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Vincenzo Lomonaco

Publications and source records attributed to Vincenzo Lomonaco.

At least 37 records · Page 2Linked to original sources

Adaptive Hyperparameter Optimization for Continual Learning Scenarios

Hyperparameter selection in continual learning scenarios is a challenging and underexplored aspect, especially in practical non-stationary environments. Traditional approaches, such as grid searches with held-out validation data from all tasks, are unrealistic for building accurate lifelong learning systems. This paper aims to explore the role of hyperparameter selection in continual learning and the necessity of continually and automatically tuning them according to the complexity of the task at hand. Hence, we propose leveraging the nature of sequence task learning to improve Hyperparameter Optimization efficiency. By using the functional analysis of variance-based techniques, we identify the most crucial hyperparameters that have an impact on performance. We demonstrate empirically that this approach, agnostic to continual scenarios and strategies, allows us to speed up hyperparameters optimization continually across tasks and exhibit robustness even in the face of varying sequential task orders. We believe that our findings can contribute to the advancement of continual learning methodologies towards more efficient, robust and adaptable models for real-world applications.

cs.LG↗

I Know How: Combining Prior Policies to Solve New Tasks

Multi-Task Reinforcement Learning aims at developing agents that are able to continually evolve and adapt to new scenarios. However, this goal is challenging to achieve due to the phenomenon of catastrophic forgetting and the high demand of computational resources. Learning from scratch for each new task is not a viable or sustainable option, and thus agents should be able to collect and exploit prior knowledge while facing new problems. While several methodologies have attempted to address the problem from different perspectives, they lack a common structure. In this work, we propose a new framework, I Know How (IKH), which provides a common formalization. Our methodology focuses on modularity and compositionality of knowledge in order to achieve and enhance agent's ability to learn and adapt efficiently to dynamic environments. To support our framework definition, we present a simple application of it in a simulated driving environment and compare its performance with that of state-of-the-art approaches.

cs.LG↗

Calibration of Continual Learning Models

Continual Learning (CL) focuses on maximizing the predictive performance of a model across a non-stationary stream of data. Unfortunately, CL models tend to forget previous knowledge, thus often underperforming when compared with an offline model trained jointly on the entire data stream. Given that any CL model will eventually make mistakes, it is of crucial importance to build calibrated CL models: models that can reliably tell their confidence when making a prediction. Model calibration is an active research topic in machine learning, yet to be properly investigated in CL. We provide the first empirical study of the behavior of calibration approaches in CL, showing that CL strategies do not inherently learn calibrated models. To mitigate this issue, we design a continual calibration approach that improves the performance of post-processing calibration methods over a wide range of different benchmarks and CL strategies. CL does not necessarily need perfect predictive models, but rather it can benefit from reliable predictive models. We believe our study on continual calibration represents a first step towards this direction.

cs.LG↗

Continual Policy Distillation of Reinforcement Learning-based Controllers for Soft Robotic In-Hand Manipulation

Dexterous manipulation, often facilitated by multi-fingered robotic hands, holds solid impact for real-world applications. Soft robotic hands, due to their compliant nature, offer flexibility and adaptability during object grasping and manipulation. Yet, benefits come with challenges, particularly in the control development for finger coordination. Reinforcement Learning (RL) can be employed to train object-specific in-hand manipulation policies, but limiting adaptability and generalizability. We introduce a Continual Policy Distillation (CPD) framework to acquire a versatile controller for in-hand manipulation, to rotate different objects in shape and size within a four-fingered soft gripper. The framework leverages Policy Distillation (PD) to transfer knowledge from expert policies to a continually evolving student policy network. Exemplar-based rehearsal methods are then integrated to mitigate catastrophic forgetting and enhance generalization. The performance of the CPD framework over various replay strategies demonstrates its effectiveness in consolidating knowledge from multiple experts and achieving versatile and adaptive behaviours for in-hand manipulation tasks.

