Searcharxiv⌕ Search

arXiv subjects

Tianyang Xu

Publications and source records attributed to Tianyang Xu.

At least 55 records · Page 3Linked to original sources

Hybrid Batch Normalisation: Resolving the Dilemma of Batch Normalisation in Federated Learning

Batch Normalisation (BN) is widely used in conventional deep neural network training to harmonise the input-output distributions for each batch of data. However, federated learning, a distributed learning paradigm, faces the challenge of dealing with non-independent and identically distributed data among the client nodes. Due to the lack of a coherent methodology for updating BN statistical parameters, standard BN degrades the federated learning performance. To this end, it is urgent to explore an alternative normalisation solution for federated learning. In this work, we resolve the dilemma of the BN layer in federated learning by developing a customised normalisation approach, Hybrid Batch Normalisation (HBN). HBN separates the update of statistical parameters (i.e. , means and variances used for evaluation) from that of learnable parameters (i.e. , parameters that require gradient updates), obtaining unbiased estimates of global statistical parameters in distributed scenarios. In contrast with the existing solutions, we emphasise the supportive power of global statistics for federated learning. The HBN layer introduces a learnable hybrid distribution factor, allowing each computing node to adaptively mix the statistical parameters of the current batch with the global statistics. Our HBN can serve as a powerful plugin to advance federated learning performance. It reflects promising merits across a wide range of federated learning settings, especially for small batch sizes and heterogeneous data.

cs.LG↗

NodeRAG: Structuring Graph-based RAG with Heterogeneous Nodes

Retrieval-augmented generation (RAG) empowers large language models to access external and private corpus, enabling factually consistent responses in specific domains. By exploiting the inherent structure of the corpus, graph-based RAG methods further enrich this process by building a knowledge graph index and leveraging the structural nature of graphs. However, current graph-based RAG approaches seldom prioritize the design of graph structures. Inadequately designed graph not only impede the seamless integration of diverse graph algorithms but also result in workflow inconsistencies and degraded performance. To further unleash the potential of graph for RAG, we propose NodeRAG, a graph-centric framework introducing heterogeneous graph structures that enable the seamless and holistic integration of graph-based methodologies into the RAG workflow. By aligning closely with the capabilities of LLMs, this framework ensures a fully cohesive and efficient end-to-end process. Through extensive experiments, we demonstrate that NodeRAG exhibits performance advantages over previous methods, including GraphRAG and LightRAG, not only in indexing time, query time, and storage efficiency but also in delivering superior question-answering performance on multi-hop benchmarks and open-ended head-to-head evaluations with minimal retrieval tokens. Our GitHub repository could be seen at https://github.com/Terry-Xu-666/NodeRAG.

cs.AI↗

One Model for ALL: Low-Level Task Interaction Is a Key to Task-Agnostic Image Fusion

Advanced image fusion methods mostly prioritise high-level missions, where task interaction struggles with semantic gaps, requiring complex bridging mechanisms. In contrast, we propose to leverage low-level vision tasks from digital photography fusion, allowing for effective feature interaction through pixel-level supervision. This new paradigm provides strong guidance for unsupervised multimodal fusion without relying on abstract semantics, enhancing task-shared feature learning for broader applicability. Owning to the hybrid image features and enhanced universal representations, the proposed GIFNet supports diverse fusion tasks, achieving high performance across both seen and unseen scenarios with a single model. Uniquely, experimental results reveal that our framework also supports single-modality enhancement, offering superior flexibility for practical applications. Our code will be available at https://github.com/AWCXV/GIFNet.

cs.CV↗

Open Role-Playing with Delta-Engines

Game roles can be reflections of personas from a parallel world. In this paper, we propose a new style of game-play to bridge self-expression and role-playing: \emph{open role-playing games (ORPGs)}, where players are allowed to craft and embody their unique characters in the game world. Our vision is that, in the real world, we are individually similar when we are born, but we grow into unique ones as a result of the strongly different choices we make afterward. Therefore, in an ORPG, we empower players with freedom to decide their own growing curves through natural language inputs, ultimately becoming unique characters. To technically do this, we propose a special engine called Delta-Engine. This engine is not a traditional game engine used for game development, but serves as an in-game module to provide new game-play experiences. A delta-engine consists of two components, a base engine and a neural proxy. The base engine programs the prototype of the character as well as the foundational settings of the game; the neural proxy is an LLM, which realizes the character growth by generating new code snippets on the base engine incrementally. In this paper, we self-develop a specific ORPG based on delta-engines. It is adapted from the popular animated series ``Pokémon''. We present our efforts in generating out-of-domain and interesting role data in the development process as well as accessing the performance of a delta-engine. While the empirical results in this work are specific, we aim for them to provide general insights for future games.

