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Wenyu Liu

Publications and source records attributed to Wenyu Liu.

At least 37 records · Page 2Linked to original sources

Constructing Industrial-Scale Optimization Modeling Benchmark

Optimization modeling underpins decision-making in logistics, manufacturing, energy, and finance, yet translating natural-language requirements into correct optimization formulations and solver-executable code remains labor-intensive. Although large language models (LLMs) have been explored for this task, evaluation is still dominated by toy-sized or synthetic benchmarks, masking the difficulty of industrial problems with $10^{3}$--$10^{6}$ (or more) variables and constraints. A key bottleneck is the lack of benchmarks that align natural-language specifications with reference formulations/solver code grounded in real optimization models. To fill in this gap, we introduce MIPLIB-NL, built via a structure-aware reverse construction methodology from real mixed-integer linear programs in MIPLIB~2017. Our pipeline (i) recovers compact, reusable model structure from flat solver formulations, (ii) reverse-generates natural-language specifications explicitly tied to this recovered structure under a unified model--data separation format, and (iii) performs iterative semantic validation through expert review and human--LLM interaction with independent reconstruction checks. This yields 223 one-to-one reconstructions that preserve the mathematical content of the original instances while enabling realistic natural-language-to-optimization evaluation. Experiments show substantial performance degradation on MIPLIB-NL for systems that perform strongly on existing benchmarks, exposing failure modes invisible at toy scale.

cs.LG↗

VADv2: End-to-End Vectorized Autonomous Driving via Probabilistic Planning

Learning a human-like driving policy from large-scale driving demonstrations is promising, but the uncertainty and non-deterministic nature of planning make it challenging. Existing learning-based planning methods follow a deterministic paradigm to directly regress the action, failing to cope with the uncertainty problem. In this work, we propose a probabilistic planning model for end-to-end autonomous driving, termed VADv2. We resort to a probabilistic field function to model the mapping from the action space to the probabilistic distribution. Since the planning action space is a high-dimensional continuous spatiotemporal space and hard to tackle, we first discretize the planning action space to a large planning vocabulary and then tokenize the planning vocabulary into planning tokens. Planning tokens interact with scene tokens and output the probabilistic distribution of action. Mass driving demonstrations are leveraged to supervise the distribution. VADv2 achieves state-of-the-art closed-loop performance on the CARLA Town05 benchmark, significantly outperforming existing methods, and also leads the recent Bench2Drive benchmark. We further provide comprehensive evaluations on NAVSIM and a large-scale 3DGS-based benchmark, demonstrating its effectiveness in real-world applications. Code is available at https://github.com/hustvl/VAD.

cs.CV↗

DriveLaW:Unifying Planning and Video Generation in a Latent Driving World

World models have become crucial for autonomous driving, as they learn how scenarios evolve over time to address the long-tail challenges of the real world. However, current approaches relegate world models to limited roles: they operate within ostensibly unified architectures that still keep world prediction and motion planning as decoupled processes. To bridge this gap, we propose DriveLaW, a novel paradigm that unifies video generation and motion planning. By directly injecting the latent representation from its video generator into the planner, DriveLaW ensures inherent consistency between high-fidelity future generation and reliable trajectory planning. Specifically, DriveLaW consists of two core components: DriveLaW-Video, our powerful world model that generates high-fidelity forecasting with expressive latent representations, and DriveLaW-Act, a diffusion planner that generates consistent and reliable trajectories from the latent of DriveLaW-Video, with both components optimized by a three-stage progressive training strategy. The power of our unified paradigm is demonstrated by new state-of-the-art results across both tasks. DriveLaW not only advances video prediction significantly, surpassing best-performing work by 33.3% in FID and 1.8% in FVD, but also achieves a new record on the NAVSIM planning benchmark.