cs.RO↗

Continual Learning: Applications and the Road Forward

Continual learning is a subfield of machine learning, which aims to allow machine learning models to continuously learn on new data, by accumulating knowledge without forgetting what was learned in the past. In this work, we take a step back, and ask: "Why should one care about continual learning in the first place?". We set the stage by examining recent continual learning papers published at four major machine learning conferences, and show that memory-constrained settings dominate the field. Then, we discuss five open problems in machine learning, and even though they might seem unrelated to continual learning at first sight, we show that continual learning will inevitably be part of their solution. These problems are model editing, personalization and specialization, on-device learning, faster (re-)training and reinforcement learning. Finally, by comparing the desiderata from these unsolved problems and the current assumptions in continual learning, we highlight and discuss four future directions for continual learning research. We hope that this work offers an interesting perspective on the future of continual learning, while displaying its potential value and the paths we have to pursue in order to make it successful. This work is the result of the many discussions the authors had at the Dagstuhl seminar on Deep Continual Learning, in March 2023.

cs.LG↗

Design Principles for Lifelong Learning AI Accelerators

Lifelong learning - an agent's ability to learn throughout its lifetime - is a hallmark of biological learning systems and a central challenge for artificial intelligence (AI). The development of lifelong learning algorithms could lead to a range of novel AI applications, but this will also require the development of appropriate hardware accelerators, particularly if the models are to be deployed on edge platforms, which have strict size, weight, and power constraints. Here, we explore the design of lifelong learning AI accelerators that are intended for deployment in untethered environments. We identify key desirable capabilities for lifelong learning accelerators and highlight metrics to evaluate such accelerators. We then discuss current edge AI accelerators and explore the future design of lifelong learning accelerators, considering the role that different emerging technologies could play.

cs.LG↗

Memory Population in Continual Learning via Outlier Elimination

Catastrophic forgetting, the phenomenon of forgetting previously learned tasks when learning a new one, is a major hurdle in developing continual learning algorithms. A popular method to alleviate forgetting is to use a memory buffer, which stores a subset of previously learned task examples for use during training on new tasks. The de facto method of filling memory is by randomly selecting previous examples. However, this process could introduce outliers or noisy samples that could hurt the generalization of the model. This paper introduces Memory Outlier Elimination (MOE), a method for identifying and eliminating outliers in the memory buffer by choosing samples from label-homogeneous subpopulations. We show that a space with a high homogeneity is related to a feature space that is more representative of the class distribution. In practice, MOE removes a sample if it is surrounded by samples from different labels. We demonstrate the effectiveness of MOE on CIFAR-10, CIFAR-100, and CORe50, outperforming previous well-known memory population methods.

cs.LG↗

A Comprehensive Empirical Evaluation on Online Continual Learning

Online continual learning aims to get closer to a live learning experience by learning directly on a stream of data with temporally shifting distribution and by storing a minimum amount of data from that stream. In this empirical evaluation, we evaluate various methods from the literature that tackle online continual learning. More specifically, we focus on the class-incremental setting in the context of image classification, where the learner must learn new classes incrementally from a stream of data. We compare these methods on the Split-CIFAR100 and Split-TinyImagenet benchmarks, and measure their average accuracy, forgetting, stability, and quality of the representations, to evaluate various aspects of the algorithm at the end but also during the whole training period. We find that most methods suffer from stability and underfitting issues. However, the learned representations are comparable to i.i.d. training under the same computational budget. No clear winner emerges from the results and basic experience replay, when properly tuned and implemented, is a very strong baseline. We release our modular and extensible codebase at https://github.com/AlbinSou/ocl_survey based on the avalanche framework to reproduce our results and encourage future research.

cs.LG↗

In-context Interference in Chat-based Large Language Models

Large language models (LLMs) have had a huge impact on society due to their impressive capabilities and vast knowledge of the world. Various applications and tools have been created that allow users to interact with these models in a black-box scenario. However, one limitation of this scenario is that users cannot modify the internal knowledge of the model, and the only way to add or modify internal knowledge is by explicitly mentioning it to the model during the current interaction. This learning process is called in-context training, and it refers to training that is confined to the user's current session or context. In-context learning has significant applications, but also has limitations that are seldom studied. In this paper, we present a study that shows how the model can suffer from interference between information that continually flows in the context, causing it to forget previously learned knowledge, which can reduce the model's performance. Along with showing the problem, we propose an evaluation benchmark based on the bAbI dataset.

