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Trevor Darrell

Publications and source records attributed to Trevor Darrell.

At least 235 records · Page 13Linked to original sources

Something-Else: Compositional Action Recognition with Spatial-Temporal Interaction Networks

Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the dynamics of subject-object interactions. We propose a novel model which can explicitly reason about the geometric relations between constituent objects and an agent performing an action. To train our model, we collect dense object box annotations on the Something-Something dataset. We propose a novel compositional action recognition task where the training combinations of verbs and nouns do not overlap with the test set. The novel aspects of our model are applicable to activities with prominent object interaction dynamics and to objects which can be tracked using state-of-the-art approaches; for activities without clearly defined spatial object-agent interactions, we rely on baseline scene-level spatio-temporal representations. We show the effectiveness of our approach not only on the proposed compositional action recognition task, but also in a few-shot compositional setting which requires the model to generalize across both object appearance and action category.

cs.CV↗

Weakly-Supervised Action Localization with Expectation-Maximization Multi-Instance Learning

Weakly-supervised action localization requires training a model to localize the action segments in the video given only video level action label. It can be solved under the Multiple Instance Learning (MIL) framework, where a bag (video) contains multiple instances (action segments). Since only the bag's label is known, the main challenge is assigning which key instances within the bag to trigger the bag's label. Most previous models use attention-based approaches applying attentions to generate the bag's representation from instances, and then train it via the bag's classification. These models, however, implicitly violate the MIL assumption that instances in negative bags should be uniformly negative. In this work, we explicitly model the key instances assignment as a hidden variable and adopt an Expectation-Maximization (EM) framework. We derive two pseudo-label generation schemes to model the E and M process and iteratively optimize the likelihood lower bound. We show that our EM-MIL approach more accurately models both the learning objective and the MIL assumptions. It achieves state-of-the-art performance on two standard benchmarks, THUMOS14 and ActivityNet1.2.

cs.CV↗

Learning Canonical Representations for Scene Graph to Image Generation

Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but this approach struggles as the complexity of the graph (the number of objects and edges) increases. In this work, we show that one limitation of current methods is their inability to capture semantic equivalence in graphs. We present a novel model that addresses these issues by learning canonical graph representations from the data, resulting in improved image generation for complex visual scenes. Our model demonstrates improved empirical performance on large scene graphs, robustness to noise in the input scene graph, and generalization on semantically equivalent graphs. Finally, we show improved performance of the model on three different benchmarks: Visual Genome, COCO, and CLEVR.

cs.CV↗

Hierarchical Style-based Networks for Motion Synthesis

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible behaviors to achieve a specific goal location. Our proposed method learns to model the motion of human by decomposing a long-range generation task in a hierarchical manner. Given the starting and ending states, a memory bank is used to retrieve motion references as source material for short-range clip generation. We first propose to explicitly disentangle the provided motion material into style and content counterparts via bi-linear transformation modelling, where diverse synthesis is achieved by free-form combination of these two components. The short-range clips are then connected to form a long-range motion sequence. Without ground truth annotation, we propose a parameterized bi-directional interpolation scheme to guarantee the physical validity and visual naturalness of generated results. On large-scale skeleton dataset, we show that the proposed method is able to synthesise long-range, diverse and plausible motion, which is also generalizable to unseen motion data during testing. Moreover, we demonstrate the generated sequences are useful as subgoals for actual physical execution in the animated world.

cs.CV↗

Identity-Aware Multi-Sentence Video Description

Standard video and movie description tasks abstract away from person identities, thus failing to link identities across sentences. We propose a multi-sentence Identity-Aware Video Description task, which overcomes this limitation and requires to re-identify persons locally within a set of consecutive clips. We introduce an auxiliary task of Fill-in the Identity, that aims to predict persons' IDs consistently within a set of clips, when the video descriptions are given. Our proposed approach to this task leverages a Transformer architecture allowing for coherent joint prediction of multiple IDs. One of the key components is a gender-aware textual representation as well an additional gender prediction objective in the main model. This auxiliary task allows us to propose a two-stage approach to Identity-Aware Video Description. We first generate multi-sentence video descriptions, and then apply our Fill-in the Identity model to establish links between the predicted person entities. To be able to tackle both tasks, we augment the Large Scale Movie Description Challenge (LSMDC) benchmark with new annotations suited for our problem statement. Experiments show that our proposed Fill-in the Identity model is superior to several baselines and recent works, and allows us to generate descriptions with locally re-identified people.

