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Theo Gevers

Publications and source records attributed to Theo Gevers.

At least 55 records · Page 3Linked to original sources

Automatic Generation of Dense Non-rigid Optical Flow

There hardly exists any large-scale datasets with dense optical flow of non-rigid motion from real-world imagery as of today. The reason lies mainly in the required setup to derive ground truth optical flows: a series of images with known camera poses along its trajectory, and an accurate 3D model from a textured scene. Human annotation is not only too tedious for large databases, it can simply hardly contribute to accurate optical flow. To circumvent the need for manual annotation, we propose a framework to automatically generate optical flow from real-world videos. The method extracts and matches objects from video frames to compute initial constraints, and applies a deformation over the objects of interest to obtain dense optical flow fields. We propose several ways to augment the optical flow variations. Extensive experimental results show that training on our automatically generated optical flow outperforms methods that are trained on rigid synthetic data using FlowNet-S, LiteFlowNet, PWC-Net, and RAFT. Datasets and implementation of our optical flow generation framework are released at https://github.com/lhoangan/arap_flow

cs.CV↗

Generative Models for Multi-Illumination Color Constancy

In this paper, the aim is multi-illumination color constancy. However, most of the existing color constancy methods are designed for single light sources. Furthermore, datasets for learning multiple illumination color constancy are largely missing. We propose a seed (physics driven) based multi-illumination color constancy method. GANs are exploited to model the illumination estimation problem as an image-to-image domain translation problem. Additionally, a novel multi-illumination data augmentation method is proposed. Experiments on single and multi-illumination datasets show that our methods outperform sota methods.

cs.CV↗

ShadingNet: Image Intrinsics by Fine-Grained Shading Decomposition

In general, intrinsic image decomposition algorithms interpret shading as one unified component including all photometric effects. As shading transitions are generally smoother than reflectance (albedo) changes, these methods may fail in distinguishing strong photometric effects from reflectance variations. Therefore, in this paper, we propose to decompose the shading component into direct (illumination) and indirect shading (ambient light and shadows) subcomponents. The aim is to distinguish strong photometric effects from reflectance variations. An end-to-end deep convolutional neural network (ShadingNet) is proposed that operates in a fine-to-coarse manner with a specialized fusion and refinement unit exploiting the fine-grained shading model. It is designed to learn specific reflectance cues separated from specific photometric effects to analyze the disentanglement capability. A large-scale dataset of scene-level synthetic images of outdoor natural environments is provided with fine-grained intrinsic image ground-truths. Large scale experiments show that our approach using fine-grained shading decompositions outperforms state-of-the-art algorithms utilizing unified shading on NED, MPI Sintel, GTA V, IIW, MIT Intrinsic Images, 3DRMS and SRD datasets.

cs.CV↗

Multi-Loss Weighting with Coefficient of Variations

Many interesting tasks in machine learning and computer vision are learned by optimising an objective function defined as a weighted linear combination of multiple losses. The final performance is sensitive to choosing the correct (relative) weights for these losses. Finding a good set of weights is often done by adopting them into the set of hyper-parameters, which are set using an extensive grid search. This is computationally expensive. In this paper, we propose a weighting scheme based on the coefficient of variations and set the weights based on properties observed while training the model. The proposed method incorporates a measure of uncertainty to balance the losses, and as a result the loss weights evolve during training without requiring another (learning based) optimisation. In contrast to many loss weighting methods in literature, we focus on single-task multi-loss problems, such as monocular depth estimation and semantic segmentation, and show that multi-task approaches for loss weighting do not work on those single-tasks. The validity of the approach is shown empirically for depth estimation and semantic segmentation on multiple datasets.

