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Tom Goldstein

Publications and source records attributed to Tom Goldstein.

At least 253 records · Page 14Linked to original sources

Variance Reduction for Distributed Stochastic Gradient Descent

Variance reduction (VR) methods boost the performance of stochastic gradient descent (SGD) by enabling the use of larger, constant stepsizes and preserving linear convergence rates. However, current variance reduced SGD methods require either high memory usage or an exact gradient computation (using the entire dataset) at the end of each epoch. This limits the use of VR methods in practical distributed settings. In this paper, we propose a variance reduction method, called VR-lite, that does not require full gradient computations or extra storage. We explore distributed synchronous and asynchronous variants that are scalable and remain stable with low communication frequency. We empirically compare both the sequential and distributed algorithms to state-of-the-art stochastic optimization methods, and find that our proposed algorithms perform favorably to other stochastic methods.

cs.LG↗

Efficient Distributed SGD with Variance Reduction

Stochastic Gradient Descent (SGD) has become one of the most popular optimization methods for training machine learning models on massive datasets. However, SGD suffers from two main drawbacks: (i) The noisy gradient updates have high variance, which slows down convergence as the iterates approach the optimum, and (ii) SGD scales poorly in distributed settings, typically experiencing rapidly decreasing marginal benefits as the number of workers increases. In this paper, we propose a highly parallel method, CentralVR, that uses error corrections to reduce the variance of SGD gradient updates, and scales linearly with the number of worker nodes. CentralVR enjoys low iteration complexity, provably linear convergence rates, and exhibits linear performance gains up to hundreds of cores for massive datasets. We compare CentralVR to state-of-the-art parallel stochastic optimization methods on a variety of models and datasets, and find that our proposed methods exhibit stronger scaling than other SGD variants.

cs.LG↗

Big Batch SGD: Automated Inference using Adaptive Batch Sizes

Classical stochastic gradient methods for optimization rely on noisy gradient approximations that become progressively less accurate as iterates approach a solution. The large noise and small signal in the resulting gradients makes it difficult to use them for adaptive stepsize selection and automatic stopping. We propose alternative "big batch" SGD schemes that adaptively grow the batch size over time to maintain a nearly constant signal-to-noise ratio in the gradient approximation. The resulting methods have similar convergence rates to classical SGD, and do not require convexity of the objective. The high fidelity gradients enable automated learning rate selection and do not require stepsize decay. Big batch methods are thus easily automated and can run with little or no oversight.

cs.LG↗

A New Rank Constraint on Multi-view Fundamental Matrices, and its Application to Camera Location Recovery

Accurate estimation of camera matrices is an important step in structure from motion algorithms. In this paper we introduce a novel rank constraint on collections of fundamental matrices in multi-view settings. We show that in general, with the selection of proper scale factors, a matrix formed by stacking fundamental matrices between pairs of images has rank 6. Moreover, this matrix forms the symmetric part of a rank 3 matrix whose factors relate directly to the corresponding camera matrices. We use this new characterization to produce better estimations of fundamental matrices by optimizing an L1-cost function using Iterative Re-weighted Least Squares and Alternate Direction Method of Multiplier. We further show that this procedure can improve the recovery of camera locations, particularly in multi-view settings in which fewer images are available.

cs.CV↗

Solving Uncalibrated Photometric Stereo Using Fewer Images by Jointly Optimizing Low-rank Matrix Completion and Integrability

We introduce a new, integrated approach to uncalibrated photometric stereo. We perform 3D reconstruction of Lambertian objects using multiple images produced by unknown, directional light sources. We show how to formulate a single optimization that includes rank and integrability constraints, allowing also for missing data. We then solve this optimization using the Alternate Direction Method of Multipliers (ADMM). We conduct extensive experimental evaluation on real and synthetic data sets. Our integrated approach is particularly valuable when performing photometric stereo using as few as 4-6 images, since the integrability constraint is capable of improving estimation of the linear subspace of possible solutions. We show good improvements over prior work in these cases.

cs.CV↗

Son of Zorn's Lemma: Targeted Style Transfer Using Instance-aware Semantic Segmentation

Style transfer is an important task in which the style of a source image is mapped onto that of a target image. The method is useful for synthesizing derivative works of a particular artist or specific painting. This work considers targeted style transfer, in which the style of a template image is used to alter only part of a target image. For example, an artist may wish to alter the style of only one particular object in a target image without altering the object's general morphology or surroundings. This is useful, for example, in augmented reality applications (such as the recently released Pokemon GO), where one wants to alter the appearance of a single real-world object in an image frame to make it appear as a cartoon. Most notably, the rendering of real-world objects into cartoon characters has been used in a number of films and television show, such as the upcoming series Son of Zorn. We present a method for targeted style transfer that simultaneously segments and stylizes single objects selected by the user. The method uses a Markov random field model to smooth and anti-alias outlier pixels near object boundaries, so that stylized objects naturally blend into their surroundings.

