Searcharxiv⌕ Search

arXiv subjects

Tianyang Xu

Publications and source records attributed to Tianyang Xu.

At least 37 records · Page 2Linked to original sources

Revisiting RGBT Tracking Benchmarks from the Perspective of Modality Validity: A New Benchmark, Problem, and Solution

RGBT tracking draws increasing attention because its robustness in multi-modal warranting (MMW) scenarios, such as nighttime and adverse weather conditions, where relying on a single sensing modality fails to ensure stable tracking results. However, existing benchmarks predominantly contain videos collected in common scenarios where both RGB and thermal infrared (TIR) information are of sufficient quality. This weakens the representativeness of existing benchmarks in severe imaging conditions, leading to tracking failures in MMW scenarios. To bridge this gap, we present a new benchmark considering the modality validity, MV-RGBT, captured specifically from MMW scenarios where either RGB (extreme illumination) or TIR (thermal truncation) modality is invalid. Hence, it is further divided into two subsets according to the valid modality, offering a new compositional perspective for evaluation and providing valuable insights for future designs. Moreover, MV-RGBT is the most diverse benchmark of its kind, featuring 36 different object categories captured across 19 distinct scenes. Furthermore, considering severe imaging conditions in MMW scenarios, a new problem is posed in RGBT tracking, named `when to fuse', to stimulate the development of fusion strategies for such scenarios. To facilitate its discussion, we propose a new solution with a mixture of experts, named MoETrack, where each expert generates independent tracking results along with a confidence score. Extensive results demonstrate the significant potential of MV-RGBT in advancing RGBT tracking and elicit the conclusion that fusion is not always beneficial, especially in MMW scenarios. Besides, MoETrack achieves state-of-the-art results on several benchmarks, including MV-RGBT, GTOT, and LasHeR. Github: https://github.com/Zhangyong-Tang/MVRGBT.

cs.CV↗

Omni Survey for Multimodality Analysis in Visual Object Tracking

The development of smart cities has led to the generation of massive amounts of multi-modal data in the context of a range of tasks that enable a comprehensive monitoring of the smart city infrastructure and services. This paper surveys one of the most critical tasks, multi-modal visual object tracking (MMVOT), from the perspective of multimodality analysis. Generally, MMVOT differs from single-modal tracking in four key aspects, data collection, modality alignment and annotation, model designing, and evaluation. Accordingly, we begin with an introduction to the relevant data modalities, laying the groundwork for their integration. This naturally leads to a discussion of challenges of multi-modal data collection, alignment, and annotation. Subsequently, existing MMVOT methods are categorised, based on different ways to deal with visible (RGB) and X modalities: programming the auxiliary X branch with replicated or non-replicated experimental configurations from the RGB branch. Here X can be thermal infrared (T), depth (D), event (E), near infrared (NIR), language (L), or sonar (S). The final part of the paper addresses evaluation and benchmarking. In summary, we undertake an omni survey of all aspects of multi-modal visual object tracking (VOT), covering six MMVOT tasks and featuring 338 references in total. In addition, we discuss the fundamental rhetorical question: Is multi-modal tracking always guaranteed to provide a superior solution to unimodal tracking with the help of information fusion, and if not, in what circumstances its application is beneficial. Furthermore, for the first time in this field, we analyse the distributions of the object categories in the existing MMVOT datasets, revealing their pronounced long-tail nature and a noticeable lack of animal categories when compared with RGB datasets.

