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Tiezheng Ge

Publications and source records attributed to Tiezheng Ge.

At least 55 records · Page 3Linked to original sources

Enhancing Prompt Following with Visual Control Through Training-Free Mask-Guided Diffusion

Recently, integrating visual controls into text-to-image~(T2I) models, such as ControlNet method, has received significant attention for finer control capabilities. While various training-free methods make efforts to enhance prompt following in T2I models, the issue with visual control is still rarely studied, especially in the scenario that visual controls are misaligned with text prompts. In this paper, we address the challenge of ``Prompt Following With Visual Control" and propose a training-free approach named Mask-guided Prompt Following (MGPF). Object masks are introduced to distinct aligned and misaligned parts of visual controls and prompts. Meanwhile, a network, dubbed as Masked ControlNet, is designed to utilize these object masks for object generation in the misaligned visual control region. Further, to improve attribute matching, a simple yet efficient loss is designed to align the attention maps of attributes with object regions constrained by ControlNet and object masks. The efficacy and superiority of MGPF are validated through comprehensive quantitative and qualitative experiments.

cs.CV↗

CF-Font: Content Fusion for Few-shot Font Generation

Content and style disentanglement is an effective way to achieve few-shot font generation. It allows to transfer the style of the font image in a source domain to the style defined with a few reference images in a target domain. However, the content feature extracted using a representative font might not be optimal. In light of this, we propose a content fusion module (CFM) to project the content feature into a linear space defined by the content features of basis fonts, which can take the variation of content features caused by different fonts into consideration. Our method also allows to optimize the style representation vector of reference images through a lightweight iterative style-vector refinement (ISR) strategy. Moreover, we treat the 1D projection of a character image as a probability distribution and leverage the distance between two distributions as the reconstruction loss (namely projected character loss, PCL). Compared to L2 or L1 reconstruction loss, the distribution distance pays more attention to the global shape of characters. We have evaluated our method on a dataset of 300 fonts with 6.5k characters each. Experimental results verify that our method outperforms existing state-of-the-art few-shot font generation methods by a large margin. The source code can be found at https://github.com/wangchi95/CF-Font.

cs.CV↗

AtomoVideo: High Fidelity Image-to-Video Generation

Recently, video generation has achieved significant rapid development based on superior text-to-image generation techniques. In this work, we propose a high fidelity framework for image-to-video generation, named AtomoVideo. Based on multi-granularity image injection, we achieve higher fidelity of the generated video to the given image. In addition, thanks to high quality datasets and training strategies, we achieve greater motion intensity while maintaining superior temporal consistency and stability. Our architecture extends flexibly to the video frame prediction task, enabling long sequence prediction through iterative generation. Furthermore, due to the design of adapter training, our approach can be well combined with existing personalized models and controllable modules. By quantitatively and qualitatively evaluation, AtomoVideo achieves superior results compared to popular methods, more examples can be found on our project website: https://atomo-video.github.io/.

cs.CV↗

Tuning-Free Noise Rectification for High Fidelity Image-to-Video Generation

Image-to-video (I2V) generation tasks always suffer from keeping high fidelity in the open domains. Traditional image animation techniques primarily focus on specific domains such as faces or human poses, making them difficult to generalize to open domains. Several recent I2V frameworks based on diffusion models can generate dynamic content for open domain images but fail to maintain fidelity. We found that two main factors of low fidelity are the loss of image details and the noise prediction biases during the denoising process. To this end, we propose an effective method that can be applied to mainstream video diffusion models. This method achieves high fidelity based on supplementing more precise image information and noise rectification. Specifically, given a specified image, our method first adds noise to the input image latent to keep more details, then denoises the noisy latent with proper rectification to alleviate the noise prediction biases. Our method is tuning-free and plug-and-play. The experimental results demonstrate the effectiveness of our approach in improving the fidelity of generated videos. For more image-to-video generated results, please refer to the project website: https://noise-rectification.github.io.

