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Vineeth S. Varma

Publications and source records attributed to Vineeth S. Varma.

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Analysis of a continuous opinion and discrete action dynamics model coupled with an external dynamics

We consider a set of consumers in a city or town (who thus generate pollution) whose opinion is governed by a continuous opinion and discrete action (CODA) dynamics model. This dynamics is coupled with an observation signal dynamics, which defines the information the consumers have access to regarding the common pollution. We show that the external observation signal has a significant impact on the asymptotic behavior of the CODA model. When the coupling is strong, it induces either a chaotic behavior or convergence towards a limit cycle. When the coupling is weak, a more classical behavior characterized by local agreements in polarized clusters is observed. In both cases, conditions under which clusters of consumers don't change their actions are provided.Numerical examples are provided to illustrate the derived analytical results.

math.OC

Network-Induced Strategic Communication in Opinion Dynamics

Classical opinion dynamics typically assume a fixed mapping from private opinions to public signals, such as linear exchange, saturated signaling, or discrete public actions. In this paper, we show that these communication mappings can be derived from a strategic communication game played on a weighted influence network. Each agent acts as a receiver estimating its neighbors' states and as a sender broadcasting a public signal to influence its audience. We prove that the network's effect on a sender is summarized by a scalar, network-induced exaggeration factor, and the network game decouples into independent scalar cheap talk problems. The communication rules then emerge as behavioral regimes of one model: aligned incentives recover linear averaging; persuasive senders facing naive receivers produce saturated signaling; and persuasive senders facing Bayesian receivers cannot credibly reveal their opinions, so equilibrium communication becomes an interval quantizer, providing a game-theoretic foundation for continuous-opinion discrete-action (CODA) dynamics. Embedded in repeated opinion updates, the resulting strategic-CODA dynamics preserve opinion clustering and exclude extremism. The model predicts that a speaker exaggerates more when their audience is less influenced by them, and that under strong exaggeration, credible public expression collapses to a binary stance even while private opinions remain continuous.

eess.SY

Bifurcation analysis of an opinion dynamics model coupled with an environmental dynamics

We consider an opinion dynamics model coupled with an environmental dynamics. Based on a forward invariance argument, we can simplify the analysis of the asymptotic behavior to the case when all the opinions in the social network are synchronized. Our goal is to emphasize the role of the trust given to the environmental signal in the asymptotic behavior of the opinion dynamics and implicitly of the coupled system. To do that, we conduct a bifurcation analysis of the system around the origin when the trust parameter is varying. Specific conditions are presented for both pitchfork and Hopf bifurcation. Numerical illustration completes the theoretical findings.

eess.SY

Global synchronization of multi-agent systems with nonlinear interactions

The paper addresses the synchronization of multi-agent systems with continuous-time dynamics interacting through a very general class of monotonic continuous signal functions that covers estimation biases, approximation of discrete quantization, or state-dependent estimation. Our analysis reveals that, in the setup under consideration, synchronization equilibria are exactly the fixed points of the signal function. We also derive intuitive stability conditions based on whether the signal underestimates or overestimates the state of the agents around these fixed points. Moreover, we show that network topology plays a crucial role in asymptotic synchronization. These results provide interesting insights into the interplay between communication nonlinearity and network connectivity, paving the way for advanced coordination strategies in complex systems.

eess.SY

Large Language Models for Power Scheduling: A User-Centric Approach

While traditional optimization and scheduling schemes are designed to meet fixed, predefined system requirements, future systems are moving toward user-driven approaches and personalized services, aiming to achieve high quality-of-experience (QoE) and flexibility. This challenge is particularly pronounced in wireless and digitalized energy networks, where users' requirements have largely not been taken into consideration due to the lack of a common language between users and machines. The emergence of powerful large language models (LLMs) marks a radical departure from traditional system-centric methods into more advanced user-centric approaches by providing a natural communication interface between users and devices. In this paper, for the first time, we introduce a novel architecture for resource scheduling problems by constructing three LLM agents to convert an arbitrary user's voice request (VRQ) into a resource allocation vector. Specifically, we design an LLM intent recognition agent to translate the request into an optimization problem (OP), an LLM OP parameter identification agent, and an LLM OP solving agent. To evaluate system performance, we construct a database of typical VRQs in the context of electric vehicle (EV) charging. As a proof of concept, we primarily use Llama 3 8B. Through testing with different prompt engineering scenarios, the obtained results demonstrate the efficiency of the proposed architecture. The conducted performance analysis allows key insights to be extracted. For instance, having a larger set of candidate OPs to model the real-world problem might degrade the final performance because of a higher recognition/OP classification noise level. All results and codes are open source.

