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Wenping Wang

Publications and source records attributed to Wenping Wang.

At least 199 records · Page 11Linked to original sources

ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild

Estimating the pose of a moving camera from monocular video is a challenging problem, especially due to the presence of moving objects in dynamic environments, where the performance of existing camera pose estimation methods are susceptible to pixels that are not geometrically consistent. To tackle this challenge, we present a robust dense indirect structure-from-motion method for videos that is based on dense correspondence initialized from pairwise optical flow. Our key idea is to optimize long-range video correspondence as dense point trajectories and use it to learn robust estimation of motion segmentation. A novel neural network architecture is proposed for processing irregular point trajectory data. Camera poses are then estimated and optimized with global bundle adjustment over the portion of long-range point trajectories that are classified as static. Experiments on MPI Sintel dataset show that our system produces significantly more accurate camera trajectories compared to existing state-of-the-art methods. In addition, our method is able to retain reasonable accuracy of camera poses on fully static scenes, which consistently outperforms strong state-of-the-art dense correspondence based methods with end-to-end deep learning, demonstrating the potential of dense indirect methods based on optical flow and point trajectories. As the point trajectory representation is general, we further present results and comparisons on in-the-wild monocular videos with complex motion of dynamic objects. Code is available at https://github.com/bytedance/particle-sfm.

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Progressively-connected Light Field Network for Efficient View Synthesis

This paper presents a Progressively-connected Light Field network (ProLiF), for the novel view synthesis of complex forward-facing scenes. ProLiF encodes a 4D light field, which allows rendering a large batch of rays in one training step for image- or patch-level losses. Directly learning a neural light field from images has difficulty in rendering multi-view consistent images due to its unawareness of the underlying 3D geometry. To address this problem, we propose a progressive training scheme and regularization losses to infer the underlying geometry during training, both of which enforce the multi-view consistency and thus greatly improves the rendering quality. Experiments demonstrate that our method is able to achieve significantly better rendering quality than the vanilla neural light fields and comparable results to NeRF-like rendering methods on the challenging LLFF dataset and Shiny Object dataset. Moreover, we demonstrate better compatibility with LPIPS loss to achieve robustness to varying light conditions and CLIP loss to control the rendering style of the scene. Project page: https://totoro97.github.io/projects/prolif.

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RestoreFormer: High-Quality Blind Face Restoration from Undegraded Key-Value Pairs

Blind face restoration is to recover a high-quality face image from unknown degradations. As face image contains abundant contextual information, we propose a method, RestoreFormer, which explores fully-spatial attentions to model contextual information and surpasses existing works that use local operators. RestoreFormer has several benefits compared to prior arts. First, unlike the conventional multi-head self-attention in previous Vision Transformers (ViTs), RestoreFormer incorporates a multi-head cross-attention layer to learn fully-spatial interactions between corrupted queries and high-quality key-value pairs. Second, the key-value pairs in ResotreFormer are sampled from a reconstruction-oriented high-quality dictionary, whose elements are rich in high-quality facial features specifically aimed for face reconstruction, leading to superior restoration results. Third, RestoreFormer outperforms advanced state-of-the-art methods on one synthetic dataset and three real-world datasets, as well as produces images with better visual quality.

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Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motions

Understanding human intentions during interactions has been a long-lasting theme, that has applications in human-robot interaction, virtual reality and surveillance. In this study, we focus on full-body human interactions with large-sized daily objects and aim to predict the future states of objects and humans given a sequential observation of human-object interaction. As there is no such dataset dedicated to full-body human interactions with large-sized daily objects, we collected a large-scale dataset containing thousands of interactions for training and evaluation purposes. We also observe that an object's intrinsic physical properties are useful for the object motion prediction, and thus design a set of object dynamic descriptors to encode such intrinsic properties. We treat the object dynamic descriptors as a new modality and propose a graph neural network, HO-GCN, to fuse motion data and dynamic descriptors for the prediction task. We show the proposed network that consumes dynamic descriptors can achieve state-of-the-art prediction results and help the network better generalize to unseen objects. We also demonstrate the predicted results are useful for human-robot collaborations.

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Attending Category Disentangled Global Context for Image Classification

In this paper, we propose a general framework for image classification using the attention mechanism and global context, which could incorporate with various network architectures to improve their performance. To investigate the capability of the global context, we compare four mathematical models and observe the global context encoded in the category disentangled conditional generative model could give more guidance as "know what is task irrelevant will also know what is relevant". Based on this observation, we define a novel Category Disentangled Global Context (CDGC) and devise a deep network to obtain it. By attending CDGC, the baseline networks could identify the objects of interest more accurately, thus improving the performance. We apply the framework to many different network architectures and compare with the state-of-the-art on four publicly available datasets. Extensive results validate the effectiveness and superiority of our approach. Code will be made public upon paper acceptance.

