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Vincent Lostanlen

Publications and source records attributed to Vincent Lostanlen.

At least 37 records · Page 2Linked to original sources

Perceptual-Neural-Physical Sound Matching

Sound matching algorithms seek to approximate a target waveform by parametric audio synthesis. Deep neural networks have achieved promising results in matching sustained harmonic tones. However, the task is more challenging when targets are nonstationary and inharmonic, e.g., percussion. We attribute this problem to the inadequacy of loss function. On one hand, mean square error in the parametric domain, known as "P-loss", is simple and fast but fails to accommodate the differing perceptual significance of each parameter. On the other hand, mean square error in the spectrotemporal domain, known as "spectral loss", is perceptually motivated and serves in differentiable digital signal processing (DDSP). Yet, spectral loss is a poor predictor of pitch intervals and its gradient may be computationally expensive; hence a slow convergence. Against this conundrum, we present Perceptual-Neural-Physical loss (PNP). PNP is the optimal quadratic approximation of spectral loss while being as fast as P-loss during training. We instantiate PNP with physical modeling synthesis as decoder and joint time-frequency scattering transform (JTFS) as spectral representation. We demonstrate its potential on matching synthetic drum sounds in comparison with other loss functions.

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Mesostructures: Beyond Spectrogram Loss in Differentiable Time-Frequency Analysis

Computer musicians refer to mesostructures as the intermediate levels of articulation between the microstructure of waveshapes and the macrostructure of musical forms. Examples of mesostructures include melody, arpeggios, syncopation, polyphonic grouping, and textural contrast. Despite their central role in musical expression, they have received limited attention in deep learning. Currently, autoencoders and neural audio synthesizers are only trained and evaluated at the scale of microstructure: i.e., local amplitude variations up to 100 milliseconds or so. In this paper, we formulate and address the problem of mesostructural audio modeling via a composition of a differentiable arpeggiator and time-frequency scattering. We empirically demonstrate that time--frequency scattering serves as a differentiable model of similarity between synthesis parameters that govern mesostructure. By exposing the sensitivity of short-time spectral distances to time alignment, we motivate the need for a time-invariant and multiscale differentiable time--frequency model of similarity at the level of both local spectra and spectrotemporal modulations.

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Differentiable Time-Frequency Scattering on GPU

Joint time-frequency scattering (JTFS) is a convolutional operator in the time-frequency domain which extracts spectrotemporal modulations at various rates and scales. It offers an idealized model of spectrotemporal receptive fields (STRF) in the primary auditory cortex, and thus may serve as a biological plausible surrogate for human perceptual judgments at the scale of isolated audio events. Yet, prior implementations of JTFS and STRF have remained outside of the standard toolkit of perceptual similarity measures and evaluation methods for audio generation. We trace this issue down to three limitations: differentiability, speed, and flexibility. In this paper, we present an implementation of time-frequency scattering in Python. Unlike prior implementations, ours accommodates NumPy, PyTorch, and TensorFlow as backends and is thus portable on both CPU and GPU. We demonstrate the usefulness of JTFS via three applications: unsupervised manifold learning of spectrotemporal modulations, supervised classification of musical instruments, and texture resynthesis of bioacoustic sounds.

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Kymatio: Scattering Transforms in Python

The wavelet scattering transform is an invariant signal representation suitable for many signal processing and machine learning applications. We present the Kymatio software package, an easy-to-use, high-performance Python implementation of the scattering transform in 1D, 2D, and 3D that is compatible with modern deep learning frameworks. All transforms may be executed on a GPU (in addition to CPU), offering a considerable speed up over CPU implementations. The package also has a small memory footprint, resulting inefficient memory usage. The source code, documentation, and examples are available undera BSD license at https://www.kymat.io/

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Learning a Lie Algebra from Unlabeled Data Pairs

