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Wen Li

Publications and source records attributed to Wen Li.

At least 55 records · Page 3Linked to original sources

MixRea: Benchmarking Explicit-Implicit Reasoning in Large Language Models

Large language models (LLMs) are increasingly integrated into high-stakes decision-making. Inspired by the theory of \emph{inattentional blindness} in human cognition, we investigate whether LLMs, trained on human-preferred corpora that embed attentional biases, exhibit a similar limitation: \emph{failing to attend to subtle yet important contextual cues under explicit task instructions}. To evaluate this, we introduce the task of \textbf{explicit-implicit reasoning} and present \textbf{MixRea}, a benchmark of 2,246 multiple-choice questions across 9 reasoning types with varying distributions of explicit and implicit information. Evaluation of 21 advanced LLMs shows that even the best-performing reasoning model (Gemini 2.5 Pro) achieves only 42.8\% consistency, revealing widespread inattentional blindness. To mitigate this, we propose \textbf{Potential Relation Completion Prompting (PRCP)}, a prompting method that improves reasoning by recovering overlooked causal relations. Further analysis shows that this limitation persists across diverse multi-source reasoning tasks, highlighting the need for more cognitively aligned models.

cs.CL↗

Structure preserving quaternion conjugate gradient-type methods for solving non-Hermitian quaternion linear systems

In this paper, we consider the non-Hermitian quaternion linear systems arising from color image restoration and three-dimensional signal filtering problems. For exploring to solve such systems, we present two innovative structure-preserving conjugate gradient-type methods, QNHERLQ and QNHERQR, which are based on the unitary equivalence transformations of the non-Hermitian quaternion matrices to tridiagonal forms, called quaternion Saunders-Simon-Yip tridiagonalization procedure. The proposed tridiagonalization procedure for non-Hermitian quaternion matrices is closely related to the quaternion Lanczos process for Hermitian matrices, and is very different from the quaternion Lanczos biorthogonalization process for non-Hermitian matrices. The convergence of QNHERLQ and QNHERQR is discussed, which depends on the singular values of the coefficient matrix. Also we show that both algorithms have the finite termination property and constant costs per iteration step. Numerical results illustrate that the proposed algorithms are with the robustness and effectiveness compared with QGMRES and QQMR.

math.NA↗

Image Restoration via Diffusion Models with Dynamic Resolution

Diffusion models (DMs) have exhibited remarkable efficacy in various image restoration tasks. However, existing approaches typically operate within the high-dimensional pixel space, resulting in high computational overhead. While methods based on latent DMs seek to alleviate this issue by utilizing the compressed latent space of a variational autoencoder, they require repeated encoder-decoder inference. This introduces significant additional computational burdens, often resulting in runtime performance that is even inferior to that of their pixel-space counterparts. To mitigate the computational inefficiency, this work proposes projecting data into lower-dimensional subspaces using dynamic resolution DMs to accelerate the inference process. We first fine-tune pre-trained DMs for dynamic resolution priors and adapt DPS and DAPS, which are two widely used pixel-space methods for general image restoration tasks, into the proposed framework, yielding methods we refer to as SubDPS and SubDAPS, respectively. Given the favorable inference speed and reconstruction fidelity of SubDAPS, we introduce an enhanced variant termed SubDAPS++ to further boost both reconstruction efficiency and quality. Empirical evaluations across diverse image datasets and various restoration tasks demonstrate that the proposed methods outperform recent DM-based approaches in the majority of experimental scenarios. The code is available at https://github.com/StarNextDay/SubDAPS.git.

cs.CV↗

Large Language Models for AI-Assisted Radiotherapy Scheduling: A Feasibility Study Under Realistic Operational Constraints

