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Trevor Darrell

Publications and source records attributed to Trevor Darrell.

At least 127 records · Page 7Linked to original sources

Compositional Chain-of-Thought Prompting for Large Multimodal Models

The combination of strong visual backbones and Large Language Model (LLM) reasoning has led to Large Multimodal Models (LMMs) becoming the current standard for a wide range of vision and language (VL) tasks. However, recent research has shown that even the most advanced LMMs still struggle to capture aspects of compositional visual reasoning, such as attributes and relationships between objects. One solution is to utilize scene graphs (SGs)--a formalization of objects and their relations and attributes that has been extensively used as a bridge between the visual and textual domains. Yet, scene graph data requires scene graph annotations, which are expensive to collect and thus not easily scalable. Moreover, finetuning an LMM based on SG data can lead to catastrophic forgetting of the pretraining objective. To overcome this, inspired by chain-of-thought methods, we propose Compositional Chain-of-Thought (CCoT), a novel zero-shot Chain-of-Thought prompting method that utilizes SG representations in order to extract compositional knowledge from an LMM. Specifically, we first generate an SG using the LMM, and then use that SG in the prompt to produce a response. Through extensive experiments, we find that the proposed CCoT approach not only improves LMM performance on several vision and language VL compositional benchmarks but also improves the performance of several popular LMMs on general multimodal benchmarks, without the need for fine-tuning or annotated ground-truth SGs. Code: https://github.com/chancharikmitra/CCoT

cs.CV↗

LLM-grounded Diffusion: Enhancing Prompt Understanding of Text-to-Image Diffusion Models with Large Language Models

Recent advancements in text-to-image diffusion models have yielded impressive results in generating realistic and diverse images. However, these models still struggle with complex prompts, such as those that involve numeracy and spatial reasoning. This work proposes to enhance prompt understanding capabilities in diffusion models. Our method leverages a pretrained large language model (LLM) for grounded generation in a novel two-stage process. In the first stage, the LLM generates a scene layout that comprises captioned bounding boxes from a given prompt describing the desired image. In the second stage, a novel controller guides an off-the-shelf diffusion model for layout-grounded image generation. Both stages utilize existing pretrained models without additional model parameter optimization. Our method significantly outperforms the base diffusion model and several strong baselines in accurately generating images according to prompts that require various capabilities, doubling the generation accuracy across four tasks on average. Furthermore, our method enables instruction-based multi-round scene specification and can handle prompts in languages not supported by the underlying diffusion model. We anticipate that our method will unleash users' creativity by accurately following more complex prompts. Our code, demo, and benchmark are available at: https://llm-grounded-diffusion.github.io

cs.CV↗

Humanoid Locomotion as Next Token Prediction

We cast real-world humanoid control as a next token prediction problem, akin to predicting the next word in language. Our model is a causal transformer trained via autoregressive prediction of sensorimotor trajectories. To account for the multi-modal nature of the data, we perform prediction in a modality-aligned way, and for each input token predict the next token from the same modality. This general formulation enables us to leverage data with missing modalities, like video trajectories without actions. We train our model on a collection of simulated trajectories coming from prior neural network policies, model-based controllers, motion capture data, and YouTube videos of humans. We show that our model enables a full-sized humanoid to walk in San Francisco zero-shot. Our model can transfer to the real world even when trained on only 27 hours of walking data, and can generalize to commands not seen during training like walking backward. These findings suggest a promising path toward learning challenging real-world control tasks by generative modeling of sensorimotor trajectories.

cs.RO↗

Stochastic positional embeddings improve masked image modeling

Masked Image Modeling (MIM) is a promising self-supervised learning approach that enables learning from unlabeled images. Despite its recent success, learning good representations through MIM remains challenging because it requires predicting the right semantic content in accurate locations. For example, given an incomplete picture of a dog, we can guess that there is a tail, but we cannot determine its exact location. In this work, we propose to incorporate location uncertainty into MIM by using stochastic positional embeddings (StoP). Specifically, we condition the model on stochastic masked token positions drawn from a Gaussian distribution. StoP reduces overfitting to location features and guides the model toward learning features that are more robust to location uncertainties. Quantitatively, StoP improves downstream MIM performance on a variety of downstream tasks, including $+1.7\%$ on ImageNet linear probing using ViT-B, and $+2.5\%$ for ViT-H using $1\%$ of the data.