cs.CV↗

EDEN: Multimodal Synthetic Dataset of Enclosed GarDEN Scenes

Multimodal large-scale datasets for outdoor scenes are mostly designed for urban driving problems. The scenes are highly structured and semantically different from scenarios seen in nature-centered scenes such as gardens or parks. To promote machine learning methods for nature-oriented applications, such as agriculture and gardening, we propose the multimodal synthetic dataset for Enclosed garDEN scenes (EDEN). The dataset features more than 300K images captured from more than 100 garden models. Each image is annotated with various low/high-level vision modalities, including semantic segmentation, depth, surface normals, intrinsic colors, and optical flow. Experimental results on the state-of-the-art methods for semantic segmentation and monocular depth prediction, two important tasks in computer vision, show positive impact of pre-training deep networks on our dataset for unstructured natural scenes. The dataset and related materials will be available at https://lhoangan.github.io/eden.

cs.CV↗

Inferring Point Clouds from Single Monocular Images by Depth Intermediation

In this paper, we propose a pipeline to generate 3D point cloud of an object from a single-view RGB image. Most previous work predict the 3D point coordinates from single RGB images directly. We decompose this problem into depth estimation from single images and point cloud completion from partial point clouds. Our method sequentially predicts the depth maps from images and then infers the complete 3D object point clouds based on the predicted partial point clouds. We explicitly impose the camera model geometrical constraint in our pipeline and enforce the alignment of the generated point clouds and estimated depth maps. Experimental results for the single image 3D object reconstruction task show that the proposed method outperforms existing state-of-the-art methods. Both the qualitative and quantitative results demonstrate the generality and suitability of our method.

cs.CV↗

Spatio-temporal Features for Generalized Detection of Deepfake Videos

For deepfake detection, video-level detectors have not been explored as extensively as image-level detectors, which do not exploit temporal data. In this paper, we empirically show that existing approaches on image and sequence classifiers generalize poorly to new manipulation techniques. To this end, we propose spatio-temporal features, modeled by 3D CNNs, to extend the generalization capabilities to detect new sorts of deepfake videos. We show that spatial features learn distinct deepfake-method-specific attributes, while spatio-temporal features capture shared attributes between deepfake methods. We provide an in-depth analysis of how the sequential and spatio-temporal video encoders are utilizing temporal information using DFDC dataset arXiv:2006.07397. Thus, we unravel that our approach captures local spatio-temporal relations and inconsistencies in the deepfake videos while existing sequence encoders are indifferent to it. Through large scale experiments conducted on the FaceForensics++ arXiv:1901.08971 and Deeper Forensics arXiv:2001.03024 datasets, we show that our approach outperforms existing methods in terms of generalization capabilities.

cs.CV↗

Novel View Synthesis from Single Images via Point Cloud Transformation

In this paper the argument is made that for true novel view synthesis of objects, where the object can be synthesized from any viewpoint, an explicit 3D shape representation isdesired. Our method estimates point clouds to capture the geometry of the object, which can be freely rotated into the desired view and then projected into a new image. This image, however, is sparse by nature and hence this coarse view is used as the input of an image completion network to obtain the dense target view. The point cloud is obtained using the predicted pixel-wise depth map, estimated from a single RGB input image,combined with the camera intrinsics. By using forward warping and backward warpingbetween the input view and the target view, the network can be trained end-to-end without supervision on depth. The benefit of using point clouds as an explicit 3D shape for novel view synthesis is experimentally validated on the 3D ShapeNet benchmark. Source code and data will be available at https://lhoangan.github.io/pc4novis/.

cs.CV↗

Physics-based Shading Reconstruction for Intrinsic Image Decomposition

We investigate the use of photometric invariance and deep learning to compute intrinsic images (albedo and shading). We propose albedo and shading gradient descriptors which are derived from physics-based models. Using the descriptors, albedo transitions are masked out and an initial sparse shading map is calculated directly from the corresponding RGB image gradients in a learning-free unsupervised manner. Then, an optimization method is proposed to reconstruct the full dense shading map. Finally, we integrate the generated shading map into a novel deep learning framework to refine it and also to predict corresponding albedo image to achieve intrinsic image decomposition. By doing so, we are the first to directly address the texture and intensity ambiguity problems of the shading estimations. Large scale experiments show that our approach steered by physics-based invariant descriptors achieve superior results on MIT Intrinsics, NIR-RGB Intrinsics, Multi-Illuminant Intrinsic Images, Spectral Intrinsic Images, As Realistic As Possible, and competitive results on Intrinsic Images in the Wild datasets while achieving state-of-the-art shading estimations.

