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Tiezheng Ge

Publications and source records attributed to Tiezheng Ge.

At least 37 records · Page 2Linked to original sources

VC4VG: Optimizing Video Captions for Text-to-Video Generation

Recent advances in text-to-video (T2V) generation highlight the critical role of high-quality video-text pairs in training models capable of producing coherent and instruction-aligned videos. However, strategies for optimizing video captions specifically for T2V training remain underexplored. In this paper, we introduce VC4VG (Video Captioning for Video Generation), a comprehensive caption optimization framework tailored to the needs of T2V models. We begin by analyzing caption content from a T2V perspective, decomposing the essential elements required for video reconstruction into multiple dimensions, and proposing a principled caption design methodology. To support evaluation, we construct VC4VG-Bench, a new benchmark featuring fine-grained, multi-dimensional, and necessity-graded metrics aligned with T2V-specific requirements. Extensive T2V fine-tuning experiments demonstrate a strong correlation between improved caption quality and video generation performance, validating the effectiveness of our approach. We release all benchmark tools and code at https://github.com/alimama-creative/VC4VG to support further research.

cs.CV↗

TBStar-Edit: From Image Editing Pattern Shifting to Consistency Enhancement

Recent advances in image generation and editing technologies have enabled state-of-the-art models to achieve impressive results in general domains. However, when applied to e-commerce scenarios, these general models often encounter consistency limitations. To address this challenge, we introduce TBStar-Edit, an new image editing model tailored for the e-commerce domain. Through rigorous data engineering, model architecture design and training strategy, TBStar-Edit achieves precise and high-fidelity image editing while maintaining the integrity of product appearance and layout. Specifically, for data engineering, we establish a comprehensive data construction pipeline, encompassing data collection, construction, filtering, and augmentation, to acquire high-quality, instruction-following, and strongly consistent editing data to support model training. For model architecture design, we design a hierarchical model framework consisting of a base model, pattern shifting modules, and consistency enhancement modules. For model training, we adopt a two-stage training strategy to enhance the consistency preservation: first stage for editing pattern shifting, and second stage for consistency enhancement. Each stage involves training different modules with separate datasets. Finally, we conduct extensive evaluations of TBStar-Edit on a self-proposed e-commerce benchmark, and the results demonstrate that TBStar-Edit outperforms existing general-domain editing models in both objective metrics (VIE Score) and subjective user preference.

cs.CV↗

Discovering "Words" in Music: Unsupervised Learning of Compositional Sparse Code for Symbolic Music

This paper presents an unsupervised machine learning algorithm that identifies recurring patterns -- referred to as ``music-words'' -- from symbolic music data. These patterns are fundamental to musical structure and reflect the cognitive processes involved in composition. However, extracting these patterns remains challenging because of the inherent semantic ambiguity in musical interpretation. We formulate the task of music-word discovery as a statistical optimization problem and propose a two-stage Expectation-Maximization (EM)-based learning framework: 1. Developing a music-word dictionary; 2. Reconstructing the music data. When evaluated against human expert annotations, the algorithm achieved an Intersection over Union (IoU) score of 0.61. Our findings indicate that minimizing code length effectively addresses semantic ambiguity, suggesting that human optimization of encoding systems shapes musical semantics. This approach enables computers to extract ``basic building blocks'' from music data, facilitating structural analysis and sparse encoding. The method has two primary applications. First, in AI music, it supports downstream tasks such as music generation, classification, style transfer, and improvisation. Second, in musicology, it provides a tool for analyzing compositional patterns and offers insights into the principle of minimal encoding across diverse musical styles and composers.

cs.SD↗

R2C2-Coder: Enhancing and Benchmarking Real-world Repository-level Code Completion Abilities of Code Large Language Models

