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Wentong Li

Publications and source records attributed to Wentong Li.

At least 37 records · Page 2Linked to original sources

Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically encode 3D point and 2D image features separately, neglecting interactions between 2D semantics and 3D object properties, as well as the spatial relationships within the 3D environment. This limitation not only hinders comprehensive representations of 3D scene, but also compromises training and inference efficiency. To address these challenges, we propose a unified Instance-aware 3D Large Multi-modal Model (Inst3D-LMM) to deal with multiple 3D scene understanding tasks simultaneously. To obtain the fine-grained instance-level visual tokens, we first introduce a novel Multi-view Cross-Modal Fusion (MCMF) module to inject the multi-view 2D semantics into their corresponding 3D geometric features. For scene-level relation-aware tokens, we further present a 3D Instance Spatial Relation (3D-ISR) module to capture the intricate pairwise spatial relationships among objects. Additionally, we perform end-to-end multi-task instruction tuning simultaneously without the subsequent task-specific fine-tuning. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods across 3D scene understanding, reasoning and grounding tasks. Source code is available at https://github.com/hanxunyu/Inst3D-LMM

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TDS-CLIP: Temporal Difference Side Network for Efficient VideoAction Recognition

Recently, large-scale pre-trained vision-language models (e.g., CLIP), have garnered significant attention thanks to their powerful representative capabilities. This inspires researchers in transferring the knowledge from these large pre-trained models to other task-specific models, e.g., Video Action Recognition (VAR) models, via particularly leveraging side networks to enhance the efficiency of parameter-efficient fine-tuning (PEFT). However, current transferring approaches in VAR tend to directly transfer the frozen knowledge from large pre-trained models to action recognition networks with minimal cost, instead of exploiting the temporal modeling capabilities of the action recognition models themselves. Therefore, in this paper, we propose a novel memory-efficient Temporal Difference Side Network (TDS-CLIP) to balance knowledge transferring and temporal modeling, avoiding backpropagation in frozen parameter models. Specifically, we introduce a Temporal Difference Adapter (TD-Adapter), which can effectively capture local temporal differences in motion features to strengthen the model's global temporal modeling capabilities. Furthermore, we designed a Side Motion Enhancement Adapter (SME-Adapter) to guide the proposed side network in efficiently learning the rich motion information in videos, thereby improving the side network's ability to capture and learn motion information. Extensive experiments are conducted on three benchmark datasets, including Something-Something V1&V2, and Kinetics-400. Experimental results show that our method achieves competitive performance in video action recognition tasks.

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EOC-Bench: Can MLLMs Identify, Recall, and Forecast Objects in an Egocentric World?

The emergence of multimodal large language models (MLLMs) has driven breakthroughs in egocentric vision applications. These applications necessitate persistent, context-aware understanding of objects, as users interact with tools in dynamic and cluttered environments. However, existing embodied benchmarks primarily focus on static scene exploration, emphasizing object's appearance and spatial attributes while neglecting the assessment of dynamic changes arising from users' interactions. To address this gap, we introduce EOC-Bench, an innovative benchmark designed to systematically evaluate object-centric embodied cognition in dynamic egocentric scenarios. Specially, EOC-Bench features 3,277 meticulously annotated QA pairs categorized into three temporal categories: Past, Present, and Future, covering 11 fine-grained evaluation dimensions and 3 visual object referencing types. To ensure thorough assessment, we develop a mixed-format human-in-the-loop annotation framework with four types of questions and design a novel multi-scale temporal accuracy metric for open-ended temporal evaluation. Based on EOC-Bench, we conduct comprehensive evaluations of various proprietary, open-source, and object-level MLLMs. EOC-Bench serves as a crucial tool for advancing the embodied object cognitive capabilities of MLLMs, establishing a robust foundation for developing reliable core models for embodied systems.

