d)$ in $H$. Spanners are very well studied in the literature. The typical goal is to construct the sparsest possible spanner for a given stretch function. In this paper we study pairwise spanners, where we require to approximate the $u$-$v$ distance only for pairs $(u,v)$ in a given set $\cP \subseteq V\times V$. Such $\cP$-spanners were studied before [Coppersmith,Elkin'05] only in the special case that $f(\cdot)$ is the identity function, i.e. distances between relevant pairs must be preserved exactly (a.k.a. pairwise preservers). Here we present pairwise spanners which are at the same time sparser than the best known preservers (on the same $\cP$) and of the best known spanners (with the same $f(\cdot)$). In more detail, for arbitrary $\cP$, we show that there exists a $\mathcal{P}$-spanner of size $O(n(|\cP|\log n)^{1/4})$ with $f(d)=d+4\log n$. Alternatively, for any $\eps>0$, there exists a $\cP$-spanner of size $O(n|\cP|^{1/4}\sqrt{\frac{\log n}{\eps}})$ with $f(d)=(1+\eps)d+4$. We also consider the relevant special case that there is a critical set of nodes $S\subseteq V$, and we wish to approximate either the distances within nodes in $S$ or from nodes in $S$ to any other node. We show that there exists an $(S\times S)$-spanner of size $O(n\sqrt{|S|})$ with $f(d)=d+2$, and an $(S\times V)$-spanner of size $O(n\sqrt{|S|\log n})$ with $f(d)=d+2\log n$. All the mentioned pairwise spanners can be constructed in polynomial time.

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Incremental Cycle Detection, Topological Ordering, and Strong Component Maintenance

We present two on-line algorithms for maintaining a topological order of a directed $n$-vertex acyclic graph as arcs are added, and detecting a cycle when one is created. Our first algorithm handles $m$ arc additions in $O(m^{3/2})$ time. For sparse graphs ($m/n = O(1)$), this bound improves the best previous bound by a logarithmic factor, and is tight to within a constant factor among algorithms satisfying a natural {\em locality} property. Our second algorithm handles an arbitrary sequence of arc additions in $O(n^{5/2})$ time. For sufficiently dense graphs, this bound improves the best previous bound by a polynomial factor. Our bound may be far from tight: we show that the algorithm can take $Ω(n^2 2^{\sqrt{2\lg n}})$ time by relating its performance to a generalization of the $k$-levels problem of combinatorial geometry. A completely different algorithm running in $Θ(n^2 \log n)$ time was given recently by Bender, Fineman, and Gilbert. We extend both of our algorithms to the maintenance of strong components, without affecting the asymptotic time bounds.

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Popularity at Minimum Cost

We consider an extension of the {\em popular matching} problem in this paper. The input to the popular matching problem is a bipartite graph G = (A U B,E), where A is a set of people, B is a set of items, and each person a belonging to A ranks a subset of items in an order of preference, with ties allowed. The popular matching problem seeks to compute a matching M* between people and items such that there is no matching M where more people are happier with M than with M*. Such a matching M* is called a popular matching. However, there are simple instances where no popular matching exists. Here we consider the following natural extension to the above problem: associated with each item b belonging to B is a non-negative price cost(b), that is, for any item b, new copies of b can be added to the input graph by paying an amount of cost(b) per copy. When G does not admit a popular matching, the problem is to "augment" G at minimum cost such that the new graph admits a popular matching. We show that this problem is NP-hard; in fact, it is NP-hard to approximate it within a factor of sqrt{n1}/2, where n1 is the number of people. This problem has a simple polynomial time algorithm when each person has a preference list of length at most 2. However, if we consider the problem of "constructing" a graph at minimum cost that admits a popular matching that matches all people, then even with preference lists of length 2, the problem becomes NP-hard. On the other hand, when the number of copies of each item is "fixed", we show that the problem of computing a minimum cost popular matching or deciding that no popular matching exists can be solved in O(mn1) time, where m is the number of edges.

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Faster Algorithms for Online Topological Ordering

We present two algorithms for maintaining the topological order of a directed acyclic graph with n vertices, under an online edge insertion sequence of m edges. Efficient algorithms for online topological ordering have many applications, including online cycle detection, which is to discover the first edge that introduces a cycle under an arbitrary sequence of edge insertions in a directed graph. In this paper we present efficient algorithms for the online topological ordering problem. We first present a simple algorithm with running time O(n^{5/2}) for the online topological ordering problem. This is the current fastest algorithm for this problem on dense graphs, i.e., when m > n^{5/3}. We then present an algorithm with running time O((m + nlog n)\sqrt{m}); this is more efficient for sparse graphs. Our results yield an improved upper bound of O(min(n^{5/2}, (m + nlog n)sqrt{m})) for the online topological ordering problem.

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