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Weidi Xie

Publications and source records attributed to Weidi Xie.

At least 37 records · Page 2Linked to original sources

SpatialScore: Towards Comprehensive Evaluation for Spatial Intelligence

Existing evaluations of multimodal large language models (MLLMs) on spatial intelligence are typically fragmented and limited in scope. In this work, we aim to conduct a holistic assessment of the spatial understanding capabilities of modern MLLMs and propose complementary data-driven and agent-based solutions. Specifically, we make the following contributions: (i) we introduce SpatialScore, to our knowledge, the most comprehensive and diverse benchmark for multimodal spatial intelligence to date. It covers multiple visual data types, input modalities, and question-answering formats, and contains approximately 5K manually verified samples spanning 30 distinct tasks; (ii) using SpatialScore, we extensively evaluate 49 representative MLLMs, revealing persistent challenges and a substantial gap between current models and human-level spatial intelligence; (iii) to advance model capabilities, we construct SpatialCorpus, a large-scale training resource with 331K multimodal QA samples that supports fine-tuning on spatial reasoning tasks and significantly improves the performance of existing models (e.g., Qwen3-VL); (iv) to complement this data-driven route with a training-free paradigm, we develop SpatialAgent, a multi-agent system equipped with 12 specialized spatial perception tools that supports both Plan-Execute and ReAct reasoning, enabling substantial gains in spatial reasoning without additional model training. Extensive experiments and in-depth analyses demonstrate the effectiveness of our benchmark, corpus, and agent framework. We expect these resources to serve as a solid foundation for advancing MLLMs toward human-level spatial intelligence. All data, code, and models will be released to the research community.

cs.CV↗

Inferring Dynamic Physical Properties from Video Foundation Models

We study the task of predicting dynamic physical properties from videos. More specifically, we consider physical properties that require temporal information to be inferred: elasticity of a bouncing object, viscosity of a flowing liquid, and dynamic friction of an object sliding on a surface. To this end, we make the following contributions: (i) We collect a new video dataset for each physical property, consisting of synthetic training and testing splits, as well as a real split for real world evaluation. (ii) We explore three ways to infer the physical property from videos: (a) an oracle method where we supply the visual cues that intrinsically reflect the property using classical computer vision techniques; (b) a simple read out mechanism using a visual prompt and trainable prompt vector for cross-attention on pre-trained video generative and self-supervised models; and (c) prompt strategies for Multi-modal Large Language Models (MLLMs). (iii) We show that a video foundation model trained in a generative (DynamiCrafter) or trained in a self-supervised manner (V-JEPA-2) achieve a generally similar performance, though behind that of the oracle, and that MLLMs are currently inferior to the other models, though their performance can be improved through suitable prompting. The dataset, model, and code are available at https://www.robots.ox.ac.uk/~vgg/research/idpp/.

cs.CV↗

POINTS-Long: Adaptive Dual-Mode Visual Reasoning in MLLMs

Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable capabilities in cross-modal understanding and generation. However, the rapid growth of visual token sequences--especially in long-video and streaming scenarios--poses a major challenge to their scalability and real-world deployment. Thus, we introduce POINTS-Long, a native dual-mode MLLM featuring dynamic visual token scaling inspired by the human visual system. The model supports two complementary perception modes: focus mode and standby mode, enabling users to dynamically trade off efficiency and accuracy during inference. On fine-grained visual tasks, the focus mode retains the optimal performance, while on long-form general visual understanding, the standby mode retains 97.7-99.7% of the original accuracy using only 1/40-1/10th of the visual tokens. Moreover, POINTS-Long natively supports streaming visual understanding via a dynamically detachable KV-cache design, allowing efficient maintenance of ultra-long visual memory. Our work provides new insights into the design of future MLLMs and lays the foundation for adaptive and efficient long-form visual understanding.

