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Thomas Bläsius

Publications and source records attributed to Thomas Bläsius.

At least 19 recordsLinked to original sources

Efficient Uniform Negative Edge Weights

We consider a maximum entropy edge weight model that allows for negative weights. Given a graph $G$ and possible weights $\mathcal{W}$ typically consisting of positive and negative values, the model selects edge weights $w \in \mathcal{W}^m$ uniformly at random from all weights that do not introduce a negative cycle. We propose an MCMC process and show that it converges to the required distribution. We then engineer an implementation of the process using a dynamic version of Johnson's algorithm in connection with a bidirectional Dijkstra search as well as an innovative resampling method. We empirically study the performance characteristics of these novel sampling algorithms as well as the output produced by the model.

cs.DS↗

Benchmarking and Engineering Data Structures for Spherical Range Queries

Spherical range queries are a fundamental primitive for working with spatial data. Many spatial data structures have been developed to answer these queries, but choosing the optimal one for a specific application is a difficult task. This is because theoretical worst-case bounds are often overly pessimistic, and existing average-case analyses are rather restricted and hard to compare. We address this problem with two main contributions. First, we present a comprehensive evaluation of state-of-the-art spatial indices across a diverse set of benchmarks. This includes a new benchmark based on graph embeddings alongside multiple real-world datasets from the literature. Our benchmark covers instances scaling up to 10M points and ranging between 2 and 960 dimensions. Second, we introduce the Sorted-Projection Radius KD-tree (SPRK-tree), a high-performance KD-tree variant. The SPRK-tree combines aggressive subtree pruning via radius reduction, sorted projection-based leaf nodes, and careful implementation optimizations. It consistently achieves the fastest query times in almost all benchmarks, and ranks second in the few remaining cases.

cs.CG↗

Product Structure and Treewidth of Hyperbolic Uniform Disk Graphs

Hyperbolic uniform disk graphs (HUDGs) are intersection graphs of disks with some radius $r$ in the hyperbolic plane, where $r$ may be constant or depend on the number of vertices in a family of HUDGs. We show that HUDGs with constant clique number do not admit \emph{product structure}, i.e., that there is no constant $c$ such that every such graph is a subgraph of $H \boxtimes P$ for some graph $H$ of treewidth at most $c$. This justifies that HUDGs are described as not having a grid-like structure in the literature, and is in contrast to unit disk graphs in the Euclidean plane, whose grid-like structure is evident from the fact that they are subgraphs of the strong product of two paths and a clique of constant size [Dvořák et al., '21, MATRIX Annals]. By allowing $H$ to be any graph of constant treewidth instead of a path-like graph, we reject the possibility of a grid-like structure not merely by the maximum degree (which is unbounded for HUDGs) but due to their global structure. We complement this by showing that for every (sub-)constant $r$, HUDGs admit product structure, whereas the typical hyperbolic behavior is observed if $r$ grows with the number of vertices. Our proof involves a family of $n$-vertex HUDGs with radius $\log n$ that has bounded clique number but unbounded treewidth, and one for which the ratio of treewidth and clique number is $\log n / \log \log n$. Up to a $\log \log n$ factor, this negatively answers a question raised by Bläsius et al. [SoCG '25] asking whether balanced separators of HUDGs with radius $\log n$ can be covered by less than $\log n$ cliques. Our results also imply that the local and layered tree-independence number of HUDGs are both unbounded, answering an open question of Dallard et al. [arXiv '25].

