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Wenyu Liu

Publications and source records attributed to Wenyu Liu.

At least 19 recordsLinked to original sources

Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis

This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands. Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules. These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy. Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments. These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy. Supplementary videos are available at https://adarobovlg.github.io/

cs.RO

Real-Time Control of Sustainable Data Centers: A Two-Layer Model Predictive Control Framework with Workload Flexibility and Heat Recovery

This paper proposes a two-layer model predictive control (MPC) framework for the real-time operation of data centers integrated with on-site photovoltaic generation, battery energy storage, waste heat recovery, and district heating. The upper layer employs scenario-based stochastic optimization to jointly optimize intraday market participation, workload scheduling, and energy management under uncertainty. The lower layer adopts an adaptive tube-based MPC strategy that compensates short-term disturbances while tracking the dispatch references given by the upper layer. The framework further integrates multi-horizon forecasting to support real-time decision making. Microservice-based simulation studies under representative clear-sky and overcast operating conditions demonstrate that the proposed framework accurately tracks dispatch plans despite fast photovoltaic and workload fluctuations. Compared with single-layer control strategies, the adaptive lower-layer controller substantially reduces real-time dispatch deviations and the associated imbalance costs. In addition, the proposed framework naturally adapts to seasonal operating conditions and responds to carbon-aware operating signals, offering a practical approach for economically efficient, sustainable, and grid-supportive operation of future data centers.

eess.SY

Stream Forcing: Constructing Unified Training Trajectory for Robust Streaming Video Generation

Streaming video generation holds strong potential for world modeling, where future frames must be inferred online sequentially to form a continuous video stream. However, streaming video diffusion models introduce a fundamental train-inference mismatch: inference follows a specialized denoising order, whereas advanced training strategies typically require diverse noise-level configurations. To address this trade-off between train-inference consistency and training coverage, we reformulate the video diffusion sampling as a frame-indexed stochastic process over noise levels. Within this stochastic process space, we construct a continuous training trajectory along which the sampling schedule progressively evolves from independent sampling to inference-consistent sampling. We further introduce a joint calibration algorithm and a temporal correlative sampling algorithm to ensure trajectory smoothness and cross-frame correlation. Building on these designs, we propose Stream Forcing, a unified training framework for streaming video generation that balances training sufficiency and inference efficiency. Extensive experiments demonstrate that Stream Forcing significantly improves generation quality with a 36.6% FVD improvement on the UCF-101 benchmark. Furthermore, our method facilitates robust zero-shot extrapolation to long-horizon video generation with a 27.9% FVD improvement on the UCF-101 benchmark.

cs.CV

DreamWAM: Beyond RGB Future Prediction for World Action Models

World Action Models (WAMs) learn action-relevant representations by predicting how the observed world will evolve. Most existing WAMs define this future in RGB space, where task-relevant state transitions are entangled with nuisance variations in texture, illumination, background, and viewpoint. We argue that WAMs should explicitly predict action-relevant future state rather than relying on RGB prediction alone. We introduce DreamWAM, which reformulates future prediction as structured world modeling beyond RGB, representing future states through complementary views of appearance, motion, geometry, and semantics. During training, DreamWAM combines joint latent denoising of RGB and motion with lightweight gated residual branches for geometry and semantics. Shared attention between VideoDiT and ActionDiT allows the action branch to learn from these future-state predictions, while all beyond-RGB supervision branches are disabled at inference and deployment remains RGB-only. Across both no-rollout and joint video-action inference, DreamWAM consistently improves the matched RGB-only baselines on LIBERO, from 97.30\% to 98.40\% and from 98.00\% to 98.90\%, respectively. The gains become larger under unseen LIBERO-Plus perturbations, from 51.36\% to 63.44\% and from 69.16\% to 75.47\%. The same robustness extends to real-world manipulation, where DreamWAM attains an average success rate of 74.4\% across unseen changes in lighting, background, and object layout, compared with 55.6\% for Fast-WAM-Joint. These results show that robust world-action learning depends not only on predicting the future, but on representing it in a form that matters for action. The code and models are publicly released at https://github.com/hustvl/DreamWAM.