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Plan Arithmetic: Compositional Plan Vectors for Multi-Task Control

Autonomous agents situated in real-world environments must be able to master large repertoires of skills. While a single short skill can be learned quickly, it would be impractical to learn every task independently. Instead, the agent should share knowledge across behaviors such that each task can be learned efficiently, and such that the resulting model can generalize to new tasks, especially ones that are compositions or subsets of tasks seen previously. A policy conditioned on a goal or demonstration has the potential to share knowledge between tasks if it sees enough diversity of inputs. However, these methods may not generalize to a more complex task at test time. We introduce compositional plan vectors (CPVs) to enable a policy to perform compositions of tasks without additional supervision. CPVs represent trajectories as the sum of the subtasks within them. We show that CPVs can be learned within a one-shot imitation learning framework without any additional supervision or information about task hierarchy, and enable a demonstration-conditioned policy to generalize to tasks that sequence twice as many skills as the tasks seen during training. Analogously to embeddings such as word2vec in NLP, CPVs can also support simple arithmetic operations -- for example, we can add the CPVs for two different tasks to command an agent to compose both tasks, without any additional training.

cs.LG↗

Adversarial Continual Learning

Continual learning aims to learn new tasks without forgetting previously learned ones. We hypothesize that representations learned to solve each task in a sequence have a shared structure while containing some task-specific properties. We show that shared features are significantly less prone to forgetting and propose a novel hybrid continual learning framework that learns a disjoint representation for task-invariant and task-specific features required to solve a sequence of tasks. Our model combines architecture growth to prevent forgetting of task-specific skills and an experience replay approach to preserve shared skills. We demonstrate our hybrid approach is effective in avoiding forgetting and show it is superior to both architecture-based and memory-based approaches on class incrementally learning of a single dataset as well as a sequence of multiple datasets in image classification. Our code is available at \url{https://github.com/facebookresearch/Adversarial-Continual-Learning}.

cs.LG↗

Seeing the Un-Scene: Learning Amodal Semantic Maps for Room Navigation

We introduce a learning-based approach for room navigation using semantic maps. Our proposed architecture learns to predict top-down belief maps of regions that lie beyond the agent's field of view while modeling architectural and stylistic regularities in houses. First, we train a model to generate amodal semantic top-down maps indicating beliefs of location, size, and shape of rooms by learning the underlying architectural patterns in houses. Next, we use these maps to predict a point that lies in the target room and train a policy to navigate to the point. We empirically demonstrate that by predicting semantic maps, the model learns common correlations found in houses and generalizes to novel environments. We also demonstrate that reducing the task of room navigation to point navigation improves the performance further.

cs.CV↗

Video Prediction via Example Guidance

In video prediction tasks, one major challenge is to capture the multi-modal nature of future contents and dynamics. In this work, we propose a simple yet effective framework that can efficiently predict plausible future states. The key insight is that the potential distribution of a sequence could be approximated with analogous ones in a repertoire of training pool, namely, expert examples. By further incorporating a novel optimization scheme into the training procedure, plausible predictions can be sampled efficiently from distribution constructed from the retrieved examples. Meanwhile, our method could be seamlessly integrated with existing stochastic predictive models; significant enhancement is observed with comprehensive experiments in both quantitative and qualitative aspects. We also demonstrate the generalization ability to predict the motion of unseen class, i.e., without access to corresponding data during training phase.