cs.CV↗

GenTac: Generative Modeling and Forecasting of Soccer Tactics

Modeling open-play soccer tactics is a formidable challenge due to the stochastic, multi-agent nature of the game. Existing computational approaches typically produce single, deterministic trajectory forecasts or focus on highly structured set-pieces, fundamentally failing to capture the inherent variance and branching possibilities of real-world match evolution. Here, we introduce GenTac, a diffusion-based generative framework that conceptualizes soccer tactics as a stochastic process over continuous multi-player trajectories and discrete semantic events. By learning the underlying distribution of player movements from historical tracking data, GenTac samples diverse, plausible, long-horizon future trajectories. The framework supports rich contextual conditioning, including opponent behavior, specific team or league playing styles, and strategic objectives, while grounding continuous spatial dynamics into a 15-class tactical event space. Extensive evaluations on our proposed benchmark, TacBench, demonstrate four key capabilities: (1) GenTac achieves high geometric accuracy while strictly preserving the collective structural consistency of the team; (2) it accurately simulates stylistic nuances, distinguishing between specific teams (e.g., Auckland FC) and leagues (e.g., A-League versus German leagues); (3) it enables controllable counterfactual simulations, demonstrably altering spatial control and expected threat metrics based on offensive or defensive guidance; and (4) it reliably anticipates future tactical outcomes directly from generated rollouts. Finally, we demonstrate that GenTac can be successfully trained to generalize to other dynamic team sports, including basketball, American football, and ice hockey.

cs.AI↗

Predicting Neuromodulation Outcome for Parkinson's Disease with Generative Virtual Brain Model

Parkinson's disease (PD) affects over ten million people worldwide. Although temporal interference (TI) and deep brain stimulation (DBS) are promising therapies, inter-individual variability limits empirical treatment selection, increasing non-negligible surgical risk and cost. Previous explorations either resort to limited statistical biomarkers that are insufficient to characterize variability, or employ AI-driven methods which is prone to overfitting and opacity. We bridge this gap with a pretraining-finetuning framework to predict outcomes directly from resting-state fMRI. Critically, a generative virtual brain foundation model, pretrained on a collective dataset (2707 subjects, 5621 sessions) to capture universal disorder patterns, was finetuned on PD cohorts receiving TI (n=51) or DBS (n=55) to yield individualized virtual brains with high fidelity to empirical functional connectivity (r=0.935). By constructing counterfactual estimations between pathological and healthy neural states within these personalized models, we predicted clinical responses (TI: AUPR=0.853; DBS: AUPR=0.915), substantially outperforming baselines. External and prospective validations (n=14, n=11) highlight the feasibility of clinical translation. Moreover, our framework provides state-dependent regional patterns linked to response, offering hypothesis-generating mechanistic insights.

q-bio.NC↗

Track-On2: Enhancing Online Point Tracking with Memory

In this paper, we consider the problem of long-term point tracking, which requires consistent identification of points across video frames under significant appearance changes, motion, and occlusion. We target the online setting, i.e. tracking points frame-by-frame, making it suitable for real-time and streaming applications. We extend our prior model Track-On into Track-On2, a simple and efficient transformer-based model for online long-term tracking. Track-On2 improves both performance and efficiency through architectural refinements, more effective use of memory, and improved synthetic training strategies. Unlike prior approaches that rely on full-sequence access or iterative updates, our model processes frames causally and maintains temporal coherence via a memory mechanism, which is key to handling drift and occlusions without requiring future frames. At inference, we perform coarse patch-level classification followed by refinement. Beyond architecture, we systematically study synthetic training setups and their impact on memory behavior, showing how they shape temporal robustness over long sequences. Through comprehensive experiments, Track-On2 achieves state-of-the-art results across five synthetic and real-world benchmarks, surpassing prior online trackers and even strong offline methods that exploit bidirectional context. These results highlight the effectiveness of causal, memory-based architectures trained purely on synthetic data as scalable solutions for real-world point tracking. Project page: https://kuis-ai.github.io/track_on2