cs.CV↗

Kinship Identification through Joint Learning Using Kinship Verification Ensembles

Kinship verification is a well-explored task: identifying whether or not two persons are kin. In contrast, kinship identification has been largely ignored so far. Kinship identification aims to further identify the particular type of kinship. An extension to kinship verification run short to properly obtain identification, because existing verification networks are individually trained on specific kinships and do not consider the context between different kinship types. Also, existing kinship verification datasets have biased positive-negative distributions which are different than real-world distributions. To this end, we propose a novel kinship identification approach based on joint training of kinship verification ensembles and classification modules. We propose to rebalance the training dataset to become more realistic. Large scale experiments demonstrate the appealing performance on kinship identification. The experiments further show significant performance improvement of kinship verification when trained on the same dataset with more realistic distributions.

cs.CV↗

Improving Face Detection Performance with 3D-Rendered Synthetic Data

In this paper, we provide a synthetic data generator methodology with fully controlled, multifaceted variations based on a new 3D face dataset (3DU-Face). We customized synthetic datasets to address specific types of variations (scale, pose, occlusion, blur, etc.), and systematically investigate the influence of different variations on face detection performances. We examine whether and how these factors contribute to better face detection performances. We validate our synthetic data augmentation for different face detectors (Faster RCNN, SSH and HR) on various face datasets (MAFA, UFDD and Wider Face).

cs.CV↗

On the Benefit of Adversarial Training for Monocular Depth Estimation

In this paper we address the benefit of adding adversarial training to the task of monocular depth estimation. A model can be trained in a self-supervised setting on stereo pairs of images, where depth (disparities) are an intermediate result in a right-to-left image reconstruction pipeline. For the quality of the image reconstruction and disparity prediction, a combination of different losses is used, including L1 image reconstruction losses and left-right disparity smoothness. These are local pixel-wise losses, while depth prediction requires global consistency. Therefore, we extend the self-supervised network to become a Generative Adversarial Network (GAN), by including a discriminator which should tell apart reconstructed (fake) images from real images. We evaluate Vanilla GANs, LSGANs and Wasserstein GANs in combination with different pixel-wise reconstruction losses. Based on extensive experimental evaluation, we conclude that adversarial training is beneficial if and only if the reconstruction loss is not too constrained. Even though adversarial training seems promising because it promotes global consistency, non-adversarial training outperforms (or is on par with) any method trained with a GAN when a constrained reconstruction loss is used in combination with batch normalisation. Based on the insights of our experimental evaluation we obtain state-of-the art monocular depth estimation results by using batch normalisation and different output scales.

eess.IV↗

Deception Detection by 2D-to-3D Face Reconstruction from Videos

Lies and deception are common phenomena in society, both in our private and professional lives. However, humans are notoriously bad at accurate deception detection. Based on the literature, human accuracy of distinguishing between lies and truthful statements is 54% on average, in other words it is slightly better than a random guess. While people do not much care about this issue, in high-stakes situations such as interrogations for series crimes and for evaluating the testimonies in court cases, accurate deception detection methods are highly desirable. To achieve a reliable, covert, and non-invasive deception detection, we propose a novel method that jointly extracts reliable low- and high-level facial features namely, 3D facial geometry, skin reflectance, expression, head pose, and scene illumination in a video sequence. Then these features are modeled using a Recurrent Neural Network to learn temporal characteristics of deceptive and honest behavior. We evaluate the proposed method on the Real-Life Trial (RLT) dataset that contains high-stake deceptive and honest videos recorded in courtrooms. Our results show that the proposed method (with an accuracy of 72.8%) improves the state of the art as well as outperforming the use of manually coded facial attributes 67.6%) in deception detection.

