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Tim Menzies

Publications and source records attributed to Tim Menzies.

At least 55 records · Page 3Linked to original sources

Don't Lie to Me: Avoiding Malicious Explanations with STEALTH

STEALTH is a method for using some AI-generated model, without suffering from malicious attacks (i.e. lying) or associated unfairness issues. After recursively bi-clustering the data, STEALTH system asks the AI model a limited number of queries about class labels. STEALTH asks so few queries (1 per data cluster) that malicious algorithms (a) cannot detect its operation, nor (b) know when to lie.

cs.SE↗

Preference Discovery in Large Product Lines

When AI tools can generate many solutions, some human preference must be applied to determine which solution is relevant to the current project. One way to find those preferences is interactive search-based software engineering (iSBSE) where humans can influence the search process. Current iSBSE methods can lead to cognitive fatigue (when they overwhelm humans with too many overly elaborate questions). WHUN is an iSBSE algorithm that avoids that problem. Due to its recursive clustering procedure, WHUN only pesters humans for $O(log_2{N})$ interactions. Further, each interaction is mediated via a feature selection procedure that reduces the number of asked questions. When compared to prior state-of-the-art iSBSE systems, WHUN runs faster, asks fewer questions, and achieves better solutions that are within $0.1\%$ of the best solutions seen in our sample space. More importantly, WHUN scales to large problems (in our experiments, models with 1000 variables can be explored with half a dozen interactions where, each time, we ask only four questions). Accordingly, we recommend WHUN as a baseline against which future iSBSE work should be compared. To facilitate that, all our scripts are online at https://github.com/ai-se/whun.

cs.SE↗

SNEAK: Faster Interactive Search-based SE

When AI tools can generate many solutions, some human preference must be applied to determine which solution is relevant to the current project. One way to find those preferences is interactive search-based software engineering (iSBSE) where humans can influence the search process. This paper argues that when optimizing a model using human-in-the-loop, data mining methods such as our SNEAK tool (that recurses into divisions of the data) perform better than standard iSBSE methods (that mutates multiple candidate solutions over many generations). For our case studies, SNEAK runs faster, asks fewer questions, achieves better solutions (that are within 3% of the best solutions seen in our sample space), and scales to large problems (in our experiments, models with 1000 variables can be explored with half a dozen interactions where, each time, we ask only four questions). Accordingly, we recommend SNEAK as a baseline against which future iSBSE work should be compared. To facilitate that, all our scripts are online at https://github.com/ai-se/sneak.

cs.SE↗

Assessing the Early Bird Heuristic (for Predicting Project Quality)

Before researchers rush to reason across all available data or try complex methods, perhaps it is prudent to first check for simpler alternatives. Specifically, if the historical data has the most information in some small region, perhaps a model learned from that region would suffice for the rest of the project. To support this claim, we offer a case study with 240 projects, where we find that the information in those projects "clump" towards the earliest parts of the project. A quality prediction model learned from just the first 150 commits works as well, or better than state-of-the-art alternatives. Using just this "early bird" data, we can build models very quickly and very early in the project life cycle. Moreover, using this early bird method, we have shown that a simple model (with just a few features) generalizes to hundreds of projects. Based on this experience, we doubt that prior work on generalizing quality models may have needlessly complicated an inherently simple process. Further, prior work that focused on later-life cycle data needs to be revisited since their conclusions were drawn from relatively uninformative regions. Replication note: all our data and scripts are available here: https://github.com/snaraya7/early-bird

cs.SE↗

How to Find Actionable Static Analysis Warnings: A Case Study with FindBugs

Automatically generated static code warnings suffer from a large number of false alarms. Hence, developers only take action on a small percent of those warnings. To better predict which static code warnings should not be ignored, we suggest that analysts need to look deeper into their algorithms to find choices that better improve the particulars of their specific problem. Specifically, we show here that effective predictors of such warnings can be created by methods that locally adjust the decision boundary (between actionable warnings and others). These methods yield a new high water-mark for recognizing actionable static code warnings. For eight open-source Java projects (cassandra, jmeter, commons, lucene-solr, maven, ant, tomcat, derby) we achieve perfect test results on 4/8 datasets and, overall, a median AUC (area under the true negatives, true positives curve) of 92%.