cs.RO

Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report

The motion controller is one of the most fundamental modules in embodied intelligence systems. Driven by large-scale human motion-capture data and the motion-tracking paradigm, humanoid control has achieved remarkable progress in recent years. However, migrating this recipe to the quadrupedal setting is far less straightforward: animal motion data is scarcer and harder to capture at scale than human data, and cross-embodiment retargeting remains fragile. We present ABot-C0, a generalist motion-control system for quadruped robots that establishes three complementary behavior foundations: a scalable multi-source motion-data pipeline, robust policy learning across motion tracking, locomotion, and scene interaction, and a unified deployment stack for reliable real-world operation. Fundamentally, we construct a data pyramid through conditional video-generation synthesis, annotated motion capture, teleoperation, and human design, producing 16,074 physically feasible motion clips as the data foundation for diverse motion-learning demands. With large-scale motion data, a Flow-Matching generalist policy demonstrates, for the first time, a scaling law for quadruped motion tracking: performance improves consistently as training scales up, with zero-shot capability to track unseen motions. We then go a step further toward robust all-terrain locomotion by adopting a three-stage privileged-to-perceptive framework with temporal LiDAR memory and terrain-predictive supervision. Collectively, these components form a motion generalist that coordinates multi-policy execution, smooth behavior transitions, energy-efficient control, and safety mechanisms for real-world deployment. Extensive experiments on urban-terrain autonomous navigation and companion-style multimodal interaction demonstrate that quadruped robots can move beyond functional demos toward product-level behavioral intelligence.

cs.RO

ReWorld: Representation Learning for World Action Models

World Action Models (WAMs) unify future environment prediction with action generation for autonomous driving, yet existing approaches optimize only the final outputs, leaving intermediate representations as incidental byproducts. We present ReWorld, the first representation learning framework specifically designed for autonomous-driving WAMs. ReWorld explicitly optimizes the latent world-to-action pathway through three complementary mechanisms. First, it imposes future-predictive supervision on intermediate Video DiT states to encode temporal scene dynamics, enabling self-guided sampling and a roughly twofold convergence speedup. Second, it aligns Action DiT states with their attended video readouts so that the retrieved world information is retained in the representations used for planning. Third, it shapes the action space using geometrically close yet low-scoring hard negatives to separate the expert trajectory from nearby unsafe alternatives. ReWorld constructs supervision entirely from the WAM's own generation targets and attended features, requiring no external encoders or teacher models and introducing only 0.3% additional per-step training cost. Experiments show that ReWorld reduces FVD from 81.3 to 61.9 on nuScenes, improves closed-loop PDMS from 89.1 to 90.4 on NAVSIM without reinforcement learning or test-time scoring, and increases frozen linear-probe accuracy from 68.3% to 80.2% on UCF-101 action recognition. These results indicate that explicitly optimized representations are central to translating world knowledge into planning capability in WAMs.

cs.CV

Moebius: 0.2B Lightweight Image Inpainting Framework with 10B-Level Performance

While 10B-level industrial foundation models have pushed the boundaries of image inpainting, their prohibitive computational costs severely hinder practical deployment. Constructing a highly optimized task-specific specialist offers a promising solution; however, extreme structural compression inevitably triggers a severe representation bottleneck. To conquer this, we propose Moebius, a highly efficient lightweight inpainting framework. We systematically reconstruct the diffusion backbone by introducing the Local-$\lambda$ Mix Interaction ($L\lambda MI$) block. Comprising Local-$\lambda$ and Interactive-$\lambda$ modules, it elegantly summarizes spatial contexts and global semantic priors into fixed-size linear matrices, preserving complex latent interactions while drastically shedding parameters. Furthermore, to unlock the full representational capacity of this highly compact architecture, we synergistically pair it with an adaptive multi-granularity distillation strategy. Operating strictly within the latent space to avoid expensive pixel-space decoding, this strategy dynamically balances multiple gradient-based losses to achieve high-fidelity alignment. Extensive experiments across natural and portrait benchmarks demonstrate that this optimal synergy enables Moebius to rival or even surpass the generation quality of the 10B-level industrial generalist FLUX.1-Fill-Dev. Remarkably, Moebius achieves this using less than 2\% of the parameters (0.22B vs. 11.9B) while delivering a $>15\times$ acceleration in total inference time, setting a new efficiency standard for high-fidelity inpainting. Project page at https://hustvl.github.io/Moebius.

