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Tim Menzies

Publications and source records attributed to Tim Menzies.

At least 91 records · Page 5Linked to original sources

Defect Reduction Planning (using TimeLIME)

Software comes in releases. An implausible change to software is something that has never been changed in prior releases. When planning how to reduce defects, it is better to use plausible changes, i.e., changes with some precedence in the prior releases. To demonstrate these points, this paper compares several defect reduction planning tools. LIME is a local sensitivity analysis tool that can report the fewest changes needed to alter the classification of some code module (e.g., from "defective" to "non-defective"). TimeLIME is a new tool, introduced in this paper, that improves LIME by restricting its plans to just those attributes which change the most within a project. In this study, we compared the performance of LIME and TimeLIME and several other defect reduction planning algorithms. The generated plans were assessed via (a) the similarity scores between the proposed code changes and the real code changes made by developers; and (b) the improvement scores seen within projects that followed the plans. For nine project trails, we found that TimeLIME outperformed all other algorithms (in 8 out of 9 trials). Hence, we strongly recommend using past releases as a source of knowledge for computing fixes for new releases (using TimeLIME). Apart from these specific results about planning defect reductions and TimeLIME, the more general point of this paper is that our community should be more careful about using off-the-shelf AI tools, without first applying SE knowledge. In this case study, it was not difficult to augment a standard AI algorithm with SE knowledge (that past releases are a good source of knowledge for planning defect reductions). As shown here, once that SE knowledge is applied, this can result in dramatically better systems.

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Early Life Cycle Software Defect Prediction. Why? How?

Many researchers assume that, for software analytics, "more data is better." We write to show that, at least for learning defect predictors, this may not be true. To demonstrate this, we analyzed hundreds of popular GitHub projects. These projects ran for 84 months and contained 3,728 commits (median values). Across these projects, most of the defects occur very early in their life cycle. Hence, defect predictors learned from the first 150 commits and four months perform just as well as anything else. This means that, at least for the projects studied here, after the first few months, we need not continually update our defect prediction models. We hope these results inspire other researchers to adopt a "simplicity-first" approach to their work. Some domains require a complex and data-hungry analysis. But before assuming complexity, it is prudent to check the raw data looking for "short cuts" that can simplify the analysis.

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Learning to Recognize Actionable Static Code Warnings (is Intrinsically Easy)

Static code warning tools often generate warnings that programmers ignore. Such tools can be made more useful via data mining algorithms that select the "actionable" warnings; i.e. the warnings that are usually not ignored. In this paper, we look for actionable warnings within a sample of 5,675 actionable warnings seen in 31,058 static code warnings from FindBugs. We find that data mining algorithms can find actionable warnings with remarkable ease. Specifically, a range of data mining methods (deep learners, random forests, decision tree learners, and support vector machines) all achieved very good results (recalls and AUC (TRN, TPR) measures usually over 95% and false alarms usually under 5%). Given that all these learners succeeded so easily, it is appropriate to ask if there is something about this task that is inherently easy. We report that while our data sets have up to 58 raw features, those features can be approximated by less than two underlying dimensions. For such intrinsically simple data, many different kinds of learners can generate useful models with similar performance. Based on the above, we conclude that learning to recognize actionable static code warnings is easy, using a wide range of learning algorithms, since the underlying data is intrinsically simple. If we had to pick one particular learner for this task, we would suggest linear SVMs (since, at least in our sample, that learner ran relatively quickly and achieved the best median performance) and we would not recommend deep learning (since this data is intrinsically very simple).

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Faster SAT Solving for Software with Repeated Structures (with Case Studies on Software Test Suite Minimization)

Theorem provers has been used extensively in software engineering for software testing or verification. However, software is now so large and complex that additional architecture is needed to guide theorem provers as they try to generate test suites. The SNAP test suite generator (introduced in this paper) combines the Z3 theorem prover with the following tactic: cluster some candidate tests, then search for valid tests by proposing small mutations to the cluster centroids. This technique effectively removes repeated structures in the tests since many repeated structures can be replaced with one centroid. In practice, SNAP is remarkably effective. For 27 real-world programs with up to half a million variables, SNAP found test suites which were 10 to 750 smaller times than those found by the prior state-of-the-art. Also, SNAP ran orders of magnitude faster and (unlike prior work) generated 100% valid tests.

