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Wentong Li

Publications and source records attributed to Wentong Li.

At least 19 recordsLinked to original sources

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose EmbodiedSkills, a unified framework that treats each skill decision as an execution proposal: the runtime checks its prerequisites before execution and verifies the outcome afterward. A shared executable-skill interface connects high-level skill selection, bounded low-level VLA execution, and post-action verification within a single agent loop. Because this interface remains fixed, low-level VLA policies can be replaced or adapted without changing the agent loop. The interface also records planning, execution, verification, and recovery events as structured trajectories, which provide supervision for individual components and can support optional online adaptation when interactive feedback is available. We instantiate EmbodiedSkills with Qwen3-VL and OpenPI/pi0.5 on RoboTwin 2.0 and LIBERO. Task-adapted low-level VLA policies achieve an average success rate of 86.20% across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites. These results establish the execution performance of the task-adapted low-level VLA policies used in EmbodiedSkills. On four memory-dependent RMBench tasks, the same task-adapted execution approach achieves 12.5% average success. The framework provides a trainable and inspectable agent layer for turning these policies into closed-loop embodied systems.

cs.RO

Explainable Forensics of Manipulated Segments in Untrimmed Long Videos

The rapid advancement of AI-driven video generation has transformed content creation, while simultaneously increasing the risk of misinformation through localized manipulations in long-form videos. Existing video forensic methods predominantly operate on short, independent clips, and thus fail to capture realistic scenarios where AI-generated content is sparsely embedded within otherwise authentic footage. To bridge this gap, we formulate the task of Temporal AI-Generated Segment Localization and Explanation, which targets authenticity detection, temporal localization, and interpretable analysis of manipulated segments in untrimmed long videos. We further introduce TASLE, a large-scale benchmark comprising 12,472 untrimmed videos with diverse manipulation patterns and rich annotation signals, including temporal boundaries, authenticity labels, and segment-level rationales. In addition, we propose MSLoc, a coarse-to-fine forensic baseline that combines a boundary-sensitive proposal generation module for efficient long-video scanning with an MLLM-based refinement module for precise boundary localization and interpretable reasoning. Experiments validate the effectiveness of the proposed baseline, highlighting the importance of segment-level explainable forensics for long-form AI-generated video analysis. Our dataset and code are publicly available at https://debby-0527.github.io/TASLE.

cs.CV

InstructSAM: Segment Any Instance with Any Instructions

In this paper, we introduce InstructSAM, a unified and streamlined framework designed for multi-instance segmentation under arbitrary instructions. We formulates instruction-driven instance segmentation as a set-structured query prediction problem and propose an explicit reasoning-to-instance query interface that elegantly bridges a vision-language model (VLM) and SAM3. Specifically, a bank of learnable instance queries is injected into the VLM and contextualized with instruction and visual information, enabling each query to serve as an instance-aware slot. A hybrid-attention mechanism further promotes interaction among these queries, visual tokens, and instruction tokens, improving instance enumeration and reducing duplicate predictions. The resulting LLM-conditioned queries are projected into SAM3's detector query space to drive accurate multi-instance segmentation in a single forward pass. This design equips SAM3 with high-level instruction understanding, compositional reasoning, and instance-level set prediction without modifying its core architecture. To support training and evaluation, we further construct Inst2Seg, a high-quality and large-scale instruction-based instance segmentation dataset and benchmark that couples free-form instructions with instance-level masks. Extensive experiments show that only 2B-scale InstructSAM achieves strong results across complex instruction-driven and phrase-level referring segmentation benchmarks, outperforming prior end-to-end methods and SAM3's agentic pipeline while enabling efficient single-pass multi-instance prediction.

cs.CV

Weighted Reverse Convolution for Feature Upsampling

Pre-trained vision foundation models (VFMs) provide strong semantic representations, yet their patch-level features are inherently coarse, limiting their effectiveness on tasks requiring fine-grained localization, dense prediction, and point-wise correspondence. In this work, we revisit feature upsampling for VFMs from the perspective of \textbf{\textit{inverse problem}} and propose Weighted Reverse Convolution (WRC), a spatially adaptive inverse operator for densifying high-level visual descriptors. Specifically, we formulate feature upsampling as a weighted Tikhonov-regularized least-squares problem, where spatially varying weights modulate both data fidelity and prior strength at each spatial location. This allows WRC to adapt the reconstruction to spatially varying feature characteristics, thereby preserving critical structures while mitigating over-smoothing. Moreover, WRC retains an efficient, fully differentiable closed-form FFT solution, making it a practical drop-in upsampling operator. Integrated into a lightweight self-supervised densification framework, WRC consistently improves dense feature quality across various downstream benchmarks, including segmentation, depth estimation, video object segmentation, object discovery, and keypoint correspondence, while maintaining high computational efficiency.

