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Tim Weyrich

Publications and source records attributed to Tim Weyrich.

22 records · Page 2Linked to original sources

Progressive Refinement Imaging

This paper presents a novel technique for progressive online integration of uncalibrated image sequences with substantial geometric and/or photometric discrepancies into a single, geometrically and photometrically consistent image. Our approach can handle large sets of images, acquired from a nearly planar or infinitely distant scene at different resolutions in object domain and under variable local or global illumination conditions. It allows for efficient user guidance as its progressive nature provides a valid and consistent reconstruction at any moment during the online refinement process. Our approach avoids global optimization techniques, as commonly used in the field of image refinement, and progressively incorporates new imagery into a dynamically extendable and memory-efficient Laplacian pyramid. Our image registration process includes a coarse homography and a local refinement stage using optical flow. Photometric consistency is achieved by retaining the photometric intensities given in a reference image, while it is being refined. Globally blurred imagery and local geometric inconsistencies due to, e.g. motion are detected and removed prior to image fusion. We demonstrate the quality and robustness of our approach using several image and video sequences, including handheld acquisition with mobile phones and zooming sequences with consumer cameras.

cs.GR

Image-based remapping of spatially-varying material appearance

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found in different renderers, as well as the often semantically different capabilities of various models, have grown to be a major hindrance to the interchange of production assets between different rendering systems. Current attempts to solve this problem rely on manually finding visual similarities between models, or mathematical ones between their functional shapes, which requires access to the shader implementation, usually unavailable in commercial renderers. We present a method for automatic translation of material appearance between different BRDF models, which uses an image-based metric for appearance comparison, and that delegates the interaction with the model to the renderer. We analyse the performance of the method, both with respect to robustness and visual differences of the fits for multiple combinations of BRDF models. While it is effective for individual BRDFs, the computational cost does not scale well for spatially-varying BRDFs. Therefore, we further present a parametric regression scheme that approximates the shape of the transformation function and generates a reduced representation which evaluates instantly and without further interaction with the renderer. We present respective visual comparisons of the remapped SVBRDF models for commonly used renderers and shading models, and show that our approach is able to extrapolate transformed BRDF parameters better than other complex regression schemes.

cs.GR

Learning on the Edge: Explicit Boundary Handling in CNNs

Convolutional neural networks (CNNs) handle the case where filters extend beyond the image boundary using several heuristics, such as zero, repeat or mean padding. These schemes are applied in an ad-hoc fashion and, being weakly related to the image content and oblivious of the target task, result in low output quality at the boundary. In this paper, we propose a simple and effective improvement that learns the boundary handling itself. At training-time, the network is provided with a separate set of explicit boundary filters. At testing-time, we use these filters which have learned to extrapolate features at the boundary in an optimal way for the specific task. Our extensive evaluation, over a wide range of architectural changes (variations of layers, feature channels, or both), shows how the explicit filters result in improved boundary handling. Consequently, we demonstrate an improvement of 5% to 20% across the board of typical CNN applications (colorization, de-Bayering, optical flow, and disparity estimation).

cs.CV

Plausible Shading Decomposition For Layered Photo Retouching

Photographers routinely compose multiple manipulated photos of the same scene (layers) into a single image, which is better than any individual photo could be alone. Similarly, 3D artists set up rendering systems to produce layered images to contain only individual aspects of the light transport, which are composed into the final result in post-production. Regrettably, both approaches either take considerable time to capture, or remain limited to synthetic scenes. In this paper, we suggest a system to allow decomposing a single image into a plausible shading decomposition (PSD) that approximates effects such as shadow, diffuse illumination, albedo, and specular shading. This decomposition can then be manipulated in any off-the-shelf image manipulation software and recomposited back. We perform such a decomposition by learning a convolutional neural network trained using synthetic data. We demonstrate the effectiveness of our decomposition on synthetic (i.e., rendered) and real data (i.e., photographs), and use them for common photo manipulation, which are nearly impossible to perform otherwise from single images.

cs.GR