cs.CV

MotionVLA: Injecting Geometric Motion into Vision-Language-Action Model

Vision-language-action (VLA) models increasingly condition robot policies on history, depth, or 4D features to resolve ambiguity in long-horizon manipulation. However, more spatiotemporal evidence is not necessarily better: when the injected evidence is not motion-consistent, it can introduce geometric drift, fragmented temporal cues, and unstable action generation. This raises a simple question: should a VLA remember past frames, or remember the motion that connects them? We introduce MotionVLA, a motion-history interface that converts a short past-only video window into compact, time-continuous trajectory-field tokens. Instead of treating history as a sparse set of ndependently lifted frames, MotionVLA represents recent observations as physically coherent motion evidence. Current visual tokens query this history to retrieve task-relevant motion information, which is then recoupled into the VLA stream under trajectory-grounded supervision. Experiments across simulation benchmarks and preliminary real-robot rollouts show that MotionVLA improves long-horizon manipulation while producing smoother and more direct executions. These results suggest that effective VLA memory is not just about providing more 4D context, but about exposing motion-consistent evidence that is usable for control.

cs.RO

Food-R1: A Unified Multi-Task Food Vision-Language Model with Reinforcement Learning

Recent studies have explored Vision-Language Models (VLMs) for food analysis. However, most existing methods rely primarily on supervised fine-tuning (SFT), which often limits reasoning and generalization capabilities. Moreover, high-quality large-scale nutritional annotations remain scarce. To address these issues, we introduce CalorieBench-80K, a large-scale benchmark with curated calorie labels and dietary advice annotations. To the best of our knowledge, it is the first food image benchmark to incorporate Chain-of-Thought (CoT) annotations for calorie reasoning. We also propose Food-R1, a unified food VLM trained in a multi-task learning paradigm to equip the model with broad capabilities. Food-R1 undergoes CoT-based cold-start instruction tuning, followed by reinforcement fine-tuning (RFT) using Group Relative Policy Optimization (GRPO) to improve reasoning and performance. Experiments on CalorieBench-80K and representative benchmarks show that Food-R1 consistently outperforms strong baselines across food-related tasks. The code, model weights, and benchmark annotations are available at the project repository.

cs.CV

RAD-2: Scaling Reinforcement Learning in a Generator-Discriminator Framework

High-level autonomous driving requires motion planners capable of modeling multimodal future uncertainties while remaining robust in closed-loop interactions. Although diffusion-based planners are effective at modeling complex trajectory distributions, they often suffer from stochastic instabilities and the lack of corrective negative feedback when trained purely with imitation learning. To address these issues, we propose RAD-2, a unified generator-discriminator framework for closed-loop planning. Specifically, a diffusion-based generator is used to produce diverse trajectory candidates, while an RL-optimized discriminator reranks these candidates according to their long-term driving quality. This decoupled design avoids directly applying sparse scalar rewards to the full high-dimensional trajectory space, thereby improving optimization stability. To further enhance reinforcement learning, we introduce Temporally Consistent Group Relative Policy Optimization, which exploits temporal coherence to alleviate the credit assignment problem. In addition, we propose On-policy Generator Optimization, which converts closed-loop feedback into structured longitudinal optimization signals and progressively shifts the generator toward high-reward trajectory manifolds. To support efficient large-scale training, we introduce BEV-Warp, a high-throughput simulation environment that performs closed-loop evaluation directly in Bird's-Eye View feature space via spatial warping. RAD-2 reduces the collision rate by 56% compared with strong diffusion-based planners. Real-world deployment further demonstrates improved perceived safety and driving smoothness in complex urban traffic.

cs.CV

UniDriveVLA: Unifying Understanding, Perception, and Action Planning for Autonomous Driving

Vision-Language-Action (VLA) models have recently emerged in autonomous driving, with the promise of leveraging rich world knowledge to improve the cognitive capabilities of driving systems. However, adapting such models for driving tasks currently faces a critical dilemma between spatial perception and semantic reasoning. Consequently, existing VLA systems are forced into suboptimal compromises: directly adopting 2D Vision-Language Models yields limited spatial perception, whereas enhancing them with 3D spatial representations often impairs the native reasoning capacity of VLMs. We argue that this dilemma largely stems from the coupled optimization of spatial perception and semantic reasoning within shared model parameters. To overcome this, we propose UniDriveVLA, a Unified Driving Vision-Language-Action model based on Mixture-of-Transformers that addresses the perception-reasoning conflict via expert decoupling. Specifically, it comprises three experts for driving understanding, scene perception, and action planning, which are coordinated through masked joint attention. In addition, we combine a sparse perception paradigm with a three-stage progressive training strategy to improve spatial perception while maintaining semantic reasoning capability. Extensive experiments show that UniDriveVLA achieves state-of-the-art performance in open-loop evaluation on nuScenes and closed-loop evaluation on Bench2Drive. Moreover, it demonstrates strong performance across a broad range of perception, prediction, and understanding tasks, including 3D detection, online mapping, motion forecasting, and driving-oriented VQA, highlighting its broad applicability as a unified model for autonomous driving. Code and model have been released at https://github.com/xiaomi-research/unidrivevla

