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Wanli Ouyang

Publications and source records attributed to Wanli Ouyang.

At least 343 records · Page 19Linked to original sources

Boosting Semi-Supervised 3D Object Detection with Semi-Sampling

Current 3D object detection methods heavily rely on an enormous amount of annotations. Semi-supervised learning can be used to alleviate this issue. Previous semi-supervised 3D object detection methods directly follow the practice of fully-supervised methods to augment labeled and unlabeled data, which is sub-optimal. In this paper, we design a data augmentation method for semi-supervised learning, which we call Semi-Sampling. Specifically, we use ground truth labels and pseudo labels to crop gt samples and pseudo samples on labeled frames and unlabeled frames, respectively. Then we can generate a gt sample database and a pseudo sample database. When training a teacher-student semi-supervised framework, we randomly select gt samples and pseudo samples to both labeled frames and unlabeled frames, making a strong data augmentation for them. Our semi-sampling can be regarded as an extension of gt-sampling to semi-supervised learning. Our method is simple but effective. We consistently improve state-of-the-art methods on ScanNet, SUN-RGBD, and KITTI benchmarks by large margins. For example, when training using only 10% labeled data on ScanNet, we achieve 3.1 mAP and 6.4 mAP improvement upon 3DIoUMatch in terms of mAP@0.25 and mAP@0.5. When training using only 1% labeled data on KITTI, we boost 3DIoUMatch by 3.5 mAP, 6.7 mAP and 14.1 mAP on car, pedestrian and cyclist classes. Codes will be made publicly available at https://github.com/LittlePey/Semi-Sampling.

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The Equalization Losses: Gradient-Driven Training for Long-tailed Object Recognition

Long-tail distribution is widely spread in real-world applications. Due to the extremely small ratio of instances, tail categories often show inferior accuracy. In this paper, we find such performance bottleneck is mainly caused by the imbalanced gradients, which can be categorized into two parts: (1) positive part, deriving from the samples of the same category, and (2) negative part, contributed by other categories. Based on comprehensive experiments, it is also observed that the gradient ratio of accumulated positives to negatives is a good indicator to measure how balanced a category is trained. Inspired by this, we come up with a gradient-driven training mechanism to tackle the long-tail problem: re-balancing the positive/negative gradients dynamically according to current accumulative gradients, with a unified goal of achieving balance gradient ratios. Taking advantage of the simple and flexible gradient mechanism, we introduce a new family of gradient-driven loss functions, namely equalization losses. We conduct extensive experiments on a wide spectrum of visual tasks, including two-stage/single-stage long-tailed object detection (LVIS), long-tailed image classification (ImageNet-LT, Places-LT, iNaturalist), and long-tailed semantic segmentation (ADE20K). Our method consistently outperforms the baseline models, demonstrating the effectiveness and generalization ability of the proposed equalization losses. Codes will be released at https://github.com/ModelTC/United-Perception.

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Stimulative Training of Residual Networks: A Social Psychology Perspective of Loafing

Residual networks have shown great success and become indispensable in today's deep models. In this work, we aim to re-investigate the training process of residual networks from a novel social psychology perspective of loafing, and further propose a new training strategy to strengthen the performance of residual networks. As residual networks can be viewed as ensembles of relatively shallow networks (i.e., \textit{unraveled view}) in prior works, we also start from such view and consider that the final performance of a residual network is co-determined by a group of sub-networks. Inspired by the social loafing problem of social psychology, we find that residual networks invariably suffer from similar problem, where sub-networks in a residual network are prone to exert less effort when working as part of the group compared to working alone. We define this previously overlooked problem as \textit{network loafing}. As social loafing will ultimately cause the low individual productivity and the reduced overall performance, network loafing will also hinder the performance of a given residual network and its sub-networks. Referring to the solutions of social psychology, we propose \textit{stimulative training}, which randomly samples a residual sub-network and calculates the KL-divergence loss between the sampled sub-network and the given residual network, to act as extra supervision for sub-networks and make the overall goal consistent. Comprehensive empirical results and theoretical analyses verify that stimulative training can well handle the loafing problem, and improve the performance of a residual network by improving the performance of its sub-networks. The code is available at https://github.com/Sunshine-Ye/NIPS22-ST .

