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Tianlong Chen

Publications and source records attributed to Tianlong Chen.

At least 271 records · Page 15Linked to original sources

Coarsening the Granularity: Towards Structurally Sparse Lottery Tickets

The lottery ticket hypothesis (LTH) has shown that dense models contain highly sparse subnetworks (i.e., winning tickets) that can be trained in isolation to match full accuracy. Despite many exciting efforts being made, there is one "commonsense" rarely challenged: a winning ticket is found by iterative magnitude pruning (IMP) and hence the resultant pruned subnetworks have only unstructured sparsity. That gap limits the appeal of winning tickets in practice, since the highly irregular sparse patterns are challenging to accelerate on hardware. Meanwhile, directly substituting structured pruning for unstructured pruning in IMP damages performance more severely and is usually unable to locate winning tickets. In this paper, we demonstrate the first positive result that a structurally sparse winning ticket can be effectively found in general. The core idea is to append "post-processing techniques" after each round of (unstructured) IMP, to enforce the formation of structural sparsity. Specifically, we first "re-fill" pruned elements back in some channels deemed to be important, and then "re-group" non-zero elements to create flexible group-wise structural patterns. Both our identified channel- and group-wise structural subnetworks win the lottery, with substantial inference speedups readily supported by existing hardware. Extensive experiments, conducted on diverse datasets across multiple network backbones, consistently validate our proposal, showing that the hardware acceleration roadblock of LTH is now removed. Specifically, the structural winning tickets obtain up to {64.93%, 64.84%, 60.23%} running time savings at {36%~80%, 74%, 58%} sparsity on {CIFAR, Tiny-ImageNet, ImageNet}, while maintaining comparable accuracy. Code is at https://github.com/VITA-Group/Structure-LTH.

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Data-Efficient Double-Win Lottery Tickets from Robust Pre-training

Pre-training serves as a broadly adopted starting point for transfer learning on various downstream tasks. Recent investigations of lottery tickets hypothesis (LTH) demonstrate such enormous pre-trained models can be replaced by extremely sparse subnetworks (a.k.a. matching subnetworks) without sacrificing transferability. However, practical security-crucial applications usually pose more challenging requirements beyond standard transfer, which also demand these subnetworks to overcome adversarial vulnerability. In this paper, we formulate a more rigorous concept, Double-Win Lottery Tickets, in which a located subnetwork from a pre-trained model can be independently transferred on diverse downstream tasks, to reach BOTH the same standard and robust generalization, under BOTH standard and adversarial training regimes, as the full pre-trained model can do. We comprehensively examine various pre-training mechanisms and find that robust pre-training tends to craft sparser double-win lottery tickets with superior performance over the standard counterparts. For example, on downstream CIFAR-10/100 datasets, we identify double-win matching subnetworks with the standard, fast adversarial, and adversarial pre-training from ImageNet, at 89.26%/73.79%, 89.26%/79.03%, and 91.41%/83.22% sparsity, respectively. Furthermore, we observe the obtained double-win lottery tickets can be more data-efficient to transfer, under practical data-limited (e.g., 1% and 10%) downstream schemes. Our results show that the benefits from robust pre-training are amplified by the lottery ticket scheme, as well as the data-limited transfer setting. Codes are available at https://github.com/VITA-Group/Double-Win-LTH.

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APP: Anytime Progressive Pruning

With the latest advances in deep learning, there has been a lot of focus on the online learning paradigm due to its relevance in practical settings. Although many methods have been investigated for optimal learning settings in scenarios where the data stream is continuous over time, sparse networks training in such settings have often been overlooked. In this paper, we explore the problem of training a neural network with a target sparsity in a particular case of online learning: the anytime learning at macroscale paradigm (ALMA). We propose a novel way of progressive pruning, referred to as \textit{Anytime Progressive Pruning} (APP); the proposed approach significantly outperforms the baseline dense and Anytime OSP models across multiple architectures and datasets under short, moderate, and long-sequence training. Our method, for example, shows an improvement in accuracy of $\approx 7\%$ and a reduction in the generalization gap by $\approx 22\%$, while being $\approx 1/3$ rd the size of the dense baseline model in few-shot restricted imagenet training. We further observe interesting nonmonotonic transitions in the generalization gap in the high number of megabatches-based ALMA. The code and experiment dashboards can be accessed at \url{https://github.com/landskape-ai/Progressive-Pruning} and \url{https://wandb.ai/landskape/APP}, respectively.