cs.AI↗

Learning Structure-Supporting Dependencies via Keypoint Interactive Transformer for General Mammal Pose Estimation

General mammal pose estimation is an important and challenging task in computer vision, which is essential for understanding mammal behaviour in real-world applications. However, existing studies are at their preliminary research stage, which focus on addressing the problem for only a few specific mammal species. In principle, from specific to general mammal pose estimation, the biggest issue is how to address the huge appearance and pose variances for different species. We argue that given appearance context, instance-level prior and the structural relation among keypoints can serve as complementary evidence. To this end, we propose a Keypoint Interactive Transformer (KIT) to learn instance-level structure-supporting dependencies for general mammal pose estimation. Specifically, our KITPose consists of two coupled components. The first component is to extract keypoint features and generate body part prompts. The features are supervised by a dedicated generalised heatmap regression loss (GHRL). Instead of introducing external visual/text prompts, we devise keypoints clustering to generate body part biases, aligning them with image context to generate corresponding instance-level prompts. Second, we propose a novel interactive transformer that takes feature slices as input tokens without performing spatial splitting. In addition, to enhance the capability of the KIT model, we design an adaptive weight strategy to address the imbalance issue among different keypoints.

cs.CV↗

Can Language Models Learn Typologically Implausible Languages?

Grammatical features across human languages show intriguing correlations often attributed to learning biases in humans. However, empirical evidence has been limited to experiments with highly simplified artificial languages, and whether these correlations arise from domain-general or language-specific biases remains a matter of debate. Language models (LMs) provide an opportunity to study artificial language learning at a large scale and with a high degree of naturalism. In this paper, we begin with an in-depth discussion of how LMs allow us to better determine the role of domain-general learning biases in language universals. We then assess learnability differences for LMs resulting from typologically plausible and implausible languages closely following the word-order universals identified by linguistic typologists. We conduct a symmetrical cross-lingual study training and testing LMs on an array of highly naturalistic but counterfactual versions of the English (head-initial) and Japanese (head-final) languages. Compared to similar work, our datasets are more naturalistic and fall closer to the boundary of plausibility. Our experiments show that these LMs are often slower to learn these subtly implausible languages, while ultimately achieving similar performance on some metrics regardless of typological plausibility. These findings lend credence to the conclusion that LMs do show some typologically-aligned learning preferences, and that the typological patterns may result from, at least to some degree, domain-general learning biases.

cs.CL↗

Thinking Before Looking: Improving Multimodal LLM Reasoning via Mitigating Visual Hallucination

Multimodal large language models (MLLMs) have advanced the integration of visual and linguistic modalities, establishing themselves as the dominant paradigm for visual-language tasks. Current approaches like chain of thought (CoT) reasoning have augmented the cognitive capabilities of large language models (LLMs), yet their adaptation to MLLMs is hindered by heightened risks of hallucination in cross-modality comprehension. In this paper, we find that the thinking while looking paradigm in current multimodal CoT approaches--where reasoning chains are generated alongside visual input--fails to mitigate hallucinations caused by misleading images. To address these limitations, we propose the Visual Inference Chain (VIC) framework, a novel approach that constructs reasoning chains using textual context alone before introducing visual input, effectively reducing cross-modal biases and enhancing multimodal reasoning accuracy. Comprehensive evaluations demonstrate that VIC significantly improves zero-shot performance across various vision-related tasks, mitigating hallucinations while refining the reasoning capabilities of MLLMs. Our code repository can be found at https://github.com/Terry-Xu-666/visual_inference_chain.