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ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild

This paper investigates the task of 2D whole-body human pose estimation, which aims to localize dense landmarks on the entire human body including body, feet, face, and hands. We propose a single-network approach, termed ZoomNet, to take into account the hierarchical structure of the full human body and solve the scale variation of different body parts. We further propose a neural architecture search framework, termed ZoomNAS, to promote both the accuracy and efficiency of whole-body pose estimation. ZoomNAS jointly searches the model architecture and the connections between different sub-modules, and automatically allocates computational complexity for searched sub-modules. To train and evaluate ZoomNAS, we introduce the first large-scale 2D human whole-body dataset, namely COCO-WholeBody V1.0, which annotates 133 keypoints for in-the-wild images. Extensive experiments demonstrate the effectiveness of ZoomNAS and the significance of COCO-WholeBody V1.0.

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An Empirical Study of Pseudo-Labeling for Image-based 3D Object Detection

Image-based 3D detection is an indispensable component of the perception system for autonomous driving. However, it still suffers from the unsatisfying performance, one of the main reasons for which is the limited training data. Unfortunately, annotating the objects in the 3D space is extremely time/resource-consuming, which makes it hard to extend the training set arbitrarily. In this work, we focus on the semi-supervised manner and explore the feasibility of a cheaper alternative, i.e. pseudo-labeling, to leverage the unlabeled data. For this purpose, we conduct extensive experiments to investigate whether the pseudo-labels can provide effective supervision for the baseline models under varying settings. The experimental results not only demonstrate the effectiveness of the pseudo-labeling mechanism for image-based 3D detection (e.g. under monocular setting, we achieve 20.23 AP for moderate level on the KITTI-3D testing set without bells and whistles, improving the baseline model by 6.03 AP), but also show several interesting and noteworthy findings (e.g. the models trained with pseudo-labels perform better than that trained with ground-truth annotations based on the same training data). We hope this work can provide insights for the image-based 3D detection community under a semi-supervised setting. The codes, pseudo-labels, and pre-trained models will be publicly available.

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3D Interacting Hand Pose Estimation by Hand De-occlusion and Removal

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the challenging interacting hand pose estimation task and estimate the pose of each hand separately. In this way, it is straightforward to take advantage of the latest research progress on the single-hand pose estimation system. However, hand pose estimation in interacting scenarios is very challenging, due to (1) severe hand-hand occlusion and (2) ambiguity caused by the homogeneous appearance of hands. To tackle these two challenges, we propose a novel Hand De-occlusion and Removal (HDR) framework to perform hand de-occlusion and distractor removal. We also propose the first large-scale synthetic amodal hand dataset, termed Amodal InterHand Dataset (AIH), to facilitate model training and promote the development of the related research. Experiments show that the proposed method significantly outperforms previous state-of-the-art interacting hand pose estimation approaches. Codes and data are available at https://github.com/MengHao666/HDR.

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Pose for Everything: Towards Category-Agnostic Pose Estimation

Existing works on 2D pose estimation mainly focus on a certain category, e.g. human, animal, and vehicle. However, there are lots of application scenarios that require detecting the poses/keypoints of the unseen class of objects. In this paper, we introduce the task of Category-Agnostic Pose Estimation (CAPE), which aims to create a pose estimation model capable of detecting the pose of any class of object given only a few samples with keypoint definition. To achieve this goal, we formulate the pose estimation problem as a keypoint matching problem and design a novel CAPE framework, termed POse Matching Network (POMNet). A transformer-based Keypoint Interaction Module (KIM) is proposed to capture both the interactions among different keypoints and the relationship between the support and query images. We also introduce Multi-category Pose (MP-100) dataset, which is a 2D pose dataset of 100 object categories containing over 20K instances and is well-designed for developing CAPE algorithms. Experiments show that our method outperforms other baseline approaches by a large margin. Codes and data are available at https://github.com/luminxu/Pose-for-Everything.