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Quarantine: Sparsity Can Uncover the Trojan Attack Trigger for Free

Trojan attacks threaten deep neural networks (DNNs) by poisoning them to behave normally on most samples, yet to produce manipulated results for inputs attached with a particular trigger. Several works attempt to detect whether a given DNN has been injected with a specific trigger during the training. In a parallel line of research, the lottery ticket hypothesis reveals the existence of sparse subnetworks which are capable of reaching competitive performance as the dense network after independent training. Connecting these two dots, we investigate the problem of Trojan DNN detection from the brand new lens of sparsity, even when no clean training data is available. Our crucial observation is that the Trojan features are significantly more stable to network pruning than benign features. Leveraging that, we propose a novel Trojan network detection regime: first locating a "winning Trojan lottery ticket" which preserves nearly full Trojan information yet only chance-level performance on clean inputs; then recovering the trigger embedded in this already isolated subnetwork. Extensive experiments on various datasets, i.e., CIFAR-10, CIFAR-100, and ImageNet, with different network architectures, i.e., VGG-16, ResNet-18, ResNet-20s, and DenseNet-100 demonstrate the effectiveness of our proposal. Codes are available at https://github.com/VITA-Group/Backdoor-LTH.

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Towards Lifelong Learning of Multilingual Text-To-Speech Synthesis

This work presents a lifelong learning approach to train a multilingual Text-To-Speech (TTS) system, where each language was seen as an individual task and was learned sequentially and continually. It does not require pooled data from all languages altogether, and thus alleviates the storage and computation burden. One of the challenges of lifelong learning methods is "catastrophic forgetting": in TTS scenario it means that model performance quickly degrades on previous languages when adapted to a new language. We approach this problem via a data-replay-based lifelong learning method. We formulate the replay process as a supervised learning problem, and propose a simple yet effective dual-sampler framework to tackle the heavily language-imbalanced training samples. Through objective and subjective evaluations, we show that this supervised learning formulation outperforms other gradient-based and regularization-based lifelong learning methods, achieving 43% Mel-Cepstral Distortion reduction compared to a fine-tuning baseline.

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Bag of Tricks for Training Deeper Graph Neural Networks: A Comprehensive Benchmark Study

Training deep graph neural networks (GNNs) is notoriously hard. Besides the standard plights in training deep architectures such as vanishing gradients and overfitting, it also uniquely suffers from over-smoothing, information squashing, and so on, which limits their potential power for encoding the high-order neighbor structure in large-scale graphs. Although numerous efforts are proposed to address these limitations, such as various forms of skip connections, graph normalization, and random dropping, it is difficult to disentangle the advantages brought by a deep GNN architecture from those "tricks" necessary to train such an architecture. Moreover, the lack of a standardized benchmark with fair and consistent experimental settings poses an almost insurmountable obstacle to gauge the effectiveness of new mechanisms. In view of those, we present the first fair and reproducible benchmark dedicated to assessing the "tricks" of training deep GNNs. We categorize existing approaches, investigate their hyperparameter sensitivity, and unify the basic configuration. Comprehensive evaluations are then conducted on tens of representative graph datasets including the recent large-scale Open Graph Benchmark, with diverse deep GNN backbones. We demonstrate that an organic combo of initial connection, identity mapping, group and batch normalization attains the new state-of-the-art results for deep GNNs on large datasets. Codes are available: https://github.com/VITA-Group/Deep_GCN_Benchmarking.