cs.CV

LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generation

Large Multimodal Models (LMMs) have achieved remarkable progress in general-purpose vision--language understanding, yet they remain limited in tasks requiring precise object-level grounding, fine-grained spatial reasoning, and controllable visual manipulation. In particular, existing systems often struggle to identify the correct instance, preserve object identity across interactions, and localize or modify designated regions with high precision. Object-centric vision provides a principled framework for addressing these challenges by promoting explicit representations and operations over visual entities, thereby extending multimodal systems from global scene understanding to object-level understanding, segmentation, editing, and generation. This paper presents a comprehensive review of recent advances at the convergence of LMMs and object-centric vision. We organize the literature into four major themes: object-centric visual understanding, object-centric referring segmentation, object-centric visual editing, and object-centric visual generation. We further summarize the key modeling paradigms, learning strategies, and evaluation protocols that support these capabilities. Finally, we discuss open challenges and future directions, including robust instance permanence, fine-grained spatial control, consistent multi-step interaction, unified cross-task modeling, and reliable benchmarking under distribution shift. We hope this paper provides a structured perspective on the development of scalable, precise, and trustworthy object-centric multimodal systems.

cs.CV

AgentVLN: Towards Agentic Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an embodied agent to ground complex natural-language instructions into long-horizon navigation in unseen environments. While Vision-Language Models (VLMs) offer strong 2D semantic understanding, current VLN systems remain constrained by limited spatial perception, 2D-3D representation mismatch, and monocular scale ambiguity. In this paper, we propose AgentVLN, a novel and efficient embodied navigation framework that can be deployed on edge computing platforms. We formulate VLN as a Partially Observable Semi-Markov Decision Process (POSMDP) and introduce a VLM-as-Brain paradigm that decouples high-level semantic reasoning from perception and planning via a plug-and-play skill library. To resolve multi-level representation inconsistency, we design a cross-space representation mapping that projects perception-layer 3D topological waypoints into the image plane, yielding pixel-aligned visual prompts for the VLM. Building on this bridge, we integrate a context-aware self-correction and active exploration strategy to recover from occlusions and suppress error accumulation over long trajectories. To further address the spatial ambiguity of instructions in unstructured environments, we propose a Query-Driven Perceptual Chain-of-Thought (QD-PCoT) scheme, enabling the agent with the metacognitive ability to actively seek geometric depth information. Finally, we construct AgentVLN-Instruct, a large-scale instruction-tuning dataset with dynamic stage routing conditioned on target visibility. Extensive experiments show that AgentVLN consistently outperforms prior state-of-the-art methods (SOTA) on long-horizon VLN benchmarks, offering a practical paradigm for lightweight deployment of next-generation embodied navigation models. Code: https://github.com/Allenxinn/AgentVLN.

cs.RO

DecoVLN: Decoupling Observation, Reasoning, and Correction for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires agents to follow long-horizon instructions and navigate complex 3D environments. However, existing approaches face two major challenges: constructing an effective long-term memory bank and overcoming the compounding errors problem. To address these issues, we propose DecoVLN, an effective framework designed for robust streaming perception and closed-loop control in long-horizon navigation. First, we formulate long-term memory construction as an optimization problem and introduce adaptive refinement mechanism that selects frames from a historical candidate pool by iteratively optimizing a unified scoring function. This function jointly balances three key criteria: semantic relevance to the instruction, visual diversity from the selected memory, and temporal coverage of the historical trajectory. Second, to alleviate compounding errors, we introduce a state-action pair-level corrective finetuning strategy. By leveraging geodesic distance between states to precisely quantify deviation from the expert trajectory, the agent collects high-quality state-action pairs in the trusted region while filtering out the polluted data with low relevance. This improves both the efficiency and stability of error correction. Extensive experiments demonstrate the effectiveness of DecoVLN, and we have deployed it in real-world environments.

cs.RO

VisionTrim: Unified Vision Token Compression for Training-Free MLLM Acceleration

Multimodal large language models (MLLMs) suffer from high computational costs due to excessive visual tokens, particularly in high-resolution and video-based scenarios. Existing token reduction methods typically focus on isolated pipeline components and often neglect textual alignment, leading to performance degradation. In this paper, we propose VisionTrim, a unified framework for training-free MLLM acceleration, integrating two effective plug-and-play modules: 1) the Dominant Vision Token Selection (DVTS) module, which preserves essential visual tokens via a global-local view, and 2) the Text-Guided Vision Complement (TGVC) module, which facilitates context-aware token merging guided by textual cues. Extensive experiments across diverse image and video multimodal benchmarks demonstrate the performance superiority of our VisionTrim, advancing practical MLLM deployment in real-world applications. The code is available at: https://github.com/hanxunyu/VisionTrim.