cs.CV↗

Real-World Point Tracking with Verifier-Guided Pseudo-Labeling

Models for long-term point tracking are typically trained on large synthetic datasets. The performance of these models degrades in real-world videos due to different characteristics and the absence of dense ground-truth annotations. Self-training on unlabeled videos has been explored as a practical solution, but the quality of pseudo-labels strongly depends on the reliability of teacher models, which vary across frames and scenes. In this paper, we address the problem of real-world fine-tuning and introduce verifier, a meta-model that learns to assess the reliability of tracker predictions and guide pseudo-label generation. Given candidate trajectories from multiple pretrained trackers, the verifier evaluates them per frame and selects the most trustworthy predictions, resulting in high-quality pseudo-label trajectories. When applied for fine-tuning, verifier-guided pseudo-labeling substantially improves the quality of supervision and enables data-efficient adaptation to unlabeled videos. Extensive experiments on four real-world benchmarks demonstrate that our approach achieves state-of-the-art results while requiring less data than prior self-training methods. Project page: https://kuis-ai.github.io/track_on_r

cs.CV↗

OmniStream: Mastering Perception, Reconstruction and Action in Continuous Streams

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image semantic perception, offline temporal modeling, or spatial geometry. This paper introduces OmniStream, a unified streaming visual backbone that effectively perceives, reconstructs, and acts from diverse visual inputs. By incorporating causal spatiotemporal attention and 3D rotary positional embeddings (3D-RoPE), our model supports efficient, frame-by-frame online processing of video streams via a persistent KV-cache. We pre-train OmniStream using a synergistic multi-task framework coupling static and temporal representation learning, streaming geometric reconstruction, and vision-language alignment on 29 datasets. Extensive evaluations show that, even with a strictly frozen backbone, OmniStream achieves consistently competitive performance with specialized experts across image and video probing, streaming geometric reconstruction, complex video and spatial reasoning, as well as robotic manipulation (unseen at training). Rather than pursuing benchmark-specific dominance, our work demonstrates the viability of training a single, versatile vision backbone that generalizes across semantic, spatial, and temporal reasoning, i.e., a more meaningful step toward general-purpose visual understanding for interactive and embodied agents.

cs.CV↗

WorldSense: Evaluating Real-world Omnimodal Understanding for Multimodal LLMs

We introduce WorldSense, the first benchmark to assess the multi-modal video understanding, that simultaneously encompasses visual, audio, and text inputs. In contrast to existing benchmarks, our WorldSense has several features: (i)collaboration of omni-modality, we design the evaluation tasks to feature a strong coupling of audio and video, requiring models to effectively utilize the synergistic perception of omni-modality; (ii)diversity of videos and tasks, WorldSense encompasses a diverse collection of 1,662 audio-visual synchronised videos, systematically categorized into 8 primary domains and 67 fine-grained subcategories to cover the broad scenarios, and 3,172 multi-choice QA pairs across 26 distinct tasks to enable the comprehensive evaluation; (iii)high-quality annotations, all the QA pairs are manually labeled by 80 expert annotators with multiple rounds of correction to ensure quality. Based on our WorldSense, we extensively evaluate various state-of-the-art models. The experimental results indicate that existing models face significant challenges in understanding real-world scenarios (65.1% best accuracy). By analyzing the limitations of current models, we aim to provide valuable insight to guide development of real-world understanding. We hope our WorldSense can provide a platform for evaluating the ability in constructing and understanding coherent contexts from omni-modality.