cs.CV↗

ConceptMath: A Bilingual Concept-wise Benchmark for Measuring Mathematical Reasoning of Large Language Models

This paper introduces ConceptMath, a bilingual (English and Chinese), fine-grained benchmark that evaluates concept-wise mathematical reasoning of Large Language Models (LLMs). Unlike traditional benchmarks that evaluate general mathematical reasoning with an average accuracy, ConceptMath systematically organizes math problems under a hierarchy of math concepts, so that mathematical reasoning can be evaluated at different granularity with concept-wise accuracies. Based on our ConcepthMath, we evaluate a broad range of LLMs, and we observe existing LLMs, though achieving high average accuracies on traditional benchmarks, exhibit significant performance variations across different math concepts and may even fail catastrophically on the most basic ones. Besides, we also introduce an efficient fine-tuning strategy to enhance the weaknesses of existing LLMs. Finally, we hope ConceptMath could guide the developers to understand the fine-grained mathematical abilities of their models and facilitate the growth of foundation models.

cs.CL↗

E^2-LLM: Efficient and Extreme Length Extension of Large Language Models

Typically, training LLMs with long context sizes is computationally expensive, requiring extensive training hours and GPU resources. Existing long-context extension methods usually need additional training procedures to support corresponding long-context windows, where the long-context training data (e.g., 32k) is needed, and high GPU training costs are assumed. To address the aforementioned issues, we propose an Efficient and Extreme length extension method for Large Language Models, called E 2 -LLM, with only one training procedure and dramatically reduced computation cost, which also removes the need to collect long-context data. Concretely, first, the training data of our E 2 -LLM only requires a short length (e.g., 4k), which reduces the tuning cost greatly. Second, the training procedure on the short training context window is performed only once time, and we can support different evaluation context windows at inference. Third, in E 2 - LLM, based on RoPE position embeddings, we introduce two different augmentation methods on the scale and position index parameters for different samples in training. It aims to make the model more robust to the different relative differences when directly interpolating the arbitrary context length at inference. Comprehensive experimental results on multiple benchmark datasets demonstrate the effectiveness of our E 2 -LLM on challenging long-context tasks.

cs.CL↗

Hierarchical Masked 3D Diffusion Model for Video Outpainting

Video outpainting aims to adequately complete missing areas at the edges of video frames. Compared to image outpainting, it presents an additional challenge as the model should maintain the temporal consistency of the filled area. In this paper, we introduce a masked 3D diffusion model for video outpainting. We use the technique of mask modeling to train the 3D diffusion model. This allows us to use multiple guide frames to connect the results of multiple video clip inferences, thus ensuring temporal consistency and reducing jitter between adjacent frames. Meanwhile, we extract the global frames of the video as prompts and guide the model to obtain information other than the current video clip using cross-attention. We also introduce a hybrid coarse-to-fine inference pipeline to alleviate the artifact accumulation problem. The existing coarse-to-fine pipeline only uses the infilling strategy, which brings degradation because the time interval of the sparse frames is too large. Our pipeline benefits from bidirectional learning of the mask modeling and thus can employ a hybrid strategy of infilling and interpolation when generating sparse frames. Experiments show that our method achieves state-of-the-art results in video outpainting tasks. More results and codes are provided at our https://fanfanda.github.io/M3DDM/.

cs.CV↗

MusicAOG: an Energy-Based Model for Learning and Sampling a Hierarchical Representation of Symbolic Music

In addressing the challenge of interpretability and generalizability of artificial music intelligence, this paper introduces a novel symbolic representation that amalgamates both explicit and implicit musical information across diverse traditions and granularities. Utilizing a hierarchical and-or graph representation, the model employs nodes and edges to encapsulate a broad spectrum of musical elements, including structures, textures, rhythms, and harmonies. This hierarchical approach expands the representability across various scales of music. This representation serves as the foundation for an energy-based model, uniquely tailored to learn musical concepts through a flexible algorithm framework relying on the minimax entropy principle. Utilizing an adapted Metropolis-Hastings sampling technique, the model enables fine-grained control over music generation. A comprehensive empirical evaluation, contrasting this novel approach with existing methodologies, manifests considerable advancements in interpretability and controllability. This study marks a substantial contribution to the fields of music analysis, composition, and computational musicology.

