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Wangmeng Zuo

Publications and source records attributed to Wangmeng Zuo.

At least 19 recordsLinked to original sources

DPA: Decoupling Product-Agnostic Anomaly Representations for Zero-shot Anomaly Generation

Industrial anomaly detection benefits from anomaly samples, yet newly deployed products typically provide only normal images, making anomaly samples difficult to collect. Zero-shot anomaly generation offers a promising solution which avoids collection of target-product anomalies. However, existing methods mainly rely on texture images or text descriptions as anomaly sources, which often produce unrealistic anomalies. Observing that similar anomalies can recur across different products, we propose anomaly transfer-based zero-shot generation, which reuses real anomalies from existing source products, making target-product anomalies no longer necessary to generate realistic anomalious samples for unseen target products. Since not every anomaly type suits the target product, an anomaly type filtering mechanism first selects plausible source types. To transfer selected anomaly, we propose DPA, a diffusion-based framework that decouples product-agnostic anomaly representations. Instead of directly extracting anomaly representations, DPA learns product-irrelevant anomaly embeddings through training with the mismatched data pair, enabling transferable anomaly concept learning across products. Furthermore, we design an adaptive mask-guided pipeline that leverages adaptive masks to control the positional and geometric plausibility of generated anomalies during generation. A training-free anomaly labeling module is further introduced to produce pixel-level annotations aligned with generated anomalies. Extensive experiments on MVTec-AD, VisA, and a dedicated anomaly-transfer benchmark demonstrate that the proposed setting and DPA generate more realistic anomalies and significantly improve downstream anomaly detection performance under both zero-shot and few-shot settings. Source code and models will be released.

cs.CV

Deeply Interleaved Text-Image Contexts for Multimodal LLMs Assessment

Current evaluations and training of multimodal models predominantly focus on multi-image tasks, largely overlooking interleaved text-image scenarios. In such multi-image tasks, text typically serves merely as task instructions, lacking deep semantic interaction with the visual content. In contrast, realworld applications like text-image co-creation, character tracking, and spatial reconstruction require constant interaction between text and images. Consequently, models must possess a deep understanding of these interleaved contexts. To bridge this gap, we introduce a novel benchmark, TIC-Bench (deeply interleaved Text-Image Contexts), designed to evaluate the capability of models to integrate text-image clues and recover the ground truth facts within deeply interleaved contexts. This benchmark encompasses three core domains: Logical, Temporal, and Spatial Association, which are further categorized into eight specific types, comprising a total of 2,280 questions. We evaluated 10 state-of-the-art MLLMs and observed a substantial performance gap compared to human experts, together with persistent difficulties in integrating evidence distributed across interleaved visual and textual inputs. Ultimately, this benchmark provides a valuable analytical tool for assessing and advancing the ability of multimodal models to effectively integrate text and image information in deeply interleaved contexts. TIC-Bench is publicly available at https://huggingface.co/datasets/pino10010/TIC-Bench

cs.CV

Improving Complex Moir\'e Removal with Generative Supervision

The availability of high-quality paired data is essential for training learning-based image demoir\'eing models. However, it remains challenging for existing datasets to encompass the complex moir\'e patterns captured in uncontrolled real-world scenarios. Such degradations typically manifest as large-scale, multicolored moir\'e patterns. Moreover, these patterns frequently occur in images for which clean counterparts are difficult to obtain, such as photographs acquired from public displays or existing online resources. In this work, we propose a novel data engine designed to improve the removal of complex moir\'e patterns by generating training supervision. Specifically, we initially collect real-world images containing complex moir\'e patterns and localize the corresponding screen regions. Multiple image-conditioned generative foundation models are subsequently deployed to produce candidate references. To establish reliable supervision, these candidates are subjected to patch-level quality control to filter and select the optimal results. Based on this systematic paradigm, we construct the WildMoir\'e dataset, which contains 6.8K moir\'e-GT training pairs. For evaluation, we additionally build an independent test set comprising $\sim$250 pairs with captured clean ground truth. Extensive experiments on ESDNet, SDXL, and Qwen-Image-Edit demonstrate that the proposed generative supervision consistently improves the performance of complex moir\'e removal.

cs.CV

Coding Agents as Test-Suite Auditors: Finding What Official Suites Miss While Approaching What They Catch