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Towards Making the Most of Multilingual Pretraining for Zero-Shot Neural Machine Translation

This paper demonstrates that multilingual pretraining and multilingual fine-tuning are both critical for facilitating cross-lingual transfer in zero-shot translation, where the neural machine translation (NMT) model is tested on source languages unseen during supervised training. Following this idea, we present SixT+, a strong many-to-English NMT model that supports 100 source languages but is trained with a parallel dataset in only six source languages. SixT+ initializes the decoder embedding and the full encoder with XLM-R large and then trains the encoder and decoder layers with a simple two-stage training strategy. SixT+ achieves impressive performance on many-to-English translation. It significantly outperforms CRISS and m2m-100, two strong multilingual NMT systems, with an average gain of 7.2 and 5.0 BLEU respectively. Additionally, SixT+ offers a set of model parameters that can be further fine-tuned to other unsupervised tasks. We demonstrate that adding SixT+ initialization outperforms state-of-the-art explicitly designed unsupervised NMT models on Si<->En and Ne<->En by over 1.2 average BLEU. When applied to zero-shot cross-lingual abstractive summarization, it produces an average performance gain of 12.3 ROUGE-L over mBART-ft. We conduct detailed analyses to understand the key ingredients of SixT+, including multilinguality of the auxiliary parallel data, positional disentangled encoder, and the cross-lingual transferability of its encoder.

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Self-Supervised Image Representation Learning with Geometric Set Consistency

We propose a method for self-supervised image representation learning under the guidance of 3D geometric consistency. Our intuition is that 3D geometric consistency priors such as smooth regions and surface discontinuities may imply consistent semantics or object boundaries, and can act as strong cues to guide the learning of 2D image representations without semantic labels. Specifically, we introduce 3D geometric consistency into a contrastive learning framework to enforce the feature consistency within image views. We propose to use geometric consistency sets as constraints and adapt the InfoNCE loss accordingly. We show that our learned image representations are general. By fine-tuning our pre-trained representations for various 2D image-based downstream tasks, including semantic segmentation, object detection, and instance segmentation on real-world indoor scene datasets, we achieve superior performance compared with state-of-the-art methods.

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Neural Rays for Occlusion-aware Image-based Rendering

We present a new neural representation, called Neural Ray (NeuRay), for the novel view synthesis task. Recent works construct radiance fields from image features of input views to render novel view images, which enables the generalization to new scenes. However, due to occlusions, a 3D point may be invisible to some input views. On such a 3D point, these generalization methods will include inconsistent image features from invisible views, which interfere with the radiance field construction. To solve this problem, we predict the visibility of 3D points to input views within our NeuRay representation. This visibility enables the radiance field construction to focus on visible image features, which significantly improves its rendering quality. Meanwhile, a novel consistency loss is proposed to refine the visibility in NeuRay when finetuning on a specific scene. Experiments demonstrate that our approach achieves state-of-the-art performance on the novel view synthesis task when generalizing to unseen scenes and outperforms per-scene optimization methods after finetuning.

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Towards 3D Scene Understanding by Referring Synthetic Models

Promising performance has been achieved for visual perception on the point cloud. However, the current methods typically rely on labour-extensive annotations on the scene scans. In this paper, we explore how synthetic models alleviate the real scene annotation burden, i.e., taking the labelled 3D synthetic models as reference for supervision, the neural network aims to recognize specific categories of objects on a real scene scan (without scene annotation for supervision). The problem studies how to transfer knowledge from synthetic 3D models to real 3D scenes and is named Referring Transfer Learning (RTL). The main challenge is solving the model-to-scene (from a single model to the scene) and synthetic-to-real (from synthetic model to real scene's object) gap between the synthetic model and the real scene. To this end, we propose a simple yet effective framework to perform two alignment operations. First, physical data alignment aims to make the synthetic models cover the diversity of the scene's objects with data processing techniques. Then a novel \textbf{convex-hull regularized feature alignment} introduces learnable prototypes to project the point features of both synthetic models and real scenes to a unified feature space, which alleviates the domain gap. These operations ease the model-to-scene and synthetic-to-real difficulty for a network to recognize the target objects on a real unseen scene. Experiments show that our method achieves the average mAP of 46.08\% and 55.49\% on the ScanNet and S3DIS datasets by learning the synthetic models from the ModelNet dataset. Code will be publicly available.