cs.CV↗

SaySelf: Teaching LLMs to Express Confidence with Self-Reflective Rationales

Large language models (LLMs) often generate inaccurate or fabricated information and generally fail to indicate their confidence, which limits their broader applications. Previous work elicits confidence from LLMs by direct or self-consistency prompting, or constructing specific datasets for supervised finetuning. The prompting-based approaches have inferior performance, and the training-based approaches are limited to binary or inaccurate group-level confidence estimates. In this work, we present the advanced SaySelf, a training framework that teaches LLMs to express more accurate fine-grained confidence estimates. In addition, beyond the confidence scores, SaySelf initiates the process of directing LLMs to produce self-reflective rationales that clearly identify gaps in their parametric knowledge and explain their uncertainty. This is achieved by using an LLM to automatically summarize the uncertainties in specific knowledge via natural language. The summarization is based on the analysis of the inconsistency in multiple sampled reasoning chains, and the resulting data is utilized for supervised fine-tuning. Moreover, we utilize reinforcement learning with a meticulously crafted reward function to calibrate the confidence estimates, motivating LLMs to deliver accurate, high-confidence predictions and to penalize overconfidence in erroneous outputs. Experimental results in both in-distribution and out-of-distribution datasets demonstrate the effectiveness of SaySelf in reducing the confidence calibration error and maintaining the task performance. We show that the generated self-reflective rationales are reasonable and can further contribute to the calibration. The code is made public at https://github.com/xu1868/SaySelf.

cs.CL↗

Dynamic Subframe Splitting and Spatio-Temporal Motion Entangled Sparse Attention for RGB-E Tracking

Event-based bionic camera asynchronously captures dynamic scenes with high temporal resolution and high dynamic range, offering potential for the integration of events and RGB under conditions of illumination degradation and fast motion. Existing RGB-E tracking methods model event characteristics utilising attention mechanism of Transformer before integrating both modalities. Nevertheless, these methods involve aggregating the event stream into a single event frame, lacking the utilisation of the temporal information inherent in the event stream.Moreover, the traditional attention mechanism is well-suited for dense semantic features, while the attention mechanism for sparse event features require revolution. In this paper, we propose a dynamic event subframe splitting strategy to split the event stream into more fine-grained event clusters, aiming to capture spatio-temporal features that contain motion cues. Based on this, we design an event-based sparse attention mechanism to enhance the interaction of event features in temporal and spatial dimensions. The experimental results indicate that our method outperforms existing state-of-the-art methods on the FE240 and COESOT datasets, providing an effective processing manner for the event data.

cs.CV↗

Adaptive Log-Euclidean Metrics for SPD Matrix Learning

Symmetric Positive Definite (SPD) matrices have received wide attention in machine learning due to their intrinsic capacity to encode underlying structural correlation in data. Many successful Riemannian metrics have been proposed to reflect the non-Euclidean geometry of SPD manifolds. However, most existing metric tensors are fixed, which might lead to sub-optimal performance for SPD matrix learning, especially for deep SPD neural networks. To remedy this limitation, we leverage the commonly encountered pullback techniques and propose Adaptive Log-Euclidean Metrics (ALEMs), which extend the widely used Log-Euclidean Metric (LEM). Compared with the previous Riemannian metrics, our metrics contain learnable parameters, which can better adapt to the complex dynamics of Riemannian neural networks with minor extra computations. We also present a complete theoretical analysis to support our ALEMs, including algebraic and Riemannian properties. The experimental and theoretical results demonstrate the merit of the proposed metrics in improving the performance of SPD neural networks. The efficacy of our metrics is further showcased on a set of recently developed Riemannian building blocks, including Riemannian batch normalization, Riemannian Residual blocks, and Riemannian classifiers.

cs.LG↗

MMDRFuse: Distilled Mini-Model with Dynamic Refresh for Multi-Modality Image Fusion