Online-judge verdicts and the datasets and benchmarks built on them are treated as ground truth for evaluating and training large language models for code. Yet prior audits have sounded a warning: official suites accept buggy submissions. These audits, however, stop at the warning and offer no practical remedy. Our remedy has two parts: an off-the-shelf coding agent, serving as a test-suite auditor, both builds adversarial test suites to expose what official suites miss and supplies these suites where no official suite exists; a certification chain determines whether each agent-flagged submission is genuinely buggy without relying on the official judge: multiple independently written accepted solutions agree on the expected output for every test, brute-force solutions settle disagreements, and a per-problem validator certifies each failing input legal. One such agent identifies 589 verified accepted-but-buggy submissions among AtCoder's 20,375 audited accepted submissions; extending the same certification to all five agents yields a union floor of 906 such submissions. Five agents, scored separately, each stay within 1.7pp of official-suite coverage on logic bugs those suites catch. On post-cutoff Codeforces problems with no available official suites, the same test-building method leads all five reproduced baselines at every tested input budget. Where an official suite exists, the agent audits suite adequacy instead of assuming it; where none exists, agent suites catch the most buggy submissions among methods we reproduced and tested.

cs.SE

4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans

Generating high-quality 360-degree dynamic human assets from text prompts is challenging. Existing methods usually synthesize monocular or multi-view videos first and then fit a 4D representation, which is expensive and often causes incomplete geometry or view-inconsistent renderings. We present 4DHumanDiff, a diffusion framework that directly generates dynamic humans represented by 4D Gaussian Splatting (4DGS) from text prompts. By modeling the structured 4D representation space end-to-end, 4DHumanDiff avoids video pre-generation and per-scene reconstruction, making it better suited for view-consistent and temporally coherent asset generation. The model uses a 3D U-Net backbone with temporal attention for motion-aware generation. We further construct a large-scale text-to-4DGS dataset with 60,000 high-quality pairs, and introduce 2D regularization and training-free 4D interpolation to improve rendering quality and motion smoothness. Experiments show that 4DHumanDiff generates consistent 360-degree dynamic humans within one minute, achieves better temporal and multi-view consistency, and reduces inference time by more than 10x.

cs.CV

GS-RealBlur: A Flexible Data Acquisition Framework for Real-World Image Deblurring

High-quality, large-scale paired data is essential for training learning-based image deblurring models. However, synthetic blurry images generally lack realism, while real-world captured images require complex and inflexible camera systems. In this work, we propose GS-RealBlur, a data acquisition framework for real-world image deblurring, achieving both blur realism and acquisition flexibility. Specifically, we use a handheld camera to capture blurry images, and deploy a gimbal to densely capture sharp images of the same scene. We reconstruct the 3D representation of sharp images and calibrate the camera pose of each blurry frame within this 3D. The image rendered from this 3D according to the pose serves as the sharp counterpart. To better align the rendered image with the blurry image, we introduce a Blur-aware Pose Refinement (BPR) module that refines the pose using appearance consistency and centroid alignment constraints. Leveraging GS-RealBlur, we construct a high-quality and diverse dataset. Extensive experiments demonstrate that a deblurring model trained on our dataset achieves superior generalization performance across various real-world deblurring benchmarks, consistently outperforming models trained on existing synthetic and real-world datasets. The code and dataset will be made publicly available.

cs.CV

Generalize LMMs to Versatile Visual Modalities via Fabricated Modality Synthesis

Despite the advancements of Large Multimodal Models (LMMs) in RGB vision, their ability to generalize to unseen visual modalities remains a largely unexplored challenge. We argue that different visual modalities are merely distinct samplings of the same physical world. Therefore, effective generalization requires models to possess both modality-agnostic perception of scene semantics and the adaptability to modality-specific characteristics. To achieve this, we propose a training framework, VVM-Tuning, to equip LMMs with these capabilities through modality synthesis and modality contexts. Specifically, we synthesize diverse appearance-varied images from RGB scenes, training the model to disentangle invariant semantics from varying visual appearances, and align these appearances with language for visual concepts decoupled from modalities. We then introduce modality contexts in the prompt and use instruction tuning to assist the model in mapping these appearance variations back to modality-related attributes, enabling zero-shot adaptation to unseen modalities during inference. To facilitate research in this direction, we introduce VVM-Bench, a comprehensive benchmark featuring 6 real and synthetic modalities to evaluate semantic perception and modality understanding. Experiments demonstrate that, via our training on synthetic modalities, 5 tested models exhibit consistent improvements on both real-world and novel synthetic modalities without in-modality training. Source code and data will be publicly available at https://github.com/Hunter-Will/VVM-Tuning.