cs.CL

Stability of multiplexed NCS based on an epsilon-greedy algorithm for communication selection

In this letter, we study a Networked Control System (NCS) with multiplexed communication and Bernoulli packet drops. Multiplexed communication refers to the constraint that transmission of a control signal and an observation signal cannot occur simultaneously due to the limited bandwidth. First, we propose an epsilon-greedy algorithm for the selection of the communication sequence that also ensures Mean Square Stability (MSS). We formulate the system as a Markovian Jump Linear System (MJLS) and provide the necessary conditions for MSS in terms of Linear Matrix Inequalities (LMIs) that need to be satisfied for three corner cases. We prove that the system is MSS for any convex combination of these three corner cases. Furthermore, we propose to use the epsilon-greedy algorithm with the epsilon that satisfies MSS conditions for training a Deep Q Network (DQN). The DQN is used to obtain an optimal communication sequence that minimizes a quadratic cost. We validate our approach with a numerical example that shows the efficacy of our method in comparison to the round-robin and a random scheme.

eess.SY

A game theory analysis of decentralized epidemic management with opinion dynamics

In this paper, we introduce a static game that allows one to numerically assess the loss of efficiency induced by decentralized control or management of a global epidemic. Each player represents a region which is assumed to choose its control to implement a tradeoff between socio-economic aspects and health aspects; the control comprises both epidemic control physical measures and influence actions on the region opinion. The Generalized Nash equilibrium $(\mathrm{GNE})$ analysis of the proposed game model is conducted. The direct analysis of this game of practical interest is non-trivial but it turns out that one can construct an auxiliary game which allows one: to prove existence and uniqueness; to compute the GNE and the optimal centralized solution (sum-cost) of the game. These results allow us to assess numerically the loss (measured in terms of Price of Anarchy ($\mathrm{PoA}$)) induced by decentralization with or without taking into account the opinion dynamics.

eess.SY

Transmit power policies for stochastic stabilisation of multi-link wireless networked control systems

Transmit power control is one of the most important issues in wireless networks, where nodes typically operate on limited battery power. Reducing communicating power consumption is essential for both economic and ecologic reasons. In fact, transmitting at unnecessarily high power not only reduces node lifetime, but also introduces excessive interference and electromagnetic pollution. Existing work in the wireless community mostly focus on designing transmit power policies by taking into account communication aspects like quality of service or network capacity. Wireless networked control systems (WNCSs), on the other hand, have different and specific needs such as stability, which require transmit power policies adapted to the control context. Transmit power design in the control community has recently attracted much attention, and available works mostly consider linear systems or specific classes of non-linear systems with a single-link view of the system. In this paper, we propose a framework for the design of stabilising transmit power levels that applies to much larger classes of non-linear plants, controllers, and multi-link setting. By exploiting the fact that channel success probabilities are related to transmit power in a non-linear fashion, we first derive closed-loop stability conditions that relate channel probabilities with transmission rate. Next, we combine these results together with well-known and realistic interference models to provide a design methodology for stabilising transmit power in non-linear and multi-link WNCSs.

eess.SY

Transmission power policies for energy-efficient wireless control of nonlinear system

We present a controller and transmission policy design procedure for nonlinear wireless networked control systems. Our objective is to ensure the stability of the closed-loop system, in a stochastic sense, together with given control performance, while minimizing the average power used for communications. The controller is designed by emulation, i.e., ignoring the network, and the transmission power is given by threshold policies. These policies involve waiting a given amount of time since the last successful transmission instant, as well as requiring that the measured wireless channel gain is above a given threshold, before attempting a new transmission. Two power control laws are investigated: i) a constant power and ii) a power level inversely proportional to the channel gain. We explain how to select the waiting time, the channel threshold and the power level to minimize the induced average communication power, while ensuring the desired control objectives.

eess.SY

Marketing resource allocation in duopolies over social networks

One of the key features of this paper is that the agents' opinion of a social network is assumed to be not only influenced by the other agents but also by two marketers in competition. One of our contributions is to propose a pragmatic game-theoretical formulation of the problem and to conduct the complete corresponding equilibrium analysis (existence, uniqueness, dynamic characterization, and determination). Our analysis provides practical insights to know how a marketer should exploit its knowledge about the social network to allocate its marketing or advertising budget among the agents (who are the consumers). By providing relevant definitions for the agent influence power (AIP) and the gain of targeting (GoT), the benefit of using a smart budget allocation policy instead of a uniform one is assessed and operating conditions under which it is potentially high are identified.