cs.CV↗

InstanceDiffusion: Instance-level Control for Image Generation

Text-to-image diffusion models produce high quality images but do not offer control over individual instances in the image. We introduce InstanceDiffusion that adds precise instance-level control to text-to-image diffusion models. InstanceDiffusion supports free-form language conditions per instance and allows flexible ways to specify instance locations such as simple single points, scribbles, bounding boxes or intricate instance segmentation masks, and combinations thereof. We propose three major changes to text-to-image models that enable precise instance-level control. Our UniFusion block enables instance-level conditions for text-to-image models, the ScaleU block improves image fidelity, and our Multi-instance Sampler improves generations for multiple instances. InstanceDiffusion significantly surpasses specialized state-of-the-art models for each location condition. Notably, on the COCO dataset, we outperform previous state-of-the-art by 20.4% AP$_{50}^\text{box}$ for box inputs, and 25.4% IoU for mask inputs.

cs.CV↗

From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an individual, including face, body, and hands. The key behind our method is in combining the benefits of sample diversity from vector quantization with the high-frequency details obtained through diffusion to generate more dynamic, expressive motion. We visualize the generated motion using highly photorealistic avatars that can express crucial nuances in gestures (e.g. sneers and smirks). To facilitate this line of research, we introduce a first-of-its-kind multi-view conversational dataset that allows for photorealistic reconstruction. Experiments show our model generates appropriate and diverse gestures, outperforming both diffusion- and VQ-only methods. Furthermore, our perceptual evaluation highlights the importance of photorealism (vs. meshes) in accurately assessing subtle motion details in conversational gestures. Code and dataset available online.

cs.CV↗

Unsupervised Universal Image Segmentation

Several unsupervised image segmentation approaches have been proposed which eliminate the need for dense manually-annotated segmentation masks; current models separately handle either semantic segmentation (e.g., STEGO) or class-agnostic instance segmentation (e.g., CutLER), but not both (i.e., panoptic segmentation). We propose an Unsupervised Universal Segmentation model (U2Seg) adept at performing various image segmentation tasks -- instance, semantic and panoptic -- using a novel unified framework. U2Seg generates pseudo semantic labels for these segmentation tasks via leveraging self-supervised models followed by clustering; each cluster represents different semantic and/or instance membership of pixels. We then self-train the model on these pseudo semantic labels, yielding substantial performance gains over specialized methods tailored to each task: a +2.6 AP$^{\text{box}}$ boost vs. CutLER in unsupervised instance segmentation on COCO and a +7.0 PixelAcc increase (vs. STEGO) in unsupervised semantic segmentation on COCOStuff. Moreover, our method sets up a new baseline for unsupervised panoptic segmentation, which has not been previously explored. U2Seg is also a strong pretrained model for few-shot segmentation, surpassing CutLER by +5.0 AP$^{\text{mask}}$ when trained on a low-data regime, e.g., only 1% COCO labels. We hope our simple yet effective method can inspire more research on unsupervised universal image segmentation.

cs.CV↗

Hierarchical Open-vocabulary Universal Image Segmentation

Open-vocabulary image segmentation aims to partition an image into semantic regions according to arbitrary text descriptions. However, complex visual scenes can be naturally decomposed into simpler parts and abstracted at multiple levels of granularity, introducing inherent segmentation ambiguity. Unlike existing methods that typically sidestep this ambiguity and treat it as an external factor, our approach actively incorporates a hierarchical representation encompassing different semantic-levels into the learning process. We propose a decoupled text-image fusion mechanism and representation learning modules for both "things" and "stuff". Additionally, we systematically examine the differences that exist in the textual and visual features between these types of categories. Our resulting model, named HIPIE, tackles HIerarchical, oPen-vocabulary, and unIvErsal segmentation tasks within a unified framework. Benchmarked on over 40 datasets, e.g., ADE20K, COCO, Pascal-VOC Part, RefCOCO/RefCOCOg, ODinW and SeginW, HIPIE achieves the state-of-the-art results at various levels of image comprehension, including semantic-level (e.g., semantic segmentation), instance-level (e.g., panoptic/referring segmentation and object detection), as well as part-level (e.g., part/subpart segmentation) tasks. Our code is released at https://github.com/berkeley-hipie/HIPIE.

cs.CV↗

Real-World Humanoid Locomotion with Reinforcement Learning

Humanoid robots that can autonomously operate in diverse environments have the potential to help address labour shortages in factories, assist elderly at homes, and colonize new planets. While classical controllers for humanoid robots have shown impressive results in a number of settings, they are challenging to generalize and adapt to new environments. Here, we present a fully learning-based approach for real-world humanoid locomotion. Our controller is a causal transformer that takes the history of proprioceptive observations and actions as input and predicts the next action. We hypothesize that the observation-action history contains useful information about the world that a powerful transformer model can use to adapt its behavior in-context, without updating its weights. We train our model with large-scale model-free reinforcement learning on an ensemble of randomized environments in simulation and deploy it to the real world zero-shot. Our controller can walk over various outdoor terrains, is robust to external disturbances, and can adapt in context.