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FaceFormer: Speech-Driven 3D Facial Animation with Transformers

Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with limited context, occasionally resulting in inaccurate lip movements. To tackle this limitation, we propose a Transformer-based autoregressive model, FaceFormer, which encodes the long-term audio context and autoregressively predicts a sequence of animated 3D face meshes. To cope with the data scarcity issue, we integrate the self-supervised pre-trained speech representations. Also, we devise two biased attention mechanisms well suited to this specific task, including the biased cross-modal multi-head (MH) attention and the biased causal MH self-attention with a periodic positional encoding strategy. The former effectively aligns the audio-motion modalities, whereas the latter offers abilities to generalize to longer audio sequences. Extensive experiments and a perceptual user study show that our approach outperforms the existing state-of-the-arts. The code will be made available.

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Structure-Aware Long Short-Term Memory Network for 3D Cephalometric Landmark Detection

Detecting 3D landmarks on cone-beam computed tomography (CBCT) is crucial to assessing and quantifying the anatomical abnormalities in 3D cephalometric analysis. However, the current methods are time-consuming and suffer from large biases in landmark localization, leading to unreliable diagnosis results. In this work, we propose a novel Structure-Aware Long Short-Term Memory framework (SA-LSTM) for efficient and accurate 3D landmark detection. To reduce the computational burden, SA-LSTM is designed in two stages. It first locates the coarse landmarks via heatmap regression on a down-sampled CBCT volume and then progressively refines landmarks by attentive offset regression using multi-resolution cropped patches. To boost accuracy, SA-LSTM captures global-local dependence among the cropping patches via self-attention. Specifically, a novel graph attention module implicitly encodes the landmark's global structure to rationalize the predicted position. Moreover, a novel attention-gated module recursively filters irrelevant local features and maintains high-confident local predictions for aggregating the final result. Experiments conducted on an in-house dataset and a public dataset show that our method outperforms state-of-the-art methods, achieving 1.64 mm and 2.37 mm average errors, respectively. Furthermore, our method is very efficient, taking only 0.5 seconds for inferring the whole CBCT volume of resolution 768$\times$768$\times$576.

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Coverage Axis: Inner Point Selection for 3D Shape Skeletonization

In this paper, we present a simple yet effective formulation called Coverage Axis for 3D shape skeletonization. Inspired by the set cover problem, our key idea is to cover all the surface points using as few inside medial balls as possible. This formulation inherently induces a compact and expressive approximation of the Medial Axis Transform (MAT) of a given shape. Different from previous methods that rely on local approximation error, our method allows a global consideration of the overall shape structure, leading to an efficient high-level abstraction and superior robustness to noise. Another appealing aspect of our method is its capability to handle more generalized input such as point clouds and poor-quality meshes. Extensive comparisons and evaluations demonstrate the remarkable effectiveness of our method for generating compact and expressive skeletal representation to approximate the MAT.

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Joint Audio-Text Model for Expressive Speech-Driven 3D Facial Animation

Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text model to capture the contextual information for expressive speech-driven 3D facial animation. The existing datasets are collected to cover as many different phonemes as possible instead of sentences, thus limiting the capability of the audio-based model to learn more diverse contexts. To address this, we propose to leverage the contextual text embeddings extracted from the powerful pre-trained language model that has learned rich contextual representations from large-scale text data. Our hypothesis is that the text features can disambiguate the variations in upper face expressions, which are not strongly correlated with the audio. In contrast to prior approaches which learn phoneme-level features from the text, we investigate the high-level contextual text features for speech-driven 3D facial animation. We show that the combined acoustic and textual modalities can synthesize realistic facial expressions while maintaining audio-lip synchronization. We conduct the quantitative and qualitative evaluations as well as the perceptual user study. The results demonstrate the superior performance of our model against existing state-of-the-art approaches.

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Semi-supervised Anatomical Landmark Detection via Shape-regulated Self-training

Well-annotated medical images are costly and sometimes even impossible to acquire, hindering landmark detection accuracy to some extent. Semi-supervised learning alleviates the reliance on large-scale annotated data by exploiting the unlabeled data to understand the population structure of anatomical landmarks. The global shape constraint is the inherent property of anatomical landmarks that provides valuable guidance for more consistent pseudo labelling of the unlabeled data, which is ignored in the previously semi-supervised methods. In this paper, we propose a model-agnostic shape-regulated self-training framework for semi-supervised landmark detection by fully considering the global shape constraint. Specifically, to ensure pseudo labels are reliable and consistent, a PCA-based shape model adjusts pseudo labels and eliminate abnormal ones. A novel Region Attention loss to make the network automatically focus on the structure consistent regions around pseudo labels. Extensive experiments show that our approach outperforms other semi-supervised methods and achieves notable improvement on three medical image datasets. Moreover, our framework is flexible and can be used as a plug-and-play module integrated into most supervised methods to improve performance further.