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NSNet: Non-saliency Suppression Sampler for Efficient Video Recognition

It is challenging for artificial intelligence systems to achieve accurate video recognition under the scenario of low computation costs. Adaptive inference based efficient video recognition methods typically preview videos and focus on salient parts to reduce computation costs. Most existing works focus on complex networks learning with video classification based objectives. Taking all frames as positive samples, few of them pay attention to the discrimination between positive samples (salient frames) and negative samples (non-salient frames) in supervisions. To fill this gap, in this paper, we propose a novel Non-saliency Suppression Network (NSNet), which effectively suppresses the responses of non-salient frames. Specifically, on the frame level, effective pseudo labels that can distinguish between salient and non-salient frames are generated to guide the frame saliency learning. On the video level, a temporal attention module is learned under dual video-level supervisions on both the salient and the non-salient representations. Saliency measurements from both two levels are combined for exploitation of multi-granularity complementary information. Extensive experiments conducted on four well-known benchmarks verify our NSNet not only achieves the state-of-the-art accuracy-efficiency trade-off but also present a significantly faster (2.4~4.3x) practical inference speed than state-of-the-art methods. Our project page is at https://lawrencexia2008.github.io/projects/nsnet .

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Fast-MoCo: Boost Momentum-based Contrastive Learning with Combinatorial Patches

Contrastive-based self-supervised learning methods achieved great success in recent years. However, self-supervision requires extremely long training epochs (e.g., 800 epochs for MoCo v3) to achieve promising results, which is unacceptable for the general academic community and hinders the development of this topic. This work revisits the momentum-based contrastive learning frameworks and identifies the inefficiency in which two augmented views generate only one positive pair. We propose Fast-MoCo - a novel framework that utilizes combinatorial patches to construct multiple positive pairs from two augmented views, which provides abundant supervision signals that bring significant acceleration with neglectable extra computational cost. Fast-MoCo trained with 100 epochs achieves 73.5% linear evaluation accuracy, similar to MoCo v3 (ResNet-50 backbone) trained with 800 epochs. Extra training (200 epochs) further improves the result to 75.1%, which is on par with state-of-the-art methods. Experiments on several downstream tasks also confirm the effectiveness of Fast-MoCo.

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Backbone is All Your Need: A Simplified Architecture for Visual Object Tracking

Exploiting a general-purpose neural architecture to replace hand-wired designs or inductive biases has recently drawn extensive interest. However, existing tracking approaches rely on customized sub-modules and need prior knowledge for architecture selection, hindering the tracking development in a more general system. This paper presents a Simplified Tracking architecture (SimTrack) by leveraging a transformer backbone for joint feature extraction and interaction. Unlike existing Siamese trackers, we serialize the input images and concatenate them directly before the one-branch backbone. Feature interaction in the backbone helps to remove well-designed interaction modules and produce a more efficient and effective framework. To reduce the information loss from down-sampling in vision transformers, we further propose a foveal window strategy, providing more diverse input patches with acceptable computational costs. Our SimTrack improves the baseline with 2.5%/2.6% AUC gains on LaSOT/TNL2K and gets results competitive with other specialized tracking algorithms without bells and whistles.

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TransVG++: End-to-End Visual Grounding with Language Conditioned Vision Transformer

In this work, we explore neat yet effective Transformer-based frameworks for visual grounding. The previous methods generally address the core problem of visual grounding, i.e., multi-modal fusion and reasoning, with manually-designed mechanisms. Such heuristic designs are not only complicated but also make models easily overfit specific data distributions. To avoid this, we first propose TransVG, which establishes multi-modal correspondences by Transformers and localizes referred regions by directly regressing box coordinates. We empirically show that complicated fusion modules can be replaced by a simple stack of Transformer encoder layers with higher performance. However, the core fusion Transformer in TransVG is stand-alone against uni-modal encoders, and thus should be trained from scratch on limited visual grounding data, which makes it hard to be optimized and leads to sub-optimal performance. To this end, we further introduce TransVG++ to make two-fold improvements. For one thing, we upgrade our framework to a purely Transformer-based one by leveraging Vision Transformer (ViT) for vision feature encoding. For another, we devise Language Conditioned Vision Transformer that removes external fusion modules and reuses the uni-modal ViT for vision-language fusion at the intermediate layers. We conduct extensive experiments on five prevalent datasets, and report a series of state-of-the-art records.