cs.SE↗

A Tale of Two Cities: Data and Configuration Variances in Robust Deep Learning

Deep neural networks (DNNs), are widely used in many industries such as image recognition, supply chain, medical diagnosis, and autonomous driving. However, prior work has shown the high accuracy of a DNN model does not imply high robustness (i.e., consistent performances on new and future datasets) because the input data and external environment (e.g., software and model configurations) for a deployed model are constantly changing. Hence, ensuring the robustness of deep learning is not an option but a priority to enhance business and consumer confidence. Previous studies mostly focus on the data aspect of model variance. In this article, we systematically summarize DNN robustness issues and formulate them in a holistic view through two important aspects, i.e., data and software configuration variances in DNNs. We also provide a predictive framework to generate representative variances (counterexamples) by considering both data and configurations for robust learning through the lens of search-based optimization.

cs.LG↗

FairMask: Better Fairness via Model-based Rebalancing of Protected Attributes

Context: Machine learning software can generate models that inappropriately discriminate against specific protected social groups (e.g., groups based on gender, ethnicity, etc). Motivated by those results, software engineering researchers have proposed many methods for mitigating those discriminatory effects. While those methods are effective in mitigating bias, few of them can provide explanations on what is the root cause of bias. Objective: We aim at better detection and mitigation of algorithmic discrimination in machine learning software problems. Method: Here we propose xFAIR, a model-based extrapolation method, that is capable of both mitigating bias and explaining the cause. In our xFAIR approach, protected attributes are represented by models learned from the other independent variables (and these models offer extrapolations over the space between existing examples). We then use the extrapolation models to relabel protected attributes later seen in testing data or deployment time. Our approach aims to offset the biased predictions of the classification model via rebalancing the distribution of protected attributes. Results: The experiments of this paper show that, without compromising (original) model performance, xFAIR can achieve significantly better group and individual fairness (as measured in different metrics) than benchmark methods. Moreover, when compared to another instance-based rebalancing method, our model-based approach shows faster runtime and thus better scalability. Conclusion: Algorithmic decision bias can be removed via extrapolation that smooths away outlier points. As evidence for this, our proposed xFAIR is not only performance-wise better (measured by fairness and performance metrics) than two state-of-the-art fairness algorithms.

cs.LG↗

Do I really need all this work to find vulnerabilities? An empirical case study comparing vulnerability detection techniques on a Java application

CONTEXT: Applying vulnerability detection techniques is one of many tasks using the limited resources of a software project. OBJECTIVE: The goal of this research is to assist managers and other decision-makers in making informed choices about the use of software vulnerability detection techniques through an empirical study of the efficiency and effectiveness of four techniques on a Java-based web application. METHOD: We apply four different categories of vulnerability detection techniques \textendash~ systematic manual penetration testing (SMPT), exploratory manual penetration testing (EMPT), dynamic application security testing (DAST), and static application security testing (SAST) \textendash\ to an open-source medical records system. RESULTS: We found the most vulnerabilities using SAST. However, EMPT found more severe vulnerabilities. With each technique, we found unique vulnerabilities not found using the other techniques. The efficiency of manual techniques (EMPT, SMPT) was comparable to or better than the efficiency of automated techniques (DAST, SAST) in terms of Vulnerabilities per Hour (VpH). CONCLUSIONS: The vulnerability detection technique practitioners should select may vary based on the goals and available resources of the project. If the goal of an organization is to find "all" vulnerabilities in a project, they need to use as many techniques as their resources allow.