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Symbolic Learning to Optimize: Towards Interpretability and Scalability

Recent studies on Learning to Optimize (L2O) suggest a promising path to automating and accelerating the optimization procedure for complicated tasks. Existing L2O models parameterize optimization rules by neural networks, and learn those numerical rules via meta-training. However, they face two common pitfalls: (1) scalability: the numerical rules represented by neural networks create extra memory overhead for applying L2O models, and limit their applicability to optimizing larger tasks; (2) interpretability: it is unclear what an L2O model has learned in its black-box optimization rule, nor is it straightforward to compare different L2O models in an explainable way. To avoid both pitfalls, this paper proves the concept that we can "kill two birds by one stone", by introducing the powerful tool of symbolic regression to L2O. In this paper, we establish a holistic symbolic representation and analysis framework for L2O, which yields a series of insights for learnable optimizers. Leveraging our findings, we further propose a lightweight L2O model that can be meta-trained on large-scale problems and outperformed human-designed and tuned optimizers. Our work is set to supply a brand-new perspective to L2O research. Codes are available at: https://github.com/VITA-Group/Symbolic-Learning-To-Optimize.

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Optimizer Amalgamation

Selecting an appropriate optimizer for a given problem is of major interest for researchers and practitioners. Many analytical optimizers have been proposed using a variety of theoretical and empirical approaches; however, none can offer a universal advantage over other competitive optimizers. We are thus motivated to study a new problem named Optimizer Amalgamation: how can we best combine a pool of "teacher" optimizers into a single "student" optimizer that can have stronger problem-specific performance? In this paper, we draw inspiration from the field of "learning to optimize" to use a learnable amalgamation target. First, we define three differentiable amalgamation mechanisms to amalgamate a pool of analytical optimizers by gradient descent. Then, in order to reduce variance of the amalgamation process, we also explore methods to stabilize the amalgamation process by perturbing the amalgamation target. Finally, we present experiments showing the superiority of our amalgamated optimizer compared to its amalgamated components and learning to optimize baselines, and the efficacy of our variance reducing perturbations. Our code and pre-trained models are publicly available at http://github.com/VITA-Group/OptimizerAmalgamation.

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Unified Visual Transformer Compression

Vision transformers (ViTs) have gained popularity recently. Even without customized image operators such as convolutions, ViTs can yield competitive performance when properly trained on massive data. However, the computational overhead of ViTs remains prohibitive, due to stacking multi-head self-attention modules and else. Compared to the vast literature and prevailing success in compressing convolutional neural networks, the study of Vision Transformer compression has also just emerged, and existing works focused on one or two aspects of compression. This paper proposes a unified ViT compression framework that seamlessly assembles three effective techniques: pruning, layer skipping, and knowledge distillation. We formulate a budget-constrained, end-to-end optimization framework, targeting jointly learning model weights, layer-wise pruning ratios/masks, and skip configurations, under a distillation loss. The optimization problem is then solved using the primal-dual algorithm. Experiments are conducted with several ViT variants, e.g. DeiT and T2T-ViT backbones on the ImageNet dataset, and our approach consistently outperforms recent competitors. For example, DeiT-Tiny can be trimmed down to 50\% of the original FLOPs almost without losing accuracy. Codes are available online:~\url{https://github.com/VITA-Group/UVC}.

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The Principle of Diversity: Training Stronger Vision Transformers Calls for Reducing All Levels of Redundancy

Vision transformers (ViTs) have gained increasing popularity as they are commonly believed to own higher modeling capacity and representation flexibility, than traditional convolutional networks. However, it is questionable whether such potential has been fully unleashed in practice, as the learned ViTs often suffer from over-smoothening, yielding likely redundant models. Recent works made preliminary attempts to identify and alleviate such redundancy, e.g., via regularizing embedding similarity or re-injecting convolution-like structures. However, a "head-to-toe assessment" regarding the extent of redundancy in ViTs, and how much we could gain by thoroughly mitigating such, has been absent for this field. This paper, for the first time, systematically studies the ubiquitous existence of redundancy at all three levels: patch embedding, attention map, and weight space. In view of them, we advocate a principle of diversity for training ViTs, by presenting corresponding regularizers that encourage the representation diversity and coverage at each of those levels, that enabling capturing more discriminative information. Extensive experiments on ImageNet with a number of ViT backbones validate the effectiveness of our proposals, largely eliminating the observed ViT redundancy and significantly boosting the model generalization. For example, our diversified DeiT obtains 0.70%~1.76% accuracy boosts on ImageNet with highly reduced similarity. Our codes are fully available in https://github.com/VITA-Group/Diverse-ViT.