Deep convolutional networks (convnets) show a remarkable ability to learn disentangled representations. In recent years, the generalization of deep learning to Lie groups beyond rigid motion in $\mathbb{R}^n$ has allowed to build convnets over datasets with non-trivial symmetries, such as patterns over the surface of a sphere. However, one limitation of this approach is the need to explicitly define the Lie group underlying the desired invariance property before training the convnet. Whereas rotations on the sphere have a well-known symmetry group ($\mathrm{SO}(3)$), the same cannot be said of many real-world factors of variability. For example, the disentanglement of pitch, intensity dynamics, and playing technique remains a challenging task in music information retrieval. This article proposes a machine learning method to discover a nonlinear transformation of the space $\mathbb{R}^n$ which maps a collection of $n$-dimensional vectors $(\boldsymbol{x}_i)_i$ onto a collection of target vectors $(\boldsymbol{y}_i)_i$. The key idea is to approximate every target $\boldsymbol{y}_i$ by a matrix--vector product of the form $\boldsymbol{\widetilde{y}}_i = \boldsymbolϕ(t_i) \boldsymbol{x}_i$, where the matrix $\boldsymbolϕ(t_i)$ belongs to a one-parameter subgroup of $\mathrm{GL}_n (\mathbb{R})$. Crucially, the value of the parameter $t_i \in \mathbb{R}$ may change between data pairs $(\boldsymbol{x}_i, \boldsymbol{y}_i)$ and does not need to be known in advance.

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Time-Frequency Scattering Accurately Models Auditory Similarities Between Instrumental Playing Techniques

Instrumental playing techniques such as vibratos, glissandos, and trills often denote musical expressivity, both in classical and folk contexts. However, most existing approaches to music similarity retrieval fail to describe timbre beyond the so-called "ordinary" technique, use instrument identity as a proxy for timbre quality, and do not allow for customization to the perceptual idiosyncrasies of a new subject. In this article, we ask 31 human subjects to organize 78 isolated notes into a set of timbre clusters. Analyzing their responses suggests that timbre perception operates within a more flexible taxonomy than those provided by instruments or playing techniques alone. In addition, we propose a machine listening model to recover the cluster graph of auditory similarities across instruments, mutes, and techniques. Our model relies on joint time--frequency scattering features to extract spectrotemporal modulations as acoustic features. Furthermore, it minimizes triplet loss in the cluster graph by means of the large-margin nearest neighbor (LMNN) metric learning algorithm. Over a dataset of 9346 isolated notes, we report a state-of-the-art average precision at rank five (AP@5) of $99.0\%\pm1$. An ablation study demonstrates that removing either the joint time--frequency scattering transform or the metric learning algorithm noticeably degrades performance.

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Helicality: An Isomap-based Measure of Octave Equivalence in Audio Data

Octave equivalence serves as domain-knowledge in MIR systems, including chromagram, spiral convolutional networks, and harmonic CQT. Prior work has applied the Isomap manifold learning algorithm to unlabeled audio data to embed frequency sub-bands in 3-D space where the Euclidean distances are inversely proportional to the strength of their Pearson correlations. However, discovering octave equivalence via Isomap requires visual inspection and is not scalable. To address this problem, we define "helicality" as the goodness of fit of the 3-D Isomap embedding to a Shepherd-Risset helix. Our method is unsupervised and uses a custom Frank-Wolfe algorithm to minimize a least-squares objective inside a convex hull. Numerical experiments indicate that isolated musical notes have a higher helicality than speech, followed by drum hits.

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SONYC-UST-V2: An Urban Sound Tagging Dataset with Spatiotemporal Context

We present SONYC-UST-V2, a dataset for urban sound tagging with spatiotemporal information. This dataset is aimed for the development and evaluation of machine listening systems for real-world urban noise monitoring. While datasets of urban recordings are available, this dataset provides the opportunity to investigate how spatiotemporal metadata can aid in the prediction of urban sound tags. SONYC-UST-V2 consists of 18510 audio recordings from the "Sounds of New York City" (SONYC) acoustic sensor network, including the timestamp of audio acquisition and location of the sensor. The dataset contains annotations by volunteers from the Zooniverse citizen science platform, as well as a two-stage verification with our team. In this article, we describe our data collection procedure and propose evaluation metrics for multilabel classification of urban sound tags. We report the results of a simple baseline model that exploits spatiotemporal information.