eess.SY

Allocating marketing resources over social networks: A long-term analysis

In this paper, we consider a network of consumers who are under the combined influence of their neighbors and external influencing entities (the marketers). The consumers' opinion follows a hybrid dynamics whose opinion jumps are due to the marketing campaigns. By using the relevant static game model proposed recently in [1], we prove that although the marketers are in competition and therefore create tension in the network, the network reaches a consensus. Exploiting this key result, we propose a coopetition marketing strategy which combines the one-shot Nash equilibrium actions and a policy of no advertising. Under reasonable sufficient conditions, it is proved that the proposed coopetition strategy profile Pareto-dominates the one-shot Nash equilibrium strategy. This is a very encouraging result to tackle the much more challenging problem of designing Pareto-optimal and equilibrium strategies for the considered dynamical marketing game.

econ.TH

An Energy-Efficient Framework for the Analysis of MIMO Slow Fading Channels

In this work, a new energy-efficiency performance metric is proposed for MIMO (multiple input multiple output) point-to-point systems. In contrast with related works on energy-efficiency, this metric translates the effects of using finite blocks for transmitting, using channel estimates at the transmitter and receiver, and considering the total power consumed by the transmitter instead of the radiated power only. The main objective pursued is to choose the best pre-coding matrix used at the transmitter in the following two scenarios~: 1) the one where imperfect channel state information (CSI) is available at the transmitter and receiver~; 2) the one where no CSI is available at the transmitter. In both scenarios, the problem of optimally tuning the total used power is shown to be non-trivial. In scenario 2), the optimal fraction of training time can be characterized by a simple equation. These results and others provided in the paper, along with the provided numerical analysis, show that the present work can therefore be used as a good basis for studying power control and resource allocation in energy-efficient multiuser networks.

cs.NI

Using Continuous Power Modulation for Exchanging Local Channel State Information

This letter provides a simple but efficient technique, which allows each transmitter of an interference network, to exchange local channel state information with the other transmitters. One salient feature of the proposed technique is that a transmitter only needs measurements of the signal power at its intended receiver to implement it, making direct inter-transmitter signaling channels unnecessary. The key idea to achieve this is to use a transient period during which the continuous power level of a transmitter is taken to be the linear combination of the channel gains to be exchanged.

cs.NI

Cross-layer distributed power control: A repeated games formulation to improve the sum energy-efficiency

The main objective of this work is to improve the energy-efficiency (EE) of a multiple access channel (MAC) system, through power control, in a distributed manner. In contrast with many existing works on energy-efficient power control, which ignore the possible presence of a queue at the transmitter, we consider a new generalized cross-layer EE metric. This approach is relevant when the transmitters have a non-zero energy cost even when the radiated power is zero and takes into account the presence of a finite packet buffer and packet arrival at the transmitter. As the Nash equilibrium (NE) is an energy-inefficient solution, the present work aims at overcoming this deficit by improving the global energy-efficiency. Indeed, as the considered system has multiple agencies each with their own interest, the performance metric reflecting the individual interest of each decision maker is the global energy-efficiency defined then as the sum over individual energy-efficiencies. Repeated games (RG) are investigated through the study of two dynamic games (finite RG and discounted RG), whose equilibrium is defined when introducing a new operating point (OP), Pareto-dominating the NE and relying only on individual channel state information (CSI). Accordingly, closed-form expressions of the minimum number of stages of the game for finite RG (FRG) and the maximum discount factor of the discounted RG (DRG) were established. The cross-layer model in the RG formulation leads to achieving a shorter minimum number of stages in the FRG even for higher number of users. In addition, the social welfare (sum of utilities) in the DRG decreases slightly with the cross-layer model when the number of users increases while it is reduced considerably with the Goodman model. Finally, we show that in real systems with random packet arrivals, the cross-layer power control algorithm outperforms the Goodman algorithm.

cs.NI

A Cross-Layer Approach for Distributed Energy-Efficient Power Control in Interference Networks

In contrast with existing works which rely on the same type of energy-efficiency measure to design distributed power control policies, the present work takes into account the presence of a finite packet buffer at the transmitter side and the impact of transport protocols. This approach is relevant when the transmitters have a non-zero energy cost even when the radiated power is zero. A generalized energy-efficiency performance metric integrating these features is constructed under two different scenarios in terms of transport layer protocols characterized by a constant or an adaptive packet arrival rate. The derived performance metric is shown to have several attractive properties in both scenarios, which ensures convergence of the used distributed power control algorithm to a unique point. This point is the Nash equilibrium of a game for which the equilibrium analysis is conducted. Although the equilibrium analysis methodology is not new in itself, conducting it requires several non-trivial proofs, including the proof of quasi-concavity of the payoff functions. A thorough numerical analysis is provided to illustrate the effects of the proposed approach, and provides several valuable insights in terms of designing interference management policies.

cs.NI