cs.CV↗

A Field Guide to Forward-Backward Splitting with a FASTA Implementation

Non-differentiable and constrained optimization play a key role in machine learning, signal and image processing, communications, and beyond. For high-dimensional minimization problems involving large datasets or many unknowns, the forward-backward splitting method provides a simple, practical solver. Despite its apparently simplicity, the performance of the forward-backward splitting is highly sensitive to implementation details. This article is an introductory review of forward-backward splitting with a special emphasis on practical implementation concerns. Issues like stepsize selection, acceleration, stopping conditions, and initialization are considered. Numerical experiments are used to compare the effectiveness of different approaches. Many variations of forward-backward splitting are implemented in the solver FASTA (short for Fast Adaptive Shrinkage/Thresholding Algorithm). FASTA provides a simple interface for applying forward-backward splitting to a broad range of problems.

math.NA↗

An Empirical Study of ADMM for Nonconvex Problems

The alternating direction method of multipliers (ADMM) is a common optimization tool for solving constrained and non-differentiable problems. We provide an empirical study of the practical performance of ADMM on several nonconvex applications, including l0 regularized linear regression, l0 regularized image denoising, phase retrieval, and eigenvector computation. Our experiments suggest that ADMM performs well on a broad class of non-convex problems. Moreover, recently proposed adaptive ADMM methods, which automatically tune penalty parameters as the method runs, can improve algorithm efficiency and solution quality compared to ADMM with a non-tuned penalty.

math.OC↗

Non-negative Factorization of the Occurrence Tensor from Financial Contracts

We propose an algorithm for the non-negative factorization of an occurrence tensor built from heterogeneous networks. We use l0 norm to model sparse errors over discrete values (occurrences), and use decomposed factors to model the embedded groups of nodes. An efficient splitting method is developed to optimize the nonconvex and nonsmooth objective. We study both synthetic problems and a new dataset built from financial documents, resMBS.

cs.CE↗

Nonlinear 1-Bit Precoding for Massive MU-MIMO with Higher-Order Modulation

Massive multi-user (MU) multiple-input multiple- output (MIMO) is widely believed to be a core technology for the upcoming fifth-generation (5G) wireless communication standards. The use of low-precision digital-to-analog converters (DACs) in MU-MIMO base stations is of interest because it reduces the power consumption, system costs, and raw baseband data rates. In this paper, we develop novel algorithms for downlink precoding in massive MU-MIMO systems with 1-bit DACs that support higher-order modulation schemes such as 8-PSK or 16-QAM. Specifically, we present low-complexity nonlinear precoding algorithms that achieve low error rates when combined with blind or training-based channel-estimation algorithms at the user equipment. These results are in stark contrast to linear-quantized precoding algorithms, which suffer from a high error floor if used with high-order modulation schemes and 1-bit DACs.

cs.IT↗

Data Detection in Large Multi-Antenna Wireless Systems via Approximate Semidefinite Relaxation

Practical data detectors for future wireless systems with hundreds of antennas at the base station must achieve high throughput and low error rate at low complexity. Since the complexity of maximum-likelihood (ML) data detection is prohibitive for such large wireless systems, approximate methods are necessary. In this paper, we propose a novel data detection algorithm referred to as Triangular Approximate SEmidefinite Relaxation (TASER), which is suitable for two application scenarios: (i) coherent data detection in large multi-user multiple-input multiple-output (MU-MIMO) wireless systems and (ii) joint channel estimation and data detection in large single-input multiple-output (SIMO) wireless systems. For both scenarios, we show that TASER achieves near-ML error-rate performance at low complexity by relaxing the associated ML-detection problems into a semidefinite program, which we solve approximately using a preconditioned forward-backward splitting procedure. Since the resulting problem is non-convex, we provide convergence guarantees for our algorithm. To demonstrate the efficacy of TASER in practice, we design a systolic architecture that enables our algorithm to achieve high throughput at low hardware complexity, and we develop reference field-programmable gate array (FPGA) and application-specific integrated circuit (ASIC) designs for various antenna configurations.

cs.IT↗

Biconvex Relaxation for Semidefinite Programming in Computer Vision

Semidefinite programming is an indispensable tool in computer vision, but general-purpose solvers for semidefinite programs are often too slow and memory intensive for large-scale problems. We propose a general framework to approximately solve large-scale semidefinite problems (SDPs) at low complexity. Our approach, referred to as biconvex relaxation (BCR), transforms a general SDP into a specific biconvex optimization problem, which can then be solved in the original, low-dimensional variable space at low complexity. The resulting biconvex problem is solved using an efficient alternating minimization (AM) procedure. Since AM has the potential to get stuck in local minima, we propose a general initialization scheme that enables BCR to start close to a global optimum - this is key for our algorithm to quickly converge to optimal or near-optimal solutions. We showcase the efficacy of our approach on three applications in computer vision, namely segmentation, co-segmentation, and manifold metric learning. BCR achieves solution quality comparable to state-of-the-art SDP methods with speedups between 4X and 35X. At the same time, BCR handles a more general set of SDPs than previous approaches, which are more specialized.