cs.SD↗

AutoPoster: A Highly Automatic and Content-aware Design System for Advertising Poster Generation

Advertising posters, a form of information presentation, combine visual and linguistic modalities. Creating a poster involves multiple steps and necessitates design experience and creativity. This paper introduces AutoPoster, a highly automatic and content-aware system for generating advertising posters. With only product images and titles as inputs, AutoPoster can automatically produce posters of varying sizes through four key stages: image cleaning and retargeting, layout generation, tagline generation, and style attribute prediction. To ensure visual harmony of posters, two content-aware models are incorporated for layout and tagline generation. Moreover, we propose a novel multi-task Style Attribute Predictor (SAP) to jointly predict visual style attributes. Meanwhile, to our knowledge, we propose the first poster generation dataset that includes visual attribute annotations for over 76k posters. Qualitative and quantitative outcomes from user studies and experiments substantiate the efficacy of our system and the aesthetic superiority of the generated posters compared to other poster generation methods.

cs.CV↗

Deep Task-specific Bottom Representation Network for Multi-Task Recommendation

Neural-based multi-task learning (MTL) has gained significant improvement, and it has been successfully applied to recommendation system (RS). Recent deep MTL methods for RS (e.g. MMoE, PLE) focus on designing soft gating-based parameter-sharing networks that implicitly learn a generalized representation for each task. However, MTL methods may suffer from performance degeneration when dealing with conflicting tasks, as negative transfer effects can occur on the task-shared bottom representation. This can result in a reduced capacity for MTL methods to capture task-specific characteristics, ultimately impeding their effectiveness and hindering the ability to generalize well on all tasks. In this paper, we focus on the bottom representation learning of MTL in RS and propose the Deep Task-specific Bottom Representation Network (DTRN) to alleviate the negative transfer problem. DTRN obtains task-specific bottom representation explicitly by making each task have its own representation learning network in the bottom representation modeling stage. Specifically, it extracts the user's interests from multiple types of behavior sequences for each task through the parameter-efficient hypernetwork. To further obtain the dedicated representation for each task, DTRN refines the representation of each feature by employing a SENet-like network for each task. The two proposed modules can achieve the purpose of getting task-specific bottom representation to relieve tasks' mutual interference. Moreover, the proposed DTRN is flexible to combine with existing MTL methods. Experiments on one public dataset and one industrial dataset demonstrate the effectiveness of the proposed DTRN.

cs.AI↗

TextPainter: Multimodal Text Image Generation with Visual-harmony and Text-comprehension for Poster Design

Text design is one of the most critical procedures in poster design, as it relies heavily on the creativity and expertise of humans to design text images considering the visual harmony and text-semantic. This study introduces TextPainter, a novel multimodal approach that leverages contextual visual information and corresponding text semantics to generate text images. Specifically, TextPainter takes the global-local background image as a hint of style and guides the text image generation with visual harmony. Furthermore, we leverage the language model and introduce a text comprehension module to achieve both sentence-level and word-level style variations. Besides, we construct the PosterT80K dataset, consisting of about 80K posters annotated with sentence-level bounding boxes and text contents. We hope this dataset will pave the way for further research on multimodal text image generation. Extensive quantitative and qualitative experiments demonstrate that TextPainter can generate visually-and-semantically-harmonious text images for posters.

cs.CV↗

Visual Captioning at Will: Describing Images and Videos Guided by a Few Stylized Sentences