cs.CV↗

ParkPredict: Motion and Intent Prediction of Vehicles in Parking Lots

We investigate the problem of predicting driver behavior in parking lots, an environment which is less structured than typical road networks and features complex, interactive maneuvers in a compact space. Using the CARLA simulator, we develop a parking lot environment and collect a dataset of human parking maneuvers. We then study the impact of model complexity and feature information by comparing a multi-modal Long Short-Term Memory (LSTM) prediction model and a Convolution Neural Network LSTM (CNN-LSTM) to a physics-based Extended Kalman Filter (EKF) baseline. Our results show that 1) intent can be estimated well (roughly 85% top-1 accuracy and nearly 100% top-3 accuracy with the LSTM and CNN-LSTM model); 2) knowledge of the human driver's intended parking spot has a major impact on predicting parking trajectory; and 3) the semantic representation of the environment improves long term predictions.

cs.RO↗

Contrastive Examples for Addressing the Tyranny of the Majority

Computer vision algorithms, e.g. for face recognition, favour groups of individuals that are better represented in the training data. This happens because of the generalization that classifiers have to make. It is simpler to fit the majority groups as this fit is more important to overall error. We propose to create a balanced training dataset, consisting of the original dataset plus new data points in which the group memberships are intervened, minorities become majorities and vice versa. We show that current generative adversarial networks are a powerful tool for learning these data points, called contrastive examples. We experiment with the equalized odds bias measure on tabular data as well as image data (CelebA and Diversity in Faces datasets). Contrastive examples allow us to expose correlations between group membership and other seemingly neutral features. Whenever a causal graph is available, we can put those contrastive examples in the perspective of counterfactuals.

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BDD100K: A Diverse Driving Dataset for Heterogeneous Multitask Learning

Datasets drive vision progress, yet existing driving datasets are impoverished in terms of visual content and supported tasks to study multitask learning for autonomous driving. Researchers are usually constrained to study a small set of problems on one dataset, while real-world computer vision applications require performing tasks of various complexities. We construct BDD100K, the largest driving video dataset with 100K videos and 10 tasks to evaluate the exciting progress of image recognition algorithms on autonomous driving. The dataset possesses geographic, environmental, and weather diversity, which is useful for training models that are less likely to be surprised by new conditions. Based on this diverse dataset, we build a benchmark for heterogeneous multitask learning and study how to solve the tasks together. Our experiments show that special training strategies are needed for existing models to perform such heterogeneous tasks. BDD100K opens the door for future studies in this important venue.

cs.CV↗

Spatio-Temporal Action Detection with Multi-Object Interaction

Spatio-temporal action detection in videos requires localizing the action both spatially and temporally in the form of an "action tube". Nowadays, most spatio-temporal action detection datasets (e.g. UCF101-24, AVA, DALY) are annotated with action tubes that contain a single person performing the action, thus the predominant action detection models simply employ a person detection and tracking pipeline for localization. However, when the action is defined as an interaction between multiple objects, such methods may fail since each bounding box in the action tube contains multiple objects instead of one person. In this paper, we study the spatio-temporal action detection problem with multi-object interaction. We introduce a new dataset that is annotated with action tubes containing multi-object interactions. Moreover, we propose an end-to-end spatio-temporal action detection model that performs both spatial and temporal regression simultaneously. Our spatial regression may enclose multiple objects participating in the action. During test time, we simply connect the regressed bounding boxes within the predicted temporal duration using a simple heuristic. We report the baseline results of our proposed model on this new dataset, and also show competitive results on the standard benchmark UCF101-24 using only RGB input.

cs.CV↗

Revisiting Few-shot Activity Detection with Class Similarity Control

Many interesting events in the real world are rare making preannotated machine learning ready videos a rarity in consequence. Thus, temporal activity detection models that are able to learn from a few examples are desirable. In this paper, we present a conceptually simple and general yet novel framework for few-shot temporal activity detection based on proposal regression which detects the start and end time of the activities in untrimmed videos. Our model is end-to-end trainable, takes into account the frame rate differences between few-shot activities and untrimmed test videos, and can benefit from additional few-shot examples. We experiment on three large scale benchmarks for temporal activity detection (ActivityNet1.2, ActivityNet1.3 and THUMOS14 datasets) in a few-shot setting. We also study the effect on performance of different amount of overlap with activities used to pretrain the video classification backbone and propose corrective measures for future works in this domain. Our code will be made available.