cs.CV↗

Learning Topology-Driven Multi-Subspace Fusion for Grassmannian Deep Network

Grassmannian manifold offers a powerful carrier for geometric representation learning by modelling high-dimensional data as low-dimensional subspaces. However, existing approaches predominantly rely on static single-subspace representations, neglecting the dynamic interplay between multiple subspaces critical for capturing complex geometric structures. To address this limitation, we propose a topology-driven multi-subspace fusion framework that enables adaptive subspace collaboration on the Grassmannian. Our solution introduces two key innovations: (1) Inspired by the Kolmogorov-Arnold representation theorem, an adaptive multi-subspace modelling mechanism is proposed that dynamically selects and weights task-relevant subspaces via topological convergence analysis, and (2) a multi-subspace interaction block that fuses heterogeneous geometric representations through Fréchet mean optimisation on the manifold. Theoretically, we establish the convergence guarantees of adaptive subspaces under a projection metric topology, ensuring stable gradient-based optimisation. Practically, we integrate Riemannian batch normalisation and mutual information regularisation to enhance discriminability and robustness. Extensive experiments on 3D action recognition (HDM05, FPHA), EEG classification (MAMEM-SSVEPII), and graph tasks demonstrate state-of-the-art performance. Our work not only advances geometric deep learning but also successfully adapts the proven multi-channel interaction philosophy of Euclidean networks to non-Euclidean domains, achieving superior discriminability and interpretability.

cs.CV↗

A Tri-Modal Dataset and a Baseline System for Tracking Unmanned Aerial Vehicles

With the proliferation of low altitude unmanned aerial vehicles (UAVs), visual multi-object tracking is becoming a critical security technology, demanding significant robustness even in complex environmental conditions. However, tracking UAVs using a single visual modality often fails in challenging scenarios, such as low illumination, cluttered backgrounds, and rapid motion. Although multi-modal multi-object UAV tracking is more resilient, the development of effective solutions has been hindered by the absence of dedicated public datasets. To bridge this gap, we release MM-UAV, the first large-scale benchmark for Multi-Modal UAV Tracking, integrating three key sensing modalities, e.g. RGB, infrared (IR), and event signals. The dataset spans over 30 challenging scenarios, with 1,321 synchronised multi-modal sequences, and more than 2.8 million annotated frames. Accompanying the dataset, we provide a novel multi-modal multi-UAV tracking framework, designed specifically for UAV tracking applications and serving as a baseline for future research. Our framework incorporates two key technical innovations, e.g. an offset-guided adaptive alignment module to resolve spatio mismatches across sensors, and an adaptive dynamic fusion module to balance complementary information conveyed by different modalities. Furthermore, to overcome the limitations of conventional appearance modelling in multi-object tracking, we introduce an event-enhanced association mechanism that leverages motion cues from the event modality for more reliable identity maintenance. Comprehensive experiments demonstrate that the proposed framework consistently outperforms state-of-the-art methods. To foster further research in multi-modal UAV tracking, both the dataset and source code will be made publicly available at https://xuefeng-zhu5.github.io/MM-UAV/.

cs.CV↗

Collaborating Vision, Depth, and Thermal Signals for Multi-Modal Tracking: Dataset and Algorithm

Existing multi-modal object tracking approaches primarily focus on dual-modal paradigms, such as RGB-Depth or RGB-Thermal, yet remain challenged in complex scenarios due to limited input modalities. To address this gap, this work introduces a novel multi-modal tracking task that leverages three complementary modalities, including visible RGB, Depth (D), and Thermal Infrared (TIR), aiming to enhance robustness in complex scenarios. To support this task, we construct a new multi-modal tracking dataset, coined RGBDT500, which consists of 500 videos with synchronised frames across the three modalities. Each frame provides spatially aligned RGB, depth, and thermal infrared images with precise object bounding box annotations. Furthermore, we propose a novel multi-modal tracker, dubbed RDTTrack. RDTTrack integrates tri-modal information for robust tracking by leveraging a pretrained RGB-only tracking model and prompt learning techniques. In specific, RDTTrack fuses thermal infrared and depth modalities under a proposed orthogonal projection constraint, then integrates them with RGB signals as prompts for the pre-trained foundation tracking model, effectively harmonising tri-modal complementary cues. The experimental results demonstrate the effectiveness and advantages of the proposed method, showing significant improvements over existing dual-modal approaches in terms of tracking accuracy and robustness in complex scenarios. The dataset and source code are publicly available at https://xuefeng-zhu5.github.io/RGBDT500.