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Anti-Oversmoothing in Deep Vision Transformers via the Fourier Domain Analysis: From Theory to Practice

Vision Transformer (ViT) has recently demonstrated promise in computer vision problems. However, unlike Convolutional Neural Networks (CNN), it is known that the performance of ViT saturates quickly with depth increasing, due to the observed attention collapse or patch uniformity. Despite a couple of empirical solutions, a rigorous framework studying on this scalability issue remains elusive. In this paper, we first establish a rigorous theory framework to analyze ViT features from the Fourier spectrum domain. We show that the self-attention mechanism inherently amounts to a low-pass filter, which indicates when ViT scales up its depth, excessive low-pass filtering will cause feature maps to only preserve their Direct-Current (DC) component. We then propose two straightforward yet effective techniques to mitigate the undesirable low-pass limitation. The first technique, termed AttnScale, decomposes a self-attention block into low-pass and high-pass components, then rescales and combines these two filters to produce an all-pass self-attention matrix. The second technique, termed FeatScale, re-weights feature maps on separate frequency bands to amplify the high-frequency signals. Both techniques are efficient and hyperparameter-free, while effectively overcoming relevant ViT training artifacts such as attention collapse and patch uniformity. By seamlessly plugging in our techniques to multiple ViT variants, we demonstrate that they consistently help ViTs benefit from deeper architectures, bringing up to 1.1% performance gains "for free" (e.g., with little parameter overhead). We publicly release our codes and pre-trained models at https://github.com/VITA-Group/ViT-Anti-Oversmoothing.

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Don't Be So Dense: Sparse-to-Sparse GAN Training Without Sacrificing Performance

Generative adversarial networks (GANs) have received an upsurging interest since being proposed due to the high quality of the generated data. While achieving increasingly impressive results, the resource demands associated with the large model size hinders the usage of GANs in resource-limited scenarios. For inference, the existing model compression techniques can reduce the model complexity with comparable performance. However, the training efficiency of GANs has less been explored due to the fragile training process of GANs. In this paper, we, for the first time, explore the possibility of directly training sparse GAN from scratch without involving any dense or pre-training steps. Even more unconventionally, our proposed method enables directly training sparse unbalanced GANs with an extremely sparse generator from scratch. Instead of training full GANs, we start with sparse GANs and dynamically explore the parameter space spanned over the generator throughout training. Such a sparse-to-sparse training procedure enhances the capacity of the highly sparse generator progressively while sticking to a fixed small parameter budget with appealing training and inference efficiency gains. Extensive experiments with modern GAN architectures validate the effectiveness of our method. Our sparsified GANs, trained from scratch in one single run, are able to outperform the ones learned by expensive iterative pruning and re-training. Perhaps most importantly, we find instead of inheriting parameters from expensive pre-trained GANs, directly training sparse GANs from scratch can be a much more efficient solution. For example, only training with a 80% sparse generator and a 70% sparse discriminator, our method can achieve even better performance than the dense BigGAN.

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Sparsity Winning Twice: Better Robust Generalization from More Efficient Training