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wav2shape: Hearing the Shape of a Drum Machine

Disentangling and recovering physical attributes, such as shape and material, from a few waveform examples is a challenging inverse problem in audio signal processing, with numerous applications in musical acoustics as well as structural engineering. We propose to address this problem via a combination of time--frequency analysis and supervised machine learning. We start by synthesizing a dataset of sounds using the functional transformation method. Then, we represent each percussive sound in terms of its time-invariant scattering transform coefficients and formulate the parametric estimation of the resonator as multidimensional regression with a deep convolutional neural network. We interpolate scattering coefficients over the surface of the drum as a surrogate for potentially missing data, and study the response of the neural network to interpolated samples. Lastly, we resynthesize drum sounds from scattering coefficients, therefore paving the way towards a deep generative model of drum sounds whose latent variables are physically interpretable.

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OrchideaSOL: a dataset of extended instrumental techniques for computer-aided orchestration

This paper introduces OrchideaSOL, a free dataset of samples of extended instrumental playing techniques, designed to be used as default dataset for the Orchidea framework for target-based computer-aided orchestration. OrchideaSOL is a reduced and modified subset of Studio On Line, or SOL for short, a dataset developed at Ircam between 1996 and 1998. We motivate the reasons behind OrchideaSOL and describe the differences between the original SOL and our dataset. We will also show the work done in improving the dynamic ranges of orchestral families and other aspects of the data.

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One or Two Components? The Scattering Transform Answers

With the aim of constructing a biologically plausible model of machine listening, we study the representation of a multicomponent stationary signal by a wavelet scattering network. First, we show that renormalizing second-order nodes by their first-order parents gives a simple numerical criterion to assess whether two neighboring components will interfere psychoacoustically. Secondly, we run a manifold learning algorithm (Isomap) on scattering coefficients to visualize the similarity space underlying parametric additive synthesis. Thirdly, we generalize the "one or two components" framework to three sine waves or more, and prove that the effective scattering depth of a Fourier series grows in logarithmic proportion to its bandwidth.

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Learning the helix topology of musical pitch

To explain the consonance of octaves, music psychologists represent pitch as a helix where azimuth and axial coordinate correspond to pitch class and pitch height respectively. This article addresses the problem of discovering this helical structure from unlabeled audio data. We measure Pearson correlations in the constant-Q transform (CQT) domain to build a K-nearest neighbor graph between frequency subbands. Then, we run the Isomap manifold learning algorithm to represent this graph in a three-dimensional space in which straight lines approximate graph geodesics. Experiments on isolated musical notes demonstrate that the resulting manifold resembles a helix which makes a full turn at every octave. A circular shape is also found in English speech, but not in urban noise. We discuss the impact of various design choices on the visualization: instrumentarium, loudness mapping function, and number of neighbors K.

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Long-distance Detection of Bioacoustic Events with Per-channel Energy Normalization

This paper proposes to perform unsupervised detection of bioacoustic events by pooling the magnitudes of spectrogram frames after per-channel energy normalization (PCEN). Although PCEN was originally developed for speech recognition, it also has beneficial effects in enhancing animal vocalizations, despite the presence of atmospheric absorption and intermittent noise. We prove that PCEN generalizes logarithm-based spectral flux, yet with a tunable time scale for background noise estimation. In comparison with pointwise logarithm, PCEN reduces false alarm rate by 50x in the near field and 5x in the far field, both on avian and marine bioacoustic datasets. Such improvements come at moderate computational cost and require no human intervention, thus heralding a promising future for PCEN in bioacoustics.