cs.CV↗

Iterative Answer Prediction with Pointer-Augmented Multimodal Transformers for TextVQA

Many visual scenes contain text that carries crucial information, and it is thus essential to understand text in images for downstream reasoning tasks. For example, a deep water label on a warning sign warns people about the danger in the scene. Recent work has explored the TextVQA task that requires reading and understanding text in images to answer a question. However, existing approaches for TextVQA are mostly based on custom pairwise fusion mechanisms between a pair of two modalities and are restricted to a single prediction step by casting TextVQA as a classification task. In this work, we propose a novel model for the TextVQA task based on a multimodal transformer architecture accompanied by a rich representation for text in images. Our model naturally fuses different modalities homogeneously by embedding them into a common semantic space where self-attention is applied to model inter- and intra- modality context. Furthermore, it enables iterative answer decoding with a dynamic pointer network, allowing the model to form an answer through multi-step prediction instead of one-step classification. Our model outperforms existing approaches on three benchmark datasets for the TextVQA task by a large margin.

cs.CV↗

Task-Aware Feature Generation for Zero-Shot Compositional Learning

Visual concepts (e.g., red apple, big elephant) are often semantically compositional and each element of the compositions can be reused to construct novel concepts (e.g., red elephant). Compositional feature synthesis, which generates image feature distributions exploiting the semantic compositionality, is a promising approach to sample-efficient model generalization. In this work, we propose a task-aware feature generation (TFG) framework for compositional learning, which generates features of novel visual concepts by transferring knowledge from previously seen concepts. These synthetic features are then used to train a classifier to recognize novel concepts in a zero-shot manner. Our novel TFG design injects task-conditioned noise layer-by-layer, producing task-relevant variation at each level. We find the proposed generator design improves classification accuracy and sample efficiency. Our model establishes a new state of the art on three zero-shot compositional learning (ZSCL) benchmarks, outperforming the previous discriminative models by a large margin. Our model improves the performance of the prior arts by over 2x in the generalized ZSCL setting.

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Frustratingly Simple Few-Shot Object Detection

Detecting rare objects from a few examples is an emerging problem. Prior works show meta-learning is a promising approach. But, fine-tuning techniques have drawn scant attention. We find that fine-tuning only the last layer of existing detectors on rare classes is crucial to the few-shot object detection task. Such a simple approach outperforms the meta-learning methods by roughly 2~20 points on current benchmarks and sometimes even doubles the accuracy of the prior methods. However, the high variance in the few samples often leads to the unreliability of existing benchmarks. We revise the evaluation protocols by sampling multiple groups of training examples to obtain stable comparisons and build new benchmarks based on three datasets: PASCAL VOC, COCO and LVIS. Again, our fine-tuning approach establishes a new state of the art on the revised benchmarks. The code as well as the pretrained models are available at https://github.com/ucbdrive/few-shot-object-detection.

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Uncertainty-guided Continual Learning with Bayesian Neural Networks

Continual learning aims to learn new tasks without forgetting previously learned ones. This is especially challenging when one cannot access data from previous tasks and when the model has a fixed capacity. Current regularization-based continual learning algorithms need an external representation and extra computation to measure the parameters' \textit{importance}. In contrast, we propose Uncertainty-guided Continual Bayesian Neural Networks (UCB), where the learning rate adapts according to the uncertainty defined in the probability distribution of the weights in networks. Uncertainty is a natural way to identify \textit{what to remember} and \textit{what to change} as we continually learn, and thus mitigate catastrophic forgetting. We also show a variant of our model, which uses uncertainty for weight pruning and retains task performance after pruning by saving binary masks per tasks. We evaluate our UCB approach extensively on diverse object classification datasets with short and long sequences of tasks and report superior or on-par performance compared to existing approaches. Additionally, we show that our model does not necessarily need task information at test time, i.e. it does not presume knowledge of which task a sample belongs to.

cs.LG↗