cs.CV↗

Bidirectional Channel-selective Semantic Interaction for Semi-Supervised Medical Segmentation

Semi-supervised medical image segmentation is an effective method for addressing scenarios with limited labeled data. Existing methods mainly rely on frameworks such as mean teacher and dual-stream consistency learning. These approaches often face issues like error accumulation and model structural complexity, while also neglecting the interaction between labeled and unlabeled data streams. To overcome these challenges, we propose a Bidirectional Channel-selective Semantic Interaction~(BCSI) framework for semi-supervised medical image segmentation. First, we propose a Semantic-Spatial Perturbation~(SSP) mechanism, which disturbs the data using two strong augmentation operations and leverages unsupervised learning with pseudo-labels from weak augmentations. Additionally, we employ consistency on the predictions from the two strong augmentations to further improve model stability and robustness. Second, to reduce noise during the interaction between labeled and unlabeled data, we propose a Channel-selective Router~(CR) component, which dynamically selects the most relevant channels for information exchange. This mechanism ensures that only highly relevant features are activated, minimizing unnecessary interference. Finally, the Bidirectional Channel-wise Interaction~(BCI) strategy is employed to supplement additional semantic information and enhance the representation of important channels. Experimental results on multiple benchmarking 3D medical datasets demonstrate that the proposed method outperforms existing semi-supervised approaches.

cs.CV↗

Digital Twin AI: Opportunities and Challenges from Large Language Models to World Models

Digital twins, as precise digital representations of physical systems, have evolved from passive simulation tools into intelligent and autonomous entities through the integration of artificial intelligence technologies. This paper presents a unified four-stage framework that systematically characterizes AI integration across the digital twin lifecycle, spanning modeling, mirroring, intervention, and autonomous management. By synthesizing existing technologies and practices, we distill a unified four-stage framework that systematically characterizes how AI methodologies are embedded across the digital twin lifecycle: (1) modeling the physical twin through physics-based and physics-informed AI approaches, (2) mirroring the physical system into a digital twin with real-time synchronization, (3) intervening in the physical twin through predictive modeling, anomaly detection, and optimization strategies, and (4) achieving autonomous management through large language models, foundation models, and intelligent agents. We analyze the synergy between physics-based modeling and data-driven learning, highlighting the shift from traditional numerical solvers to physics-informed and foundation models for physical systems. Furthermore, we examine how generative AI technologies, including large language models and generative world models, transform digital twins into proactive and self-improving cognitive systems capable of reasoning, communication, and creative scenario generation. Through a cross-domain review spanning eleven application domains, including healthcare, aerospace, smart manufacturing, robotics, and smart cities, we identify common challenges related to scalability, explainability, and trustworthiness, and outline directions for responsible AI-driven digital twin systems.

cs.AI↗

OKBench: Democratizing LLM Evaluation with Fully Automated, On-Demand, Open Knowledge Benchmarking

Knowledge-intensive question answering is central to large language models (LLMs) and is typically assessed using static benchmarks derived from sources like Wikipedia and textbooks. However, these benchmarks fail to capture evolving knowledge in a dynamic world, and centralized curation struggles to keep pace with rapid LLM advancements. To address these drawbacks, we propose Open Knowledge Bench (OKBench), a fully automated framework for generating high-quality, dynamic knowledge benchmarks on demand. Focusing on the news domain where knowledge updates daily, OKBench is an agentic framework that automates the sourcing, creation, validation, and distribution of benchmarks. Our approach democratizes benchmark creation and facilitates thorough evaluation of retrieval-augmented methods by reducing overlap with pretraining data. We evaluate our framework on a wide range open-source and proprietary LLMs of various sizes and configurations, both with and without retrieval over freshly generated knowledge. Our results reveal distinct model behaviors when confronted with new information and highlight how retrieval narrows the performance gap between small and large models. These findings underscore the importance of evaluating LLMs on evolving knowledge benchmarks.