Recent studies demonstrate that deep networks, even robustified by the state-of-the-art adversarial training (AT), still suffer from large robust generalization gaps, in addition to the much more expensive training costs than standard training. In this paper, we investigate this intriguing problem from a new perspective, i.e., injecting appropriate forms of sparsity during adversarial training. We introduce two alternatives for sparse adversarial training: (i) static sparsity, by leveraging recent results from the lottery ticket hypothesis to identify critical sparse subnetworks arising from the early training; (ii) dynamic sparsity, by allowing the sparse subnetwork to adaptively adjust its connectivity pattern (while sticking to the same sparsity ratio) throughout training. We find both static and dynamic sparse methods to yield win-win: substantially shrinking the robust generalization gap and alleviating the robust overfitting, meanwhile significantly saving training and inference FLOPs. Extensive experiments validate our proposals with multiple network architectures on diverse datasets, including CIFAR-10/100 and Tiny-ImageNet. For example, our methods reduce robust generalization gap and overfitting by 34.44% and 4.02%, with comparable robust/standard accuracy boosts and 87.83%/87.82% training/inference FLOPs savings on CIFAR-100 with ResNet-18. Besides, our approaches can be organically combined with existing regularizers, establishing new state-of-the-art results in AT. Codes are available in https://github.com/VITA-Group/Sparsity-Win-Robust-Generalization.

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VAQF: Fully Automatic Software-Hardware Co-Design Framework for Low-Bit Vision Transformer

The transformer architectures with attention mechanisms have obtained success in Nature Language Processing (NLP), and Vision Transformers (ViTs) have recently extended the application domains to various vision tasks. While achieving high performance, ViTs suffer from large model size and high computation complexity that hinders the deployment of them on edge devices. To achieve high throughput on hardware and preserve the model accuracy simultaneously, we propose VAQF, a framework that builds inference accelerators on FPGA platforms for quantized ViTs with binary weights and low-precision activations. Given the model structure and the desired frame rate, VAQF will automatically output the required quantization precision for activations as well as the optimized parameter settings of the accelerator that fulfill the hardware requirements. The implementations are developed with Vivado High-Level Synthesis (HLS) on the Xilinx ZCU102 FPGA board, and the evaluation results with the DeiT-base model indicate that a frame rate requirement of 24 frames per second (FPS) is satisfied with 8-bit activation quantization, and a target of 30 FPS is met with 6-bit activation quantization. To the best of our knowledge, this is the first time quantization has been incorporated into ViT acceleration on FPGAs with the help of a fully automatic framework to guide the quantization strategy on the software side and the accelerator implementations on the hardware side given the target frame rate. Very small compilation time cost is incurred compared with quantization training, and the generated accelerators show the capability of achieving real-time execution for state-of-the-art ViT models on FPGAs.

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Sparse Training via Boosting Pruning Plasticity with Neuroregeneration

Works on lottery ticket hypothesis (LTH) and single-shot network pruning (SNIP) have raised a lot of attention currently on post-training pruning (iterative magnitude pruning), and before-training pruning (pruning at initialization). The former method suffers from an extremely large computation cost and the latter usually struggles with insufficient performance. In comparison, during-training pruning, a class of pruning methods that simultaneously enjoys the training/inference efficiency and the comparable performance, temporarily, has been less explored. To better understand during-training pruning, we quantitatively study the effect of pruning throughout training from the perspective of pruning plasticity (the ability of the pruned networks to recover the original performance). Pruning plasticity can help explain several other empirical observations about neural network pruning in literature. We further find that pruning plasticity can be substantially improved by injecting a brain-inspired mechanism called neuroregeneration, i.e., to regenerate the same number of connections as pruned. We design a novel gradual magnitude pruning (GMP) method, named gradual pruning with zero-cost neuroregeneration (\textbf{GraNet}), that advances state of the art. Perhaps most impressively, its sparse-to-sparse version for the first time boosts the sparse-to-sparse training performance over various dense-to-sparse methods with ResNet-50 on ImageNet without extending the training time. We release all codes in https://github.com/Shiweiliuiiiiiii/GraNet.