cs.CV↗

Color Constancy by GANs: An Experimental Survey

In this paper, we formulate the color constancy task as an image-to-image translation problem using GANs. By conducting a large set of experiments on different datasets, an experimental survey is provided on the use of different types of GANs to solve for color constancy i.e. CC-GANs (Color Constancy GANs). Based on the experimental review, recommendations are given for the design of CC-GAN architectures based on different criteria, circumstances and datasets.

cs.CV↗

3DContextNet: K-d Tree Guided Hierarchical Learning of Point Clouds Using Local and Global Contextual Cues

Classification and segmentation of 3D point clouds are important tasks in computer vision. Because of the irregular nature of point clouds, most of the existing methods convert point clouds into regular 3D voxel grids before they are used as input for ConvNets. Unfortunately, voxel representations are highly insensitive to the geometrical nature of 3D data. More recent methods encode point clouds to higher dimensional features to cover the global 3D space. However, these models are not able to sufficiently capture the local structures of point clouds. Therefore, in this paper, we propose a method that exploits both local and global contextual cues imposed by the k-d tree. The method is designed to learn representation vectors progressively along the tree structure. Experiments on challenging benchmarks show that the proposed model provides discriminative point set features. For the task of 3D scene semantic segmentation, our method significantly outperforms the state-of-the-art on the Stanford Large-Scale 3D Indoor Spaces Dataset (S3DIS).

cs.CV↗

Joint Learning of Intrinsic Images and Semantic Segmentation

Semantic segmentation of outdoor scenes is problematic when there are variations in imaging conditions. It is known that albedo (reflectance) is invariant to all kinds of illumination effects. Thus, using reflectance images for semantic segmentation task can be favorable. Additionally, not only segmentation may benefit from reflectance, but also segmentation may be useful for reflectance computation. Therefore, in this paper, the tasks of semantic segmentation and intrinsic image decomposition are considered as a combined process by exploring their mutual relationship in a joint fashion. To that end, we propose a supervised end-to-end CNN architecture to jointly learn intrinsic image decomposition and semantic segmentation. We analyze the gains of addressing those two problems jointly. Moreover, new cascade CNN architectures for intrinsic-for-segmentation and segmentation-for-intrinsic are proposed as single tasks. Furthermore, a dataset of 35K synthetic images of natural environments is created with corresponding albedo and shading (intrinsics), as well as semantic labels (segmentation) assigned to each object/scene. The experiments show that joint learning of intrinsic image decomposition and semantic segmentation is beneficial for both tasks for natural scenes. Dataset and models are available at: https://ivi.fnwi.uva.nl/cv/intrinseg

cs.CV↗

Three for one and one for three: Flow, Segmentation, and Surface Normals

Optical flow, semantic segmentation, and surface normals represent different information modalities, yet together they bring better cues for scene understanding problems. In this paper, we study the influence between the three modalities: how one impacts on the others and their efficiency in combination. We employ a modular approach using a convolutional refinement network which is trained supervised but isolated from RGB images to enforce joint modality features. To assist the training process, we create a large-scale synthetic outdoor dataset that supports dense annotation of semantic segmentation, optical flow, and surface normals. The experimental results show positive influence among the three modalities, especially for objects' boundaries, region consistency, and scene structures.

cs.CV↗

TrimBot2020: an outdoor robot for automatic gardening

Robots are increasingly present in modern industry and also in everyday life. Their applications range from health-related situations, for assistance to elderly people or in surgical operations, to automatic and driver-less vehicles (on wheels or flying) or for driving assistance. Recently, an interest towards robotics applied in agriculture and gardening has arisen, with applications to automatic seeding and cropping or to plant disease control, etc. Autonomous lawn mowers are succesful market applications of gardening robotics. In this paper, we present a novel robot that is developed within the TrimBot2020 project, funded by the EU H2020 program. The project aims at prototyping the first outdoor robot for automatic bush trimming and rose pruning.

cs.RO↗