cs.CV

OmniTrack: General Motion Tracking via Physics-Consistent Reference

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, discrepancies in morphology and dynamics between humans and robots, combined with data noise, introduce physically infeasible artifacts in reference motions, such as floating and penetration. During both training and execution, these artifacts create a conflict between following inaccurate reference motions and maintaining the robot's stability, hindering the development of a generalizable motion tracking policy. To address these challenges, we introduce OmniTrack, a general tracking framework that explicitly decouples physical feasibility from general motion tracking. In the first stage, a privileged generalist policy generates physically plausible motions that strictly adhere to the robot's dynamics via trajectory rollout in simulation. In the second stage, the general control policy is trained to track these physically feasible motions, ensuring stable and coherent control transfer to the real robot. Experiments show that OmniTrack improves tracking accuracy and demonstrates strong generalization to unseen motions. In real-world tests, OmniTrack achieves hour-long, consistent, and stable tracking, including complex acrobatic motions such as flips and cartwheels. Additionally, we show that OmniTrack supports human-style stable and dynamic online teleoperation, highlighting its robustness and adaptability to varying user inputs.

cs.RO

Spa3R: Predictive Spatial Field Modeling for 3D Visual Reasoning

Vision-language models excel at 2D visual understanding but remain limited in 3D spatial reasoning. Existing approaches either depend on explicit 3D modalities, which limits scalability, or inject partial, view-conditioned geometric priors and leave the language model to recover global scene structure from sparse cues. We introduce Spa3R, a self-supervised framework that learns a unified, view-invariant spatial representation from unposed multi-view RGB images. Its Predictive Spatial Field Modeling objective compresses context views into a compact latent representation and predicts aligned geometric and semantic feature fields at novel viewpoints, thereby encouraging coherent encoding of scene geometry and layout. We integrate the pre-trained Spa3R Encoder into a vision-language model through a lightweight residual cross-attention adapter, yielding Spa3-VLM and grounding language reasoning in global spatial context. Spa3-VLM achieves an average score of 58.6% on VSI-Bench and delivers leading or competitive performance across three additional spatial reasoning benchmarks. These results demonstrate that predictive spatial representation learning provides an effective visual foundation for 3D reasoning.

cs.CV

Constructing Industrial-Scale Optimization Modeling Benchmark

Optimization modeling underpins decision-making in logistics, manufacturing, energy, and finance, yet translating natural-language requirements into correct optimization formulations and solver-executable code remains labor-intensive. Although large language models (LLMs) have been explored for this task, evaluation is still dominated by toy-sized or synthetic benchmarks, masking the difficulty of industrial problems with $10^{3}$--$10^{6}$ (or more) variables and constraints. A key bottleneck is the lack of benchmarks that align natural-language specifications with reference formulations/solver code grounded in real optimization models. To fill in this gap, we introduce MIPLIB-NL, built via a structure-aware reverse construction methodology from real mixed-integer linear programs in MIPLIB~2017. Our pipeline (i) recovers compact, reusable model structure from flat solver formulations, (ii) reverse-generates natural-language specifications explicitly tied to this recovered structure under a unified model--data separation format, and (iii) performs iterative semantic validation through expert review and human--LLM interaction with independent reconstruction checks. This yields 223 one-to-one reconstructions that preserve the mathematical content of the original instances while enabling realistic natural-language-to-optimization evaluation. Experiments show substantial performance degradation on MIPLIB-NL for systems that perform strongly on existing benchmarks, exposing failure modes invisible at toy scale.