Code completion models have made significant progress in recent years. Recently, repository-level code completion has drawn more attention in modern software development, and several baseline methods and benchmarks have been proposed. However, existing repository-level code completion methods often fall short of fully using the extensive context of a project repository, such as the intricacies of relevant files and class hierarchies. Besides, the existing benchmarks usually focus on limited code completion scenarios, which cannot reflect the repository-level code completion abilities well of existing methods. To address these limitations, we propose the R2C2-Coder to enhance and benchmark the real-world repository-level code completion abilities of code Large Language Models, where the R2C2-Coder includes a code prompt construction method R2C2-Enhance and a well-designed benchmark R2C2-Bench. Specifically, first, in R2C2-Enhance, we first construct the candidate retrieval pool and then assemble the completion prompt by retrieving from the retrieval pool for each completion cursor position. Second, based on R2C2 -Enhance, we can construct a more challenging and diverse R2C2-Bench with training, validation and test splits, where a context perturbation strategy is proposed to simulate the real-world repository-level code completion well. Extensive results on multiple benchmarks demonstrate the effectiveness of our R2C2-Coder.

cs.CL↗

T-Stars-Poster: A Framework for Product-Centric Advertising Image Design

Creating advertising images is often a labor-intensive and time-consuming process. Can we automatically generate such images using basic product information like a product foreground image, taglines, and a target size? Existing methods mainly focus on parts of the problem and lack a comprehensive solution. To bridge this gap, we propose a novel product-centric framework for advertising image design called T-Stars-Poster. It consists of four sequential stages to highlight product foregrounds and taglines while achieving overall image aesthetics: prompt generation, layout generation, background image generation, and graphics rendering. Different expert models are designed and trained for the first three stages: First, a visual language model (VLM) generates background prompts that match the products. Next, a VLM-based layout generation model arranges the placement of product foregrounds, graphic elements (taglines and decorative underlays), and various nongraphic elements (objects from the background prompt). Following this, an SDXL-based model can simultaneously accept prompts, layouts, and foreground controls to generate images. To support T-Stars-Poster, we create two corresponding datasets with over 50,000 labeled images. Extensive experiments and online A/B tests demonstrate that T-Stars-Poster can produce more visually appealing advertising images.

cs.CV↗

CTR-Driven Ad Text Generation via Online Feedback Preference Optimization

Advertising text plays a critical role in determining click-through rates (CTR) in online advertising. Large Language Models (LLMs) offer significant efficiency advantages over manual ad text creation. However, LLM-generated ad texts do not guarantee higher CTR performance compared to human-crafted texts, revealing a gap between generation quality and online performance of ad texts. In this work, we propose a novel ad text generation method which optimizes for CTR through preference optimization from online feedback. Our approach adopts an innovative two-stage framework: (1) diverse ad text sampling via one-shot in-context learning, using retrieval-augmented generation (RAG) to provide exemplars with chain-of-thought (CoT) reasoning; (2) CTR-driven preference optimization from online feedback, which weighs preference pairs according to their CTR gains and confidence levels. Through our method, the resulting model enables end-to-end generation of high-CTR ad texts. Extensive experiments have demonstrated the effectiveness of our method in both offline and online metrics. Notably, we have applied our method on a large-scale online shopping platform and achieved significant CTR improvements, showcasing its strong applicability and effectiveness in advertising systems.

cs.IR↗

Minimal Impact ControlNet: Advancing Multi-ControlNet Integration

With the advancement of diffusion models, there is a growing demand for high-quality, controllable image generation, particularly through methods that utilize one or multiple control signals based on ControlNet. However, in current ControlNet training, each control is designed to influence all areas of an image, which can lead to conflicts when different control signals are expected to manage different parts of the image in practical applications. This issue is especially pronounced with edge-type control conditions, where regions lacking boundary information often represent low-frequency signals, referred to as silent control signals. When combining multiple ControlNets, these silent control signals can suppress the generation of textures in related areas, resulting in suboptimal outcomes. To address this problem, we propose Minimal Impact ControlNet. Our approach mitigates conflicts through three key strategies: constructing a balanced dataset, combining and injecting feature signals in a balanced manner, and addressing the asymmetry in the score function's Jacobian matrix induced by ControlNet. These improvements enhance the compatibility of control signals, allowing for freer and more harmonious generation in areas with silent control signals.