cs.CV

Forging Spatial Intelligence: A Roadmap of Multi-Modal Data Pre-Training for Autonomous Systems

The rapid advancement of autonomous systems, including self-driving vehicles and drones, has intensified the need to forge true Spatial Intelligence from multi-modal onboard sensor data. While foundation models excel in single-modal contexts, integrating their capabilities across diverse sensors like cameras and LiDAR to create a unified understanding remains a formidable challenge. This paper presents a comprehensive framework for multi-modal pre-training, identifying the core set of techniques driving progress toward this goal. We dissect the interplay between foundational sensor characteristics and learning strategies, evaluating the role of platform-specific datasets in enabling these advancements. Our central contribution is the formulation of a unified taxonomy for pre-training paradigms: ranging from single-modality baselines to sophisticated unified frameworks that learn holistic representations for advanced tasks like 3D object detection and semantic occupancy prediction. Furthermore, we investigate the integration of textual inputs and occupancy representations to facilitate open-world perception and planning. Finally, we identify critical bottlenecks, such as computational efficiency and model scalability, and propose a roadmap toward general-purpose multi-modal foundation models capable of achieving robust Spatial Intelligence for real-world deployment.

cs.CV

GA2-CLIP: Generic Attribute Anchor for Efficient Prompt Tuningin Video-Language Models

Visual and textual soft prompt tuning can effectively improve the adaptability of Vision-Language Models (VLMs) in downstream tasks. However, fine-tuning on video tasks impairs the model's generalization ability to unseen classes. Existing methods attempt to mitigate this forgetting effect by regularizing the gap between hand-crafted prompts and soft prompts, but this also weakens the learning ability of soft prompts. To address this challenge, we propose a plug-and-play coupling prompt learning framework to optimize the generalization performance of V-L models in video tasks, with the core motivation of mitigating semantic space narrowing during fine-tuning by introducing an externally supervised prompt. Specifically, for textual prompts, we introduce pre-trained prompts from other datasets as hard prompt tokens. These are concatenated with soft prompt tokens and coupled via a learnable mapping layer. This competitive prompting approach prevents the semantic space from overfitting to supervised categories. In addition, we introduce a set of well-designed irrelevant video sets and negative prompts as generic attribute anchors to maintain the generic relevance of the attributes in the pre-trained semantic space, thus preserving the generalization ability. Experiments on video tasks demonstrate that our method significantly outperforms state-of-the-art prompt tuning approaches across generalization benchmarks, particularly on base-to-new class prediction.

cs.CV

Text-guided Controllable Diffusion for Realistic Camouflage Images Generation

Camouflage Images Generation (CIG) is an emerging research area that focuses on synthesizing images in which objects are harmoniously blended and exhibit high visual consistency with their surroundings. Existing methods perform CIG by either fusing objects into specific backgrounds or outpainting the surroundings via foreground object-guided diffusion. However, they often fail to obtain natural results because they overlook the logical relationship between camouflaged objects and background environments. To address this issue, we propose CT-CIG, a Controllable Text-guided Camouflage Images Generation method that produces realistic and logically plausible camouflage images. Leveraging Large Visual Language Models (VLM), we design a Camouflage-Revealing Dialogue Mechanism (CRDM) to annotate existing camouflage datasets with high-quality text prompts. Subsequently, the constructed image-prompt pairs are utilized to finetune Stable Diffusion, incorporating a lightweight controller to guide the location and shape of camouflaged objects for enhanced camouflage scene fitness. Moreover, we design a Frequency Interaction Refinement Module (FIRM) to capture high-frequency texture features, facilitating the learning of complex camouflage patterns. Extensive experiments, including CLIPScore evaluation and camouflage effectiveness assessment, demonstrate the semantic alignment of our generated text prompts and CT-CIG's ability to produce photorealistic camouflage images.

cs.CV

PixelRefer: A Unified Framework for Spatio-Temporal Object Referring with Arbitrary Granularity