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Understanding Static Code Warnings: an Incremental AI Approach

Knowledge-based systems reason over some knowledge base. Hence, an important issue for such systems is how to acquire the knowledge needed for their inference. This paper assesses active learning methods for acquiring knowledge for "static code warnings". Static code analysis is a widely-used method for detecting bugs and security vulnerabilities in software systems. As software becomes more complex, analysis tools also report lists of increasingly complex warnings that developers need to address on a daily basis. Such static code analysis tools are usually over-cautious; i.e. they often offer many warnings about spurious issues. Previous research work shows that about 35% to 91% of warnings reported as bugs by SA tools are actually unactionable (i.e., warnings that would not be acted on by developers because they are falsely suggested as bugs). Experienced developers know which errors are important and which can be safely ignored. How can we capture that experience? This paper reports on an incremental AI tool that watches humans reading false alarm reports. Using an incremental support vector machine mechanism, this AI tool can quickly learn to distinguish spurious false alarms from more serious matters that deserve further attention. In this work, nine open-source projects are employed to evaluate our proposed model on the features extracted by previous researchers and identify the actionable warnings in a priority order given by our algorithm. We observe that our model can identify over 90% of actionable warnings when our methods tell humans to ignore 70 to 80% of the warnings.

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Identifying Self-Admitted Technical Debts with Jitterbug: A Two-step Approach

Keeping track of and managing Self-Admitted Technical Debts (SATDs) are important to maintaining a healthy software project. This requires much time and effort from human experts to identify the SATDs manually. The current automated solutions do not have satisfactory precision and recall in identifying SATDs to fully automate the process. To solve the above problems, we propose a two-step framework called Jitterbug for identifying SATDs. Jitterbug first identifies the "easy to find" SATDs automatically with close to 100% precision using a novel pattern recognition technique. Subsequently, machine learning techniques are applied to assist human experts in manually identifying the remaining "hard to find" SATDs with reduced human effort. Our simulation studies on ten software projects show that Jitterbug can identify SATDs more efficiently (with less human effort) than the prior state-of-the-art methods.

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Fairway: A Way to Build Fair ML Software

Machine learning software is increasingly being used to make decisions that affect people's lives. But sometimes, the core part of this software (the learned model), behaves in a biased manner that gives undue advantages to a specific group of people (where those groups are determined by sex, race, etc.). This "algorithmic discrimination" in the AI software systems has become a matter of serious concern in the machine learning and software engineering community. There have been works done to find "algorithmic bias" or "ethical bias" in the software system. Once the bias is detected in the AI software system, the mitigation of bias is extremely important. In this work, we a)explain how ground-truth bias in training data affects machine learning model fairness and how to find that bias in AI software,b)propose a methodFairwaywhich combines pre-processing and in-processing approach to remove ethical bias from training data and trained model. Our results show that we can find bias and mitigate bias in a learned model, without much damaging the predictive performance of that model. We propose that (1) test-ing for bias and (2) bias mitigation should be a routine part of the machine learning software development life cycle. Fairway offers much support for these two purposes.

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Making Fair ML Software using Trustworthy Explanation

Machine learning software is being used in many applications (finance, hiring, admissions, criminal justice) having a huge social impact. But sometimes the behavior of this software is biased and it shows discrimination based on some sensitive attributes such as sex, race, etc. Prior works concentrated on finding and mitigating bias in ML models. A recent trend is using instance-based model-agnostic explanation methods such as LIME to find out bias in the model prediction. Our work concentrates on finding shortcomings of current bias measures and explanation methods. We show how our proposed method based on K nearest neighbors can overcome those shortcomings and find the underlying bias of black-box models. Our results are more trustworthy and helpful for the practitioners. Finally, We describe our future framework combining explanation and planning to build fair software.

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Building Very Small Test Suites (with Snap)

Software is now so large and complex that additional architecture is needed to guide theorem provers as they try to generate test suites. For example, the SNAP test suite generator (introduced in this paper) combines the Z3 theorem prover with the following tactic: sample around the average values seen in a few randomly selected valid tests. This tactic is remarkably effective. For 27 real-world programs with up to half a million variables, SNAP found test suites which were 10 to 750 smaller times than those found by the prior state-of-the-art. Also, SNAP ran orders of magnitude faster and (unlike prior work) generated 100% valid tests.