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PointLoRA: Low-Rank Adaptation with Token Selection for Point Cloud Learning

Self-supervised representation learning for point cloud has demonstrated effectiveness in improving pre-trained model performance across diverse tasks. However, as pre-trained models grow in complexity, fully fine-tuning them for downstream applications demands substantial computational and storage resources. Parameter-efficient fine-tuning (PEFT) methods offer a promising solution to mitigate these resource requirements, yet most current approaches rely on complex adapter and prompt mechanisms that increase tunable parameters. In this paper, we propose PointLoRA, a simple yet effective method that combines low-rank adaptation (LoRA) with multi-scale token selection to efficiently fine-tune point cloud models. Our approach embeds LoRA layers within the most parameter-intensive components of point cloud transformers, reducing the need for tunable parameters while enhancing global feature capture. Additionally, multi-scale token selection extracts critical local information to serve as prompts for downstream fine-tuning, effectively complementing the global context captured by LoRA. The experimental results across various pre-trained models and three challenging public datasets demonstrate that our approach achieves competitive performance with only 3.43% of the trainable parameters, making it highly effective for resource-constrained applications. Source code is available at: https://github.com/songw-zju/PointLoRA.

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Uncertainty-Instructed Structure Injection for Generalizable HD Map Construction

Reliable high-definition (HD) map construction is crucial for the driving safety of autonomous vehicles. Although recent studies demonstrate improved performance, their generalization capability across unfamiliar driving scenes remains unexplored. To tackle this issue, we propose UIGenMap, an uncertainty-instructed structure injection approach for generalizable HD map vectorization, which concerns the uncertainty resampling in statistical distribution and employs explicit instance features to reduce excessive reliance on training data. Specifically, we introduce the perspective-view (PV) detection branch to obtain explicit structural features, in which the uncertainty-aware decoder is designed to dynamically sample probability distributions considering the difference in scenes. With probabilistic embedding and selection, UI2DPrompt is proposed to construct PV-learnable prompts. These PV prompts are integrated into the map decoder by designed hybrid injection to compensate for neglected instance structures. To ensure real-time inference, a lightweight Mimic Query Distillation is designed to learn from PV prompts, which can serve as an efficient alternative to the flow of PV branches. Extensive experiments on challenging geographically disjoint (geo-based) data splits demonstrate that our UIGenMap achieves superior performance, with +5.7 mAP improvement on the nuScenes dataset. Source code will be available at https://github.com/xiaolul2/UIGenMap.

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VideoRefer Suite: Advancing Spatial-Temporal Object Understanding with Video LLM

Video Large Language Models (Video LLMs) have recently exhibited remarkable capabilities in general video understanding. However, they mainly focus on holistic comprehension and struggle with capturing fine-grained spatial and temporal details. Besides, the lack of high-quality object-level video instruction data and a comprehensive benchmark further hinders their advancements. To tackle these challenges, we introduce the VideoRefer Suite to empower Video LLM for finer-level spatial-temporal video understanding, i.e., enabling perception and reasoning on any objects throughout the video. Specially, we thoroughly develop VideoRefer Suite across three essential aspects: dataset, model, and benchmark. Firstly, we introduce a multi-agent data engine to meticulously curate a large-scale, high-quality object-level video instruction dataset, termed VideoRefer-700K. Next, we present the VideoRefer model, which equips a versatile spatial-temporal object encoder to capture precise regional and sequential representations. Finally, we meticulously create a VideoRefer-Bench to comprehensively assess the spatial-temporal understanding capability of a Video LLM, evaluating it across various aspects. Extensive experiments and analyses demonstrate that our VideoRefer model not only achieves promising performance on video referring benchmarks but also facilitates general video understanding capabilities.

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Scalable Autoregressive Monocular Depth Estimation

This paper shows that the autoregressive model is an effective and scalable monocular depth estimator. Our idea is simple: We tackle the monocular depth estimation (MDE) task with an autoregressive prediction paradigm, based on two core designs. First, our depth autoregressive model (DAR) treats the depth map of different resolutions as a set of tokens, and conducts the low-to-high resolution autoregressive objective with a patch-wise casual mask. Second, our DAR recursively discretizes the entire depth range into more compact intervals, and attains the coarse-to-fine granularity autoregressive objective in an ordinal-regression manner. By coupling these two autoregressive objectives, our DAR establishes new state-of-the-art (SOTA) on KITTI and NYU Depth v2 by clear margins. Further, our scalable approach allows us to scale the model up to 2.0B and achieve the best RMSE of 1.799 on the KITTI dataset (5% improvement) compared to 1.896 by the current SOTA (Depth Anything). DAR further showcases zero-shot generalization ability on unseen datasets. These results suggest that DAR yields superior performance with an autoregressive prediction paradigm, providing a promising approach to equip modern autoregressive large models (e.g., GPT-4o) with depth estimation capabilities.