cs.CV↗

RAD-2: Scaling Reinforcement Learning in a Generator-Discriminator Framework

High-level autonomous driving requires motion planners capable of modeling multimodal future uncertainties while remaining robust in closed-loop interactions. Although diffusion-based planners are effective at modeling complex trajectory distributions, they often suffer from stochastic instabilities and the lack of corrective negative feedback when trained purely with imitation learning. To address these issues, we propose RAD-2, a unified generator-discriminator framework for closed-loop planning. Specifically, a diffusion-based generator is used to produce diverse trajectory candidates, while an RL-optimized discriminator reranks these candidates according to their long-term driving quality. This decoupled design avoids directly applying sparse scalar rewards to the full high-dimensional trajectory space, thereby improving optimization stability. To further enhance reinforcement learning, we introduce Temporally Consistent Group Relative Policy Optimization, which exploits temporal coherence to alleviate the credit assignment problem. In addition, we propose On-policy Generator Optimization, which converts closed-loop feedback into structured longitudinal optimization signals and progressively shifts the generator toward high-reward trajectory manifolds. To support efficient large-scale training, we introduce BEV-Warp, a high-throughput simulation environment that performs closed-loop evaluation directly in Bird's-Eye View feature space via spatial warping. RAD-2 reduces the collision rate by 56% compared with strong diffusion-based planners. Real-world deployment further demonstrates improved perceived safety and driving smoothness in complex urban traffic.

cs.CV↗

UniDriveVLA: Unifying Understanding, Perception, and Action Planning for Autonomous Driving

Vision-Language-Action (VLA) models have recently emerged in autonomous driving, with the promise of leveraging rich world knowledge to improve the cognitive capabilities of driving systems. However, adapting such models for driving tasks currently faces a critical dilemma between spatial perception and semantic reasoning. Consequently, existing VLA systems are forced into suboptimal compromises: directly adopting 2D Vision-Language Models yields limited spatial perception, whereas enhancing them with 3D spatial representations often impairs the native reasoning capacity of VLMs. We argue that this dilemma largely stems from the coupled optimization of spatial perception and semantic reasoning within shared model parameters. To overcome this, we propose UniDriveVLA, a Unified Driving Vision-Language-Action model based on Mixture-of-Transformers that addresses the perception-reasoning conflict via expert decoupling. Specifically, it comprises three experts for driving understanding, scene perception, and action planning, which are coordinated through masked joint attention. In addition, we combine a sparse perception paradigm with a three-stage progressive training strategy to improve spatial perception while maintaining semantic reasoning capability. Extensive experiments show that UniDriveVLA achieves state-of-the-art performance in open-loop evaluation on nuScenes and closed-loop evaluation on Bench2Drive. Moreover, it demonstrates strong performance across a broad range of perception, prediction, and understanding tasks, including 3D detection, online mapping, motion forecasting, and driving-oriented VQA, highlighting its broad applicability as a unified model for autonomous driving. Code and model have been released at https://github.com/xiaomi-research/unidrivevla

cs.CV↗

InfiniteVL: Synergizing Linear and Sparse Attention for Highly-Efficient, Unlimited-Input Vision-Language Models

Vision-Language Models (VLMs) are increasingly tasked with ultra-long multimodal understanding. While linear architectures offer constant computation and memory footprints, they often struggle with high-frequency visual perception compared to standard Transformers. To bridge this gap, we introduce \textbf{InfiniteVL}. We first develop a hybrid base model called \textbf{InfiniteVL-Base} that interleaves a small fraction of Full Attention layers with Gated DeltaNet. Empowered by a tailored distillation and fine-tuning strategy, InfiniteVL-Base matches the fundamental multimodal performance of equivalent Transformers while achieving a \textbf{1.7$\times$} decoding speedup. However, the quadratic complexity of the retained Full Attention inevitably becomes an efficiency bottleneck when scaling to ultra long context. To break this barrier, we propose a novel Long-Sequence Architectural Fine-Tuning strategy that seamlessly transforms the dense attention into vision-specific sparse mechanisms. This yields two specialized variants: \textbf{InfiniteVL-Offline} for offline retrieval and \textbf{InfiniteVL-Online} for online streaming. By eliminating the computation explosion of global attention without sacrificing high-frequency visual recall, InfiniteVL-Offline achieves Transformer-level length generalization with a \textbf{5x} prefill acceleration at 256K context. Concurrently, InfiniteVL-Online delivers robust streaming perception with a constant memory footprint and a real-time throughput of \textbf{25} FPS. Code and models are available at https://github.com/hustvl/InfiniteVL.