cs.AI↗

LuckyMera: a Modular AI Framework for Building Hybrid NetHack Agents

In the last few decades we have witnessed a significant development in Artificial Intelligence (AI) thanks to the availability of a variety of testbeds, mostly based on simulated environments and video games. Among those, roguelike games offer a very good trade-off in terms of complexity of the environment and computational costs, which makes them perfectly suited to test AI agents generalization capabilities. In this work, we present LuckyMera, a flexible, modular, extensible and configurable AI framework built around NetHack, a popular terminal-based, single-player roguelike video game. This library is aimed at simplifying and speeding up the development of AI agents capable of successfully playing the game and offering a high-level interface for designing game strategies. LuckyMera comes with a set of off-the-shelf symbolic and neural modules (called "skills"): these modules can be either hard-coded behaviors, or neural Reinforcement Learning approaches, with the possibility of creating compositional hybrid solutions. Additionally, LuckyMera comes with a set of utility features to save its experiences in the form of trajectories for further analysis and to use them as datasets to train neural modules, with a direct interface to the NetHack Learning Environment and MiniHack. Through an empirical evaluation we validate our skills implementation and propose a strong baseline agent that can reach state-of-the-art performances in the complete NetHack game. LuckyMera is open-source and available at https://github.com/Pervasive-AI-Lab/LuckyMera.

cs.LG↗

Continual Learning for Predictive Maintenance: Overview and Challenges

Deep learning techniques have become one of the main propellers for solving engineering problems effectively and efficiently. For instance, Predictive Maintenance methods have been used to improve predictions of when maintenance is needed on different machines and operative contexts. However, deep learning methods are not without limitations, as these models are normally trained on a fixed distribution that only reflects the current state of the problem. Due to internal or external factors, the state of the problem can change, and the performance decreases due to the lack of generalization and adaptation. Contrary to this stationary training set, real-world applications change their environments constantly, creating the need to constantly adapt the model to evolving scenarios. To aid in this endeavor, Continual Learning methods propose ways to constantly adapt prediction models and incorporate new knowledge after deployment. Despite the advantages of these techniques, there are still challenges to applying them to real-world problems. In this work, we present a brief introduction to predictive maintenance, non-stationary environments, and continual learning, together with an extensive review of the current state of applying continual learning in real-world applications and specifically in predictive maintenance. We then discuss the current challenges of both predictive maintenance and continual learning, proposing future directions at the intersection of both areas. Finally, we propose a novel way to create benchmarks that favor the application of continuous learning methods in more realistic environments, giving specific examples of predictive maintenance.

cs.LG↗

Studying Generalization on Memory-Based Methods in Continual Learning

One of the objectives of Continual Learning is to learn new concepts continually over a stream of experiences and at the same time avoid catastrophic forgetting. To mitigate complete knowledge overwriting, memory-based methods store a percentage of previous data distributions to be used during training. Although these methods produce good results, few studies have tested their out-of-distribution generalization properties, as well as whether these methods overfit the replay memory. In this work, we show that although these methods can help in traditional in-distribution generalization, they can strongly impair out-of-distribution generalization by learning spurious features and correlations. Using a controlled environment, the Synbol benchmark generator (Lacoste et al., 2020), we demonstrate that this lack of out-of-distribution generalization mainly occurs in the linear classifier.

cs.LG↗

Class-Incremental Learning with Repetition

Real-world data streams naturally include the repetition of previous concepts. From a Continual Learning (CL) perspective, repetition is a property of the environment and, unlike replay, cannot be controlled by the agent. Nowadays, the Class-Incremental (CI) scenario represents the leading test-bed for assessing and comparing CL strategies. This scenario type is very easy to use, but it never allows revisiting previously seen classes, thus completely neglecting the role of repetition. We focus on the family of Class-Incremental with Repetition (CIR) scenario, where repetition is embedded in the definition of the stream. We propose two stochastic stream generators that produce a wide range of CIR streams starting from a single dataset and a few interpretable control parameters. We conduct the first comprehensive evaluation of repetition in CL by studying the behavior of existing CL strategies under different CIR streams. We then present a novel replay strategy that exploits repetition and counteracts the natural imbalance present in the stream. On both CIFAR100 and TinyImageNet, our strategy outperforms other replay approaches, which are not designed for environments with repetition.