cs.CV↗

An Agentic System for Rare Disease Diagnosis with Traceable Reasoning

Rare diseases affect over 300 million individuals worldwide, yet timely and accurate diagnosis remains an urgent challenge. Patients often endure a prolonged diagnostic odyssey exceeding five years, marked by repeated referrals, misdiagnoses, and unnecessary interventions, leading to delayed treatment and substantial emotional and economic burdens. Here we present DeepRare, a multi-agent system for rare disease differential diagnosis decision support powered by large language models, integrating over 40 specialized tools and up-to-date knowledge sources. DeepRare processes heterogeneous clinical inputs, including free-text descriptions, structured Human Phenotype Ontology terms, and genetic testing results, to generate ranked diagnostic hypotheses with transparent reasoning linked to verifiable medical evidence. Evaluated across nine datasets from literature, case reports and clinical centres across Asia, North America and Europe spanning 14 medical specialties, DeepRare demonstrates exceptional performance on 3,134 diseases. In human-phenotype-ontology-based tasks, it achieves an average Recall@1 of 57.18%, outperforming the next-best method by 23.79%; in multi-modal tests, it reaches 69.1% compared with Exomiser's 55.9% on 168 cases. Expert review achieved 95.4% agreement on its reasoning chains, confirming their validity and traceability. Our work not only advances rare disease diagnosis but also demonstrates how the latest powerful large-language-model-driven agentic systems can reshape current clinical workflows.

cs.CL↗

Evolving Interactive Diagnostic Agents in a Virtual Clinical Environment

We present a framework for training large language models (LLMs) as diagnostic agents with reinforcement learning, enabling them to manage multi-turn interactive diagnostic processes, adaptively select examinations, and commit to final diagnoses. Unlike instruction-tuned models trained on static data, our method acquires diagnostic strategies through dynamic exploration and outcome-based feedback, mapping evolving patient states to the next optimal examination and subsequent diagnosis. Our contributions include: (i) DiagGym, a diagnostics world model trained with electronic health records, serving as a virtual clinical environment to support closed-loop in-silico training and evaluation for interactive diagnosis; (ii) DiagAgent, trained via end-to-end multi-turn RL to learn dynamic diagnostic policies that optimize both interactive effectiveness and final accuracy; (iii) DiagBench, a multi-center diagnostic benchmark designed to evaluate multi-turn diagnostic interaction trajectories. The benchmark comprises 2.2K physician-validated cases sourced from 4 distinct distributions, alongside 3.3K physician-written rubrics for granular process-oriented evaluation. (iv) Extensive evaluations demonstrate DiagAgent's superior performance across both in-domain and out-of-domain (OOD) settings. DiagAgent significantly outperforms 11 SOTA LLMs and 2 prompt-engineered agents. In the end-to-end setting, it delivers a 11.20% increase in diagnostic accuracy and a 17.58% boost in examination recommendation F1 score, while consistently maintaining SOTA performance across all three external centers. Furthermore, in rubric-based evaluations, it surpasses the next-best model by 7.1% in weighted rubric score. These findings indicate that learning policies in interactive clinical environments confers long-term diagnostic management abilities unattainable through passive training.

cs.CL↗

VersaViT: Enhancing MLLM Vision Backbones via Task-Guided Optimization

Multimodal Large Language Models (MLLMs) have recently achieved remarkable success in visual-language understanding, demonstrating superior high-level semantic alignment within their vision encoders. An important question thus arises: Can these encoders serve as versatile vision backbones, capable of reliably performing classic vision-centric tasks as well? To address the question, we make the following contributions: (i) we identify that the vision encoders within MLLMs exhibit deficiencies in their dense feature representations, as evidenced by their suboptimal performance on dense prediction tasks (e.g., semantic segmentation, depth estimation); (ii) we propose VersaViT, a well-rounded vision transformer that instantiates a novel multi-task framework for collaborative post-training. This framework facilitates the optimization of the vision backbone via lightweight task heads with multi-granularity supervision; (iii) extensive experiments across various downstream tasks demonstrate the effectiveness of our method, yielding a versatile vision backbone suited for both language-mediated reasoning and pixel-level understanding.

