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Wee Sun Lee

Publications and source records attributed to Wee Sun Lee.

86 records · Page 5Linked to original sources

Adaptive Semi-supervised Learning for Cross-domain Sentiment Classification

We consider the cross-domain sentiment classification problem, where a sentiment classifier is to be learned from a source domain and to be generalized to a target domain. Our approach explicitly minimizes the distance between the source and the target instances in an embedded feature space. With the difference between source and target minimized, we then exploit additional information from the target domain by consolidating the idea of semi-supervised learning, for which, we jointly employ two regularizations -- entropy minimization and self-ensemble bootstrapping -- to incorporate the unlabeled target data for classifier refinement. Our experimental results demonstrate that the proposed approach can better leverage unlabeled data from the target domain and achieve substantial improvements over baseline methods in various experimental settings.

cs.CL↗

Integrating Algorithmic Planning and Deep Learning for Partially Observable Navigation

We propose to take a novel approach to robot system design where each building block of a larger system is represented as a differentiable program, i.e. a deep neural network. This representation allows for integrating algorithmic planning and deep learning in a principled manner, and thus combine the benefits of model-free and model-based methods. We apply the proposed approach to a challenging partially observable robot navigation task. The robot must navigate to a goal in a previously unseen 3-D environment without knowing its initial location, and instead relying on a 2-D floor map and visual observations from an onboard camera. We introduce the Navigation Networks (NavNets) that encode state estimation, planning and acting in a single, end-to-end trainable recurrent neural network. In preliminary simulation experiments we successfully trained navigation networks to solve the challenging partially observable navigation task.

cs.RO↗

PORCA: Modeling and Planning for Autonomous Driving among Many Pedestrians

This paper presents a planning system for autonomous driving among many pedestrians. A key ingredient of our approach is PORCA, a pedestrian motion prediction model that accounts for both a pedestrian's global navigation intention and local interactions with the vehicle and other pedestrians. Unfortunately, the autonomous vehicle does not know the pedestrian's intention a priori and requires a planning algorithm that hedges against the uncertainty in pedestrian intentions. Our planning system combines a POMDP algorithm with the pedestrian motion model and runs in near real time. Experiments show that it enables a robot vehicle to drive safely, efficiently, and smoothly among a crowd with a density of nearly one person per square meter.

cs.RO↗

Exploiting Document Knowledge for Aspect-level Sentiment Classification

Attention-based long short-term memory (LSTM) networks have proven to be useful in aspect-level sentiment classification. However, due to the difficulties in annotating aspect-level data, existing public datasets for this task are all relatively small, which largely limits the effectiveness of those neural models. In this paper, we explore two approaches that transfer knowledge from document- level data, which is much less expensive to obtain, to improve the performance of aspect-level sentiment classification. We demonstrate the effectiveness of our approaches on 4 public datasets from SemEval 2014, 2015, and 2016, and we show that attention-based LSTM benefits from document-level knowledge in multiple ways.

cs.CL↗

Convolutional Sequence to Sequence Model for Human Dynamics

Human motion modeling is a classic problem in computer vision and graphics. Challenges in modeling human motion include high dimensional prediction as well as extremely complicated dynamics.We present a novel approach to human motion modeling based on convolutional neural networks (CNN). The hierarchical structure of CNN makes it capable of capturing both spatial and temporal correlations effectively. In our proposed approach,a convolutional long-term encoder is used to encode the whole given motion sequence into a long-term hidden variable, which is used with a decoder to predict the remainder of the sequence. The decoder itself also has an encoder-decoder structure, in which the short-term encoder encodes a shorter sequence to a short-term hidden variable, and the spatial decoder maps the long and short-term hidden variable to motion predictions. By using such a model, we are able to capture both invariant and dynamic information of human motion, which results in more accurate predictions. Experiments show that our algorithm outperforms the state-of-the-art methods on the Human3.6M and CMU Motion Capture datasets. Our code is available at the project website.