Radiotherapy (RT) patient scheduling is a complex operational problem. Current scheduling often relies on manual coordination and can be difficult to adapt to changing clinical demands. This study evaluated the feasibility of using a large language model (LLM) to generate candidate RT patient schedules satisfying predefined clinical and operational constraints. A simulated three-LINAC RT scheduling environment was developed over one year using synthetic patient arrivals and treatment characteristics modeled after clinical practice. A total of 1,400 new patients across 12 treatment categories were generated. An LLM-based scheduling framework used structured natural-language prompts encoding clinical rules, operational constraints, and scheduling objectives. Performance was evaluated across scenarios involving weekly time consistency, LINAC continuity, gap-constrained temporal relaxation, and infeasible request handling. Generated schedules were validated using deterministic rule-based checks and manual review. LLM-generated schedules satisfied predefined feasibility rules in the evaluated scenarios. Approximately 99% of evaluated fractions remained within the preferred 60-minute weekly treatment-time window. Adding a LINAC-continuity objective reduced LINAC switching from 54.6% to 10.1%. Adding gap-constrained temporal relaxation reduced Friday mean daily gap time from 169.5 to 89.2 minutes while maintaining approximately 99% of fractions within the 60-minute window. The framework also identified infeasible scheduling requests and proposed interpretable corrective actions. These results suggested that LLMs may support RT patient scheduling in constraint-rich simulated clinical environments, motivating further investigation of LLM-assisted scheduling as a flexible, human-in-the-loop decision-support approach for RT operations.

physics.med-ph↗

GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction

3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe artifacts when trained under sparse-view constraints. While recent methods attempt to rectify artifacts in rendered views using image diffusion models, they typically rely on multi-view self-attention to retrieve information from reference images. We observe that this mechanism often fails when the rendered novel views output by 3DGS are heavily corrupted: damaged query features lead to erroneous cross-view retrieval, resulting in inconsistent rendering refinement. To address this, we propose GeoQuery, a geometry-guided diffusion framework that integrates generative priors with explicit geometric cues via a novel Geometry-guided Cross-view Attention (GCA) mechanism. First, by leveraging predicted depth maps and camera poses, we construct a geometry-induced correspondence field to sample reference features, forming a geometry-aligned proxy query that replaces the corrupted rendering features. Furthermore, we design a new cross-view feature aggregation pipeline, in which we restrict the cross-view attention to a local window around each proxy query to effectively retrieve useful features while suppressing spurious matches. GeoQuery can be seamlessly integrated into existing diffusion-based pipelines, enabling robust reconstruction even under extreme view sparsity. Extensive experiments on sparse-view novel view synthesis and rendering artifact removal demonstrate the effectiveness of our approach.

cs.CV↗

SatSurfGS: Generalizable 2D Gaussian Splatting for Sparse-View Satellite Surface Reconstruction

Sparse-view satellite image surface reconstruction remains highly challenging, fundamentally because the reliability of multi-view matching under satellite imaging conditions is strongly spatially heterogeneous. Affected by large photometric differences, weak textures, and repetitive textures, multi-view geometric constraints are often sparse, unevenly distributed, and locally unreliable. Although 2D Gaussian Splatting (2DGS) is more suitable than 3D Gaussian Splatting (3DGS) for the explicit representation of continuous surfaces, research on generalizable feed-forward 2DGS frameworks for sparse-view satellite surface reconstruction is still lacking. To address this issue, we propose SatSurfGS, a generalizable sparse-view surface reconstruction method for satellite imagery based on 2DGS. The proposed method builds a coarse-to-fine Gaussian attribute prediction framework and explicitly models local geometric reliability at three levels: feature learning, Gaussian parameter estimation, and training optimization. Specifically, we propose a confidence-aware monocular multi-view feature fusion module to adaptively integrate monocular priors and multi-view matching features according to local confidence; a cross-stage self-consistency residual guidance module to stabilize stage-wise Gaussian parameter refinement using the residual between the rendered height map from the previous stage and the current-stage MVS height map, together with confidence information; and a confidence bidirectional routing loss to achieve differentiated allocation of geometric and appearance supervision. Experiments on satellite datasets show that the proposed method achieves improved rendering quality, surface reconstruction accuracy, cross-dataset generalization, and inference efficiency compared with representative generalizable baselines and competitive per-scene optimization methods.