cs.CV

Anchoring on Reality: Breaking the Pseudo-Target Ceiling in Makeup Transfer

Makeup transfer applies a reference cosmetic style to a source face while preserving its identity and geometry. However, this task is severely hindered by the lack of real paired training data. Current methods rely on either weak priors or synthetic pseudo-targets from large-scale editing models. These paradigms provide suboptimal guidance, often leading to degraded fine-grained details, synthetic artifacts, and identity drift. To this end, we propose Anchoring on Reality Makeup Transfer (ART), a two-stage framework with a reality-anchored refinement cycle. In Stage I, the model is initialized with pseudo-targets to establish basic semantic alignment and global makeup placement. Crucially, Stage II shifts supervision from pseudo-targets to the real reference, reconstructing it from its bare-skin counterpart through a differentiable cycle that penalizes any omitted detail and overrides synthetic artifacts. Furthermore, we introduce MakeupFaces2K (MF2K), the first 2K-resolution in-the-wild makeup portrait dataset comprising 8,573 images. Extensive experiments demonstrate that our method achieves superior makeup fidelity, strong background stability, and robust identity preservation, especially for complex makeup styles.

cs.CV

InstanceControl: Controllable Complex Image Generation without Instance Labeling

Controllable image generation methods, such as ControlNet, have demonstrated a remarkable capacity to introduce visual conditions(e.g., depth maps) to guide image generation. However, these methods often struggle with complex multi-instance scenes, frequently leading to attribute confusion among instances. While recent approaches attempt to mitigate this via manual instance labeling, such requirements are labor-intensive. In this paper, we propose InstanceControl, a novel multi-instance controllable generation method that eliminates the need for instance labeling. We identify the primary bottleneck in existing methods as the inability to accurately associate instance descriptions with their corresponding regions within visual conditions. To address this, we leverage the Vision-Language Model (VLM) to establish instance-level correspondences between text prompts and visual conditions. Specifically, the VLM automatically parses instance descriptions from the text prompts and simultaneously predicts instance masks based on the visual conditions. Furthermore, since the predicted masks may contain noise, we introduce an adaptive mask refinement strategy that dynamically refines these instance masks during the generation process. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods, achieving superior fidelity and precise instance-level control.

cs.CV

Illuminating Unified Multimodal Model for Free-form Interleaved Text-Image Generation

The advancement of generative AI models capable of producing text and image marks a critical step forward in the realm of multimodal intelligence, particularly for tasks involving the interleaving of both modalities. To advance this intelligence to the next stage, it is crucial for models to autonomously generate free-form interleaved text-image sequences. In this paper, we introduce ILLUME-X, an advanced unified multimodal paradigm that enables high-quality, free-form interleaved text-image generation by improving multimodal data efficiency and stabilizing the multimodal training process. ILLUME-X comprises three key components: (i) an expanded training data pipeline optimized for interleaved text-image generation, (ii) a progressive training strategy with self-adaptive objectives for free-length multimodal token sequences, and (iii) an objective and comprehensive evaluation method ILScore for interleaved text-image sequences. Notably, our ILLUME-X outperforms previous unified models across multiple interleaved text-image generation tasks like style transfer, image decomposition and storytelling.

cs.CV

SATB-VR: Training Few-Step Video Restoration Diffusion Model using SNR-Aware Trajectory Blending

While diffusion models excel in video restoration, their reliance on extensive iterative steps limits efficiency. Conversely, aggressive single-step distillation often compromises fine texture recovery. To achieve an optimal balance, we present SATB-VR, a few-step paradigm that jump-starts the denoising process via an auxiliary predictor, explicitly bypassing early low signal-to-noise ratio (SNR) steps. However, naive joint training of the predictor and the denoiser inherently introduces a severe train-inference discrepancy. To resolve this, we propose the SNR-Aware Trajectory Blending (SATB) strategy. During the forward process, SATB constructs the noisy input by dynamically blending the predictor's output with the ground-truth trajectory based on the SNRs. This forces the denoiser to robustly compensate for initial prediction errors while smoothly converging to the clean data manifold. Furthermore, we introduce a Denoiser-Driven Consistency (DDC) loss, leveraging the concurrently updated denoiser as a dynamic evaluator to explicitly align internal features and boost predictor accuracy. Extensive experiments demonstrate that, under flexible few-step inference regimes (\eg, $\le 5$ steps), SATB-VR performs favorably against existing approaches on synthetic, real-world, and AIGC benchmarks.