cs.RO↗

Robot Learning with Sensorimotor Pre-training

We present a self-supervised sensorimotor pre-training approach for robotics. Our model, called RPT, is a Transformer that operates on sequences of sensorimotor tokens. Given a sequence of camera images, proprioceptive robot states, and actions, we encode the sequence into tokens, mask out a subset, and train a model to predict the missing content from the rest. We hypothesize that if a robot can predict the masked-out content it will have acquired a good model of the physical world that can enable it to act. RPT is designed to operate on latent visual representations which makes prediction tractable, enables scaling to larger models, and allows fast inference on a real robot. To evaluate our approach, we collected a dataset of 20,000 real-world trajectories over 9 months using a combination of motion planning and grasping algorithms. We find that sensorimotor pre-training consistently outperforms training from scratch, has favorable scaling properties, and enables transfer across different tasks, environments, and robots.

cs.RO↗

See, Say, and Segment: Teaching LMMs to Overcome False Premises

Current open-source Large Multimodal Models (LMMs) excel at tasks such as open-vocabulary language grounding and segmentation but can suffer under false premises when queries imply the existence of something that is not actually present in the image. We observe that existing methods that fine-tune an LMM to segment images significantly degrade their ability to reliably determine ("see") if an object is present and to interact naturally with humans ("say"), a form of catastrophic forgetting. In this work, we propose a cascading and joint training approach for LMMs to solve this task, avoiding catastrophic forgetting of previous skills. Our resulting model can "see" by detecting whether objects are present in an image, "say" by telling the user if they are not, proposing alternative queries or correcting semantic errors in the query, and finally "segment" by outputting the mask of the desired objects if they exist. Additionally, we introduce a novel False Premise Correction benchmark dataset, an extension of existing RefCOCO(+/g) referring segmentation datasets (which we call FP-RefCOCO(+/g)). The results show that our method not only detects false premises up to 55% better than existing approaches, but under false premise conditions produces relative cIOU improvements of more than 31% over baselines, and produces natural language feedback judged helpful up to 67% of the time.

cs.CV↗

PromptonomyViT: Multi-Task Prompt Learning Improves Video Transformers using Synthetic Scene Data

Action recognition models have achieved impressive results by incorporating scene-level annotations, such as objects, their relations, 3D structure, and more. However, obtaining annotations of scene structure for videos requires a significant amount of effort to gather and annotate, making these methods expensive to train. In contrast, synthetic datasets generated by graphics engines provide powerful alternatives for generating scene-level annotations across multiple tasks. In this work, we propose an approach to leverage synthetic scene data for improving video understanding. We present a multi-task prompt learning approach for video transformers, where a shared video transformer backbone is enhanced by a small set of specialized parameters for each task. Specifically, we add a set of "task prompts", each corresponding to a different task, and let each prompt predict task-related annotations. This design allows the model to capture information shared among synthetic scene tasks as well as information shared between synthetic scene tasks and a real video downstream task throughout the entire network. We refer to this approach as "Promptonomy", since the prompts model task-related structure. We propose the PromptonomyViT model (PViT), a video transformer that incorporates various types of scene-level information from synthetic data using the "Promptonomy" approach. PViT shows strong performance improvements on multiple video understanding tasks and datasets. Project page: \url{https://ofir1080.github.io/PromptonomyViT}

cs.CV↗

IMProv: Inpainting-based Multimodal Prompting for Computer Vision Tasks

In-context learning allows adapting a model to new tasks given a task description at test time. In this paper, we present IMProv - a generative model that is able to in-context learn visual tasks from multimodal prompts. Given a textual description of a visual task (e.g. "Left: input image, Right: foreground segmentation"), a few input-output visual examples, or both, the model in-context learns to solve it for a new test input. We train a masked generative transformer on a new dataset of figures from computer vision papers and their associated captions, together with a captioned large-scale image-text dataset. During inference time, we prompt the model with text and/or image task example(s) and have the model inpaint the corresponding output. We show that training our model with text conditioning and scaling the dataset size improves in-context learning for computer vision tasks by over +10\% AP for Foreground Segmentation, over +5\% gains in AP for Single Object Detection, and almost 20\% lower LPIPS in Colorization. Our empirical results suggest that vision and language prompts are complementary and it is advantageous to use both to achieve better in-context learning performance. Project page is available at https://jerryxu.net/IMProv .