cs.SE↗

An Expert System for Redesigning Software for Cloud Applications

Cloud-based software has many advantages. When services are divided into many independent components, they are easier to update. Also, during peak demand, it is easier to scale cloud services (just hire more CPUs). Hence, many organizations are partitioning their monolithic enterprise applications into cloud-based microservices. Recently there has been much work using machine learning to simplify this partitioning task. Despite much research, no single partitioning method can be recommended as generally useful. More specifically, those prior solutions are "brittle"; i.e. if they work well for one kind of goal in one dataset, then they can be sub-optimal if applied to many datasets and multiple goals. In order to find a generally useful partitioning method, we propose DEEPLY. This new algorithm extends the CO-GCN deep learning partition generator with (a) a novel loss function and (b) some hyper-parameter optimization. As shown by our experiments, DEEPLY generally outperforms prior work (including CO-GCN, and others) across multiple datasets and goals. To the best of our knowledge, this is the first report in SE of such stable hyper-parameter optimization. To aid reuse of this work, DEEPLY is available on-line at https://bit.ly/2WhfFlB.

cs.LG↗

Dazzle: Using Optimized Generative Adversarial Networks to Address Security Data Class Imbalance Issue

Background: Machine learning techniques have been widely used and demonstrate promising performance in many software security tasks such as software vulnerability prediction. However, the class ratio within software vulnerability datasets is often highly imbalanced (since the percentage of observed vulnerability is usually very low). Goal: To help security practitioners address software security data class imbalanced issues and further help build better prediction models with resampled datasets. Method: We introduce an approach called Dazzle which is an optimized version of conditional Wasserstein Generative Adversarial Networks with gradient penalty (cWGAN-GP). Dazzle explores the architecture hyperparameters of cWGAN-GP with a novel optimizer called Bayesian Optimization. We use Dazzle to generate minority class samples to resample the original imbalanced training dataset. Results: We evaluate Dazzle with three software security datasets, i.e., Moodle vulnerable files, Ambari bug reports, and JavaScript function code. We show that Dazzle is practical to use and demonstrates promising improvement over existing state-of-the-art oversampling techniques such as SMOTE (e.g., with an average of about 60% improvement rate over SMOTE in recall among all datasets). Conclusion: Based on this study, we would suggest the use of optimized GANs as an alternative method for security vulnerability data class imbalanced issues.

cs.CR↗

Reducing the Cost of Training Security Classifier (via Optimized Semi-Supervised Learning)

Background: Most of the existing machine learning models for security tasks, such as spam detection, malware detection, or network intrusion detection, are built on supervised machine learning algorithms. In such a paradigm, models need a large amount of labeled data to learn the useful relationships between selected features and the target class. However, such labeled data can be scarce and expensive to acquire. Goal: To help security practitioners train useful security classification models when few labeled training data and many unlabeled training data are available. Method: We propose an adaptive framework called Dapper, which optimizes 1) semi-supervised learning algorithms to assign pseudo-labels to unlabeled data in a propagation paradigm and 2) the machine learning classifier (i.e., random forest). When the dataset class is highly imbalanced, Dapper then adaptively integrates and optimizes a data oversampling method called SMOTE. We use the novel Bayesian Optimization to search a large hyperparameter space of these tuning targets. Result: We evaluate Dapper with three security datasets, i.e., the Twitter spam dataset, the malware URLs dataset, and the CIC-IDS-2017 dataset. Experimental results indicate that we can use as low as 10% of original labeled data but achieve close or even better classification performance than using 100% labeled data in a supervised way. Conclusion: Based on those results, we would recommend using hyperparameter optimization with semi-supervised learning when dealing with shortages of labeled security data.