cs.CV↗

Weaver: End-to-End Agentic System Training for Video Interleaved Reasoning

Video reasoning constitutes a comprehensive assessment of a model's capabilities, as it demands robust perceptual and interpretive skills, thereby serving as a means to explore the boundaries of model performance. While recent research has leveraged text-centric Chain-of-Thought reasoning to augment these capabilities, such approaches frequently suffer from representational mismatch and restricted by limited perceptual acuity. To address these limitations, we propose Weaver, a novel, end-to-end trainable multimodal reasoning agentic system. Weaver empowers its policy model to dynamically invoke diverse tools throughout the reasoning process, enabling progressive acquisition of crucial visual cues and construction of authentic multimodal reasoning trajectories. Furthermore, we integrate a reinforcement learning algorithm to allow the system to freely explore strategies for employing and combining these tools with trajectory-free data. Extensive experiments demonstrate that our system, Weaver, enhances performance on several complex video reasoning benchmarks, particularly those involving long videos.

cs.CV↗

PhenoLIP: Integrating Phenotype Ontology Knowledge into Medical Vision-Language Pretraining

Recent progress in large-scale CLIP-like vision-language models(VLMs) has greatly advanced medical image analysis. However, most existing medical VLMs still rely on coarse image-text contrastive objectives and fail to capture the systematic visual knowledge encoded in well-defined medical phenotype ontologies. To address this gap, we construct PhenoKG, the first large-scale, phenotype-centric multimodal knowledge graph that encompasses over 520K high-quality image-text pairs linked to more than 3,000 phenotypes. Building upon PhenoKG, we propose PhenoLIP, a novel pretraining framework that explicitly incorporates structured phenotype knowledge into medical VLMs through a two-stage process. We first learn a knowledge-enhanced phenotype embedding space from textual ontology data and then distill this structured knowledge into multimodal pretraining via a teacher-guided knowledge distillation objective. To support evaluation, we further introduce PhenoBench, an expert-verified benchmark designed for phenotype recognition, comprising over 7,800 image--caption pairs covering more than 1,000 phenotypes. Extensive experiments demonstrate that PhenoLIP outperforms previous state-of-the-art baselines, improving upon BiomedCLIP in phenotype classification accuracy by 8.85\% and BIOMEDICA in cross-modal retrieval by 15.03%, underscoring the value of integrating phenotype-centric priors into medical VLMs for structured and interpretable medical image understanding.

cs.CV↗

End-to-End Agentic RAG System Training for Traceable Diagnostic Reasoning

The integration of Large Language Models (LLMs) into healthcare is constrained by knowledge limitations, hallucinations, and a disconnect from Evidence-Based Medicine (EBM). While Retrieval-Augmented Generation (RAG) offers a solution, current systems often rely on static workflows that miss the iterative, hypothetico-deductive reasoning of clinicians. To address this, we introduce Deep-DxSearch, an agentic RAG system trained end-to-end via reinforcement learning (RL) for traceable diagnostic reasoning. Deep-DxSearch acts as an active investigator, treating the LLM as an agent within an environment of 16,000+ guideline-derived disease profiles, 150,000+ patient records for case-based reasoning, and over 27 million biomedical documents. Using soft verifiable rewards that co-optimize retrieval and reasoning, the model learns to formulate queries, evaluate evidence, and refine searches to close diagnostic gaps. Experiments show our end-to-end RL framework consistently outperforms prompt-engineering and training-free RAG methods. On in-distribution (ID) and out-of-distribution (OOD) benchmarks for common and rare diseases, Deep-DxSearch surpasses strong baselines-including GPT-4o, DeepSeek-R1, and medical-specific frameworks-achieving an average accuracy gain of 22.7% over the second-best model. In validation with 150 real-world cases, Deep-DxSearch boosts physicians' average diagnostic accuracy from 45.6% to 69.1%. These results indicate that evolving agentic systems to leverage statistical regularities in large-scale healthcare data is key for trustworthy diagnostic assistants. All data, code, and checkpoints are available at https://qiaoyu-zheng.github.io/Deep-DxSearch.