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ReliOcc: Towards Reliable Semantic Occupancy Prediction via Uncertainty Learning

Vision-centric semantic occupancy prediction plays a crucial role in autonomous driving, which requires accurate and reliable predictions from low-cost sensors. Although having notably narrowed the accuracy gap with LiDAR, there is still few research effort to explore the reliability in predicting semantic occupancy from camera. In this paper, we conduct a comprehensive evaluation of existing semantic occupancy prediction models from a reliability perspective for the first time. Despite the gradual alignment of camera-based models with LiDAR in term of accuracy, a significant reliability gap persists. To addresses this concern, we propose ReliOcc, a method designed to enhance the reliability of camera-based occupancy networks. ReliOcc provides a plug-and-play scheme for existing models, which integrates hybrid uncertainty from individual voxels with sampling-based noise and relative voxels through mix-up learning. Besides, an uncertainty-aware calibration strategy is devised to further enhance model reliability in offline mode. Extensive experiments under various settings demonstrate that ReliOcc significantly enhances model reliability while maintaining the accuracy of both geometric and semantic predictions. Importantly, our proposed approach exhibits robustness to sensor failures and out of domain noises during inference.

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TokenPacker: Efficient Visual Projector for Multimodal LLM

The visual projector serves as an essential bridge between the visual encoder and the Large Language Model (LLM) in a Multimodal LLM (MLLM). Typically, MLLMs adopt a simple MLP to preserve all visual contexts via one-to-one transformation. However, the visual tokens are redundant and can be considerably increased when dealing with high-resolution images, impairing the efficiency of MLLMs significantly. Some recent works have introduced resampler or abstractor to reduce the number of resulting visual tokens. Unfortunately, they fail to capture finer details and undermine the visual reasoning capabilities of MLLMs. In this work, we propose a novel visual projector, which adopts a coarse-to-fine scheme to inject the enriched characteristics to generate the condensed visual tokens. In specific, we first interpolate the visual features as a low-resolution point query, providing the overall visual representation as the foundation. Then, we introduce a region-to-point injection module that utilizes high-resolution, multi-level region-based cues as fine-grained reference keys and values, allowing them to be fully absorbed within the corresponding local context region. This step effectively updates the coarse point query, transforming it into an enriched one for the subsequent LLM reasoning. Extensive experiments demonstrate that our approach compresses the visual tokens by 75%~89%, while achieves comparable or even better performance across diverse benchmarks with significantly higher efficiency. The source codes can be found at https://github.com/CircleRadon/TokenPacker.

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Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and image rendering, they often face challenges in accurately capturing geometric details. Learning-based approaches usually offer better robustness and faster inference, which tend to produce smoother results and require substantial amounts of training data. To address these issues, we present a novel fine-grained multi-view hand mesh reconstruction method that leverages inverse rendering to restore hand poses and intricate details. Firstly, our approach predicts a parametric hand mesh model through Graph Convolutional Networks (GCN) based method from multi-view images. We further introduce a novel Hand Albedo and Mesh (HAM) optimization module to refine both the hand mesh and textures, which is capable of preserving the mesh topology. In addition, we suggest an effective mesh-based neural rendering scheme to simultaneously generate photo-realistic image and optimize mesh geometry by fusing the pre-trained rendering network with vertex features. We conduct the comprehensive experiments on InterHand2.6M, DeepHandMesh and dataset collected by ourself, whose promising results show that our proposed approach outperforms the state-of-the-art methods on both reconstruction accuracy and rendering quality. Code and dataset are publicly available at https://github.com/agnJason/FMHR.

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Label-efficient Semantic Scene Completion with Scribble Annotations

Semantic scene completion aims to infer the 3D geometric structures with semantic classes from camera or LiDAR, which provide essential occupancy information in autonomous driving. Prior endeavors concentrate on constructing the network or benchmark in a fully supervised manner. While the dense occupancy grids need point-wise semantic annotations, which incur expensive and tedious labeling costs. In this paper, we build a new label-efficient benchmark, named ScribbleSC, where the sparse scribble-based semantic labels are combined with dense geometric labels for semantic scene completion. In particular, we propose a simple yet effective approach called Scribble2Scene, which bridges the gap between the sparse scribble annotations and fully-supervision. Our method consists of geometric-aware auto-labelers construction and online model training with an offline-to-online distillation module to enhance the performance. Experiments on SemanticKITTI demonstrate that Scribble2Scene achieves competitive performance against the fully-supervised counterparts, showing 99% performance of the fully-supervised models with only 13.5% voxels labeled. Both annotations of ScribbleSC and our full implementation are available at https://github.com/songw-zju/Scribble2Scene.