math.CO↗

Diameter Computation on (Random) Geometric Graphs

We present an algorithm that computes the diameter of random geometric graphs (RGGs) with expected average degree $Θ(n^δ)$ for constant $δ\in(0,1)$ in $\tilde{O}(n^{\frac{3}{2}(1+δ)} +n^{2 - \frac{5}{3}δ})$ time, asymptotically almost surely. This brings the running time down to $\tilde{O}(n^{\frac{33}{19}})\approx \tilde{O}(n^{1.737})$ for average degree $Θ(n^{3/19})$. To the best of our knowledge, this constitutes the first such bound for RGGs and for a substantial range of average degrees, it is notably smaller than the recent bound of $O^*(n^{2-1/18}) \approx O^*(n^{1.944})$ by Chan et al. (FOCS 2025) for the more general class of all unit disk graphs. Our algorithm also works on RGGs with the flat torus as ground space, with a running time in $\tilde{O}(n^{\frac{3}{2}(1+δ)} + n^{2 - \frac{1}{3}δ})$. While our bounds on random geometric graphs are interesting in their own right, they are only an application of our main contribution: A general framework of deterministic graph properties that enable efficient diameter computation. Our properties are based on the existence of balanced separators that are well-behaved regarding the metric space defined by the graph and can be seen as a distillation of the combinatorial features a graph gets from having an underlying geometry. As a by-product of verifying that RGGs fit into our framework, we also derive running time bounds for iFUB, a diameter algorithm by Crescenzi et al. (TCS 2013) that is highly efficient on real-world graphs. We show that a.a.s.\ iFUB achieves a speedup in $\tildeΩ(n^{δ/3})$ over the naive $O(nm)$ algorithm, but runs in $Ω(nm)$ time on torus RGGs. This constitutes the first theoretical analysis in a geometric setting and confirms prior empirical evidence, thus suggesting geometry as a reasonable model for certain real-world inputs.

cs.DS↗

Flow-weighted Layered Metric Euclidean Capacitated Steiner Tree Problem

Motivated by hierarchical networks, we introduce the Flow-weighted Layered Metric Euclidean Capacitated Steiner Tree (FLaMECaST) problem, a variant of the Euclidean Steiner tree with layered structure and capacity constraints per layer. The goal is to construct a cost-optimal Steiner forest connecting a set of sources to a set of sinks under load-dependent edge costs. We prove that FLaMECaST is NP-hard to approximate, even in restricted cases where all sources lie on a circle. However, assuming few additional constraints for such instances, we design a dynamic program that achieves a $\left(1 + \frac{1}{2^n}\right)$-approximation in polynomial time. By generalizing the structural insights the dynamic program is based on, we extend the approach to certain settings, where all sources are positioned on a convex polygon.

cs.DS↗

Assortativity in geometric and scale-free networks

The assortative behavior of a network is the tendency of similar (or dissimilar) nodes to connect to each other. This tendency can have an influence on various properties of the network, such as its robustness or the dynamics of spreading processes. In this paper, we study degree assortativity both in real-world networks and in several generative models for networks with heavy-tailed degree distribution based on latent spaces. In particular, we study Chung-Lu Graphs and Geometric Inhomogeneous Random Graphs (GIRGs). Previous research on assortativity has primarily focused on measuring the degree assortativity in real-world networks using the Pearson assortativity coefficient, despite reservations against this coefficient. We rigorously confirm these reservations by mathematically proving that the Pearson assortativity coefficient does not measure assortativity in any network with sufficiently heavy-tailed degree distributions, which is typical for real-world networks. Moreover, we find that other single-valued assortativity coefficients also do not sufficiently capture the wiring preferences of nodes, which often vary greatly by node degree. We therefore take a more fine-grained approach, analyzing a wide range of conditional and joint weight and degree distributions of connected nodes, both numerically in real-world networks and mathematically in the generative graph models. We provide several methods of visualizing the results. We show that the generative models are assortativity-neutral, while many real-world networks are not. Therefore, we also propose an extension of the GIRG model which retains the manifold desirable properties induced by the degree distribution and the latent space, but also exhibits tunable assortativity. We analyze the resulting model mathematically, and give a fine-grained quantification of its assortativity.