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Assessing Practitioner Beliefs about Software Defect Prediction

Just because software developers say they believe in "X", that does not necessarily mean that "X" is true. As shown here, there exist numerous beliefs listed in the recent Software Engineering literature which are only supported by small portions of the available data. Hence we ask what is the source of this disconnect between beliefs and evidence?. To answer this question we look for evidence for ten beliefs within 300,000+ changes seen in dozens of open-source projects. Some of those beliefs had strong support across all the projects; specifically, "A commit that involves more added and removed lines is more bug-prone" and "Files with fewer lines contributed by their owners (who contribute most changes) are bug-prone". Most of the widely-held beliefs studied are only sporadically supported in the data; i.e. large effects can appear in project data and then disappear in subsequent releases. Such sporadic support explains why developers believe things that were relevant to their prior work, but not necessarily their current work. Our conclusion will be that we need to change the nature of the debate with Software Engineering. Specifically, while it is important to report the effects that hold right now, it is also important to report on what effects change over time.

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Better Data Labelling with EMBLEM (and how that Impacts Defect Prediction)

Standard automatic methods for recognizing problematic development commits can be greatly improved via the incremental application of human+artificial expertise. In this approach, called EMBLEM, an AI tool first explore the software development process to label commits that are most problematic. Humans then apply their expertise to check those labels (perhaps resulting in the AI updating the support vectors within their SVM learner). We recommend this human+AI partnership, for several reasons. When a new domain is encountered, EMBLEM can learn better ways to label which comments refer to real problems. Also, in studies with 9 open source software projects, labelling via EMBLEM's incremental application of human+AI is at least an order of magnitude cheaper than existing methods ($\approx$ eight times). Further, EMBLEM is very effective. For the data sets explored here, EMBLEM better labelling methods significantly improved $P_{opt}20$ and G-scores performance in nearly all the projects studied here.

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Whence to Learn? Transferring Knowledge in Configurable Systems using BEETLE

As software systems grow in complexity and the space of possible configurations increases exponentially, finding the near-optimal configuration of a software system becomes challenging. Recent approaches address this challenge by learning performance models based on a sample set of configurations. However, collecting enough sample configurations can be very expensive since each such sample requires configuring, compiling, and executing the entire system using a complex test suite. When learning on new data is too expensive, it is possible to use \textit{Transfer Learning} to "transfer" old lessons to the new context. Traditional transfer learning has a number of challenges, specifically, (a) learning from excessive data takes excessive time, and (b) the performance of the models built via transfer can deteriorate as a result of learning from a poor source. To resolve these problems, we propose a novel transfer learning framework called BEETLE, which is a "bellwether"-based transfer learner that focuses on identifying and learning from the most relevant source from amongst the old data. This paper evaluates BEETLE with 57 different software configuration problems based on five software systems (a video encoder, an SAT solver, a SQL database, a high-performance C-compiler, and a streaming data analytics tool). In each of these cases, BEETLE found configurations that are as good as or better than those found by other state-of-the-art transfer learners while requiring only a fraction ($\frac{1}{7}$th) of the measurements needed by those other methods. Based on these results, we say that BEETLE is a new high-water mark in optimally configuring software.

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How to Improve AI Tools (by Adding in SE Knowledge): Experiments with the TimeLIME Defect Reduction Tool

AI algorithms are being used with increased frequency in SE research and practice. Such algorithms are usually commissioned and certified using data from outside the SE domain. Can we assume that such algorithms can be used ''off-the-shelf'' (i.e. with no modifications)? To say that another way, are there special features of SE problems that suggest a different and better way to use AI tools? To answer these questions, this paper reports experiments with TimeLIME, a variant of the LIME explanation algorithm from KDD'16. LIME can offer recommendations on how to change static code attributes in order to reduce the number of defects in the next software release. That version of LIME used an internal weighting tool to decide what attributes to include/exclude in those recommendations. TimeLIME improves on that weighting scheme using the following SE knowledge: software comes in releases; an implausible change to software is something that has never been changed in prior releases; so it is better to use plausible changes, i.e. changes with some precedent in the prior releases. By restricting recommendations to just the frequently changed attributes, TimeLIME can produce (a)~dramatically better explanations of what causes defects and (b)~much better recommendations on how to fix buggy code. Apart from these specific results about defect reduction and TimeLIME, the more general point of this paper is that our community should be more careful about using off-the-shelf AI tools, without first applying SE knowledge. As shown here, it may not be a complex matter to apply that knowledge. Further, once that SE knowledge is applied, this can result in dramatically better systems.