Stylized visual captioning aims to generate image or video descriptions with specific styles, making them more attractive and emotionally appropriate. One major challenge with this task is the lack of paired stylized captions for visual content, so most existing works focus on unsupervised methods that do not rely on parallel datasets. However, these approaches still require training with sufficient examples that have style labels, and the generated captions are limited to predefined styles. To address these limitations, we explore the problem of Few-Shot Stylized Visual Captioning, which aims to generate captions in any desired style, using only a few examples as guidance during inference, without requiring further training. We propose a framework called FS-StyleCap for this task, which utilizes a conditional encoder-decoder language model and a visual projection module. Our two-step training scheme proceeds as follows: first, we train a style extractor to generate style representations on an unlabeled text-only corpus. Then, we freeze the extractor and enable our decoder to generate stylized descriptions based on the extracted style vector and projected visual content vectors. During inference, our model can generate desired stylized captions by deriving the style representation from user-supplied examples. Our automatic evaluation results for few-shot sentimental visual captioning outperform state-of-the-art approaches and are comparable to models that are fully trained on labeled style corpora. Human evaluations further confirm our model s ability to handle multiple styles.

cs.MM↗

Unsupervised Domain Adaption with Pixel-level Discriminator for Image-aware Layout Generation

Layout is essential for graphic design and poster generation. Recently, applying deep learning models to generate layouts has attracted increasing attention. This paper focuses on using the GAN-based model conditioned on image contents to generate advertising poster graphic layouts, which requires an advertising poster layout dataset with paired product images and graphic layouts. However, the paired images and layouts in the existing dataset are collected by inpainting and annotating posters, respectively. There exists a domain gap between inpainted posters (source domain data) and clean product images (target domain data). Therefore, this paper combines unsupervised domain adaption techniques to design a GAN with a novel pixel-level discriminator (PD), called PDA-GAN, to generate graphic layouts according to image contents. The PD is connected to the shallow level feature map and computes the GAN loss for each input-image pixel. Both quantitative and qualitative evaluations demonstrate that PDA-GAN can achieve state-of-the-art performances and generate high-quality image-aware graphic layouts for advertising posters.

cs.CV↗

Video Object of Interest Segmentation

In this work, we present a new computer vision task named video object of interest segmentation (VOIS). Given a video and a target image of interest, our objective is to simultaneously segment and track all objects in the video that are relevant to the target image. This problem combines the traditional video object segmentation task with an additional image indicating the content that users are concerned with. Since no existing dataset is perfectly suitable for this new task, we specifically construct a large-scale dataset called LiveVideos, which contains 2418 pairs of target images and live videos with instance-level annotations. In addition, we propose a transformer-based method for this task. We revisit Swin Transformer and design a dual-path structure to fuse video and image features. Then, a transformer decoder is employed to generate object proposals for segmentation and tracking from the fused features. Extensive experiments on LiveVideos dataset show the superiority of our proposed method.

cs.CV↗

Estimation of Reliable Proposal Quality for Temporal Action Detection

Temporal action detection (TAD) aims to locate and recognize the actions in an untrimmed video. Anchor-free methods have made remarkable progress which mainly formulate TAD into two tasks: classification and localization using two separate branches. This paper reveals the temporal misalignment between the two tasks hindering further progress. To address this, we propose a new method that gives insights into moment and region perspectives simultaneously to align the two tasks by acquiring reliable proposal quality. For the moment perspective, Boundary Evaluate Module (BEM) is designed which focuses on local appearance and motion evolvement to estimate boundary quality and adopts a multi-scale manner to deal with varied action durations. For the region perspective, we introduce Region Evaluate Module (REM) which uses a new and efficient sampling method for proposal feature representation containing more contextual information compared with point feature to refine category score and proposal boundary. The proposed Boundary Evaluate Module and Region Evaluate Module (BREM) are generic, and they can be easily integrated with other anchor-free TAD methods to achieve superior performance. In our experiments, BREM is combined with two different frameworks and improves the performance on THUMOS14 by 3.6% and 1.0% respectively, reaching a new state-of-the-art (63.6% average mAP). Meanwhile, a competitive result of 36.2% average mAP is achieved on ActivityNet-1.3 with the consistent improvement of BREM. The codes are released at https://github.com/Junshan233/BREM.