cs.CV↗

Autonomous UAV Pipeline Near-proximity Inspection via Disturbance-Aware Predictive Visual Servoing

Reliable pipeline inspection is critical to safe energy transportation, but is constrained by long distances, complex terrain, and risks to human inspectors. Unmanned aerial vehicles provide a flexible sensing platform, yet reliable autonomous inspection remains challenging. This paper presents an autonomous quadrotor near-proximity pipeline inspection framework for three-dimensional scenarios based on image-based visual servoing model predictive control (VMPC). A unified predictive model couples quadrotor dynamics with image feature kinematics, enabling direct image-space prediction within the control loop. To address low-rate visual updates, measurement noise, and environmental uncertainties, an extended-state Kalman filtering scheme with image feature prediction (ESKF-PRE) is developed, and the estimated lumped disturbances are incorporated into the VMPC prediction model, yielding the ESKF-PRE-VMPC framework. A terrain-adaptive velocity design is introduced to maintain the desired cruising speed while generating vertical velocity references over unknown terrain slopes without prior terrain information. The framework is validated in high-fidelity Gazebo simulations and real-world experiments. In real-world tests, the proposed method reduces RMSE by 52.63% and 75.04% in pipeline orientation and lateral deviation in the image, respectively, for straight-pipeline inspection without wind, and successfully completes both wind-disturbance and bend-pipeline tasks where baseline method fails. An open-source nano quadrotor is modified for indoor experimentation.

cs.RO↗

ToLL: Topological Layout Learning with Asymmetric Cross-View Structural Distillation for 3D Scene Graph Generation Pretraining

3D Scene Graph (3DSG) generation plays a pivotal role in spatial understanding and affordance perception. To mitigate generalization issues from data scarcity, joint-embedding and generative proxy tasks are proposed to pre-train 3DSG representations on predicate label-free datasets. Currently, generative pre-training usually bypasses the semantic corruption caused by the geometric augmentations in joint-embedding, but cannot avoid a negative problem ``Geometric Shortcut." In this problem, exposing dense object spatial and scale priors will induce models to trivially reconstruct scenes by interpolating object positions, rather than learning the underlying topological constraints provided by edges. To address this issue, we propose a Topological Layout Learning (ToLL) for 3DSG generation pretraining framework. In detail, we design an Anchor-Conditioned Topological Geometry Reasoning. It adopts a recurrent GNN to recover the global layout of zero-centered subgraphs (the non-visible spatial features) by one anchor with sparse spatial prior. Considering the absence of spatial layout information within the objects, it creates an information bottleneck, compelling our model to recover the full scene layout by leveraging predicate representation learning. Moreover, we construct a Structural Multi-view Augmentation to avoid semantic corruption, enhancing 3DSG representations via self-distillation. The extensive experiments on special dataset demonstrate that our ToLL could often improve 3DSG pertaining quality, outperforming state-of-the-art baselines.

cs.CV↗

Score-Based Matching with Target Guidance for Cryo-EM Denoising

Cryo-electron microscopy (cryo-EM) enables single-particle analysis of biological macromolecules under strict low-dose imaging conditions, but the resulting micrographs often exhibit extremely low signal-to-noise ratios and weak particle visibility. Image denoising is therefore an important preprocessing step for downstream cryo-EM analysis, including particle picking, 2D classification, and 3D reconstruction. Existing cryo-EM denoising methods are commonly trained with pixel-wise or Noise2Noise-style objectives, which can improve visual quality but do not explicitly account for structural consistency required by downstream analysis. In this work, we propose a score-based denoising framework for cryo-EM that learns the clean-data score to recover particle signals while better preserving structural information. Building on this formulation, we further introduce a target-guided variant that incorporates reference-density guidance to stabilize score learning under weak and ambiguous signal conditions. Rather than simply amplifying particle-like responses, our framework better suppresses structured low-frequency background, which improves particle--background separability for downstream analysis. Experiments on multiple cryo-EM datasets show that our score-based methods consistently improve downstream particle picking and produce more structure-consistent 3D reconstructions. Experiments on multiple cryo-EM datasets show that our methods improve downstream particle picking and produce more structure-consistent reconstructions.