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Not All Voxels Are Equal: Hardness-Aware Semantic Scene Completion with Self-Distillation

Semantic scene completion, also known as semantic occupancy prediction, can provide dense geometric and semantic information for autonomous vehicles, which attracts the increasing attention of both academia and industry. Unfortunately, existing methods usually formulate this task as a voxel-wise classification problem and treat each voxel equally in 3D space during training. As the hard voxels have not been paid enough attention, the performance in some challenging regions is limited. The 3D dense space typically contains a large number of empty voxels, which are easy to learn but require amounts of computation due to handling all the voxels uniformly for the existing models. Furthermore, the voxels in the boundary region are more challenging to differentiate than those in the interior. In this paper, we propose HASSC approach to train the semantic scene completion model with hardness-aware design. The global hardness from the network optimization process is defined for dynamical hard voxel selection. Then, the local hardness with geometric anisotropy is adopted for voxel-wise refinement. Besides, self-distillation strategy is introduced to make training process stable and consistent. Extensive experiments show that our HASSC scheme can effectively promote the accuracy of the baseline model without incurring the extra inference cost. Source code is available at: https://github.com/songw-zju/HASSC.

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MGMap: Mask-Guided Learning for Online Vectorized HD Map Construction

Currently, high-definition (HD) map construction leans towards a lightweight online generation tendency, which aims to preserve timely and reliable road scene information. However, map elements contain strong shape priors. Subtle and sparse annotations make current detection-based frameworks ambiguous in locating relevant feature scopes and cause the loss of detailed structures in prediction. To alleviate these problems, we propose MGMap, a mask-guided approach that effectively highlights the informative regions and achieves precise map element localization by introducing the learned masks. Specifically, MGMap employs learned masks based on the enhanced multi-scale BEV features from two perspectives. At the instance level, we propose the Mask-activated instance (MAI) decoder, which incorporates global instance and structural information into instance queries by the activation of instance masks. At the point level, a novel position-guided mask patch refinement (PG-MPR) module is designed to refine point locations from a finer-grained perspective, enabling the extraction of point-specific patch information. Compared to the baselines, our proposed MGMap achieves a notable improvement of around 10 mAP for different input modalities. Extensive experiments also demonstrate that our approach showcases strong robustness and generalization capabilities. Our code can be found at https://github.com/xiaolul2/MGMap.

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Label-efficient Segmentation via Affinity Propagation

Weakly-supervised segmentation with label-efficient sparse annotations has attracted increasing research attention to reduce the cost of laborious pixel-wise labeling process, while the pairwise affinity modeling techniques play an essential role in this task. Most of the existing approaches focus on using the local appearance kernel to model the neighboring pairwise potentials. However, such a local operation fails to capture the long-range dependencies and ignores the topology of objects. In this work, we formulate the affinity modeling as an affinity propagation process, and propose a local and a global pairwise affinity terms to generate accurate soft pseudo labels. An efficient algorithm is also developed to reduce significantly the computational cost. The proposed approach can be conveniently plugged into existing segmentation networks. Experiments on three typical label-efficient segmentation tasks, i.e. box-supervised instance segmentation, point/scribble-supervised semantic segmentation and CLIP-guided semantic segmentation, demonstrate the superior performance of the proposed approach.

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Point2Mask: Point-supervised Panoptic Segmentation via Optimal Transport

Weakly-supervised image segmentation has recently attracted increasing research attentions, aiming to avoid the expensive pixel-wise labeling. In this paper, we present an effective method, namely Point2Mask, to achieve high-quality panoptic prediction using only a single random point annotation per target for training. Specifically, we formulate the panoptic pseudo-mask generation as an Optimal Transport (OT) problem, where each ground-truth (gt) point label and pixel sample are defined as the label supplier and consumer, respectively. The transportation cost is calculated by the introduced task-oriented maps, which focus on the category-wise and instance-wise differences among the various thing and stuff targets. Furthermore, a centroid-based scheme is proposed to set the accurate unit number for each gt point supplier. Hence, the pseudo-mask generation is converted into finding the optimal transport plan at a globally minimal transportation cost, which can be solved via the Sinkhorn-Knopp Iteration. Experimental results on Pascal VOC and COCO demonstrate the promising performance of our proposed Point2Mask approach to point-supervised panoptic segmentation. Source code is available at: https://github.com/LiWentomng/Point2Mask.