cs.CV↗

Sequential Modeling Enables Scalable Learning for Large Vision Models

We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this, we define a common format, "visual sentences", in which we can represent raw images and videos as well as annotated data sources such as semantic segmentations and depth reconstructions without needing any meta-knowledge beyond the pixels. Once this wide variety of visual data (comprising 420 billion tokens) is represented as sequences, the model can be trained to minimize a cross-entropy loss for next token prediction. By training across various scales of model architecture and data diversity, we provide empirical evidence that our models scale effectively. Many different vision tasks can be solved by designing suitable visual prompts at test time.

cs.CV↗

Initializing Models with Larger Ones

Weight initialization plays an important role in neural network training. Widely used initialization methods are proposed and evaluated for networks that are trained from scratch. However, the growing number of pretrained models now offers new opportunities for tackling this classical problem of weight initialization. In this work, we introduce weight selection, a method for initializing smaller models by selecting a subset of weights from a pretrained larger model. This enables the transfer of knowledge from pretrained weights to smaller models. Our experiments demonstrate that weight selection can significantly enhance the performance of small models and reduce their training time. Notably, it can also be used together with knowledge distillation. Weight selection offers a new approach to leverage the power of pretrained models in resource-constrained settings, and we hope it can be a useful tool for training small models in the large-model era. Code is available at https://github.com/OscarXZQ/weight-selection.

cs.LG↗

Object-based (yet Class-agnostic) Video Domain Adaptation

Existing video-based action recognition systems typically require dense annotation and struggle in environments when there is significant distribution shift relative to the training data. Current methods for video domain adaptation typically fine-tune the model using fully annotated data on a subset of target domain data or align the representation of the two domains using bootstrapping or adversarial learning. Inspired by the pivotal role of objects in recent supervised object-centric action recognition models, we present Object-based (yet Class-agnostic) Video Domain Adaptation (ODAPT), a simple yet effective framework for adapting the existing action recognition systems to new domains by utilizing a sparse set of frames with class-agnostic object annotations in a target domain. Our model achieves a +6.5 increase when adapting across kitchens in Epic-Kitchens and a +3.1 increase adapting between Epic-Kitchens and the EGTEA dataset. ODAPT is a general framework that can also be combined with previous unsupervised methods, offering a +5.0 boost when combined with the self-supervised multi-modal method MMSADA and a +1.7 boost when added to the adversarial-based method TA$^3$N on Epic-Kitchens.

cs.CV↗

Self-correcting LLM-controlled Diffusion Models

Text-to-image generation has witnessed significant progress with the advent of diffusion models. Despite the ability to generate photorealistic images, current text-to-image diffusion models still often struggle to accurately interpret and follow complex input text prompts. In contrast to existing models that aim to generate images only with their best effort, we introduce Self-correcting LLM-controlled Diffusion (SLD). SLD is a framework that generates an image from the input prompt, assesses its alignment with the prompt, and performs self-corrections on the inaccuracies in the generated image. Steered by an LLM controller, SLD turns text-to-image generation into an iterative closed-loop process, ensuring correctness in the resulting image. SLD is not only training-free but can also be seamlessly integrated with diffusion models behind API access, such as DALL-E 3, to further boost the performance of state-of-the-art diffusion models. Experimental results show that our approach can rectify a majority of incorrect generations, particularly in generative numeracy, attribute binding, and spatial relationships. Furthermore, by simply adjusting the instructions to the LLM, SLD can perform image editing tasks, bridging the gap between text-to-image generation and image editing pipelines. We will make our code available for future research and applications.

cs.CV↗

From Wrong To Right: A Recursive Approach Towards Vision-Language Explanation

Addressing the challenge of adapting pre-trained vision-language models for generating insightful explanations for visual reasoning tasks with limited annotations, we present ReVisE: a $\textbf{Re}$cursive $\textbf{Vis}$ual $\textbf{E}$xplanation algorithm. Our method iteratively computes visual features (conditioned on the text input), an answer, and an explanation, to improve the explanation quality step by step until the answer converges. We find that this multi-step approach guides the model to correct its own answers and outperforms single-step explanation generation. Furthermore, explanations generated by ReVisE also serve as valuable annotations for few-shot self-training. Our approach outperforms previous methods while utilizing merely 5% of the human-annotated explanations across 10 metrics, demonstrating up to a 4.2 and 1.3 increase in BLEU-1 score on the VCR and VQA-X datasets, underscoring the efficacy and data-efficiency of our method.

cs.CV↗