cs.CV↗

One-Step Diffusion with Inverse Residual Fields for Unsupervised Industrial Anomaly Detection

Diffusion models have achieved outstanding performance in unsupervised industrial anomaly detection (uIAD) by learning a manifold of normal data under the common assumption that off-manifold anomalies are harder to generate, resulting in larger reconstruction errors in data space or lower probability densities in the tractable latent space. However, their iterative denoising and noising nature leads to slow inference. In this paper, we propose OSD-IRF, a novel one-step diffusion with inverse residual fields, to address this limitation for uIAD task. We first train a deep diffusion probabilistic model (DDPM) on normal data without any conditioning. Then, for a test sample, we predict its inverse residual fields (IRF) based on the noise estimated by the well-trained parametric noise function of the DDPM. Finally, uIAD is performed by evaluating the probability density of the IRF under a Gaussian distribution and comparing it with a threshold. Our key observation is that anomalies become distinguishable in this IRF space, a finding that has seldom been reported in prior works. Moreover, OSD-IRF requires only single step diffusion for uIAD, thanks to the property that IRF holds for any neighboring time step in the denoising process. Extensive experiments on three widely used uIAD benchmarks show that our model achieves SOTA or competitive performance across six metrics, along with roughly a 2X inference speedup without distillation.

cs.CV↗

LEADER: Learning Reliable Local-to-Global Correspondences for LiDAR Relocalization

LiDAR relocalization has attracted increasing attention as it can deliver accurate 6-DoF pose estimation in complex 3D environments. Recent learning-based regression methods offer efficient solutions by directly predicting global poses without the need for explicit map storage. However, these methods often struggle in challenging scenes due to their equal treatment of all predicted points, which is vulnerable to noise and outliers. In this paper, we propose LEADER, a robust LiDAR-based relocalization framework enhanced by a simple, yet effective geometric encoder. Specifically, a Robust Projection-based Geometric Encoder architecture which captures multi-scale geometric features is first presented to enhance descriptiveness in geometric representation. A Truncated Relative Reliability loss is then formulated to model point-wise ambiguity and mitigate the influence of unreliable predictions. Extensive experiments on the Oxford RobotCar and NCLT datasets demonstrate that LEADER outperforms state-of-the-art methods, achieving 24.1% and 73.9% relative reductions in position error over existing techniques, respectively. The source code is released on https://github.com/JiansW/LEADER.

cs.CV↗

Deformation-based In-Context Learning for Point Cloud Understanding

Recent advances in point cloud In-Context Learning (ICL) have demonstrated strong multitask capabilities. Existing approaches typically adopt a Masked Point Modeling (MPM)-based paradigm for point cloud ICL. However, MPM-based methods directly predict the target point cloud from masked tokens without leveraging geometric priors, requiring the model to infer spatial structure and geometric details solely from token-level correlations via transformers. Additionally, these methods suffer from a training-inference objective mismatch, as the model learns to predict the target point cloud using target-side information that is unavailable at inference time. To address these challenges, we propose DeformPIC, a deformation-based framework for point cloud ICL. Unlike existing approaches that rely on masked reconstruction, DeformPIC learns to deform the query point cloud under task-specific guidance from prompts, enabling explicit geometric reasoning and consistent objectives. Extensive experiments demonstrate that DeformPIC consistently outperforms previous state-of-the-art methods, achieving reductions of 1.6, 1.8, and 4.7 points in average Chamfer Distance on reconstruction, denoising, and registration tasks, respectively. Furthermore, we introduce a new out-of-domain benchmark to evaluate generalization across unseen data distributions, where DeformPIC achieves state-of-the-art performance.

cs.CV↗

The Geometry of Compromise: Unlocking Generative Capabilities via Controllable Modality Alignment