Multimodal large language models (MLLMs) have demonstrated strong general-purpose capabilities in open-world visual comprehension. However, most existing MLLMs primarily focus on holistic, scene-level understanding, often overlooking the need for fine-grained, object-centric reasoning. In this paper, we present PixelRefer, a unified region-level MLLM framework that enables advanced fine-grained understanding over user-specified regions across both images and videos. Motivated by the observation that LLM attention predominantly focuses on object-level tokens, we propose a Scale-Adaptive Object Tokenizer (SAOT) to generate compact and semantically rich object representations from free-form regions. Our analysis reveals that global visual tokens contribute mainly in early LLM layers, inspiring the design of PixelRefer-Lite, an efficient variant that employs an Object-Centric Infusion module to pre-fuse global context into object tokens. This yields a lightweight Object-Only Framework that substantially reduces computational cost while maintaining high semantic fidelity. To facilitate fine-grained instruction tuning, we curate PixelRefer-2.2M, a high-quality object-centric instruction dataset. Extensive experiments across a range of benchmarks validate that PixelRefer achieves leading performance with fewer training samples, while PixelRefer-Lite offers competitive accuracy with notable gains in efficiency.

cs.CV

MUVR: A Multi-Modal Untrimmed Video Retrieval Benchmark with Multi-Level Visual Correspondence

We propose the Multi-modal Untrimmed Video Retrieval task, along with a new benchmark (MUVR) to advance video retrieval for long-video platforms. MUVR aims to retrieve untrimmed videos containing relevant segments using multi-modal queries. It has the following features: 1) Practical retrieval paradigm: MUVR supports video-centric multi-modal queries, expressing fine-grained retrieval needs through long text descriptions, video tag prompts, and mask prompts. It adopts a one-to-many retrieval paradigm and focuses on untrimmed videos, tailored for long-video platform applications. 2) Multi-level visual correspondence: To cover common video categories (e.g., news, travel, dance) and precisely define retrieval matching criteria, we construct multi-level visual correspondence based on core video content (e.g., news events, travel locations, dance moves) which users are interested in and want to retrieve. It covers six levels: copy, event, scene, instance, action, and others. 3) Comprehensive evaluation criteria: We develop 3 versions of MUVR (i.e., Base, Filter, QA). MUVR-Base/Filter evaluates retrieval models, while MUVR-QA assesses MLLMs in a question-answering format. We also propose a Reranking Score to evaluate the reranking ability of MLLMs. MUVR consists of 53K untrimmed videos from the video platform Bilibili, with 1,050 multi-modal queries and 84K matches. Extensive evaluations of 3 state-of-the-art video retrieval models, 6 image-based VLMs, and 10 MLLMs are conducted. MUVR reveals the limitations of retrieval methods in processing untrimmed videos and multi-modal queries, as well as MLLMs in multi-video understanding and reranking. Our code and benchmark is available at https://github.com/debby-0527/MUVR.

cs.CV

Point2RBox-v3: Self-Bootstrapping from Point Annotations via Integrated Pseudo-Label Refinement and Utilization

Driven by the growing need for Oriented Object Detection (OOD), learning from point annotations under a weakly-supervised framework has emerged as a promising alternative to costly and laborious manual labeling. In this paper, we discuss two deficiencies in existing point-supervised methods: inefficient utilization and poor quality of pseudo labels. Therefore, we present Point2RBox-v3. At the core are two principles: 1) Progressive Label Assignment (PLA). It dynamically estimates instance sizes in a coarse yet intelligent manner at different stages of the training process, enabling the use of label assignment methods. 2) Prior-Guided Dynamic Mask Loss (PGDM-Loss). It is an enhancement of the Voronoi Watershed Loss from Point2RBox-v2, which overcomes the shortcomings of Watershed in its poor performance in sparse scenes and SAM's poor performance in dense scenes. To our knowledge, Point2RBox-v3 is the first model to employ dynamic pseudo labels for label assignment, and it creatively complements the advantages of SAM model with the watershed algorithm, which achieves excellent performance in both sparse and dense scenes. Our solution gives competitive performance, especially in scenarios with large variations in object size or sparse object occurrences: 66.09%/56.86%/41.28%/46.40%/19.60%/45.96% on DOTA-v1.0/DOTA-v1.5/DOTA-v2.0/DIOR/STAR/RSAR.

cs.CV

Tailored Teaching with Balanced Difficulty: Elevating Reasoning in Multimodal Chain-of-Thought via Prompt Curriculum