cs.CL↗

Verification-Aware Planning for Multi-Agent Systems

Large language model (LLM) agents are increasingly deployed to tackle complex tasks, often necessitating collaboration among multiple specialized agents. However, multi-agent collaboration introduces new challenges in planning, coordination, and verification. Execution failures frequently arise not from flawed reasoning alone, but from subtle misalignments in task interpretation, output format, or inter-agent handoffs. To address these challenges, we present VeriMAP, a framework for multi-agent collaboration with verification-aware planning. The VeriMAP planner decomposes tasks, models subtask dependencies, and encodes planner-defined passing criteria as subtask verification functions (VFs) in Python and natural language. We evaluate VeriMAP on diverse datasets, demonstrating that it outperforms both single- and multi-agent baselines while enhancing system robustness and interpretability. Our analysis highlights how verification-aware planning enables reliable coordination and iterative refinement in multi-agent systems, without relying on external labels or annotations.

cs.CL↗

SUV: Scalable Large Language Model Copyright Compliance with Regularized Selective Unlearning

Large Language Models (LLMs) have transformed natural language processing by learning from massive datasets, yet this rapid progress has also drawn legal scrutiny, as the ability to unintentionally generate copyrighted content has already prompted several prominent lawsuits. In this work, we introduce SUV (Selective Unlearning for Verbatim data), a selective unlearning framework designed to prevent LLM from memorizing copyrighted content while preserving its overall utility. In detail, the proposed method constructs a dataset that captures instances of copyrighted infringement cases by the targeted LLM. With the dataset, we unlearn the content from the LLM by means of Direct Preference Optimization (DPO), which replaces the verbatim copyrighted content with plausible and coherent alternatives. Since DPO may hinder the LLM's performance in other unrelated tasks, we integrate gradient projection and Fisher information regularization to mitigate the degradation. We validate our approach using a large-scale dataset of 500 famous books (predominantly copyrighted works) and demonstrate that SUV significantly reduces verbatim memorization with negligible impact on the performance on unrelated tasks. Extensive experiments on both our dataset and public benchmarks confirm the scalability and efficacy of our approach, offering a promising solution for mitigating copyright risks in real-world LLM applications.

cs.CL↗

SMLNet: A SPD Manifold Learning Network for Infrared and Visible Image Fusion

Euclidean representation learning methods have achieved promising results in image fusion tasks, which can be attributed to their clear advantages in handling with linear space. However, data collected from a realistic scene usually has a non-Euclidean structure, evaluating the consistency of latent representations from paired views using Euclidean distance raises challenges. To address this issue, a novel SPD (symmetric positive definite) manifold learning is proposed for multi-modal image fusion, named SMLNet, which extends the image fusion approach from the Euclidean space to the SPD manifolds. Specifically, we encode images according to the Riemannian geometry to exploit their intrinsic statistical correlations, thereby aligning with human visual perception. The SPD matrix fundamentally underpins our network's learning process. Building upon this mathematical foundation, we employ a cross-modal fusion strategy to exploit modality-specific dependencies and augment complementary information. To capture semantic similarity in images' intrinsic space, we further develop an attention module that meticulously processes the cross-modal semantic affinity matrix. Based on this, we design an end-to-end fusion network based on cross-modal manifold learning. Extensive experiments on public datasets demonstrate that our framework exhibits superior performance compared to the current state-of-the-art methods. Our code will be publicly available at https://github.com/Shaoyun2023.