Vision-Language Models (VLMs) such as CLIP learn a shared embedding space for images and text, yet their representations remain geometrically separated, a phenomenon known as the modality gap. This gap limits tasks requiring cross-modal interchangeability, such as captioning and joint clustering. Existing post-processing approaches can partially improve cross-modal compatibility; however, we show through geometric analysis that they primarily reduce the global centroid offset while leaving the underlying distributional mismatch intact. We decompose the modality gap into a Centroid Gap and a Distribution Gap, and demonstrate that the Distribution Gap is the true predictor of cross-modal task quality ($R^2 = 0.986$), whereas the commonly used Raw Gap is misleading ($R^2 = 0.691$). Motivated by this observation, we propose TPC-CMA (Three-Phase Curriculum for Cross-Modal Alignment), a fine-tuning framework that explicitly reduces both components. The proposed CMA jointly mitigates centroid offsets and reshapes the distributional structure, while a three-phase curriculum with gradient-aware scheduling progressively introduces alignment during training to enable stable optimization. Experiments demonstrate that our method significantly improves cross-modal alignment. With $α_{\text{target}}{=}0.05$, the modality gap is reduced by 66.6\% with only 4.84\% accuracy drop. Under stronger alignment ($α_{\text{target}}{=}0.5$), the gap is reduced by 82.3\%, clustering ARI improves from 0.318 to 0.516, and captioning CIDEr increases by 57.1\% over the original model. Our code and pre-trained models will be made publicly available upon acceptance.

cs.CV↗

Chain of Event-Centric Causal Thought for Physically Plausible Video Generation

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models. Current approaches leverage commonsense reasoning capability of large language models to embed physical concepts into prompts. However, generation models often render physical phenomena as a single moment defined by prompts, due to the lack of conditioning mechanisms for modeling causal progression. In this paper, we view PPVG as generating a sequence of causally connected and dynamically evolving events. To realize this paradigm, we design two key modules: (1) Physics-driven Event Chain Reasoning. This module decomposes the physical phenomena described in prompts into multiple elementary event units, leveraging chain-of-thought reasoning. To mitigate causal ambiguity, we embed physical formulas as constraints to impose deterministic causal dependencies during reasoning. (2) Transition-aware Cross-modal Prompting (TCP). To maintain continuity between events, this module transforms causal event units into temporally aligned vision-language prompts. It summarizes discrete event descriptions to obtain causally consistent narratives, while progressively synthesizing visual keyframes of individual events by interactive editing. Comprehensive experiments on PhyGenBench and VideoPhy benchmarks demonstrate that our framework achieves superior performance in generating physically plausible videos across diverse physical domains. Code is available at https://github.com/ZixuanWang0525/CoECT.

cs.CV↗

Coding with Eyes: Visual Feedback Unlocks Reliable GUI Code Generating and Debugging

Recent advances in Large Language Model (LLM)-based agents have shown remarkable progress in code generation. However, current agent methods mainly rely on text-output-based feedback (e.g. command-line outputs) for multi-round debugging and struggle in graphical user interface (GUI) that involve visual information. This is mainly due to two limitations: 1) GUI programs are event-driven, yet existing methods cannot simulate user interactions to trigger GUI element logic 2) GUI programs possess visual attributes, making it difficult for text-based approaches to assess whether the rendered interface meets user needs. To systematically address these challenges, we first introduce InteractGUI Bench, a novel benchmark comprising 984 commonly used real-world desktop GUI application tasks designed for fine-grained evaluation of both interaction logic and visual structure. Furthermore, we propose VF-Coder, a vision-feedback-based multi-agent system for debugging GUI code. By perceiving visual information and directly interacting with program interfaces, VF-Coder can identify potential logic and layout issues in a human-like manner. On InteractGUI Bench, our VF-Coder approach increases the success rate of Gemini-3-Flash from 21.68% to 28.29% and raises the visual score from 0.4284 to 0.5584, indicating the effectiveness of visual feedback in GUI debugging.