cs.LG↗

Partial Hypernetworks for Continual Learning

Hypernetworks mitigate forgetting in continual learning (CL) by generating task-dependent weights and penalizing weight changes at a meta-model level. Unfortunately, generating all weights is not only computationally expensive for larger architectures, but also, it is not well understood whether generating all model weights is necessary. Inspired by latent replay methods in CL, we propose partial weight generation for the final layers of a model using hypernetworks while freezing the initial layers. With this objective, we first answer the question of how many layers can be frozen without compromising the final performance. Through several experiments, we empirically show that the number of layers that can be frozen is proportional to the distributional similarity in the CL stream. Then, to demonstrate the effectiveness of hypernetworks, we show that noisy streams can significantly impact the performance of latent replay methods, leading to increased forgetting when features from noisy experiences are replayed with old samples. In contrast, partial hypernetworks are more robust to noise by maintaining accuracy on previous experiences. Finally, we conduct experiments on the split CIFAR-100 and TinyImagenet benchmarks and compare different versions of partial hypernetworks to latent replay methods. We conclude that partial weight generation using hypernetworks is a promising solution to the problem of forgetting in neural networks. It can provide an effective balance between computation and final test accuracy in CL streams.

cs.LG↗

Projected Latent Distillation for Data-Agnostic Consolidation in Distributed Continual Learning

Distributed learning on the edge often comprises self-centered devices (SCD) which learn local tasks independently and are unwilling to contribute to the performance of other SDCs. How do we achieve forward transfer at zero cost for the single SCDs? We formalize this problem as a Distributed Continual Learning scenario, where SCD adapt to local tasks and a CL model consolidates the knowledge from the resulting stream of models without looking at the SCD's private data. Unfortunately, current CL methods are not directly applicable to this scenario. We propose Data-Agnostic Consolidation (DAC), a novel double knowledge distillation method that consolidates the stream of SC models without using the original data. DAC performs distillation in the latent space via a novel Projected Latent Distillation loss. Experimental results show that DAC enables forward transfer between SCDs and reaches state-of-the-art accuracy on Split CIFAR100, CORe50 and Split TinyImageNet, both in reharsal-free and distributed CL scenarios. Somewhat surprisingly, even a single out-of-distribution image is sufficient as the only source of data during consolidation.

cs.LG↗

Avalanche: A PyTorch Library for Deep Continual Learning

Continual learning is the problem of learning from a nonstationary stream of data, a fundamental issue for sustainable and efficient training of deep neural networks over time. Unfortunately, deep learning libraries only provide primitives for offline training, assuming that model's architecture and data are fixed. Avalanche is an open source library maintained by the ContinualAI non-profit organization that extends PyTorch by providing first-class support for dynamic architectures, streams of datasets, and incremental training and evaluation methods. Avalanche provides a large set of predefined benchmarks and training algorithms and it is easy to extend and modular while supporting a wide range of continual learning scenarios. Documentation is available at \url{https://avalanche.continualai.org}.

cs.LG↗

Architect, Regularize and Replay (ARR): a Flexible Hybrid Approach for Continual Learning

In recent years we have witnessed a renewed interest in machine learning methodologies, especially for deep representation learning, that could overcome basic i.i.d. assumptions and tackle non-stationary environments subject to various distributional shifts or sample selection biases. Within this context, several computational approaches based on architectural priors, regularizers and replay policies have been proposed with different degrees of success depending on the specific scenario in which they were developed and assessed. However, designing comprehensive hybrid solutions that can flexibly and generally be applied with tunable efficiency-effectiveness trade-offs still seems a distant goal. In this paper, we propose "Architect, Regularize and Replay" (ARR), an hybrid generalization of the renowned AR1 algorithm and its variants, that can achieve state-of-the-art results in classic scenarios (e.g. class-incremental learning) but also generalize to arbitrary data streams generated from real-world datasets such as CIFAR-100, CORe50 and ImageNet-1000.

cs.LG↗

3rd Continual Learning Workshop Challenge on Egocentric Category and Instance Level Object Understanding

Continual Learning, also known as Lifelong or Incremental Learning, has recently gained renewed interest among the Artificial Intelligence research community. Recent research efforts have quickly led to the design of novel algorithms able to reduce the impact of the catastrophic forgetting phenomenon in deep neural networks. Due to this surge of interest in the field, many competitions have been held in recent years, as they are an excellent opportunity to stimulate research in promising directions. This paper summarizes the ideas, design choices, rules, and results of the challenge held at the 3rd Continual Learning in Computer Vision (CLVision) Workshop at CVPR 2022. The focus of this competition is the complex continual object detection task, which is still underexplored in literature compared to classification tasks. The challenge is based on the challenge version of the novel EgoObjects dataset, a large-scale egocentric object dataset explicitly designed to benchmark continual learning algorithms for egocentric category-/instance-level object understanding, which covers more than 1k unique main objects and 250+ categories in around 100k video frames.

cs.CV↗