cs.CV

Position Rebinding Cache Reuse: Replay-Free Visual Revisiting for Interleaved Multimodal Reasoning

Interleaved multimodal reasoning improves visual grounding by revisiting visual evidence during multi-step generation, yet existing methods typically rely on token replay, repeatedly forwarding selected visual tokens. A natural shortcut is to reuse the historical visual key-value (KV) cache directly. However, we identify a critical failure mode of this strategy: cached visual keys are already bound to their original positional context. Such stale positional binding distorts attention under later decoding contexts and can trigger severe autoregressive decoding collapse. This failure suggests that effective cache reuse requires reconstructing visual evidence under positions compatible with the current decoding state, rather than directly copying position-bound historical cache entries. To this end, we propose Position Rebinding Cache Reuse (PRCR), a cache-level framework for replay-free visual revisiting. PRCR stores raw visual KV cache together with their original spatial coordinates, then reassigns position-compatible coordinates to select entries and rebinds their keys before injecting the reconstructed cache into the active decoder cache. This design reuses historical visual evidence while preserving textual positional continuity and relative visual structure. Experiments across multiple multimodal reasoning benchmarks show that PRCR achieves replay-level or better performance, improving average accuracy by 5 percent and reducing visual-revisiting computation by up to tens of thousands of times.

cs.CV

LabVLA: Grounding Vision-Language-Action Models in Scientific Laboratories

Scientific laboratories increasingly rely on AI systems to reason about experiments, but the physical act of doing science remains largely outside their reach. AI can help read literature, generate hypotheses, and plan protocols, yet the execution of those protocols at the bench still requires a human operator. Vision-Language-Action (VLA) models provide one possible interface between written protocols and robot execution, but existing policies are trained mostly on household and tabletop demonstrations and rarely encounter the instruments, transparent liquids, or fixed protocol workflows found in scientific laboratories. Closing this gap requires both laboratory-specific supervision and a unified learning framework that can accommodate the diverse robot embodiments used to execute experimental protocols. We therefore identify data and embodiment as central bottlenecks alongside model design. To address the data side, we build RoboGenesis, a simulation-based workflow and data engine that composes configured laboratory workflows from atomic skills, validates and filters rollouts, and exports structured demonstrations across supported robot profiles. On the policy side, we present LabVLA, trained with a two-stage recipe: FAST action token pretraining first makes the Qwen3-VL-4B-Instruct backbone action aware before any continuous control is learned, and flow matching posttraining then attaches a DiT action expert under knowledge insulation. On the LabUtopia benchmark, LabVLA achieves the highest average success rate among all evaluated baselines under both in-distribution and out-of-distribution settings.

cs.CL

Hierarchical Semantic-Constrained Heterogeneous Graph for Audio-Visual Event Localization

Open-vocabulary audio-visual event localization (OV-AVEL) jointly models audio-visual cues to recognize and temporally localize events, including categories unseen during training. Existing methods primarily learn joint audio-visual representations in Euclidean space, but still face two significant challenges. First, the lack of supervision signals for unseen categories makes it difficult to maintain audio-visual consistency across multiple temporal scales. Second, the lack of hierarchical constraints between segment- and video-level semantics prevents the model from establishing semantic consistency across different levels. To address these challenges, we propose a hierarchical semantic constrained heterogeneous graph (HSCHG) for audio-visual event localization framework. We first construct a heterogeneous hierarchical graph in Euclidean space, which includes audio and visual segment nodes and their corresponding video-level nodes. We use multi-directional temporal edges to capture complete temporal information within each modality. Simultaneously, we employ a dual-threshold filtering gated fusion strategy, introducing cross-modal information only when the alignment confidence is high. Furthermore, we introduce bidirectional semantic constraints between segment- and video-level representations to achieve semantic consistency across different levels. Based on this, we map the multi-level audio-visual representations and text prototypes uniformly into hyperbolic space. We use a hierarchical entailment regularization loss to characterize the hierarchical relationships between videos and segments. Extensive experimental results show that our method outperforms existing methods on the OV-AVEL benchmark. Ablation studies further validate the effectiveness of our method.