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Domain Invariant Masked Autoencoders for Self-supervised Learning from Multi-domains

Generalizing learned representations across significantly different visual domains is a fundamental yet crucial ability of the human visual system. While recent self-supervised learning methods have achieved good performances with evaluation set on the same domain as the training set, they will have an undesirable performance decrease when tested on a different domain. Therefore, the self-supervised learning from multiple domains task is proposed to learn domain-invariant features that are not only suitable for evaluation on the same domain as the training set but also can be generalized to unseen domains. In this paper, we propose a Domain-invariant Masked AutoEncoder (DiMAE) for self-supervised learning from multi-domains, which designs a new pretext task, \emph{i.e.,} the cross-domain reconstruction task, to learn domain-invariant features. The core idea is to augment the input image with style noise from different domains and then reconstruct the image from the embedding of the augmented image, regularizing the encoder to learn domain-invariant features. To accomplish the idea, DiMAE contains two critical designs, 1) content-preserved style mix, which adds style information from other domains to input while persevering the content in a parameter-free manner, and 2) multiple domain-specific decoders, which recovers the corresponding domain style of input to the encoded domain-invariant features for reconstruction. Experiments on PACS and DomainNet illustrate that DiMAE achieves considerable gains compared with recent state-of-the-art methods.

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MS Lesion Segmentation: Revisiting Weighting Mechanisms for Federated Learning

Federated learning (FL) has been widely employed for medical image analysis to facilitate multi-client collaborative learning without sharing raw data. Despite great success, FL's performance is limited for multiple sclerosis (MS) lesion segmentation tasks, due to variance in lesion characteristics imparted by different scanners and acquisition parameters. In this work, we propose the first FL MS lesion segmentation framework via two effective re-weighting mechanisms. Specifically, a learnable weight is assigned to each local node during the aggregation process, based on its segmentation performance. In addition, the segmentation loss function in each client is also re-weighted according to the lesion volume for the data during training. Comparison experiments on two FL MS segmentation scenarios using public and clinical datasets have demonstrated the effectiveness of the proposed method by outperforming other FL methods significantly. Furthermore, the segmentation performance of FL incorporating our proposed aggregation mechanism can exceed centralised training with all the raw data. The extensive evaluation also indicated the superiority of our method when estimating brain volume differences estimation after lesion inpainting.

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Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformer

Vision transformers have achieved great successes in many computer vision tasks. Most methods generate vision tokens by splitting an image into a regular and fixed grid and treating each cell as a token. However, not all regions are equally important in human-centric vision tasks, e.g., the human body needs a fine representation with many tokens, while the image background can be modeled by a few tokens. To address this problem, we propose a novel Vision Transformer, called Token Clustering Transformer (TCFormer), which merges tokens by progressive clustering, where the tokens can be merged from different locations with flexible shapes and sizes. The tokens in TCFormer can not only focus on important areas but also adjust the token shapes to fit the semantic concept and adopt a fine resolution for regions containing critical details, which is beneficial to capturing detailed information. Extensive experiments show that TCFormer consistently outperforms its counterparts on different challenging human-centric tasks and datasets, including whole-body pose estimation on COCO-WholeBody and 3D human mesh reconstruction on 3DPW. Code is available at https://github.com/zengwang430521/TCFormer.git

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Unsupervised Learning of Accurate Siamese Tracking