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Dense Representative Tooth Landmark/axis Detection Network on 3D Model

Artificial intelligence (AI) technology is increasingly used for digital orthodontics, but one of the challenges is to automatically and accurately detect tooth landmarks and axes. This is partly because of sophisticated geometric definitions of them, and partly due to large variations among individual tooth and across different types of tooth. As such, we propose a deep learning approach with a labeled dataset by professional dentists to the tooth landmark/axis detection on tooth model that are crucial for orthodontic treatments. Our method can extract not only tooth landmarks in the form of point (e.g. cusps), but also axes that measure the tooth angulation and inclination. The proposed network takes as input a 3D tooth model and predicts various types of the tooth landmarks and axes. Specifically, we encode the landmarks and axes as dense fields defined on the surface of the tooth model. This design choice and a set of added components make the proposed network more suitable for extracting sparse landmarks from a given 3D tooth model. Extensive evaluation of the proposed method was conducted on a set of dental models prepared by experienced dentists. Results show that our method can produce tooth landmarks with high accuracy. Our method was examined and justified via comparison with the state-of-the-art methods as well as the ablation studies.

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Zero-shot Cross-lingual Transfer of Neural Machine Translation with Multilingual Pretrained Encoders

Previous work mainly focuses on improving cross-lingual transfer for NLU tasks with a multilingual pretrained encoder (MPE), or improving the performance on supervised machine translation with BERT. However, it is under-explored that whether the MPE can help to facilitate the cross-lingual transferability of NMT model. In this paper, we focus on a zero-shot cross-lingual transfer task in NMT. In this task, the NMT model is trained with parallel dataset of only one language pair and an off-the-shelf MPE, then it is directly tested on zero-shot language pairs. We propose SixT, a simple yet effective model for this task. SixT leverages the MPE with a two-stage training schedule and gets further improvement with a position disentangled encoder and a capacity-enhanced decoder. Using this method, SixT significantly outperforms mBART, a pretrained multilingual encoder-decoder model explicitly designed for NMT, with an average improvement of 7.1 BLEU on zero-shot any-to-English test sets across 14 source languages. Furthermore, with much less training computation cost and training data, our model achieves better performance on 15 any-to-English test sets than CRISS and m2m-100, two strong multilingual NMT baselines.

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PR-Net: Preference Reasoning for Personalized Video Highlight Detection

Personalized video highlight detection aims to shorten a long video to interesting moments according to a user's preference, which has recently raised the community's attention. Current methods regard the user's history as holistic information to predict the user's preference but negating the inherent diversity of the user's interests, resulting in vague preference representation. In this paper, we propose a simple yet efficient preference reasoning framework (PR-Net) to explicitly take the diverse interests into account for frame-level highlight prediction. Specifically, distinct user-specific preferences for each input query frame are produced, presented as the similarity weighted sum of history highlights to the corresponding query frame. Next, distinct comprehensive preferences are formed by the user-specific preferences and a learnable generic preference for more overall highlight measurement. Lastly, the degree of highlight and non-highlight for each query frame is calculated as semantic similarity to its comprehensive and non-highlight preferences, respectively. Besides, to alleviate the ambiguity due to the incomplete annotation, a new bi-directional contrastive loss is proposed to ensure a compact and differentiable metric space. In this way, our method significantly outperforms state-of-the-art methods with a relative improvement of 12% in mean accuracy precision.

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Distributed Attention for Grounded Image Captioning

We study the problem of weakly supervised grounded image captioning. That is, given an image, the goal is to automatically generate a sentence describing the context of the image with each noun word grounded to the corresponding region in the image. This task is challenging due to the lack of explicit fine-grained region word alignments as supervision. Previous weakly supervised methods mainly explore various kinds of regularization schemes to improve attention accuracy. However, their performances are still far from the fully supervised ones. One main issue that has been ignored is that the attention for generating visually groundable words may only focus on the most discriminate parts and can not cover the whole object. To this end, we propose a simple yet effective method to alleviate the issue, termed as partial grounding problem in our paper. Specifically, we design a distributed attention mechanism to enforce the network to aggregate information from multiple spatially different regions with consistent semantics while generating the words. Therefore, the union of the focused region proposals should form a visual region that encloses the object of interest completely. Extensive experiments have demonstrated the superiority of our proposed method compared with the state-of-the-arts.

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