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The Unreasonable Effectiveness of Random Pruning: Return of the Most Naive Baseline for Sparse Training

Random pruning is arguably the most naive way to attain sparsity in neural networks, but has been deemed uncompetitive by either post-training pruning or sparse training. In this paper, we focus on sparse training and highlight a perhaps counter-intuitive finding, that random pruning at initialization can be quite powerful for the sparse training of modern neural networks. Without any delicate pruning criteria or carefully pursued sparsity structures, we empirically demonstrate that sparsely training a randomly pruned network from scratch can match the performance of its dense equivalent. There are two key factors that contribute to this revival: (i) the network sizes matter: as the original dense networks grow wider and deeper, the performance of training a randomly pruned sparse network will quickly grow to matching that of its dense equivalent, even at high sparsity ratios; (ii) appropriate layer-wise sparsity ratios can be pre-chosen for sparse training, which shows to be another important performance booster. Simple as it looks, a randomly pruned subnetwork of Wide ResNet-50 can be sparsely trained to outperforming a dense Wide ResNet-50, on ImageNet. We also observed such randomly pruned networks outperform dense counterparts in other favorable aspects, such as out-of-distribution detection, uncertainty estimation, and adversarial robustness. Overall, our results strongly suggest there is larger-than-expected room for sparse training at scale, and the benefits of sparsity might be more universal beyond carefully designed pruning. Our source code can be found at https://github.com/VITA-Group/Random_Pruning.

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Bringing Your Own View: Graph Contrastive Learning without Prefabricated Data Augmentations

Self-supervision is recently surging at its new frontier of graph learning. It facilitates graph representations beneficial to downstream tasks; but its success could hinge on domain knowledge for handcraft or the often expensive trials and errors. Even its state-of-the-art representative, graph contrastive learning (GraphCL), is not completely free of those needs as GraphCL uses a prefabricated prior reflected by the ad-hoc manual selection of graph data augmentations. Our work aims at advancing GraphCL by answering the following questions: How to represent the space of graph augmented views? What principle can be relied upon to learn a prior in that space? And what framework can be constructed to learn the prior in tandem with contrastive learning? Accordingly, we have extended the prefabricated discrete prior in the augmentation set, to a learnable continuous prior in the parameter space of graph generators, assuming that graph priors per se, similar to the concept of image manifolds, can be learned by data generation. Furthermore, to form contrastive views without collapsing to trivial solutions due to the prior learnability, we have leveraged both principles of information minimization (InfoMin) and information bottleneck (InfoBN) to regularize the learned priors. Eventually, contrastive learning, InfoMin, and InfoBN are incorporated organically into one framework of bi-level optimization. Our principled and automated approach has proven to be competitive against the state-of-the-art graph self-supervision methods, including GraphCL, on benchmarks of small graphs; and shown even better generalizability on large-scale graphs, without resorting to human expertise or downstream validation. Our code is publicly released at https://github.com/Shen-Lab/GraphCL_Automated.

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Playing Lottery Tickets with Vision and Language

Large-scale pre-training has recently revolutionized vision-and-language (VL) research. Models such as LXMERT and UNITER have significantly lifted the state of the art over a wide range of VL tasks. However, the large number of parameters in such models hinders their application in practice. In parallel, work on the lottery ticket hypothesis (LTH) has shown that deep neural networks contain small matching subnetworks that can achieve on par or even better performance than the dense networks when trained in isolation. In this work, we perform the first empirical study to assess whether such trainable subnetworks also exist in pre-trained VL models. We use UNITER as the main testbed (also test on LXMERT and ViLT), and consolidate 7 representative VL tasks for experiments, including visual question answering, visual commonsense reasoning, visual entailment, referring expression comprehension, image-text retrieval, GQA, and NLVR$^2$. Through comprehensive analysis, we summarize our main findings as follows. ($i$) It is difficult to find subnetworks that strictly match the performance of the full model. However, we can find "relaxed" winning tickets at 50%-70% sparsity that maintain 99% of the full accuracy. ($ii$) Subnetworks found by task-specific pruning transfer reasonably well to the other tasks, while those found on the pre-training tasks at 60%/70% sparsity transfer universally, matching 98%/96% of the full accuracy on average over all the tasks. ($iii$) Besides UNITER, other models such as LXMERT and ViLT can also play lottery tickets. However, the highest sparsity we can achieve for ViLT is far lower than LXMERT and UNITER (30% vs. 70%). ($iv$) LTH also remains relevant when using other training methods (e.g., adversarial training).

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