cs.SI↗

Structure and Independence in Hyperbolic Uniform Disk Graphs

We consider intersection graphs of disks of radius $r$ in the hyperbolic plane. Unlike the Euclidean setting, these graph classes are different for different values of $r$, where very small $r$ corresponds to an almost-Euclidean setting and $r \in Ω(\log n)$ corresponds to a firmly hyperbolic setting. We observe that larger values of $r$ create simpler graph classes, at least in terms of separators and the computational complexity of the \textsc{Independent Set} problem. First, we show that intersection graphs of disks of radius $r$ in the hyperbolic plane can be separated with $\mathcal{O}((1+1/r)\log n)$ cliques in a balanced manner. Our second structural insight concerns Delaunay complexes in the hyperbolic plane and may be of independent interest. We show that for any set $S$ of $n$ points with pairwise distance at least $2r$ in the hyperbolic plane the corresponding Delaunay complex has outerplanarity $1+\mathcal{O}(\frac{\log n}{r})$, which implies a similar bound on the balanced separators and treewidth of such Delaunay complexes. Using this outerplanarity (and treewidth) bound we prove that \textsc{Independent Set} can be solved in $n^{\mathcal{O}(1+\frac{\log n}{r})}$ time. The algorithm is based on dynamic programming on some unknown sphere cut decomposition that is based on the solution. The resulting algorithm is a far-reaching generalization of a result of Kisfaludi-Bak (SODA 2020), and it is tight under the Exponential Time Hypothesis. In particular, \textsc{Independent Set} is polynomial-time solvable in the firmly hyperbolic setting of $r\in Ω(\log n)$. Finally, in the case when the disks have ply (depth) at most $\ell$, we give a PTAS for \textsc{Maximum Independent Set} that has only quasi-polynomial dependence on $1/\varepsilon$ and $\ell$. Our PTAS is a further generalization of our exact algorithm.

cs.CG↗

Customizable Contraction Hierarchies -- A Survey

This work establishes the technical fundamentals of a well-tuned Customizable Contraction Hierarchies (CCH) implementation that is simple and elegant. We give a detailed overview of the state of the art of CCH, review recent advances on CCH and show how to combine them. Additionally, we propose further refinements that improve the performance of CCH. An extensive evaluation confirms that a CCH framework is not only comprehensive in supported features but also competitive in performance to both Contraction Hierarchies (CH) and Customizable Route Planning (CRP).

cs.DS↗

Synergistic Traffic Assignment

Traffic assignment analyzes traffic flows in road networks that emerge due to traveler interaction. Traditionally, travelers are assumed to use private cars, so road costs grow with the number of users due to congestion. However, in sustainable transit systems, travelers share vehicles s.t. more users on a road lead to higher sharing potential and reduced cost per user. Thus, we invert the usual avoidant traffic assignment (ATA) and instead consider synergistic traffic assignment (STA) where road costs decrease with use. We find that STA is significantly different from ATA from a game-theoretical point of view. We show that a simple iterative best-response method with simultaneous updates converges to an equilibrium state. This enables efficient computation of equilibria using optimized speedup techniques for shortest-path queries. In contrast, ATA requires slower sequential updates or more complicated iteration schemes that only approximate an equilibrium. Experiments with a realistic scenario for the city of Stuttgart indicate that STA indeed quickly converges to an equilibrium. We envision STA as a part of software-defined transportation systems that dynamically adapt to current travel demand. As a first demonstration, we show that an STA equilibrium can be used to incorporate traveler synergism in a simple bus line planning algorithm to potentially greatly reduce the required vehicle resources.

cs.GT↗

The Constrained Layer Tree Problem and Applications to Solar Farm Cabling

Motivated by the cabling of solar farms, we study the problem Constrained Layer Tree. At its core, it asks whether there exists a tree that connects a set of sources (the leaves) to one sink (the root) such that certain capacity constraints at the inner nodes are satisfied. Our main algorithmic contribution is a dynamic program with various optimizations for Constrained Layer Tree. It outperforms the previously used MILP by multiple orders of magnitude. Moreover, our experiments show that the somewhat abstract problem Constrained Layer Tree is actually the core of the cabling problem in solar farms, i.e., the feasible solution produced by our dynamic program can be used to bootstrap an MILP that can then find good solutions for the original cabling problem efficiently.