cs.LG↗

Do not Abstain! Identify and Solve the Uncertainty

Despite the widespread application of Large Language Models (LLMs) across various domains, they frequently exhibit overconfidence when encountering uncertain scenarios, yet existing solutions primarily rely on evasive responses (e.g., "I don't know") overlooks the opportunity of identifying and addressing the uncertainty to generate more satisfactory responses. To systematically investigate and improve LLMs' ability of recognizing and addressing the source of uncertainty, we introduce \textbf{ConfuseBench}, a benchmark mainly focus on three types of uncertainty: document scarcity, limited capability, and query ambiguity. Experiments with ConfuseBench reveal that current LLMs struggle to accurately identify the root cause of uncertainty and solve it. They prefer to attribute uncertainty to query ambiguity while overlooking capability limitations, especially for those weaker models. To tackle this challenge, we first generate context-aware inquiries that highlight the confusing aspect of the original query. Then we judge the source of uncertainty based on the uniqueness of the inquiry's answer. Further we use an on-policy training method, InteractDPO to generate better inquiries. Experimental results demonstrate the efficacy of our approach.

cs.AI↗

Differentiable Solver Search for Fast Diffusion Sampling

Diffusion models have demonstrated remarkable generation quality but at the cost of numerous function evaluations. Recently, advanced ODE-based solvers have been developed to mitigate the substantial computational demands of reverse-diffusion solving under limited sampling steps. However, these solvers, heavily inspired by Adams-like multistep methods, rely solely on t-related Lagrange interpolation. We show that t-related Lagrange interpolation is suboptimal for diffusion model and reveal a compact search space comprised of time steps and solver coefficients. Building on our analysis, we propose a novel differentiable solver search algorithm to identify more optimal solver. Equipped with the searched solver, rectified-flow models, e.g., SiT-XL/2 and FlowDCN-XL/2, achieve FID scores of 2.40 and 2.35, respectively, on ImageNet256 with only 10 steps. Meanwhile, DDPM model, DiT-XL/2, reaches a FID score of 2.33 with only 10 steps. Notably, our searched solver outperforms traditional solvers by a significant margin. Moreover, our searched solver demonstrates generality across various model architectures, resolutions, and model sizes.

cs.CV↗

DMM: Building a Versatile Image Generation Model via Distillation-Based Model Merging

The success of text-to-image (T2I) generation models has spurred a proliferation of numerous model checkpoints fine-tuned from the same base model on various specialized datasets. This overwhelming specialized model production introduces new challenges for high parameter redundancy and huge storage cost, thereby necessitating the development of effective methods to consolidate and unify the capabilities of diverse powerful models into a single one. A common practice in model merging adopts static linear interpolation in the parameter space to achieve the goal of style mixing. However, it neglects the features of T2I generation task that numerous distinct models cover sundry styles which may lead to incompatibility and confusion in the merged model. To address this issue, we introduce a style-promptable image generation pipeline which can accurately generate arbitrary-style images under the control of style vectors. Based on this design, we propose the score distillation based model merging paradigm (DMM), compressing multiple models into a single versatile T2I model. Moreover, we rethink and reformulate the model merging task in the context of T2I generation, by presenting new merging goals and evaluation protocols. Our experiments demonstrate that DMM can compactly reorganize the knowledge from multiple teacher models and achieve controllable arbitrary-style generation.

cs.CV↗

RHanDS: Refining Malformed Hands for Generated Images with Decoupled Structure and Style Guidance

Although diffusion models can generate high-quality human images, their applications are limited by the instability in generating hands with correct structures. In this paper, we introduce RHanDS, a conditional diffusion-based framework designed to refine malformed hands by utilizing decoupled structure and style guidance. The hand mesh reconstructed from the malformed hand offers structure guidance for correcting the structure of the hand, while the malformed hand itself provides style guidance for preserving the style of the hand. To alleviate the mutual interference between style and structure guidance, we introduce a two-stage training strategy and build a series of multi-style hand datasets. In the first stage, we use paired hand images for training to ensure stylistic consistency in hand refining. In the second stage, various hand images generated based on human meshes are used for training, enabling the model to gain control over the hand structure. Experimental results demonstrate that RHanDS can effectively refine hand structure while preserving consistency in hand style.

cs.CV↗

PosterMaker: Towards High-Quality Product Poster Generation with Accurate Text Rendering

