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Weixin Mao

Publications and source records attributed to Weixin Mao.

22 records · Page 2Linked to original sources

DBQ-SSD: Dynamic Ball Query for Efficient 3D Object Detection

Many point-based 3D detectors adopt point-feature sampling strategies to drop some points for efficient inference. These strategies are typically based on fixed and handcrafted rules, making it difficult to handle complicated scenes. Different from them, we propose a Dynamic Ball Query (DBQ) network to adaptively select a subset of input points according to the input features, and assign the feature transform with a suitable receptive field for each selected point. It can be embedded into some state-of-the-art 3D detectors and trained in an end-to-end manner, which significantly reduces the computational cost. Extensive experiments demonstrate that our method can increase the inference speed by 30%-100% on KITTI, Waymo, and ONCE datasets. Specifically, the inference speed of our detector can reach 162 FPS on KITTI scene, and 30 FPS on Waymo and ONCE scenes without performance degradation. Due to skipping the redundant points, some evaluation metrics show significant improvements. Codes will be released at https://github.com/yancie-yjr/DBQ-SSD.

cs.CV↗

Towards 3D Object Detection with 2D Supervision

The great progress of 3D object detectors relies on large-scale data and 3D annotations. The annotation cost for 3D bounding boxes is extremely expensive while the 2D ones are easier and cheaper to collect. In this paper, we introduce a hybrid training framework, enabling us to learn a visual 3D object detector with massive 2D (pseudo) labels, even without 3D annotations. To break through the information bottleneck of 2D clues, we explore a new perspective: Temporal 2D Supervision. We propose a temporal 2D transformation to bridge the 3D predictions with temporal 2D labels. Two steps, including homography wraping and 2D box deduction, are taken to transform the 3D predictions into 2D ones for supervision. Experiments conducted on the nuScenes dataset show strong results (nearly 90% of its fully-supervised performance) with only 25% 3D annotations. We hope our findings can provide new insights for using a large number of 2D annotations for 3D perception.

cs.CV↗

PersDet: Monocular 3D Detection in Perspective Bird's-Eye-View

Currently, detecting 3D objects in Bird's-Eye-View (BEV) is superior to other 3D detectors for autonomous driving and robotics. However, transforming image features into BEV necessitates special operators to conduct feature sampling. These operators are not supported on many edge devices, bringing extra obstacles when deploying detectors. To address this problem, we revisit the generation of BEV representation and propose detecting objects in perspective BEV -- a new BEV representation that does not require feature sampling. We demonstrate that perspective BEV features can likewise enjoy the benefits of the BEV paradigm. Moreover, the perspective BEV improves detection performance by addressing issues caused by feature sampling. We propose PersDet for high-performance object detection in perspective BEV space based on this discovery. While implementing a simple and memory-efficient structure, PersDet outperforms existing state-of-the-art monocular methods on the nuScenes benchmark, reaching 34.6% mAP and 40.8% NDS when using ResNet-50 as the backbone.

cs.CV↗

Dense Teacher: Dense Pseudo-Labels for Semi-supervised Object Detection

To date, the most powerful semi-supervised object detectors (SS-OD) are based on pseudo-boxes, which need a sequence of post-processing with fine-tuned hyper-parameters. In this work, we propose replacing the sparse pseudo-boxes with the dense prediction as a united and straightforward form of pseudo-label. Compared to the pseudo-boxes, our Dense Pseudo-Label (DPL) does not involve any post-processing method, thus retaining richer information. We also introduce a region selection technique to highlight the key information while suppressing the noise carried by dense labels. We name our proposed SS-OD algorithm that leverages the DPL as Dense Teacher. On COCO and VOC, Dense Teacher shows superior performance under various settings compared with the pseudo-box-based methods.

cs.CV↗