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Tom Goldstein

Publications and source records attributed to Tom Goldstein.

At least 55 records · Page 3Linked to original sources

AegisLLM: Scaling Agentic Systems for Self-Reflective Defense in LLM Security

We introduce AegisLLM, a cooperative multi-agent defense against adversarial attacks and information leakage. In AegisLLM, a structured workflow of autonomous agents - orchestrator, deflector, responder, and evaluator - collaborate to ensure safe and compliant LLM outputs, while self-improving over time through prompt optimization. We show that scaling agentic reasoning system at test-time - both by incorporating additional agent roles and by leveraging automated prompt optimization (such as DSPy)- substantially enhances robustness without compromising model utility. This test-time defense enables real-time adaptability to evolving attacks, without requiring model retraining. Comprehensive evaluations across key threat scenarios, including unlearning and jailbreaking, demonstrate the effectiveness of AegisLLM. On the WMDP unlearning benchmark, AegisLLM achieves near-perfect unlearning with only 20 training examples and fewer than 300 LM calls. For jailbreaking benchmarks, we achieve 51% improvement compared to the base model on StrongReject, with false refusal rates of only 7.9% on PHTest compared to 18-55% for comparable methods. Our results highlight the advantages of adaptive, agentic reasoning over static defenses, establishing AegisLLM as a strong runtime alternative to traditional approaches based on model modifications. Code is available at https://github.com/zikuicai/aegisllm

cs.LG↗

ARGUS: Hallucination and Omission Evaluation in Video-LLMs

Video large language models have not yet been widely deployed, largely due to their tendency to hallucinate. Typical benchmarks for Video-LLMs rely simply on multiple-choice questions. Unfortunately, VideoLLMs hallucinate far more aggressively on freeform text generation tasks like video captioning than they do on multiple choice verification tasks. To address this weakness, we propose ARGUS, a VideoLLM benchmark that measures freeform video captioning performance. By comparing VideoLLM outputs to human ground truth captions, ARGUS quantifies dual metrics. First, we measure the rate of hallucinations in the form of incorrect statements about video content or temporal relationships. Second, we measure the rate at which the model omits important descriptive details. Together, these dual metrics form a comprehensive view of video captioning performance.

cs.CV↗

Easy2Hard-Bench: Standardized Difficulty Labels for Profiling LLM Performance and Generalization

While generalization over tasks from easy to hard is crucial to profile language models (LLMs), the datasets with fine-grained difficulty annotations for each problem across a broad range of complexity are still blank. Aiming to address this limitation, we present Easy2Hard-Bench, a consistently formatted collection of 6 benchmark datasets spanning various domains, such as mathematics and programming problems, chess puzzles, and reasoning questions. Each problem within these datasets is annotated with numerical difficulty scores. To systematically estimate problem difficulties, we collect abundant performance data on attempts to each problem by humans in the real world or LLMs on the prominent leaderboard. Leveraging the rich performance data, we apply well-established difficulty ranking systems, such as Item Response Theory (IRT) and Glicko-2 models, to uniformly assign numerical difficulty scores to problems. Moreover, datasets in Easy2Hard-Bench distinguish themselves from previous collections by a higher proportion of challenging problems. Through extensive experiments with six state-of-the-art LLMs, we provide a comprehensive analysis of their performance and generalization capabilities across varying levels of difficulty, with the aim of inspiring future research in LLM generalization. The datasets are available at https://huggingface.co/datasets/furonghuang-lab/Easy2Hard-Bench.

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Can Watermarking Large Language Models Prevent Copyrighted Text Generation and Hide Training Data?