Product posters, which integrate subject, scene, and text, are crucial promotional tools for attracting customers. Creating such posters using modern image generation methods is valuable, while the main challenge lies in accurately rendering text, especially for complex writing systems like Chinese, which contains over 10,000 individual characters. In this work, we identify the key to precise text rendering as constructing a character-discriminative visual feature as a control signal. Based on this insight, we propose a robust character-wise representation as control and we develop TextRenderNet, which achieves a high text rendering accuracy of over 90%. Another challenge in poster generation is maintaining the fidelity of user-specific products. We address this by introducing SceneGenNet, an inpainting-based model, and propose subject fidelity feedback learning to further enhance fidelity. Based on TextRenderNet and SceneGenNet, we present PosterMaker, an end-to-end generation framework. To optimize PosterMaker efficiently, we implement a two-stage training strategy that decouples text rendering and background generation learning. Experimental results show that PosterMaker outperforms existing baselines by a remarkable margin, which demonstrates its effectiveness.

cs.CV↗

Synchronized Video Storytelling: Generating Video Narrations with Structured Storyline

Video storytelling is engaging multimedia content that utilizes video and its accompanying narration to attract the audience, where a key challenge is creating narrations for recorded visual scenes. Previous studies on dense video captioning and video story generation have made some progress. However, in practical applications, we typically require synchronized narrations for ongoing visual scenes. In this work, we introduce a new task of Synchronized Video Storytelling, which aims to generate synchronous and informative narrations for videos. These narrations, associated with each video clip, should relate to the visual content, integrate relevant knowledge, and have an appropriate word count corresponding to the clip's duration. Specifically, a structured storyline is beneficial to guide the generation process, ensuring coherence and integrity. To support the exploration of this task, we introduce a new benchmark dataset E-SyncVidStory with rich annotations. Since existing Multimodal LLMs are not effective in addressing this task in one-shot or few-shot settings, we propose a framework named VideoNarrator that can generate a storyline for input videos and simultaneously generate narrations with the guidance of the generated or predefined storyline. We further introduce a set of evaluation metrics to thoroughly assess the generation. Both automatic and human evaluations validate the effectiveness of our approach. Our dataset, codes, and evaluations will be released.

cs.MM↗

MT-Bench-101: A Fine-Grained Benchmark for Evaluating Large Language Models in Multi-Turn Dialogues

The advent of Large Language Models (LLMs) has drastically enhanced dialogue systems. However, comprehensively evaluating the dialogue abilities of LLMs remains a challenge. Previous benchmarks have primarily focused on single-turn dialogues or provided coarse-grained and incomplete assessments of multi-turn dialogues, overlooking the complexity and fine-grained nuances of real-life dialogues. To address this issue, we introduce MT-Bench-101, specifically designed to evaluate the fine-grained abilities of LLMs in multi-turn dialogues. By conducting a detailed analysis of real multi-turn dialogue data, we construct a three-tier hierarchical ability taxonomy comprising 4208 turns across 1388 multi-turn dialogues in 13 distinct tasks. We then evaluate 21 popular LLMs based on MT-Bench-101, conducting comprehensive analyses from both ability and task perspectives and observing differing trends in LLMs performance across dialogue turns within various tasks. Further analysis indicates that neither utilizing common alignment techniques nor chat-specific designs has led to obvious enhancements in the multi-turn abilities of LLMs. Extensive case studies suggest that our designed tasks accurately assess the corresponding multi-turn abilities. The data and code are available at \url{https://github.com/mtbench101/mt-bench-101}.

cs.CL↗

FlowDCN: Exploring DCN-like Architectures for Fast Image Generation with Arbitrary Resolution