cs.CL↗

Knowledge-enhanced Pretraining for Vision-language Pathology Foundation Model on Cancer Diagnosis

Vision-language foundation models have shown great promise in computational pathology but remain primarily data-driven, lacking explicit integration of medical knowledge. We introduce KEEP (KnowledgE-Enhanced Pathology), a foundation model that systematically incorporates disease knowledge into pretraining for cancer diagnosis. KEEP leverages a comprehensive disease knowledge graph encompassing 11,454 diseases and 139,143 attributes to reorganize millions of pathology image-text pairs into 143,000 semantically structured groups aligned with disease ontology hierarchies. This knowledge-enhanced pretraining aligns visual and textual representations within hierarchical semantic spaces, enabling deeper understanding of disease relationships and morphological patterns. Across 18 public benchmarks (over 14,000 whole-slide images) and 4 institutional rare cancer datasets (926 cases), KEEP consistently outperformed existing foundation models, showing substantial gains for rare subtypes. These results establish knowledge-enhanced vision-language modeling as a powerful paradigm for advancing computational pathology.

eess.IV↗

SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass

3D content generation has recently attracted significant research interest, driven by its critical applications in VR/AR and embodied AI. In this work, we tackle the challenging task of synthesizing multiple 3D assets within a single scene image. Concretely, our contributions are fourfold: (i) we present SceneGen, a novel framework that takes a scene image and corresponding object masks as input, simultaneously producing multiple 3D assets with geometry and texture. Notably, SceneGen operates with no need for extra optimization or asset retrieval; (ii) we introduce a novel feature aggregation module that integrates local and global scene information from visual and geometric encoders within the feature extraction module. Coupled with a position head, this enables the generation of 3D assets and their relative spatial positions in a single feedforward pass; (iii) we demonstrate SceneGen's direct extensibility to multi-image input scenarios. Despite being trained solely on single-image inputs, our architecture yields improved generation performance when multiple images are provided; and (iv) extensive quantitative and qualitative evaluations confirm the efficiency and robustness of our approach. We believe this paradigm offers a novel solution for high-quality 3D content generation, potentially advancing its practical applications in downstream tasks. The code and model will be publicly available at: https://mengmouxu.github.io/SceneGen.

cs.CV↗

EHR-R1: A Reasoning-Enhanced Foundational Language Model for Electronic Health Record Analysis

Electronic Health Records (EHRs) contain rich yet complex information, and their automated analysis is critical for clinical decision-making. Despite recent advances of large language models (LLMs) in clinical workflows, their ability to analyze EHRs remains limited due to narrow task coverage and lack of EHR-oriented reasoning capabilities. This paper aims to bridge the gap, specifically, we present EHR-Ins, a large-scale, comprehensive EHR reasoning instruction dataset, comprising 300k high-quality reasoning cases and 4M non-reasoning cases across 42 distinct EHR tasks. Its core innovation is a thinking-graph-driven framework that enables to generate high-quality reasoning data at scale. Based on it, we develop EHR-R1, a series of reasoning-enhanced LLMs with up to 72B parameters tailored for EHR analysis. Through a multi-stage training paradigm, including domain adaptation, reasoning enhancement, and reinforcement learning, EHR-R1 systematically acquires domain knowledge and diverse reasoning capabilities, enabling accurate and robust EHR analysis. Lastly, we introduce EHR-Bench, a new benchmark curated from MIMIC-IV, spanning 42 tasks, to comprehensively assess reasoning and prediction across EHR scenarios. In experiments, we show that the resulting EHR-R1 consistently outperforms state-of-the-art commercial and open-source LLMs (including DeepSeek-V3 and GPT-4o), surpassing GPT-4o by over 30 points on MIMIC-Bench and achieving a 10\% higher zero-shot AUROC on EHRSHOT. Collectively, EHR-Ins, EHR-R1, and EHR-Bench have significantly advanced the development for more reliable and clinically relevant EHR analysis.

cs.CL↗