cs.LG

TriC-Motion: Tri-Domain Causal Modeling Grounded Text-to-Motion Generation

Text-to-motion generation, a rapidly evolving field in computer vision, aims to produce realistic and text-aligned motion sequences. Current methods primarily focus on spatial-temporal modeling or independent frequency domain analysis, lacking a unified framework for joint optimization across spatial, temporal, and frequency domains. This limitation hinders the model's ability to leverage information from all domains simultaneously, leading to suboptimal generation quality. Additionally, in motion generation frameworks, motion-irrelevant cues caused by noise are often entangled with features that contribute positively to generation, thereby leading to motion distortion. To address these issues, we propose Tri-Domain Causal Text-to-Motion Generation (TriC-Motion), a novel diffusion-based framework integrating spatial-temporal-frequency-domain modeling with causal intervention. TriC-Motion includes three core modeling modules for domain-specific modeling, namely Temporal Motion Encoding, Spatial Topology Modeling, and Hybrid Frequency Analysis. After comprehensive modeling, a Score-guided Tri-domain Fusion module integrates valuable information from the triple domains, simultaneously ensuring temporal consistency, spatial topology, motion trends, and dynamics. Moreover, the Causality-based Counterfactual Motion Disentangler is meticulously designed to expose motion-irrelevant cues to eliminate noise, disentangling the real modeling contributions of each domain for superior generation. Extensive experimental results validate that TriC-Motion achieves superior performance compared to state-of-the-art methods, attaining an outstanding R@1 of 0.612 on the HumanML3D dataset. These results demonstrate its capability to generate high-fidelity, coherent, diverse, and text-aligned motion sequences. Code is available at: https://caoyiyang1105.github.io/TriC-Motion/.

cs.CV

GO-MLVTON: Garment Occlusion-Aware Multi-Layer Virtual Try-On with Diffusion Models

Existing image-based virtual try-on (VTON) methods primarily focus on single-layer or multi-garment VTON, neglecting multi-layer VTON (ML-VTON), which involves dressing multiple layers of garments onto the human body with realistic deformation and layering to generate visually plausible outcomes. The main challenge lies in accurately modeling occlusion relationships between inner and outer garments to reduce interference from redundant inner garment features. To address this, we propose GO-MLVTON, the first multi-layer VTON method, introducing the Garment Occlusion Learning module to learn occlusion relationships and the StableDiffusion-based Garment Morphing & Fitting module to deform and fit garments onto the human body, producing high-quality multi-layer try-on results. Additionally, we present the MLG dataset for this task and propose a new metric named Layered Appearance Coherence Difference (LACD) for evaluation. Extensive experiments demonstrate the state-of-the-art performance of GO-MLVTON. Project page: https://upyuyang.github.io/go-mlvton/.

cs.CV

Cross-Layer Attentive Feature Upsampling for Low-latency Semantic Segmentation

Semantic segmentation is a fundamental problem in computer vision and it requires high-resolution feature maps for dense prediction. Current coordinate-guided low-resolution feature interpolation methods, e.g., bilinear interpolation, produce coarse high-resolution features which suffer from feature misalignment and insufficient context information. Moreover, enriching semantics to high-resolution features requires a high computation burden, so that it is challenging to meet the requirement of lowlatency inference. We propose a novel Guided Attentive Interpolation (GAI) method to adaptively interpolate fine-grained high-resolution features with semantic features to tackle these issues. Guided Attentive Interpolation determines both spatial and semantic relations of pixels from features of different resolutions and then leverages these relations to interpolate high-resolution features with rich semantics. GAI can be integrated with any deep convolutional network for efficient semantic segmentation. In experiments, the GAI-based semantic segmentation networks, i.e., GAIN, can achieve78.8 mIoU with 22.3 FPS on Cityscapes and 80.6 mIoU with 64.5 on CamVid using an NVIDIA 1080Ti GPU, which are the new state-of-the-art results of low-latency semantic segmentation. Code and models are available at: https://github.com/hustvl/simpleseg.

cs.CV

DriveLaW:Unifying Planning and Video Generation in a Latent Driving World

World models have become crucial for autonomous driving, as they learn how scenarios evolve over time to address the long-tail challenges of the real world. However, current approaches relegate world models to limited roles: they operate within ostensibly unified architectures that still keep world prediction and motion planning as decoupled processes. To bridge this gap, we propose DriveLaW, a novel paradigm that unifies video generation and motion planning. By directly injecting the latent representation from its video generator into the planner, DriveLaW ensures inherent consistency between high-fidelity future generation and reliable trajectory planning. Specifically, DriveLaW consists of two core components: DriveLaW-Video, our powerful world model that generates high-fidelity forecasting with expressive latent representations, and DriveLaW-Act, a diffusion planner that generates consistent and reliable trajectories from the latent of DriveLaW-Video, with both components optimized by a three-stage progressive training strategy. The power of our unified paradigm is demonstrated by new state-of-the-art results across both tasks. DriveLaW not only advances video prediction significantly, surpassing best-performing work by 33.3% in FID and 1.8% in FVD, but also achieves a new record on the NAVSIM planning benchmark.

cs.CV