cs.DS↗

Weighted Embeddings for Low-Dimensional Graph Representation

Learning low-dimensional numerical representations from symbolic data, e.g., embedding the nodes of a graph into a geometric space, is an important concept in machine learning. While embedding into Euclidean space is common, recent observations indicate that hyperbolic geometry is better suited to represent hierarchical information and heterogeneous data (e.g., graphs with a scale-free degree distribution). Despite their potential for more accurate representations, hyperbolic embeddings also have downsides like being more difficult to compute and harder to use in downstream tasks. We propose embedding into a weighted space, which is closely related to hyperbolic geometry but mathematically simpler. We provide the embedding algorithm WEmbed and demonstrate, based on generated as well as over 2000 real-world graphs, that our weighted embeddings heavily outperform state-of-the-art Euclidean embeddings for heterogeneous graphs while using fewer dimensions. The running time of WEmbed and embedding quality for the remaining instances is on par with state-of-the-art Euclidean embedders.

cs.LG↗

Maximal Cliques in Scale-Free Random Graphs

We investigate the number of maximal cliques, i.e., cliques that are not contained in any larger clique, in three network models: Erdős-Rényi random graphs, inhomogeneous random graphs (also called Chung-Lu graphs), and geometric inhomogeneous random graphs. For sparse and not-too-dense Erdős-Rényi graphs, we give linear and polynomial upper bounds on the number of maximal cliques. For the dense regime, we give super-polynomial and even exponential lower bounds. Although (geometric) inhomogeneous random graphs are sparse, we give super-polynomial lower bounds for these models. This comes from the fact that these graphs have a power-law degree distribution, which leads to a dense subgraph in which we find many maximal cliques. These lower bounds seem to contradict previous empirical evidence that (geometric) inhomogeneous random graphs have only few maximal cliques. We resolve this contradiction by providing experiments indicating that, even for large networks, the linear lower-order terms dominate, before the super-polynomial asymptotic behavior kicks in only for networks of extreme size.

math.CO↗

Robust Parameter Fitting to Realistic Network Models via Iterative Stochastic Approximation

Random graph models are widely used to understand network properties and graph algorithms. Key to such analyses are the different parameters of each model, which affect various network features, such as its size, clustering, or degree distribution. The exact effect of the parameters on these features is not well understood, mainly because we lack tools to thoroughly investigate this relation. Moreover, the parameters cannot be considered in isolation, as changing one affects multiple features. Existing approaches for finding the best model parameters of desired features, such as a grid search or estimating the parameter-feature relations, are not well suited, as they are inaccurate or computationally expensive. We introduce an efficient iterative fitting method, named ParFit, that finds parameters using only a few network samples, based on the Robbins-Monro algorithm. We test ParFit on three well-known graph models, namely Erdős-Rényi, Chung-Lu, and geometric inhomogeneous random graphs, as well as on real-world networks, including web networks. We find that ParFit performs well in terms of quality and running time across most parameter configurations.

cs.SI↗

Efficiently Approximating Vertex Cover on Scale-Free Networks with Underlying Hyperbolic Geometry

Finding a minimum vertex cover in a network is a fundamental NP-complete graph problem. One way to deal with its computational hardness, is to trade the qualitative performance of an algorithm (allowing non-optimal outputs) for an improved running time. For the vertex cover problem, there is a gap between theory and practice when it comes to understanding this tradeoff. On the one hand, it is known that it is NP-hard to approximate a minimum vertex cover within a factor of $\sqrt{2}$. On the other hand, a simple greedy algorithm yields close to optimal approximations in practice. A promising approach towards understanding this discrepancy is to recognize the differences between theoretical worst-case instances and real-world networks. Following this direction, we close the gap between theory and practice by providing an algorithm that efficiently computes nearly optimal vertex cover approximations on hyperbolic random graphs; a network model that closely resembles real-world networks in terms of degree distribution, clustering, and the small-world property. More precisely, our algorithm computes a $(1 + o(1))$-approximation, asymptotically almost surely, and has a running time of $\mathcal{O}(m \log(n))$. The proposed algorithm is an adaptation of the successful greedy approach, enhanced with a procedure that improves on parts of the graph where greedy is not optimal. This makes it possible to introduce a parameter that can be used to tune the tradeoff between approximation performance and running time. Our empirical evaluation on real-world networks shows that this allows for improving over the near-optimal results of the greedy approach.