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LiDAR2Map: In Defense of LiDAR-Based Semantic Map Construction Using Online Camera Distillation

Semantic map construction under bird's-eye view (BEV) plays an essential role in autonomous driving. In contrast to camera image, LiDAR provides the accurate 3D observations to project the captured 3D features onto BEV space inherently. However, the vanilla LiDAR-based BEV feature often contains many indefinite noises, where the spatial features have little texture and semantic cues. In this paper, we propose an effective LiDAR-based method to build semantic map. Specifically, we introduce a BEV feature pyramid decoder that learns the robust multi-scale BEV features for semantic map construction, which greatly boosts the accuracy of the LiDAR-based method. To mitigate the defects caused by lacking semantic cues in LiDAR data, we present an online Camera-to-LiDAR distillation scheme to facilitate the semantic learning from image to point cloud. Our distillation scheme consists of feature-level and logit-level distillation to absorb the semantic information from camera in BEV. The experimental results on challenging nuScenes dataset demonstrate the efficacy of our proposed LiDAR2Map on semantic map construction, which significantly outperforms the previous LiDAR-based methods over 27.9% mIoU and even performs better than the state-of-the-art camera-based approaches. Source code is available at: https://github.com/songw-zju/LiDAR2Map.

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Improving Nighttime Driving-Scene Segmentation via Dual Image-adaptive Learnable Filters

Semantic segmentation on driving-scene images is vital for autonomous driving. Although encouraging performance has been achieved on daytime images, the performance on nighttime images are less satisfactory due to the insufficient exposure and the lack of labeled data. To address these issues, we present an add-on module called dual image-adaptive learnable filters (DIAL-Filters) to improve the semantic segmentation in nighttime driving conditions, aiming at exploiting the intrinsic features of driving-scene images under different illuminations. DIAL-Filters consist of two parts, including an image-adaptive processing module (IAPM) and a learnable guided filter (LGF). With DIAL-Filters, we design both unsupervised and supervised frameworks for nighttime driving-scene segmentation, which can be trained in an end-to-end manner. Specifically, the IAPM module consists of a small convolutional neural network with a set of differentiable image filters, where each image can be adaptively enhanced for better segmentation with respect to the different illuminations. The LGF is employed to enhance the output of segmentation network to get the final segmentation result. The DIAL-Filters are light-weight and efficient and they can be readily applied for both daytime and nighttime images. Our experiments show that DAIL-Filters can significantly improve the supervised segmentation performance on ACDC_Night and NightCity datasets, while it demonstrates the state-of-the-art performance on unsupervised nighttime semantic segmentation on Dark Zurich and Nighttime Driving testbeds.

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H2RBox: Horizontal Box Annotation is All You Need for Oriented Object Detection

Oriented object detection emerges in many applications from aerial images to autonomous driving, while many existing detection benchmarks are annotated with horizontal bounding box only which is also less costive than fine-grained rotated box, leading to a gap between the readily available training corpus and the rising demand for oriented object detection. This paper proposes a simple yet effective oriented object detection approach called H2RBox merely using horizontal box annotation for weakly-supervised training, which closes the above gap and shows competitive performance even against those trained with rotated boxes. The cores of our method are weakly- and self-supervised learning, which predicts the angle of the object by learning the consistency of two different views. To our best knowledge, H2RBox is the first horizontal box annotation-based oriented object detector. Compared to an alternative i.e. horizontal box-supervised instance segmentation with our post adaption to oriented object detection, our approach is not susceptible to the prediction quality of mask and can perform more robustly in complex scenes containing a large number of dense objects and outliers. Experimental results show that H2RBox has significant performance and speed advantages over horizontal box-supervised instance segmentation methods, as well as lower memory requirements. While compared to rotated box-supervised oriented object detectors, our method shows very close performance and speed. The source code is available at PyTorch-based \href{https://github.com/yangxue0827/h2rbox-mmrotate}{MMRotate} and Jittor-based \href{https://github.com/yangxue0827/h2rbox-jittor}{JDet}.

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