Arbitrary-resolution image generation still remains a challenging task in AIGC, as it requires handling varying resolutions and aspect ratios while maintaining high visual quality. Existing transformer-based diffusion methods suffer from quadratic computation cost and limited resolution extrapolation capabilities, making them less effective for this task. In this paper, we propose FlowDCN, a purely convolution-based generative model with linear time and memory complexity, that can efficiently generate high-quality images at arbitrary resolutions. Equipped with a new design of learnable group-wise deformable convolution block, our FlowDCN yields higher flexibility and capability to handle different resolutions with a single model. FlowDCN achieves the state-of-the-art 4.30 sFID on $256\times256$ ImageNet Benchmark and comparable resolution extrapolation results, surpassing transformer-based counterparts in terms of convergence speed (only $\frac{1}{5}$ images), visual quality, parameters ($8\%$ reduction) and FLOPs ($20\%$ reduction). We believe FlowDCN offers a promising solution to scalable and flexible image synthesis.

cs.CV↗

Edit As You Wish: Video Caption Editing with Multi-grained User Control

Automatically narrating videos in natural language complying with user requests, i.e. Controllable Video Captioning task, can help people manage massive videos with desired intentions. However, existing works suffer from two shortcomings: 1) the control signal is single-grained which can not satisfy diverse user intentions; 2) the video description is generated in a single round which can not be further edited to meet dynamic needs. In this paper, we propose a novel \textbf{V}ideo \textbf{C}aption \textbf{E}diting \textbf{(VCE)} task to automatically revise an existing video description guided by multi-grained user requests. Inspired by human writing-revision habits, we design the user command as a pivotal triplet \{\textit{operation, position, attribute}\} to cover diverse user needs from coarse-grained to fine-grained. To facilitate the VCE task, we \textit{automatically} construct an open-domain benchmark dataset named VATEX-EDIT and \textit{manually} collect an e-commerce dataset called EMMAD-EDIT. We further propose a specialized small-scale model (i.e., OPA) compared with two generalist Large Multi-modal Models to perform an exhaustive analysis of the novel task. For evaluation, we adopt comprehensive metrics considering caption fluency, command-caption consistency, and video-caption alignment. Experiments reveal the task challenges of fine-grained multi-modal semantics understanding and processing. Our datasets, codes, and evaluation tools are available at https://github.com/yaolinli/VCE.

cs.CV↗

Enhancing Taobao Display Advertising with Multimodal Representations: Challenges, Approaches and Insights

Despite the recognized potential of multimodal data to improve model accuracy, many large-scale industrial recommendation systems, including Taobao display advertising system, predominantly depend on sparse ID features in their models. In this work, we explore approaches to leverage multimodal data to enhance the recommendation accuracy. We start from identifying the key challenges in adopting multimodal data in a manner that is both effective and cost-efficient for industrial systems. To address these challenges, we introduce a two-phase framework, including: 1) the pre-training of multimodal representations to capture semantic similarity, and 2) the integration of these representations with existing ID-based models. Furthermore, we detail the architecture of our production system, which is designed to facilitate the deployment of multimodal representations. Since the integration of multimodal representations in mid-2023, we have observed significant performance improvements in Taobao display advertising system. We believe that the insights we have gathered will serve as a valuable resource for practitioners seeking to leverage multimodal data in their systems.

cs.IR↗

Accelerating Image Generation with Sub-path Linear Approximation Model

Diffusion models have significantly advanced the state of the art in image, audio, and video generation tasks. However, their applications in practical scenarios are hindered by slow inference speed. Drawing inspiration from the approximation strategies utilized in consistency models, we propose the Sub-path Linear Approximation Model (SLAM), which accelerates diffusion models while maintaining high-quality image generation. SLAM treats the PF-ODE trajectory as a series of PF-ODE sub-paths divided by sampled points, and harnesses sub-path linear (SL) ODEs to form a progressive and continuous error estimation along each individual PF-ODE sub-path. The optimization on such SL-ODEs allows SLAM to construct denoising mappings with smaller cumulative approximated errors. An efficient distillation method is also developed to facilitate the incorporation of more advanced diffusion models, such as latent diffusion models. Our extensive experimental results demonstrate that SLAM achieves an efficient training regimen, requiring only 6 A100 GPU days to produce a high-quality generative model capable of 2 to 4-step generation with high performance. Comprehensive evaluations on LAION, MS COCO 2014, and MS COCO 2017 datasets also illustrate that SLAM surpasses existing acceleration methods in few-step generation tasks, achieving state-of-the-art performance both on FID and the quality of the generated images.

cs.CV↗