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Robust sound event detection in bioacoustic sensor networks

Bioacoustic sensors, sometimes known as autonomous recording units (ARUs), can record sounds of wildlife over long periods of time in scalable and minimally invasive ways. Deriving per-species abundance estimates from these sensors requires detection, classification, and quantification of animal vocalizations as individual acoustic events. Yet, variability in ambient noise, both over time and across sensors, hinders the reliability of current automated systems for sound event detection (SED), such as convolutional neural networks (CNN) in the time-frequency domain. In this article, we develop, benchmark, and combine several machine listening techniques to improve the generalizability of SED models across heterogeneous acoustic environments. As a case study, we consider the problem of detecting avian flight calls from a ten-hour recording of nocturnal bird migration, recorded by a network of six ARUs in the presence of heterogeneous background noise. Starting from a CNN yielding state-of-the-art accuracy on this task, we introduce two noise adaptation techniques, respectively integrating short-term (60 milliseconds) and long-term (30 minutes) context. First, we apply per-channel energy normalization (PCEN) in the time-frequency domain, which applies short-term automatic gain control to every subband in the mel-frequency spectrogram. Secondly, we replace the last dense layer in the network by a context-adaptive neural network (CA-NN) layer. Combining them yields state-of-the-art results that are unmatched by artificial data augmentation alone. We release a pre-trained version of our best performing system under the name of BirdVoxDetect, a ready-to-use detector of avian flight calls in field recordings.

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Joint Time-Frequency Scattering

In time series classification and regression, signals are typically mapped into some intermediate representation used for constructing models. Since the underlying task is often insensitive to time shifts, these representations are required to be time-shift invariant. We introduce the joint time-frequency scattering transform, a time-shift invariant representation which characterizes the multiscale energy distribution of a signal in time and frequency. It is computed through wavelet convolutions and modulus non-linearities and may therefore be implemented as a deep convolutional neural network whose filters are not learned but calculated from wavelets. We consider the progression from mel-spectrograms to time scattering and joint time-frequency scattering transforms, illustrating the relationship between increased discriminability and refinements of convolutional network architectures. The suitability of the joint time-frequency scattering transform for time-shift invariant characterization of time series is demonstrated through applications to chirp signals and audio synthesis experiments. The proposed transform also obtains state-of-the-art results on several audio classification tasks, outperforming time scattering transforms and achieving accuracies comparable to those of fully learned networks.

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Une ou deux composantes ? La réponse de la diffusion en ondelettes

With the aim of constructing a biologically plausible model of machine listening, we study the representation of a multicomponent stationary signal by a wavelet scattering network. First, we show that renormalizing second-order nodes by their first-order parents gives a simple numerical criterion to establish whether two neighboring components will interfere psychoacoustically. Secondly, we generalize the `one or two components' framework to three sine waves or more, and show that a network of depth $M = \log_2 N$ suffices to characterize the relative amplitudes of the first $N$ terms in a Fourier series, while enjoying properties of invariance to frequency transposition and component-wise phase shifts.

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The Shape of RemiXXXes to Come: Audio Texture Synthesis with Time-frequency Scattering

This article explains how to apply time--frequency scattering, a convolutional operator extracting modulations in the time--frequency domain at different rates and scales, to the re-synthesis and manipulation of audio textures. After implementing phase retrieval in the scattering network by gradient backpropagation, we introduce scale--rate DAFx, a class of audio transformations expressed in the domain of time--frequency scattering coefficients. One example of scale--rate DAFx is chirp rate inversion, which causes each sonic event to be locally reversed in time while leaving the arrow of time globally unchanged. Over the past two years, our work has led to the creation of four electroacoustic pieces: ``FAVN''; ``Modulator (Scattering Transform)''; ``Experimental Palimpsest''; ``Inspection''; and a remix of Lorenzo Senni's ``XAllegroX'', released by Warp Records on a vinyl entitled ``The Shape of RemiXXXes to Come''. The source code to reproduce experiments and figures is made freely available at: https://github.com/lostanlen/scattering.m. A companion website containing demos is at: https://lostanlen.com/pubs/dafx2019

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On Time-frequency Scattering and Computer Music

Time-frequency scattering is a mathematical transformation of sound waves. Its core purpose is to mimick the way the human auditory system extracts information from its environment. In the context of improving the artificial intelligence of sounds, it has found succesful applications in automatic speech transcription as well as the recognition of urban sounds and musical sounds. In this article, we show that time-frequency scattering can also be useful for applications in contemporary music creations.

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