Unsupervised learning has been popular in various computer vision tasks, including visual object tracking. However, prior unsupervised tracking approaches rely heavily on spatial supervision from template-search pairs and are still unable to track objects with strong variation over a long time span. As unlimited self-supervision signals can be obtained by tracking a video along a cycle in time, we investigate evolving a Siamese tracker by tracking videos forward-backward. We present a novel unsupervised tracking framework, in which we can learn temporal correspondence both on the classification branch and regression branch. Specifically, to propagate reliable template feature in the forward propagation process so that the tracker can be trained in the cycle, we first propose a consistency propagation transformation. We then identify an ill-posed penalty problem in conventional cycle training in backward propagation process. Thus, a differentiable region mask is proposed to select features as well as to implicitly penalize tracking errors on intermediate frames. Moreover, since noisy labels may degrade training, we propose a mask-guided loss reweighting strategy to assign dynamic weights based on the quality of pseudo labels. In extensive experiments, our tracker outperforms preceding unsupervised methods by a substantial margin, performing on par with supervised methods on large-scale datasets such as TrackingNet and LaSOT. Code is available at https://github.com/FlorinShum/ULAST.

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Revisiting the Transferability of Supervised Pretraining: an MLP Perspective

The pretrain-finetune paradigm is a classical pipeline in visual learning. Recent progress on unsupervised pretraining methods shows superior transfer performance to their supervised counterparts. This paper revisits this phenomenon and sheds new light on understanding the transferability gap between unsupervised and supervised pretraining from a multilayer perceptron (MLP) perspective. While previous works focus on the effectiveness of MLP on unsupervised image classification where pretraining and evaluation are conducted on the same dataset, we reveal that the MLP projector is also the key factor to better transferability of unsupervised pretraining methods than supervised pretraining methods. Based on this observation, we attempt to close the transferability gap between supervised and unsupervised pretraining by adding an MLP projector before the classifier in supervised pretraining. Our analysis indicates that the MLP projector can help retain intra-class variation of visual features, decrease the feature distribution distance between pretraining and evaluation datasets, and reduce feature redundancy. Extensive experiments on public benchmarks demonstrate that the added MLP projector significantly boosts the transferability of supervised pretraining, e.g. +7.2% top-1 accuracy on the concept generalization task, +5.8% top-1 accuracy for linear evaluation on 12-domain classification tasks, and +0.8% AP on COCO object detection task, making supervised pretraining comparable or even better than unsupervised pretraining.

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DR.VIC: Decomposition and Reasoning for Video Individual Counting

Pedestrian counting is a fundamental tool for understanding pedestrian patterns and crowd flow analysis. Existing works (e.g., image-level pedestrian counting, crossline crowd counting et al.) either only focus on the image-level counting or are constrained to the manual annotation of lines. In this work, we propose to conduct the pedestrian counting from a new perspective - Video Individual Counting (VIC), which counts the total number of individual pedestrians in the given video (a person is only counted once). Instead of relying on the Multiple Object Tracking (MOT) techniques, we propose to solve the problem by decomposing all pedestrians into the initial pedestrians who existed in the first frame and the new pedestrians with separate identities in each following frame. Then, an end-to-end Decomposition and Reasoning Network (DRNet) is designed to predict the initial pedestrian count with the density estimation method and reason the new pedestrian's count of each frame with the differentiable optimal transport. Extensive experiments are conducted on two datasets with congested pedestrians and diverse scenes, demonstrating the effectiveness of our method over baselines with great superiority in counting the individual pedestrians. Code: https://github.com/taohan10200/DRNet.

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SeCo: Separating Unknown Musical Visual Sounds with Consistency Guidance

Recent years have witnessed the success of deep learning on the visual sound separation task. However, existing works follow similar settings where the training and testing datasets share the same musical instrument categories, which to some extent limits the versatility of this task. In this work, we focus on a more general and challenging scenario, namely the separation of unknown musical instruments, where the categories in training and testing phases have no overlap with each other. To tackle this new setting, we propose the Separation-with-Consistency (SeCo) framework, which can accomplish the separation on unknown categories by exploiting the consistency constraints. Furthermore, to capture richer characteristics of the novel melodies, we devise an online matching strategy, which can bring stable enhancements with no cost of extra parameters. Experiments demonstrate that our SeCo framework exhibits strong adaptation ability on the novel musical categories and outperforms the baseline methods by a significant margin.

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