Large Language Models (LLMs) have demonstrated impressive capabilities in generating diverse and contextually rich text. However, concerns regarding copyright infringement arise as LLMs may inadvertently produce copyrighted material. In this paper, we first investigate the effectiveness of watermarking LLMs as a deterrent against the generation of copyrighted texts. Through theoretical analysis and empirical evaluation, we demonstrate that incorporating watermarks into LLMs significantly reduces the likelihood of generating copyrighted content, thereby addressing a critical concern in the deployment of LLMs. However, we also find that watermarking can have unintended consequences on Membership Inference Attacks (MIAs), which aim to discern whether a sample was part of the pretraining dataset and may be used to detect copyright violations. Surprisingly, we find that watermarking adversely affects the success rate of MIAs, complicating the task of detecting copyrighted text in the pretraining dataset. These results reveal the complex interplay between different regulatory measures, which may impact each other in unforeseen ways. Finally, we propose an adaptive technique to improve the success rate of a recent MIA under watermarking. Our findings underscore the importance of developing adaptive methods to study critical problems in LLMs with potential legal implications.

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Quantifying Cross-Modality Memorization in Vision-Language Models

Understanding what and how neural networks memorize during training is crucial, both from the perspective of unintentional memorization of potentially sensitive information and from the standpoint of effective knowledge acquisition for real-world, knowledge-intensive tasks. While previous studies primarily investigate memorization within a single modality, such as text memorization in large language models or image memorization in diffusion models, unified multimodal models are becoming increasingly prevalent in practical applications. In this work, we focus on the unique characteristics of cross-modality memorization and conduct a systematic study centered on vision-language models. To facilitate controlled experiments, we first introduce a synthetic persona dataset comprising diverse synthetic person images and textual descriptions. We quantify factual knowledge memorization and cross-modal transferability by training models on a single modality and evaluating their performance in the other. Our results reveal that facts learned in one modality transfer to the other, but a significant gap exists between recalling information in the source and target modalities. Furthermore, we observe that this gap exists across various scenarios, including more capable models, machine unlearning, and the multi-hop case. At the end, we propose a baseline method to mitigate this challenge. We hope our study can inspire future research on developing more robust multimodal learning techniques to enhance cross-modal transferability.

cs.CV↗

The Common Pile v0.1: An 8TB Dataset of Public Domain and Openly Licensed Text

Large language models (LLMs) are typically trained on enormous quantities of unlicensed text, a practice that has led to scrutiny due to possible intellectual property infringement and ethical concerns. Training LLMs on openly licensed text presents a first step towards addressing these issues, but prior data collection efforts have yielded datasets too small or low-quality to produce performant LLMs. To address this gap, we collect, curate, and release the Common Pile v0.1, an eight terabyte collection of openly licensed text designed for LLM pretraining. The Common Pile comprises content from 30 sources that span diverse domains including research papers, code, books, encyclopedias, educational materials, audio transcripts, and more. Crucially, we validate our efforts by training two 7 billion parameter LLMs on text from the Common Pile: Comma v0.1-1T and Comma v0.1-2T, trained on 1 and 2 trillion tokens respectively. Both models attain competitive performance to LLMs trained on unlicensed text with similar computational budgets, such as Llama 1 and 2 7B. In addition to releasing the Common Pile v0.1 itself, we also release the code used in its creation as well as the training mixture and checkpoints for the Comma v0.1 models.

cs.CL↗

MORSE-500: A Programmatically Controllable Video Benchmark to Stress-Test Multimodal Reasoning

Despite rapid advances in vision-language models (VLMs), current benchmarks for multimodal reasoning fall short in three key dimensions. First, they overwhelmingly rely on static images, failing to capture the temporal complexity of real-world environments. Second, they narrowly focus on mathematical problem-solving, neglecting the broader spectrum of reasoning skills -- including abstract, physical, planning, spatial, and temporal capabilities -- required for robust multimodal intelligence. Third, many benchmarks quickly saturate, offering limited headroom for diagnosing failure modes or measuring continued progress. We introduce MORSE-500 (Multimodal Reasoning Stress-test Environment), a video benchmark composed of 500 fully scripted clips with embedded questions spanning six complementary reasoning categories. Each instance is programmatically generated using deterministic Python scripts (via Manim, Matplotlib, MoviePy), generative video models, and curated real footage. This script-driven design allows fine-grained control over visual complexity, distractor density, and temporal dynamics -- enabling difficulty to be scaled systematically as models improve. Unlike static benchmarks that become obsolete once saturated, MORSE-500 is built to evolve: its controllable generation pipeline supports the creation of arbitrarily challenging new instances, making it ideally suited for stress-testing next-generation models. Initial experiments with state-of-the-art systems -- including various Gemini 2.5 Pro and OpenAI o3 which represent the strongest available at the time, alongside strong open-source models -- reveal substantial performance gaps across all categories, with particularly large deficits in abstract and planning tasks. We release the full dataset, generation scripts, and evaluation harness to support transparent, reproducible, and forward-looking multimodal reasoning research.