cs.SE↗

FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformers

Despite significant progress in 3D avatar reconstruction, it still faces challenges such as high time complexity, sensitivity to data quality, and low data utilization. We propose FastAvatar, a feedforward 3D avatar framework capable of flexibly leveraging diverse daily recordings (e.g., a single image, multi-view observations, or monocular video) to reconstruct a high-quality 3D Gaussian Splatting (3DGS) model within seconds, using only a single unified model. The core of FastAvatar is a Large Gaussian Reconstruction Transformer (LGRT) featuring three key designs: First, a 3DGS transformer aggregating multi-frame cues while injecting initial 3D prompt to predict the corresponding registered canonical 3DGS representations; Second, multi-granular guidance encoding (camera pose, expression coefficient, head pose) mitigating animation-induced misalignment for variable-length inputs; Third, incremental Gaussian aggregation via landmark tracking and sliced fusion losses. Integrating these features, FastAvatar enables incremental reconstruction, i.e., improving quality with more observations without wasting input data as in previous works. This yields a quality-speed-tunable paradigm for highly usable 3D avatar modeling. Extensive experiments show that FastAvatar has a higher quality and highly competitive speed compared to existing methods.

cs.CV↗

Pulse-resolved Classification and Characteristics of Long-duration GRBs with \emph{Swift}-BAT Data.II. Main Burst versus Extended Emission

Long gamma-ray bursts (GRBs) frequently exhibit complex prompt emission structures with multiple temporally distinct episodes, such as a main emission (ME) phase followed by a weak extended emission (EE) tail. Whether these subcomponents from a common physical origin with similar classification properties, or instead represent fundamentally different emission mechanisms within a single event, remains an open question. Here, we present a systematic, pulse-resolved analysis of 22 \emph{Swift}/BAT long-duration GRBs, each exhibiting a well-separated, bright ME ($G_1$) followed by a fainter EE ($G_2$) after a background-consistent quiescent gap. For each component, we independently measure standard classification diagnostics, including duration ($T_{90}$), spectral hardness ratio (HR), minimum variability timescale (MVT), and spectral lag. We then compare these properties between the ME and EE within individual bursts. We find that the EE is systematically softer (lower HR in 19 of 22 events), smoother (longer MVT in 17 of 22 events), and more diverse in spectral lag than the ME. However, both components still occupy the long-GRB track in the traditional duration-hardness and duration-MVT planes, indicating a common Type~II (collapsar) origin. These results suggest that the EE in long GRBs represents a physically distinct regime of the central engine, characterized by a lower luminosity, longer emission timescales, and evolved spectral properties, rather than a simple continuation of the main burst. This picture is consistent with late-time fallback accretion onto a black hole or proto-magnetar spin-down.

astro-ph.HE↗

CAE-AV: Improving Audio-Visual Learning via Cross-modal Interactive Enrichment

Audio-visual learning suffers from modality misalignment caused by off-screen sources and background clutter, and current methods usually amplify irrelevant regions or moments, leading to unstable training and degraded representation quality. To address this challenge, we proposed a novel Caption-aligned and Agreement-guided Enhancement framework (CAE-AV) for audio-visual learning, which used two complementary modules: Cross-modal Agreement-guided Spatio-Temporal Enrichment (CASTE) and Caption-Aligned Saliency-guided Enrichment (CASE) to relieve audio-visual misalignment. CASTE dynamically balances spatial and temporal relations by evaluating frame-level audio-visual agreement, ensuring that key information is captured from both preceding and subsequent frames under misalignment. CASE injects cross-modal semantic guidance into selected spatio-temporal positions, leveraging high-level semantic cues to further alleviate misalignment. In addition, we design lightweight objectives, caption-to-modality InfoNCE, visual-audio consistency, and entropy regularization to guide token selection and strengthen cross-modal semantic alignment. With frozen backbones, CAE-AV achieves state-of-the-art performance on AVE, AVVP, AVS, and AVQA benchmarks, and qualitative analyses further validate its robustness against audio-visual misalignment.

cs.CV↗