In recent years, Multi-Modality Image Fusion (MMIF) has been applied to many fields, which has attracted many scholars to endeavour to improve the fusion performance. However, the prevailing focus has predominantly been on the architecture design, rather than the training strategies. As a low-level vision task, image fusion is supposed to quickly deliver output images for observation and supporting downstream tasks. Thus, superfluous computational and storage overheads should be avoided. In this work, a lightweight Distilled Mini-Model with a Dynamic Refresh strategy (MMDRFuse) is proposed to achieve this objective. To pursue model parsimony, an extremely small convolutional network with a total of 113 trainable parameters (0.44 KB) is obtained by three carefully designed supervisions. First, digestible distillation is constructed by emphasising external spatial feature consistency, delivering soft supervision with balanced details and saliency for the target network. Second, we develop a comprehensive loss to balance the pixel, gradient, and perception clues from the source images. Third, an innovative dynamic refresh training strategy is used to collaborate history parameters and current supervision during training, together with an adaptive adjust function to optimise the fusion network. Extensive experiments on several public datasets demonstrate that our method exhibits promising advantages in terms of model efficiency and complexity, with superior performance in multiple image fusion tasks and downstream pedestrian detection application. The code of this work is publicly available at https://github.com/yanglinDeng/MMDRFuse.

cs.CV↗

SHIELD: Evaluation and Defense Strategies for Copyright Compliance in LLM Text Generation

Large Language Models (LLMs) have transformed machine learning but raised significant legal concerns due to their potential to produce text that infringes on copyrights, resulting in several high-profile lawsuits. The legal landscape is struggling to keep pace with these rapid advancements, with ongoing debates about whether generated text might plagiarize copyrighted materials. Current LLMs may infringe on copyrights or overly restrict non-copyrighted texts, leading to these challenges: (i) the need for a comprehensive evaluation benchmark to assess copyright compliance from multiple aspects; (ii) evaluating robustness against safeguard bypassing attacks; and (iii) developing effective defense targeted against the generation of copyrighted text. To tackle these challenges, we introduce a curated dataset to evaluate methods, test attack strategies, and propose lightweight, real-time defense to prevent the generation of copyrighted text, ensuring the safe and lawful use of LLMs. Our experiments demonstrate that current LLMs frequently output copyrighted text, and that jailbreaking attacks can significantly increase the volume of copyrighted output. Our proposed defense mechanism significantly reduces the volume of copyrighted text generated by LLMs by effectively refusing malicious requests. Code is publicly available at https://github.com/xz-liu/SHIELD

cs.CL↗

C2C: Component-to-Composition Learning for Zero-Shot Compositional Action Recognition

Compositional actions consist of dynamic (verbs) and static (objects) concepts. Humans can easily recognize unseen compositions using the learned concepts. For machines, solving such a problem requires a model to recognize unseen actions composed of previously observed verbs and objects, thus requiring so-called compositional generalization ability. To facilitate this research, we propose a novel Zero-Shot Compositional Action Recognition (ZS-CAR) task. For evaluating the task, we construct a new benchmark, Something-composition (Sth-com), based on the widely used Something-Something V2 dataset. We also propose a novel Component-to-Composition (C2C) learning method to solve the new ZS-CAR task. C2C includes an independent component learning module and a composition inference module. Last, we devise an enhanced training strategy to address the challenges of component variations between seen and unseen compositions and to handle the subtle balance between learning seen and unseen actions. The experimental results demonstrate that the proposed framework significantly surpasses the existing compositional generalization methods and sets a new state-of-the-art. The new Sth-com benchmark and code are available at https://github.com/RongchangLi/ZSCAR_C2C.

cs.CV↗

TENet: Targetness Entanglement Incorporating with Multi-Scale Pooling and Mutually-Guided Fusion for RGB-E Object Tracking

There is currently strong interest in improving visual object tracking by augmenting the RGB modality with the output of a visual event camera that is particularly informative about the scene motion. However, existing approaches perform event feature extraction for RGB-E tracking using traditional appearance models, which have been optimised for RGB only tracking, without adapting it for the intrinsic characteristics of the event data. To address this problem, we propose an Event backbone (Pooler), designed to obtain a high-quality feature representation that is cognisant of the innate characteristics of the event data, namely its sparsity. In particular, Multi-Scale Pooling is introduced to capture all the motion feature trends within event data through the utilisation of diverse pooling kernel sizes. The association between the derived RGB and event representations is established by an innovative module performing adaptive Mutually Guided Fusion (MGF). Extensive experimental results show that our method significantly outperforms state-of-the-art trackers on two widely used RGB-E tracking datasets, including VisEvent and COESOT, where the precision and success rates on COESOT are improved by 4.9% and 5.2%, respectively. Our code will be available at https://github.com/SSSpc333/TENet.