cs.CV↗

BLIP3-o: A Family of Fully Open Unified Multimodal Models-Architecture, Training and Dataset

Unifying image understanding and generation has gained growing attention in recent research on multimodal models. Although design choices for image understanding have been extensively studied, the optimal model architecture and training recipe for a unified framework with image generation remain underexplored. Motivated by the strong potential of autoregressive and diffusion models for high-quality generation and scalability, we conduct a comprehensive study of their use in unified multimodal settings, with emphasis on image representations, modeling objectives, and training strategies. Grounded in these investigations, we introduce a novel approach that employs a diffusion transformer to generate semantically rich CLIP image features, in contrast to conventional VAE-based representations. This design yields both higher training efficiency and improved generative quality. Furthermore, we demonstrate that a sequential pretraining strategy for unified models-first training on image understanding and subsequently on image generation-offers practical advantages by preserving image understanding capability while developing strong image generation ability. Finally, we carefully curate a high-quality instruction-tuning dataset BLIP3o-60k for image generation by prompting GPT-4o with a diverse set of captions covering various scenes, objects, human gestures, and more. Building on our innovative model design, training recipe, and datasets, we develop BLIP3-o, a suite of state-of-the-art unified multimodal models. BLIP3-o achieves superior performance across most of the popular benchmarks spanning both image understanding and generation tasks. To facilitate future research, we fully open-source our models, including code, model weights, training scripts, and pretraining and instruction tuning datasets.

cs.CV↗

Leveraging AI for Productive and Trustworthy HPC Software: Challenges and Research Directions

We discuss the challenges and propose research directions for using AI to revolutionize the development of high-performance computing (HPC) software. AI technologies, in particular large language models, have transformed every aspect of software development. For its part, HPC software is recognized as a highly specialized scientific field of its own. We discuss the challenges associated with leveraging state-of-the-art AI technologies to develop such a unique and niche class of software and outline our research directions in the two US Department of Energy--funded projects for advancing HPC Software via AI: Ellora and Durban.

cs.SE↗

LiveBench: A Challenging, Contamination-Limited LLM Benchmark

Test set contamination, wherein test data from a benchmark ends up in a newer model's training set, is a well-documented obstacle for fair LLM evaluation and can quickly render benchmarks obsolete. To mitigate this, many recent benchmarks crowdsource new prompts and evaluations from human or LLM judges; however, these can introduce significant biases, and break down when scoring hard questions. In this work, we introduce a new benchmark for LLMs designed to be resistant to both test set contamination and the pitfalls of LLM judging and human crowdsourcing. We release LiveBench, the first benchmark that (1) contains frequently-updated questions from recent information sources, (2) scores answers automatically according to objective ground-truth values, and (3) contains a wide variety of challenging tasks, spanning math, coding, reasoning, language, instruction following, and data analysis. To achieve this, LiveBench contains questions that are based on recently-released math competitions, arXiv papers, news articles, and datasets, and it contains harder, contamination-limited versions of tasks from previous benchmarks such as Big-Bench Hard, AMPS, and IFEval. We evaluate many prominent closed-source models, as well as dozens of open-source models ranging from 0.5B to 405B in size. LiveBench is difficult, with top models achieving below 70% accuracy. We release all questions, code, and model answers. Questions are added and updated on a monthly basis, and we release new tasks and harder versions of tasks over time so that LiveBench can distinguish between the capabilities of LLMs as they improve in the future. We welcome community engagement and collaboration for expanding the benchmark tasks and models.