cs.CV↗

Motion and Appearance Adaptation for Cross-Domain Motion Transfer

Motion transfer aims to transfer the motion of a driving video to a source image. When there are considerable differences between object in the driving video and that in the source image, traditional single domain motion transfer approaches often produce notable artifacts; for example, the synthesized image may fail to preserve the human shape of the source image (cf . Fig. 1 (a)). To address this issue, in this work, we propose a Motion and Appearance Adaptation (MAA) approach for cross-domain motion transfer, in which we regularize the object in the synthesized image to capture the motion of the object in the driving frame, while still preserving the shape and appearance of the object in the source image. On one hand, considering the object shapes of the synthesized image and the driving frame might be different, we design a shape-invariant motion adaptation module that enforces the consistency of the angles of object parts in two images to capture the motion information. On the other hand, we introduce a structure-guided appearance consistency module designed to regularize the similarity between the corresponding patches of the synthesized image and the source image without affecting the learned motion in the synthesized image. Our proposed MAA model can be trained in an end-to-end manner with a cyclic reconstruction loss, and ultimately produces a satisfactory motion transfer result (cf . Fig. 1 (b)). We conduct extensive experiments on human dancing dataset Mixamo-Video to Fashion-Video and human face dataset Vox-Celeb to Cufs; on both of these, our MAA model outperforms existing methods both quantitatively and qualitatively.

cs.CV↗

Motion Transformer for Unsupervised Image Animation

Image animation aims to animate a source image by using motion learned from a driving video. Current state-of-the-art methods typically use convolutional neural networks (CNNs) to predict motion information, such as motion keypoints and corresponding local transformations. However, these CNN based methods do not explicitly model the interactions between motions; as a result, the important underlying motion relationship may be neglected, which can potentially lead to noticeable artifacts being produced in the generated animation video. To this end, we propose a new method, the motion transformer, which is the first attempt to build a motion estimator based on a vision transformer. More specifically, we introduce two types of tokens in our proposed method: i) image tokens formed from patch features and corresponding position encoding; and ii) motion tokens encoded with motion information. Both types of tokens are sent into vision transformers to promote underlying interactions between them through multi-head self attention blocks. By adopting this process, the motion information can be better learned to boost the model performance. The final embedded motion tokens are then used to predict the corresponding motion keypoints and local transformations. Extensive experiments on benchmark datasets show that our proposed method achieves promising results to the state-of-the-art baselines. Our source code will be public available.

cs.CV↗

Geometry Aligned Variational Transformer for Image-conditioned Layout Generation

Layout generation is a novel task in computer vision, which combines the challenges in both object localization and aesthetic appraisal, widely used in advertisements, posters, and slides design. An accurate and pleasant layout should consider both the intra-domain relationship within layout elements and the inter-domain relationship between layout elements and the image. However, most previous methods simply focus on image-content-agnostic layout generation, without leveraging the complex visual information from the image. To this end, we explore a novel paradigm entitled image-conditioned layout generation, which aims to add text overlays to an image in a semantically coherent manner. Specifically, we propose an Image-Conditioned Variational Transformer (ICVT) that autoregressively generates various layouts in an image. First, self-attention mechanism is adopted to model the contextual relationship within layout elements, while cross-attention mechanism is used to fuse the visual information of conditional images. Subsequently, we take them as building blocks of conditional variational autoencoder (CVAE), which demonstrates appealing diversity. Second, in order to alleviate the gap between layout elements domain and visual domain, we design a Geometry Alignment module, in which the geometric information of the image is aligned with the layout representation. In addition, we construct a large-scale advertisement poster layout designing dataset with delicate layout and saliency map annotations. Experimental results show that our model can adaptively generate layouts in the non-intrusive area of the image, resulting in a harmonious layout design.

cs.CV↗