cs.AI

A Benchmark for Semi-supervised Multi-modal Crowd Counting

This paper constructs the first benchmark on semi-supervised multi-modal crowd counting. To lay the foundation for this unexplored task, we first formulate the semi-supervised multi-modal setting and a standardized protocol that specifies the labeled-unlabeled data partition across different labeled ratios. Next, to establish solid reference points, we carefully tailor a diverse set of representative baselines, including existing fully supervised multi-modal methods and semi-supervised single-modal methods. Then, we carefully evaluate their performance under our proposed benchmark. Codes and the data partition will be released on https://github.com/HenryCilence/Semi-supervised-Multimodal-Crowd-Counting.

cs.CV

Trans2Occ: Voxel Occupancy Estimation and Grasp for Transparent Objects from Simulation to Reality

Transparent objects remain challenging for robotic perception due to unreliable depth sensing caused by refraction and reflection. While prior approaches rely on multi-view reconstruction or depth completion, they are often difficult to scale or deploy in real-world robotic systems. In this paper, we present a practical framework for transparent object perception and manipulation based on single-view RGB input. Our approach predicts voxel-space occupancy directly from a single image, providing a geometry-aware representation that supports downstream robotic grasping. To enable large-scale training, we construct a simulation pipeline that generates paired RGB images and voxel occupancy annotations under diverse materials and lighting conditions. We demonstrate that the predicted occupancy representation is robust to domain shifts and transfers effectively from simulation to real-world robotic setups without fine-tuning. A simple rule-based grasping strategy built on top of the occupancy further achieves reliable grasp performance on transparent objects. Extensive experiments in both simulation and real-world environments show that our framework provides accurate 3D understanding and enables practical manipulation of transparent objects. These results suggest that single-view occupancy prediction offers a scalable and effective solution for transparent object perception in robotics.

cs.RO

FedSmoothLoRA: Toward Smoother and Faster Convergence in Federated Low-Rank Adaptation

Federated fine-tuning of foundation models with Low-Rank Adaptation (LoRA) provides an efficient solution for reducing communication and computation costs while preserving data locality. However, the direct combination of FedAvg and LoRA suffers from three key issues: limited update space, which restricts the model's effective learning capacity; inter-round state mismatch, which disrupts cross-round local optimization continuity; and a client-agnostic starting state, which slows local convergence on clients. Although recent methods mitigate the limited update space issue by merging LoRA updates into the backbone across communication rounds, inter-round state mismatch and the client-agnostic starting state remain insufficiently addressed. To address these issues, we propose FedSmoothLoRA, a federated LoRA tuning framework that preserves the enlarged update space, improves cross-round local optimization continuity, and provides a client-aware starting state for local training. At each communication round, FedSmoothLoRA constructs the local LoRA initialization using two matrices: a Round-Matching matrix that preserves cross-round local state continuity, and a Gradient-Aligned matrix that provides client-specific optimization guidance from gradient signals estimated on local data. Together, these designs enable smoother and faster convergence. Extensive experiments on image classification and natural language generation tasks demonstrate that FedSmoothLoRA consistently outperforms existing federated LoRA tuning methods. Code: https://github.com/wangzehao0704/FedSmoothLoRA

cs.CV

AnE: Pushing the Reasoning Frontier of Multimodal LLMs via Anchor Evolution

Post-training via Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) is crucial for enhancing reasoning in Multimodal Large Language Models (MLLMs), yet existing paradigms often reach a performance bottleneck due to the limitations of static data. While current methods leverage self-reflection or self-evolution to push these boundaries, they still suffer from cognitive drift and hallucinated reasoning paths caused by low-quality synthetic data. To address these challenges, we propose Anchor Evolution (AnE), a new paradigm that integrates truth-anchored data curation and model evolution, achieving faithful and steady performance gains at the reasoning frontier. Specifically, we propose Truth Anchor Expansion, which pinpoints the model failing frontier via trajectory rollouts and leverages ground-truth databases to retrieve high-fidelity anchors for faithful data curation. Subsequently, we introduce the Scaffold-Stripping Mechanism to internalize reasoning capabilities. This mechanism first anchors reasoning paths via scaffold-augmented supervision to mitigate the learning complexity and distribution drift of direct SFT on raw data, then leverages RL to strip the scaffold template, thereby effectively transitioning the reasoning paths into intrinsic model capabilities. Experimental results on multimodal reasoning benchmarks show that our method substantially advances the model performance frontier, improving the base model by 10.3\% across eight multimodal benchmarks and achieving state-of-the-art results. The code will be made publicly available.

cs.CV