cs.CL↗

Analysis of Attention in Video Diffusion Transformers

We conduct an in-depth analysis of attention in video diffusion transformers (VDiTs) and report a number of novel findings. We identify three key properties of attention in VDiTs: Structure, Sparsity, and Sinks. Structure: We observe that attention patterns across different VDiTs exhibit similar structure across different prompts, and that we can make use of the similarity of attention patterns to unlock video editing via self-attention map transfer. Sparse: We study attention sparsity in VDiTs, finding that proposed sparsity methods do not work for all VDiTs, because some layers that are seemingly sparse cannot be sparsified. Sinks: We make the first study of attention sinks in VDiTs, comparing and contrasting them to attention sinks in language models. We propose a number of future directions that can make use of our insights to improve the efficiency-quality Pareto frontier for VDiTs.

cs.CV↗

PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of 3D Gaussians. However, complex scenes can consist of millions of Gaussians, resulting in high storage and memory requirements that limit the viability of 3D-GS on devices with limited resources. Current techniques for compressing these pretrained models by pruning Gaussians rely on combining heuristics to determine which Gaussians to remove. At high compression ratios, these pruned scenes suffer from heavy degradation of visual fidelity and loss of foreground details. In this paper, we propose a principled sensitivity pruning score that preserves visual fidelity and foreground details at significantly higher compression ratios than existing approaches. It is computed as a second-order approximation of the reconstruction error on the training views with respect to the spatial parameters of each Gaussian. Additionally, we propose a multi-round prune-refine pipeline that can be applied to any pretrained 3D-GS model without changing its training pipeline. After pruning 90% of Gaussians, a substantially higher percentage than previous methods, our PUP 3D-GS pipeline increases average rendering speed by 3.56$\times$ while retaining more salient foreground information and achieving higher image quality metrics than existing techniques on scenes from the Mip-NeRF 360, Tanks & Temples, and Deep Blending datasets.

cs.CV↗

When Can You Get Away with Low Memory Adam?

Adam is the go-to optimizer for training modern machine learning models, but it requires additional memory to maintain the moving averages of the gradients and their squares. While various low-memory optimizers have been proposed that sometimes match the performance of Adam, their lack of reliability has left Adam as the default choice. In this work, we apply a simple layer-wise Signal-to-Noise Ratio (SNR) analysis to quantify when second-moment tensors can be effectively replaced by their means across different dimensions. Our SNR analysis reveals how architecture, training hyperparameters, and dataset properties impact compressibility along Adam's trajectory, naturally leading to $\textit{SlimAdam}$, a memory-efficient Adam variant. $\textit{SlimAdam}$ compresses the second moments along dimensions with high SNR when feasible, and leaves when compression would be detrimental. Through experiments across a diverse set of architectures and training scenarios, we show that $\textit{SlimAdam}$ matches Adam's performance and stability while saving up to $98\%$ of total second moments. Code for $\textit{SlimAdam}$ is available at https://github.com/dayal-kalra/low-memory-adam.

cs.LG↗

Efficient Fine-Tuning and Concept Suppression for Pruned Diffusion Models

Recent advances in diffusion generative models have yielded remarkable progress. While the quality of generated content continues to improve, these models have grown considerably in size and complexity. This increasing computational burden poses significant challenges, particularly in resource-constrained deployment scenarios such as mobile devices. The combination of model pruning and knowledge distillation has emerged as a promising solution to reduce computational demands while preserving generation quality. However, this technique inadvertently propagates undesirable behaviors, including the generation of copyrighted content and unsafe concepts, even when such instances are absent from the fine-tuning dataset. In this paper, we propose a novel bilevel optimization framework for pruned diffusion models that consolidates the fine-tuning and unlearning processes into a unified phase. Our approach maintains the principal advantages of distillation-namely, efficient convergence and style transfer capabilities-while selectively suppressing the generation of unwanted content. This plug-in framework is compatible with various pruning and concept unlearning methods, facilitating efficient, safe deployment of diffusion models in controlled environments.