cs.CR↗

Assessing Expert System-Assisted Literature Reviews With a Case Study

Given the large number of publications in software engineering, frequent literature reviews are required to keep current on work in specific areas. One tedious work in literature reviews is to find relevant studies amongst thousands of non-relevant search results. In theory, expert systems can assist in finding relevant work but those systems have primarily been tested in simulations rather than in application to actual literature reviews. Hence, few researchers have faith in such expert systems. Accordingly, using a realistic case study, this paper assesses how well our state-of-the-art expert system can help with literature reviews. The assessed literature review aimed at identifying test case prioritization techniques for automated UI testing, specifically from 8,349 papers on IEEE Xplore. This corpus was studied with an expert system that incorporates an incrementally updated human-in-the-loop active learning tool. Using that expert system, in three hours, we found 242 relevant papers from which we identified 12 techniques representing the state-of-the-art in test case prioritization when source code information is not available. These results were then validated by six other graduate students manually exploring the same corpus. Without the expert system, this task would have required 53 hours and would have found 27 additional papers. That is, our expert system achieved 90% recall with 6% of the human effort cost when compared to a conventional manual method. Significantly, the same 12 state-of-the-art test case prioritization techniques were identified by both the expert system and the manual method. That is, the 27 papers missed by the expert system would not have changed the conclusion of the literature review. Hence, if this result generalizes, it endorses the use of our expert system to assist in literature reviews.

cs.SE↗

How to Improve Deep Learning for Software Analytics (a case study with code smell detection)

To reduce technical debt and make code more maintainable, it is important to be able to warn programmers about code smells. State-of-the-art code small detectors use deep learners, without much exploration of alternatives within that technology. One promising alternative for software analytics and deep learning is GHOST (from TSE'21) that relies on a combination of hyper-parameter optimization of feedforward neural networks and a novel oversampling technique to deal with class imbalance. The prior study from TSE'21 proposing this novel "fuzzy sampling" was somewhat limited in that the method was tested on defect prediction, but nothing else. Like defect prediction, code smell detection datasets have a class imbalance (which motivated "fuzzy sampling"). Hence, in this work we test if fuzzy sampling is useful for code smell detection. The results of this paper show that we can achieve better than state-of-the-art results on code smell detection with fuzzy oversampling. For example, for "feature envy", we were able to achieve 99+\% AUC across all our datasets, and on 8/10 datasets for "misplaced class". While our specific results refer to code smell detection, they do suggest other lessons for other kinds of analytics. For example: (a) try better preprocessing before trying complex learners (b) include simpler learners as a baseline in software analytics (c) try "fuzzy sampling" as one such baseline.

cs.SE↗

Communication and Code Dependency Effects on Software Code Quality: An Empirical Analysis of Herbsleb Hypothesis

Prior literature has suggested that in many projects 80\% or more of the contributions are made by a small called group of around 20% of the development team. Most prior studies deprecate a reliance on such a small inner group of "heroes", arguing that it causes bottlenecks in development and communication. Despite this, such projects are very common in open source projects. So what exactly is the impact of "heroes" in code quality? Herbsleb argues that if code is strongly connected yet their developers are not, then that code will be buggy. To test the Hersleb hypothesis, we develop and apply two metrics of (a) "social-ness'"and (b) "hero-ness" that measure (a) how much one developer comments on the issues of another; and (b) how much one developer changes another developer's code (and "heroes" are those that change the most code, all around the system). In a result endorsing the Hersleb hypothesis, in over 1000 open source projects, we find that "social-ness" is a statistically stronger indicate for code quality (number of bugs) than "hero-ness". Hence we say that debates over the merits of "hero-ness" is subtly misguided. Our results suggest that the real benefits of these so-called "heroes" is not so much the code they generate but the pattern of communication required when the interaction between a large community of programmers passes through a small group of centralized developers. To say that another way, to build better code, build better communication flows between core developers and the rest. In order to allow other researchers to confirm/improve/refute our results, all our scripts and data are available, on-line at https://github.com/Anonymous633671/A-Comparison-on-Communication-and-Code-Dependency-Effects-on-Software-Code-Quality.

cs.SE↗

Methods for Stabilizing Models across Large Samples of Projects (with case studies on Predicting Defect and Project Health)