cs.CV↗

OPEN-THEATRE: An Open-Source Toolkit for LLM-based Interactive Drama

LLM-based Interactive Drama introduces a novel dialogue scenario in which the player immerses into a character and engages in a dramatic story by interacting with LLM agents. Despite the fact that this emerging area holds significant promise, it remains largely underexplored due to the lack of a well-designed playground to develop a complete drama. This makes a significant barrier for researchers to replicate, extend, and study such systems. Hence, we present Open-Theatre, the first open-source toolkit for experiencing and customizing LLM-based interactive drama. It refines prior work with an efficient multi-agent architecture and a hierarchical retrieval-based memory system, designed to enhance narrative coherence and realistic long-term behavior in complex interactions. In addition, we provide a highly configurable pipeline, making it easy for researchers to develop and optimize new approaches.

cs.CL↗

MARS2 2025 Challenge on Multimodal Reasoning: Datasets, Methods, Results, Discussion, and Outlook

This paper reviews the MARS2 2025 Challenge on Multimodal Reasoning. We aim to bring together different approaches in multimodal machine learning and LLMs via a large benchmark. We hope it better allows researchers to follow the state-of-the-art in this very dynamic area. Meanwhile, a growing number of testbeds have boosted the evolution of general-purpose large language models. Thus, this year's MARS2 focuses on real-world and specialized scenarios to broaden the multimodal reasoning applications of MLLMs. Our organizing team released two tailored datasets Lens and AdsQA as test sets, which support general reasoning in 12 daily scenarios and domain-specific reasoning in advertisement videos, respectively. We evaluated 40+ baselines that include both generalist MLLMs and task-specific models, and opened up three competition tracks, i.e., Visual Grounding in Real-world Scenarios (VG-RS), Visual Question Answering with Spatial Awareness (VQA-SA), and Visual Reasoning in Creative Advertisement Videos (VR-Ads). Finally, 76 teams from the renowned academic and industrial institutions have registered and 40+ valid submissions (out of 1200+) have been included in our ranking lists. Our datasets, code sets (40+ baselines and 15+ participants' methods), and rankings are publicly available on the MARS2 workshop website and our GitHub organization page https://github.com/mars2workshop/, where our updates and announcements of upcoming events will be continuously provided.

cs.CV↗

Serial Over Parallel: Learning Continual Unification for Multi-Modal Visual Object Tracking and Benchmarking

Unifying multiple multi-modal visual object tracking (MMVOT) tasks draws increasing attention due to the complementary nature of different modalities in building robust tracking systems. Existing practices mix all data sensor types in a single training procedure, structuring a parallel paradigm from the data-centric perspective and aiming for a global optimum on the joint distribution of the involved tasks. However, the absence of a unified benchmark where all types of data coexist forces evaluations on separated benchmarks, causing \textit{inconsistency} between training and testing, thus leading to performance \textit{degradation}. To address these issues, this work advances in two aspects: \ding{182} A unified benchmark, coined as UniBench300, is introduced to bridge the inconsistency by incorporating multiple task data, reducing inference passes from three to one and cutting time consumption by 27\%. \ding{183} The unification process is reformulated in a serial format, progressively integrating new tasks. In this way, the performance degradation can be specified as knowledge forgetting of previous tasks, which naturally aligns with the philosophy of continual learning (CL), motivating further exploration of injecting CL into the unification process. Extensive experiments conducted on two baselines and four benchmarks demonstrate the significance of UniBench300 and the superiority of CL in supporting a stable unification process. Moreover, while conducting dedicated analyses, the performance degradation is found to be negatively correlated with network capacity. Additionally, modality discrepancies contribute to varying degradation levels across tasks (RGBT > RGBD > RGBE in MMVOT), offering valuable insights for future multi-modal vision research. Source codes and the proposed benchmark is available at \textit{https://github.com/Zhangyong-Tang/UniBench300}.

cs.CV↗

Adaptive Hyper-Graph Convolution Network for Skeleton-based Human Action Recognition with Virtual Connections