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Scaling up Test-Time Compute with Latent Reasoning: A Recurrent Depth Approach

We study a novel language model architecture that is capable of scaling test-time computation by implicitly reasoning in latent space. Our model works by iterating a recurrent block, thereby unrolling to arbitrary depth at test-time. This stands in contrast to mainstream reasoning models that scale up compute by producing more tokens. Unlike approaches based on chain-of-thought, our approach does not require any specialized training data, can work with small context windows, and can capture types of reasoning that are not easily represented in words. We scale a proof-of-concept model to 3.5 billion parameters and 800 billion tokens. We show that the resulting model can improve its performance on reasoning benchmarks, sometimes dramatically, up to a computation load equivalent to 50 billion parameters.

cs.LG↗

Has My System Prompt Been Used? Large Language Model Prompt Membership Inference

Prompt engineering has emerged as a powerful technique for optimizing large language models (LLMs) for specific applications, enabling faster prototyping and improved performance, and giving rise to the interest of the community in protecting proprietary system prompts. In this work, we explore a novel perspective on prompt privacy through the lens of membership inference. We develop Prompt Detective, a statistical method to reliably determine whether a given system prompt was used by a third-party language model. Our approach relies on a statistical test comparing the distributions of two groups of model outputs corresponding to different system prompts. Through extensive experiments with a variety of language models, we demonstrate the effectiveness of Prompt Detective for prompt membership inference. Our work reveals that even minor changes in system prompts manifest in distinct response distributions, enabling us to verify prompt usage with statistical significance.

cs.AI↗

Exploiting Sparsity for Long Context Inference: Million Token Contexts on Commodity GPUs

There is growing demand for performing inference with hundreds of thousands of input tokens on trained transformer models. Inference at this extreme scale demands significant computational resources, hindering the application of transformers at long contexts on commodity (i.e not data center scale) hardware. To address the inference time costs associated with running self-attention based transformer language models on long contexts and enable their adoption on widely available hardware, we propose a tunable mechanism that reduces the cost of the forward pass by attending to only the most relevant tokens at every generation step using a top-k selection mechanism. We showcase the efficiency gains afforded by our method by performing inference on context windows up to 1M tokens using approximately 16GB of GPU RAM. Our experiments reveal that models are capable of handling the sparsity induced by the reduced number of keys and values. By attending to less than 2% of input tokens, we achieve over 95% of model performance on common benchmarks (RULER, AlpacaEval, and Open LLM Leaderboard).

cs.CL↗

Democratizing AI: Open-source Scalable LLM Training on GPU-based Supercomputers

Training and fine-tuning large language models (LLMs) with hundreds of billions to trillions of parameters requires tens of thousands of GPUs, and a highly scalable software stack. In this work, we present a novel four-dimensional hybrid parallel algorithm implemented in a highly scalable, portable, open-source framework called AxoNN. We describe several performance optimizations in AxoNN to improve matrix multiply kernel performance, overlap non-blocking collectives with computation, and performance modeling to choose performance optimal configurations. These have resulted in unprecedented scaling and peak flop/s (bf16) for training of GPT-style transformer models on Perlmutter (620.1 Petaflop/s), Frontier (1.381 Exaflop/s) and Alps (1.423 Exaflop/s). While the abilities of LLMs improve with the number of trainable parameters, so do privacy and copyright risks caused by memorization of training data, which can cause disclosure of sensitive or private information at inference time. We highlight this side effect of scale through experiments that explore "catastrophic memorization", where models are sufficiently large to memorize training data in a single pass, and present an approach to prevent it. As part of this study, we demonstrate fine-tuning of a 405-billion parameter LLM using AxoNN on Frontier.

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