Despite decades of research, SE lacks widely accepted models (that offer precise quantitative stable predictions) about what factors most influence software quality. This paper provides a promising result showing such stable models can be generated using a new transfer learning framework called "STABILIZER". Given a tree of recursively clustered projects (using project meta-data), STABILIZER promotes a model upwards if it performs best in the lower clusters (stopping when the promoted model performs worse than the models seen at a lower level). The number of models found by STABILIZER is minimal: one for defect prediction (756 projects) and less than a dozen for project health (1628 projects). Hence, via STABILIZER, it is possible to find a few projects which can be used for transfer learning and make conclusions that hold across hundreds of projects at a time. Further, the models produced in this manner offer predictions that perform as well or better than the prior state-of-the-art. To the best of our knowledge, STABILIZER is order of magnitude faster than the prior state-of-the-art transfer learners which seek to find conclusion stability, and these case studies are the largest demonstration of the generalizability of quantitative predictions of project quality yet reported in the SE literature. In order to support open science, all our scripts and data are online at https://github.com/Anonymous633671/STABILIZER.

cs.SE↗

Fair Enough: Searching for Sufficient Measures of Fairness

Testing machine learning software for ethical bias has become a pressing current concern. In response, recent research has proposed a plethora of new fairness metrics, for example, the dozens of fairness metrics in the IBM AIF360 toolkit. This raises the question: How can any fairness tool satisfy such a diverse range of goals? While we cannot completely simplify the task of fairness testing, we can certainly reduce the problem. This paper shows that many of those fairness metrics effectively measure the same thing. Based on experiments using seven real-world datasets, we find that (a) 26 classification metrics can be clustered into seven groups, and (b) four dataset metrics can be clustered into three groups. Further, each reduced set may actually predict different things. Hence, it is no longer necessary (or even possible) to satisfy all fairness metrics. In summary, to simplify the fairness testing problem, we recommend the following steps: (1)~determine what type of fairness is desirable (and we offer a handful of such types); then (2) lookup those types in our clusters; then (3) just test for one item per cluster.

cs.LG↗

Predicting Health Indicators for Open Source Projects (using Hyperparameter Optimization)

Software developed on public platform is a source of data that can be used to make predictions about those projects. While the individual developing activity may be random and hard to predict, the developing behavior on project level can be predicted with good accuracy when large groups of developers work together on software projects. To demonstrate this, we use 64,181 months of data from 1,159 GitHub projects to make various predictions about the recent status of those projects (as of April 2020). We find that traditional estimation algorithms make many mistakes. Algorithms like $k$-nearest neighbors (KNN), support vector regression (SVR), random forest (RFT), linear regression (LNR), and regression trees (CART) have high error rates. But that error rate can be greatly reduced using hyperparameter optimization. To the best of our knowledge, this is the largest study yet conducted, using recent data for predicting multiple health indicators of open-source projects.

cs.SE↗

Old but Gold: Reconsidering the value of feedforward learners for software analytics

There has been an increased interest in the use of deep learning approaches for software analytics tasks. State-of-the-art techniques leverage modern deep learning techniques such as LSTMs, yielding competitive performance, albeit at the price of longer training times. Recently, Galke and Scherp [18] showed that at least for image recognition, a decades-old feedforward neural network can match the performance of modern deep learning techniques. This motivated us to try the same in the SE literature. Specifically, in this paper, we apply feedforward networks with some preprocessing to two analytics tasks: issue close time prediction, and vulnerability detection. We test the hypothesis laid by Galke and Scherp [18], that feedforward networks suffice for many analytics tasks (which we call, the "Old but Gold" hypothesis) for these two tasks. For three out of five datasets from these tasks, we achieve new high-water mark results (that out-perform the prior state-of-the-art results) and for a fourth data set, Old but Gold performed as well as the recent state of the art. Furthermore, the old but gold results were obtained orders of magnitude faster than prior work. For example, for issue close time, old but gold found good predictors in 90 seconds (as opposed to the newer methods, which took 6 hours to run). Our results supports the "Old but Gold" hypothesis and leads to the following recommendation: try simpler alternatives before more complex methods. At the very least, this will produce a baseline result against which researchers can compare some other, supposedly more sophisticated, approach. And in the best case, they will obtain useful results that are as good as anything else, in a small fraction of the effort. To support open science, all our scripts and data are available on-line at https://github.com/fastidiouschipmunk/simple.

cs.SE↗