cs.CV↗

An Improved Graph Pooling Network for Skeleton-Based Action Recognition

Pooling is a crucial operation in computer vision, yet the unique structure of skeletons hinders the application of existing pooling strategies to skeleton graph modelling. In this paper, we propose an Improved Graph Pooling Network, referred to as IGPN. The main innovations include: Our method incorporates a region-awareness pooling strategy based on structural partitioning. The correlation matrix of the original feature is used to adaptively adjust the weight of information in different regions of the newly generated features, resulting in more flexible and effective processing. To prevent the irreversible loss of discriminative information, we propose a cross fusion module and an information supplement module to provide block-level and input-level information respectively. As a plug-and-play structure, the proposed operation can be seamlessly combined with existing GCN-based models. We conducted extensive evaluations on several challenging benchmarks, and the experimental results indicate the effectiveness of our proposed solutions. For example, in the cross-subject evaluation of the NTU-RGB+D 60 dataset, IGPN achieves a significant improvement in accuracy compared to the baseline while reducing Flops by nearly 70%; a heavier version has also been introduced to further boost accuracy.

cs.CV↗

Evaluating the Factuality of Large Language Models using Large-Scale Knowledge Graphs

The advent of Large Language Models (LLMs) has significantly transformed the AI landscape, enhancing machine learning and AI capabilities. Factuality issue is a critical concern for LLMs, as they may generate factually incorrect responses. In this paper, we propose GraphEval to evaluate an LLM's performance using a substantially large test dataset. Specifically, the test dataset is retrieved from a large knowledge graph with more than 10 million facts without expensive human efforts. Unlike conventional methods that evaluate LLMs based on generated responses, GraphEval streamlines the evaluation process by creating a judge model to estimate the correctness of the answers given by the LLM. Our experiments demonstrate that the judge model's factuality assessment aligns closely with the correctness of the LLM's generated outputs, while also substantially reducing evaluation costs. Besides, our findings offer valuable insights into LLM performance across different metrics and highlight the potential for future improvements in ensuring the factual integrity of LLM outputs. The code is publicly available at https://github.com/xz-liu/GraphEval.

cs.CL↗

Visual Object Tracking on Multi-modal RGB-D Videos: A Review

The development of visual object tracking has continued for decades. Recent years, as the wide accessibility of the low-cost RGBD sensors, the task of visual object tracking on RGB-D videos has drawn much attention. Compared to conventional RGB-only tracking, the RGB-D videos can provide more information that facilitates objecting tracking in some complicated scenarios. The goal of this review is to summarize the relative knowledge of the research filed of RGB-D tracking. To be specific, we will generalize the related RGB-D tracking benchmarking datasets as well as the corresponding performance measurements. Besides, the existing RGB-D tracking methods are summarized in the paper. Moreover, we discuss the possible future direction in the field of RGB-D tracking.

cs.CV↗

FusionBooster: A Unified Image Fusion Boosting Paradigm

In recent years, numerous ideas have emerged for designing a mutually reinforcing mechanism or extra stages for the image fusion task, ignoring the inevitable gaps between different vision tasks and the computational burden. We argue that there is a scope to improve the fusion performance with the help of the FusionBooster, a model specifically designed for the fusion task. In particular, our booster is based on the divide-and-conquer strategy controlled by an information probe. The booster is composed of three building blocks: the probe units, the booster layer, and the assembling module. Given the result produced by a backbone method, the probe units assess the fused image and divide the results according to their information content. This is instrumental in identifying missing information, as a step to its recovery. The recovery of the degraded components along with the fusion guidance are the role of the booster layer. Lastly, the assembling module is responsible for piecing these advanced components together to deliver the output. We use concise reconstruction loss functions in conjunction with lightweight autoencoder models to formulate the learning task, with marginal computational complexity increase. The experimental results obtained in various fusion tasks, as well as downstream detection tasks, consistently demonstrate that the proposed FusionBooster significantly improves the performance. Our code will be publicly available at https://github.com/AWCXV/FusionBooster.

cs.CV↗