cs.CV↗

HyP-DESPOT: A Hybrid Parallel Algorithm for Online Planning under Uncertainty

Planning under uncertainty is critical for robust robot performance in uncertain, dynamic environments, but it incurs high computational cost. State-of-the-art online search algorithms, such as DESPOT, have vastly improved the computational efficiency of planning under uncertainty and made it a valuable tool for robotics in practice. This work takes one step further by leveraging both CPU and GPU parallelization in order to achieve near real-time online planning performance for complex tasks with large state, action, and observation spaces. Specifically, we propose Hybrid Parallel DESPOT (HyP-DESPOT), a massively parallel online planning algorithm that integrates CPU and GPU parallelism in a multi-level scheme. It performs parallel DESPOT tree search by simultaneously traversing multiple independent paths using multi-core CPUs and performs parallel Monte-Carlo simulations at the leaf nodes of the search tree using GPUs. Experimental results show that HyP-DESPOT speeds up online planning by up to several hundred times, compared with the original DESPOT algorithm, in several challenging robotic tasks in simulation.

cs.AI↗

QMDP-Net: Deep Learning for Planning under Partial Observability

This paper introduces the QMDP-net, a neural network architecture for planning under partial observability. The QMDP-net combines the strengths of model-free learning and model-based planning. It is a recurrent policy network, but it represents a policy for a parameterized set of tasks by connecting a model with a planning algorithm that solves the model, thus embedding the solution structure of planning in a network learning architecture. The QMDP-net is fully differentiable and allows for end-to-end training. We train a QMDP-net on different tasks so that it can generalize to new ones in the parameterized task set and "transfer" to other similar tasks beyond the set. In preliminary experiments, QMDP-net showed strong performance on several robotic tasks in simulation. Interestingly, while QMDP-net encodes the QMDP algorithm, it sometimes outperforms the QMDP algorithm in the experiments, as a result of end-to-end learning.

cs.AI↗

Intention-Net: Integrating Planning and Deep Learning for Goal-Directed Autonomous Navigation

How can a delivery robot navigate reliably to a destination in a new office building, with minimal prior information? To tackle this challenge, this paper introduces a two-level hierarchical approach, which integrates model-free deep learning and model-based path planning. At the low level, a neural-network motion controller, called the intention-net, is trained end-to-end to provide robust local navigation. The intention-net maps images from a single monocular camera and "intentions" directly to robot controls. At the high level, a path planner uses a crude map, e.g., a 2-D floor plan, to compute a path from the robot's current location to the goal. The planned path provides intentions to the intention-net. Preliminary experiments suggest that the learned motion controller is robust against perceptual uncertainty and by integrating with a path planner, it generalizes effectively to new environments and goals.

cs.AI↗

DESPOT: Online POMDP Planning with Regularization

The partially observable Markov decision process (POMDP) provides a principled general framework for planning under uncertainty, but solving POMDPs optimally is computationally intractable, due to the "curse of dimensionality" and the "curse of history". To overcome these challenges, we introduce the Determinized Sparse Partially Observable Tree (DESPOT), a sparse approximation of the standard belief tree, for online planning under uncertainty. A DESPOT focuses online planning on a set of randomly sampled scenarios and compactly captures the "execution" of all policies under these scenarios. We show that the best policy obtained from a DESPOT is near-optimal, with a regret bound that depends on the representation size of the optimal policy. Leveraging this result, we give an anytime online planning algorithm, which searches a DESPOT for a policy that optimizes a regularized objective function. Regularization balances the estimated value of a policy under the sampled scenarios and the policy size, thus avoiding overfitting. The algorithm demonstrates strong experimental results, compared with some of the best online POMDP algorithms available. It has also been incorporated into an autonomous driving system for real-time vehicle control. The source code for the algorithm is available online.