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices (joints) formed by an edge (bone), overlooking the potential of constructing multi-vertex convolution structures. Although some studies have attempted to utilize hyper-graphs to represent the topology, they rely on a fixed construction strategy, which limits their adaptivity in uncovering the intricate latent relationships within the action. In this paper, we address this oversight and explore the merits of an adaptive hyper-graph convolutional network (Hyper-GCN) to achieve the aggregation of rich semantic information conveyed by skeleton vertices. In particular, our Hyper-GCN adaptively optimises the hyper-graphs during training, revealing the action-driven multi-vertex relations. Besides, virtual connections are often designed to support efficient feature aggregation, implicitly extending the spectrum of dependencies within the skeleton. By injecting virtual connections into hyper-graphs, the semantic clues of diverse action categories can be highlighted. The results of experiments conducted on the NTU-60, NTU-120, and NW-UCLA datasets demonstrate the merits of our Hyper-GCN, compared to the state-of-the-art methods. The code is available at https://github.com/6UOOON9/Hyper-GCN.

cs.CV↗

GrFormer: A Novel Transformer on Grassmann Manifold for Infrared and Visible Image Fusion

In the field of image fusion, promising progress has been made by modeling data from different modalities as linear subspaces. However, in practice, the source images are often located in a non-Euclidean space, where the Euclidean methods usually cannot encapsulate the intrinsic topological structure. Typically, the inner product performed in the Euclidean space calculates the algebraic similarity rather than the semantic similarity, which results in undesired attention output and a decrease in fusion performance. While the balance of low-level details and high-level semantics should be considered in infrared and visible image fusion task. To address this issue, in this paper, we propose a novel attention mechanism based on Grassmann manifold for infrared and visible image fusion (GrFormer). Specifically, our method constructs a low-rank subspace mapping through projection constraints on the Grassmann manifold, compressing attention features into subspaces of varying rank levels. This forces the features to decouple into high-frequency details (local low-rank) and low-frequency semantics (global low-rank), thereby achieving multi-scale semantic fusion. Additionally, to effectively integrate the significant information, we develop a cross-modal fusion strategy (CMS) based on a covariance mask to maximise the complementary properties between different modalities and to suppress the features with high correlation, which are deemed redundant. The experimental results demonstrate that our network outperforms SOTA methods both qualitatively and quantitatively on multiple image fusion benchmarks. The codes are available at https://github.com/Shaoyun2023.

cs.CV↗

The Harmonic Structure of Information Contours

The uniform information density (UID) hypothesis proposes that speakers aim to distribute information evenly throughout a text, balancing production effort and listener comprehension difficulty. However, language typically does not maintain a strictly uniform information rate; instead, it fluctuates around a global average. These fluctuations are often explained by factors such as syntactic constraints, stylistic choices, or audience design. In this work, we explore an alternative perspective: that these fluctuations may be influenced by an implicit linguistic pressure towards periodicity, where the information rate oscillates at regular intervals, potentially across multiple frequencies simultaneously. We apply harmonic regression and introduce a novel extension called time scaling to detect and test for such periodicity in information contours. Analyzing texts in English, Spanish, German, Dutch, Basque, and Brazilian Portuguese, we find consistent evidence of periodic patterns in information rate. Many dominant frequencies align with discourse structure, suggesting these oscillations reflect meaningful linguistic organization. Beyond highlighting the connection between information rate and discourse structure, our approach offers a general framework for uncovering structural pressures at various levels of linguistic granularity.

cs.CL↗

Towards Enhanced Immersion and Agency for LLM-based Interactive Drama

LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This paper begins with understanding interactive drama from two aspects: Immersion, the player's feeling of being present in the story, and Agency, the player's ability to influence the story world. Both are crucial to creating an enjoyable interactive experience, while they have been underexplored in previous work. To enhance these two aspects, we first propose Playwriting-guided Generation, a novel method that helps LLMs craft dramatic stories with substantially improved structures and narrative quality. Additionally, we introduce Plot-based Reflection for LLM agents to refine their reactions to align with the player's intentions. Our evaluation relies on human judgment to assess the gains of our methods in terms of immersion and agency.

cs.CL↗