The effectiveness of Multimodal Chain-of-Thought (MCoT) prompting is often limited by the use of randomly or manually selected examples. These examples fail to account for both model-specific knowledge distributions and the intrinsic complexity of the tasks, resulting in suboptimal and unstable model performance. To address this, we propose a novel framework inspired by the pedagogical principle of "tailored teaching with balanced difficulty". We reframe prompt selection as a prompt curriculum design problem: constructing a well ordered set of training examples that align with the model's current capabilities. Our approach integrates two complementary signals: (1) model-perceived difficulty, quantified through prediction disagreement in an active learning setup, capturing what the model itself finds challenging; and (2) intrinsic sample complexity, which measures the inherent difficulty of each question-image pair independently of any model. By jointly analyzing these signals, we develop a difficulty-balanced sampling strategy that ensures the selected prompt examples are diverse across both dimensions. Extensive experiments conducted on five challenging benchmarks and multiple popular Multimodal Large Language Models (MLLMs) demonstrate that our method yields substantial and consistent improvements and greatly reduces performance discrepancies caused by random sampling, providing a principled and robust approach for enhancing multimodal reasoning.

cs.CL

EOC-Bench: Can MLLMs Identify, Recall, and Forecast Objects in an Egocentric World?

The emergence of multimodal large language models (MLLMs) has driven breakthroughs in egocentric vision applications. These applications necessitate persistent, context-aware understanding of objects, as users interact with tools in dynamic and cluttered environments. However, existing embodied benchmarks primarily focus on static scene exploration, emphasizing object's appearance and spatial attributes while neglecting the assessment of dynamic changes arising from users' interactions. To address this gap, we introduce EOC-Bench, an innovative benchmark designed to systematically evaluate object-centric embodied cognition in dynamic egocentric scenarios. Specially, EOC-Bench features 3,277 meticulously annotated QA pairs categorized into three temporal categories: Past, Present, and Future, covering 11 fine-grained evaluation dimensions and 3 visual object referencing types. To ensure thorough assessment, we develop a mixed-format human-in-the-loop annotation framework with four types of questions and design a novel multi-scale temporal accuracy metric for open-ended temporal evaluation. Based on EOC-Bench, we conduct comprehensive evaluations of various proprietary, open-source, and object-level MLLMs. EOC-Bench serves as a crucial tool for advancing the embodied object cognitive capabilities of MLLMs, establishing a robust foundation for developing reliable core models for embodied systems.

cs.CV

PointLoRA: Low-Rank Adaptation with Token Selection for Point Cloud Learning

Self-supervised representation learning for point cloud has demonstrated effectiveness in improving pre-trained model performance across diverse tasks. However, as pre-trained models grow in complexity, fully fine-tuning them for downstream applications demands substantial computational and storage resources. Parameter-efficient fine-tuning (PEFT) methods offer a promising solution to mitigate these resource requirements, yet most current approaches rely on complex adapter and prompt mechanisms that increase tunable parameters. In this paper, we propose PointLoRA, a simple yet effective method that combines low-rank adaptation (LoRA) with multi-scale token selection to efficiently fine-tune point cloud models. Our approach embeds LoRA layers within the most parameter-intensive components of point cloud transformers, reducing the need for tunable parameters while enhancing global feature capture. Additionally, multi-scale token selection extracts critical local information to serve as prompts for downstream fine-tuning, effectively complementing the global context captured by LoRA. The experimental results across various pre-trained models and three challenging public datasets demonstrate that our approach achieves competitive performance with only 3.43% of the trainable parameters, making it highly effective for resource-constrained applications. Source code is available at: https://github.com/songw-zju/PointLoRA.

cs.CV

OrderChain: Towards General Instruct-Tuning for Stimulating the Ordinal Understanding Ability of MLLM

Despite the remarkable progress of multimodal large language models (MLLMs), they continue to face challenges in achieving competitive performance on ordinal regression (OR; a.k.a. ordinal classification). To address this issue, this paper presents OrderChain, a novel and general prompting paradigm that improves the ordinal understanding ability of MLLMs by specificity and commonality modeling. Specifically, our OrderChain consists of a set of task-aware prompts to facilitate the specificity modeling of diverse OR tasks and a new range optimization Chain-of-Thought (RO-CoT), which learns a commonality way of thinking about OR tasks by uniformly decomposing them into multiple small-range optimization subtasks. Further, we propose a category recursive division (CRD) method to generate instruction candidate category prompts to support RO-CoT automatic optimization. Comprehensive experiments show that LLaVA model with our OrderChain improves baseline LLaVA significantly on diverse OR datasets, e.g., from 47.5\% to 93.2\% accuracy on the Adience dataset for age estimation, and from 30.0\% to 85.7\% accuracy on the Diabetic Retinopathy dataset. Notably, LLaVA with our OrderChain also remarkably outperforms state-of-the-art methods by 27% on accuracy and 0.24 on MAE on the Adience dataset. To our best knowledge, our OrderChain is the first work that augments MLLMs for OR tasks, and the effectiveness is witnessed across a spectrum of OR datasets. Project Page: https://order-chain.github.io/.

cs.CV