cs.AI↗

Robustness of Bayesian Pool-based Active Learning Against Prior Misspecification

We study the robustness of active learning (AL) algorithms against prior misspecification: whether an algorithm achieves similar performance using a perturbed prior as compared to using the true prior. In both the average and worst cases of the maximum coverage setting, we prove that all $α$-approximate algorithms are robust (i.e., near $α$-approximate) if the utility is Lipschitz continuous in the prior. We further show that robustness may not be achieved if the utility is non-Lipschitz. This suggests we should use a Lipschitz utility for AL if robustness is required. For the minimum cost setting, we can also obtain a robustness result for approximate AL algorithms. Our results imply that many commonly used AL algorithms are robust against perturbed priors. We then propose the use of a mixture prior to alleviate the problem of prior misspecification. We analyze the robustness of the uniform mixture prior and show experimentally that it performs reasonably well in practice.

cs.LG↗

Learning Dynamic Robot-to-Human Object Handover from Human Feedback

Object handover is a basic, but essential capability for robots interacting with humans in many applications, e.g., caring for the elderly and assisting workers in manufacturing workshops. It appears deceptively simple, as humans perform object handover almost flawlessly. The success of humans, however, belies the complexity of object handover as collaborative physical interaction between two agents with limited communication. This paper presents a learning algorithm for dynamic object handover, for example, when a robot hands over water bottles to marathon runners passing by the water station. We formulate the problem as contextual policy search, in which the robot learns object handover by interacting with the human. A key challenge here is to learn the latent reward of the handover task under noisy human feedback. Preliminary experiments show that the robot learns to hand over a water bottle naturally and that it adapts to the dynamics of human motion. One challenge for the future is to combine the model-free learning algorithm with a model-based planning approach and enable the robot to adapt over human preferences and object characteristics, such as shape, weight, and surface texture.

cs.RO↗

POMDP-lite for Robust Robot Planning under Uncertainty

The partially observable Markov decision process (POMDP) provides a principled general model for planning under uncertainty. However, solving a general POMDP is computationally intractable in the worst case. This paper introduces POMDP-lite, a subclass of POMDPs in which the hidden state variables are constant or only change deterministically. We show that a POMDP-lite is equivalent to a set of fully observable Markov decision processes indexed by a hidden parameter and is useful for modeling a variety of interesting robotic tasks. We develop a simple model-based Bayesian reinforcement learning algorithm to solve POMDP-lite models. The algorithm performs well on large-scale POMDP-lite models with up to $10^{20}$ states and outperforms the state-of-the-art general-purpose POMDP algorithms. We further show that the algorithm is near-Bayesian-optimal under suitable conditions.

cs.AI↗

Monte Carlo Bayesian Reinforcement Learning

Bayesian reinforcement learning (BRL) encodes prior knowledge of the world in a model and represents uncertainty in model parameters by maintaining a probability distribution over them. This paper presents Monte Carlo BRL (MC-BRL), a simple and general approach to BRL. MC-BRL samples a priori a finite set of hypotheses for the model parameter values and forms a discrete partially observable Markov decision process (POMDP) whose state space is a cross product of the state space for the reinforcement learning task and the sampled model parameter space. The POMDP does not require conjugate distributions for belief representation, as earlier works do, and can be solved relatively easily with point-based approximation algorithms. MC-BRL naturally handles both fully and partially observable worlds. Theoretical and experimental results show that the discrete POMDP approximates the underlying BRL task well with guaranteed performance.

cs.LG↗

Optimizing F-measure: A Tale of Two Approaches

F-measures are popular performance metrics, particularly for tasks with imbalanced data sets. Algorithms for learning to maximize F-measures follow two approaches: the empirical utility maximization (EUM) approach learns a classifier having optimal performance on training data, while the decision-theoretic approach learns a probabilistic model and then predicts labels with maximum expected F-measure. In this paper, we investigate the theoretical justifications and connections for these two approaches, and we study the conditions under which one approach is preferable to the other using synthetic and real datasets. Given accurate models, our results suggest that the two approaches are asymptotically equivalent given large training and test sets. Nevertheless, empirically, the EUM approach appears to be more robust against model misspecification, and given a good model, the decision-theoretic approach appears to be better for handling rare classes and a common domain adaptation scenario.

cs.LG↗