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The Changing Nature of Computational Science Software

How should software engineering be adapted for Computational Science (CS)? If we understood that, then we could better support software sustainability, verifiability, reproducibility, comprehension, and usability for CS community. For example, improving the maintainability of the CS code could lead to: (a) faster adaptation of scientific project simulations to new and efficient hardware (multi-core and heterogeneous systems); (b) better support for larger teams to co-ordinate (through integration with interdisciplinary teams); and (c) an extended capability to model complex phenomena. In order to better understand computational science, this paper uses quantitative evidence (from 59 CS projects in Github) to check 13 published beliefs about CS. These beliefs reflect on (a) the nature of scientific challenges; (b) the implications of limitations of computer hardware; and (c) the cultural environment of scientific software development. What we found was, using this new data from Github, only a minority of those older beliefs can be endorsed. More than half of the pre-existing beliefs are dubious, which leads us to conclude that the nature of CS software development is changing. Further, going forward, this has implications for (1) what kinds of tools we would propose to better support computational science and (2) research directions for both communities.

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Sequential Model Optimization for Software Process Control

Many methods have been proposed to estimate how much effort is required to build and maintain software. Much of that research assumes a ``classic'' waterfall-based approach rather than contemporary projects (where the developing process may be more iterative than linear in nature). Also, much of that work tries to recommend a single method-- an approach that makes the dubious assumption that one method can handle the diversity of software project data. To address these drawbacks, we apply a configuration technique called ``ROME'' (Rapid Optimizing Methods for Estimation), which uses sequential model-based optimization (SMO) to find what combination of effort estimation techniques works best for a particular data set. We test this method using data from 1161 classic waterfall projects and 120 contemporary projects (from Github). In terms of magnitude of relative error and standardized accuracy, we find that ROME achieves better performance than existing state-of-the-art methods for both classic and contemporary problems. In addition, we conclude that we should not recommend one method for estimation. Rather, it is better to search through a wide range of different methods to find what works best for local data. To the best of our knowledge, this is the largest effort estimation experiment yet attempted and the only one to test its methods on classic and contemporary projects.

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Learning Actionable Analytics from Multiple Software Projects

The current generation of software analytics tools are mostly prediction algorithms (e.g. support vector machines, naive bayes, logistic regression, etc). While prediction is useful, after prediction comes planning about what actions to take in order to improve quality. This research seeks methods that generate demonstrably useful guidance on "what to do" within the context of a specific software project. Specifically, we propose XTREE (for within-project planning) and BELLTREE (for cross-project planning) to generating plans that can improve software quality. Each such plan has the property that, if followed, it reduces the expected number of future defect reports. To find this expected number, planning was first applied to data from release x. Next, we looked for changes in release x+1 that conformed to our plans. This procedure was applied using a range of planners from the literature, as well as XTREE. In 10 open-source JAVA systems, several hundreds of defects were reduced in sections of the code that conformed to XTREE's plans. Further, when compared to other planners, XTREE's plans were found to be easier to implement (since they were shorter) and more effective at reducing the expected number of defects.

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Better Software Analytics via "DUO": Data Mining Algorithms Using/Used-by Optimizers

This paper claims that a new field of empirical software engineering research and practice is emerging: data mining using/used-by optimizers for empirical studies or DUO. For example, data miners can generate models that are explored by optimizers. Also, optimizers can advise how to best adjust the control parameters of a data miner. This combined approach acts like an agent leaning over the shoulder of an analyst that advises "ask this question next" or "ignore that problem, it is not relevant to your goals". Further, those agents can help us build "better" predictive models, where "better" can be either greater predictive accuracy or faster modeling time (which, in turn, enables the exploration of a wider range of options). We also caution that the era of papers that just use data miners is coming to an end. Results obtained from an unoptimized data miner can be quickly refuted, just by applying an optimizer to produce a different (and better performing) model. Our conclusion, hence, is that for software analytics it is possible, useful and necessary to combine data mining and optimization using DUO.

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How to "DODGE" Complex Software Analytics?

Machine learning techniques applied to software engineering tasks can be improved by hyperparameter optimization, i.e., automatic tools that find good settings for a learner's control parameters. We show that such hyperparameter optimization can be unnecessarily slow, particularly when the optimizers waste time exploring "redundant tunings"', i.e., pairs of tunings which lead to indistinguishable results. By ignoring redundant tunings, DODGE, a tuning tool, runs orders of magnitude faster, while also generating learners with more accurate predictions than seen in prior state-of-the-art approaches.

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