cs.DS↗

An Efficient Branch-and-Bound Solver for Hitting Set

The hitting set problem asks for a collection of sets over a universe $U$ to find a minimum subset of $U$ that intersects each of the given sets. It is NP-hard and equivalent to the problem set cover. We give a branch-and-bound algorithm to solve hitting set. Though it requires exponential time in the worst case, it can solve many practical instances from different domains in reasonable time. Our algorithm outperforms a modern ILP solver, the state-of-the-art for hitting set, by at least an order of magnitude on most instances.

cs.DS↗

On the External Validity of Average-Case Analyses of Graph Algorithms

The number one criticism of average-case analysis is that we do not actually know the probability distribution of real-world inputs. Thus, analyzing an algorithm on some random model has no implications for practical performance. At its core, this criticism doubts the existence of external validity, i.e., it assumes that algorithmic behavior on the somewhat simple and clean models does not translate beyond the models to practical performance real-world input. With this paper, we provide a first step towards studying the question of external validity systematically. To this end, we evaluate the performance of six graph algorithms on a collection of 2740 sparse real-world networks depending on two properties; the heterogeneity (variance in the degree distribution) and locality (tendency of edges to connect vertices that are already close). We compare this with the performance on generated networks with varying locality and heterogeneity. We find that the performance in the idealized setting of network models translates surprisingly well to real-world networks. Moreover, heterogeneity and locality appear to be the core properties impacting the performance of many graph algorithms.

cs.DS↗

An Efficient Algorithm for Power Dominating Set

The problem Power Dominating Set (PDS) is motivated by the placement of phasor measurement units to monitor electrical networks. It asks for a minimum set of vertices in a graph that observes all remaining vertices by exhaustively applying two observation rules. Our contribution is twofold. First, we determine the parameterized complexity of PDS by proving it is $W[P]$-complete when parameterized with respect to the solution size. We note that it was only known to be $W[2]$-hard before. Our second and main contribution is a new algorithm for PDS that efficiently solves practical instances. Our algorithm consists of two complementary parts. The first is a set of reduction rules for PDS that can also be used in conjunction with previously existing algorithms. The second is an algorithm for solving the remaining kernel based on the implicit hitting set approach. Our evaluation on a set of power grid instances from the literature shows that our solver outperforms previous state-of-the-art solvers for PDS by more than one order of magnitude on average. Furthermore, our algorithm can solve previously unsolved instances of continental scale within a few minutes.

cs.DS↗

On the Giant Component of Geometric Inhomogeneous Random Graphs

In this paper we study the threshold model of \emph{geometric inhomogeneous random graphs} (GIRGs); a generative random graph model that is closely related to \emph{hyperbolic random graphs} (HRGs). These models have been observed to capture complex real-world networks well with respect to the structural and algorithmic properties. Following comprehensive studies regarding their \emph{connectivity}, i.e., which parts of the graphs are connected, we have a good understanding under which circumstances a \emph{giant} component (containing a constant fraction of the graph) emerges. While previous results are rather technical and challenging to work with, the goal of this paper is to provide more accessible proofs. At the same time we significantly improve the previously known probabilistic guarantees, showing that GIRGs contain a giant component with probability $1 - \exp(-Ω(n^{(3-τ)/2}))$ for graph size $n$ and a degree distribution with power-law exponent $τ\in (2, 3)$. Based on that we additionally derive insights about the connectivity of certain induced subgraphs of GIRGs.

cs.DM↗