cs.CV↗

Estimating Sparse Signals with Smooth Support via Convex Programming and Block Sparsity

Conventional algorithms for sparse signal recovery and sparse representation rely on $l_1$-norm regularized variational methods. However, when applied to the reconstruction of $\textit{sparse images}$, i.e., images where only a few pixels are non-zero, simple $l_1$-norm-based methods ignore potential correlations in the support between adjacent pixels. In a number of applications, one is interested in images that are not only sparse, but also have a support with smooth (or contiguous) boundaries. Existing algorithms that take into account such a support structure mostly rely on non-convex methods and---as a consequence---do not scale well to high-dimensional problems and/or do not converge to global optima. In this paper, we explore the use of new block $l_1$-norm regularizers, which enforce image sparsity while simultaneously promoting smooth support structure. By exploiting the convexity of our regularizers, we develop new computationally-efficient recovery algorithms that guarantee global optimality. We demonstrate the efficacy of our regularizers on a variety of imaging tasks including compressive image recovery, image restoration, and robust PCA.

cs.CV↗

Training Neural Networks Without Gradients: A Scalable ADMM Approach

With the growing importance of large network models and enormous training datasets, GPUs have become increasingly necessary to train neural networks. This is largely because conventional optimization algorithms rely on stochastic gradient methods that don't scale well to large numbers of cores in a cluster setting. Furthermore, the convergence of all gradient methods, including batch methods, suffers from common problems like saturation effects, poor conditioning, and saddle points. This paper explores an unconventional training method that uses alternating direction methods and Bregman iteration to train networks without gradient descent steps. The proposed method reduces the network training problem to a sequence of minimization sub-steps that can each be solved globally in closed form. The proposed method is advantageous because it avoids many of the caveats that make gradient methods slow on highly non-convex problems. The method exhibits strong scaling in the distributed setting, yielding linear speedups even when split over thousands of cores.

cs.LG↗

Democratic Representations

Minimization of the $\ell_{\infty}$ (or maximum) norm subject to a constraint that imposes consistency to an underdetermined system of linear equations finds use in a large number of practical applications, including vector quantization, approximate nearest neighbor search, peak-to-average power ratio (or "crest factor") reduction in communication systems, and peak force minimization in robotics and control. This paper analyzes the fundamental properties of signal representations obtained by solving such a convex optimization problem. We develop bounds on the maximum magnitude of such representations using the uncertainty principle (UP) introduced by Lyubarskii and Vershynin, and study the efficacy of $\ell_{\infty}$-norm-based dynamic range reduction. Our analysis shows that matrices satisfying the UP, such as randomly subsampled Fourier or i.i.d. Gaussian matrices, enable the computation of what we call democratic representations, whose entries all have small and similar magnitude, as well as low dynamic range. To compute democratic representations at low computational complexity, we present two new, efficient convex optimization algorithms. We finally demonstrate the efficacy of democratic representations for dynamic range reduction in a DVB-T2-based broadcast system.

cs.IT↗

Unwrapping ADMM: Efficient Distributed Computing via Transpose Reduction

Recent approaches to distributed model fitting rely heavily on consensus ADMM, where each node solves small sub-problems using only local data. We propose iterative methods that solve {\em global} sub-problems over an entire distributed dataset. This is possible using transpose reduction strategies that allow a single node to solve least-squares over massive datasets without putting all the data in one place. This results in simple iterative methods that avoid the expensive inner loops required for consensus methods. To demonstrate the efficiency of this approach, we fit linear classifiers and sparse linear models to datasets over 5 Tb in size using a distributed implementation with over 7000 cores in far less time than previous approaches.

cs.DC↗

Adaptive Primal-Dual Hybrid Gradient Methods for Saddle-Point Problems

The Primal-Dual hybrid gradient (PDHG) method is a powerful optimization scheme that breaks complex problems into simple sub-steps. Unfortunately, PDHG methods require the user to choose stepsize parameters, and the speed of convergence is highly sensitive to this choice. We introduce new adaptive PDHG schemes that automatically tune the stepsize parameters for fast convergence without user inputs. We prove rigorous convergence results for our methods, and identify the conditions required for convergence. We also develop practical implementations of adaptive schemes that formally satisfy the convergence requirements. Numerical experiments show that adaptive PDHG methods have advantages over non-adaptive implementations in terms of both efficiency and simplicity for the user.

math.NA↗