cs.CV↗

DiffusionVL: Translating Any Autoregressive Models into Diffusion Vision Language Models

Diffusion-based decoding has recently emerged as an appealing alternative to autoregressive (AR) generation, offering the potential to update multiple tokens in parallel and reduce latency. However, diffusion vision language models (dVLMs) still lag significantly behind mainstream autoregressive vision language models. This is due to the scarcity and weaker performance of base diffusion language models (dLLMs) compared with their autoregressive counterparts. This raises a natural question: Can we build high-performing dVLMs directly from existing powerful AR models, without relying on dLLMs? We propose DiffusionVL, a family of dVLMs obtained by translating pretrained AR models into the diffusion paradigm via an efficient diffusion finetuning procedure that changes the training objective and decoding process while keeping the backbone architecture intact. Through an efficient diffusion finetuning strategy, we successfully adapt AR pretrained models into the diffusion paradigm. This approach yields two key observations: (1) The paradigm shift from AR-based multimodal models to diffusion is remarkably effective. (2) Direct conversion of an AR language model to a dVLM is also feasible, achieving performance comparable to that of the same AR model finetuned with standard autoregressive visual instruction tuning. To enable practical open-ended generation, we further integrate block decoding, which supports arbitrary-length outputs and KV-cache reuse for faster inference. Our experiments demonstrate that despite training with less than 5% of the data required by prior methods, DiffusionVL achieves a comprehensive performance improvement, with a 34.4% gain on the MMMU-Pro (vision) benchmark and 37.5% gain on the MME (Cog.) benchmark, alongside a 2x inference speedup. The model and code are released at https://github.com/hustvl/DiffusionVL.

cs.CV↗

WeakTr: Exploring Plain Vision Transformer for Weakly-supervised Semantic Segmentation

Transformer has been very successful in various computer vision tasks and understanding the working mechanism of transformer is important. As touchstones, weakly-supervised semantic segmentation (WSSS) and class activation map (CAM) are useful tasks for analyzing vision transformers (ViT). Based on the plain ViT pre-trained with ImageNet classification, we find that multi-layer, multi-head self-attention maps can provide rich and diverse information for weakly-supervised semantic segmentation and CAM generation, e.g., different attention heads of ViT focus on different image areas and object categories. Thus we propose a novel method to end-to-end estimate the importance of attention heads, where the self-attention maps are adaptively fused for high-quality CAM results that tend to have more complete objects. Besides, we propose a ViT-based gradient clipping decoder for online retraining with the CAM results efficiently and effectively. Furthermore, the gradient clipping decoder can make good use of the knowledge in large-scale pre-trained ViT and has a scalable ability. The proposed plain Transformer-based Weakly-supervised learning method (WeakTr) obtains the superior WSSS performance on standard benchmarks, i.e., 78.5% mIoU on the val set of PASCAL VOC 2012 and 51.1% mIoU on the val set of COCO 2014. Source code and checkpoints are available at https://github.com/hustvl/WeakTr.

cs.CV↗

Uni3R: Unified 3D Reconstruction and Semantic Understanding via Generalizable Gaussian Splatting from Unposed Multi-View Images

Reconstructing and semantically interpreting 3D scenes from sparse 2D views remains a fundamental challenge in computer vision. Conventional methods often decouple semantic understanding from reconstruction or necessitate costly per-scene optimization, thereby restricting their scalability and generalizability. In this paper, we introduce Uni3R, a novel feed-forward framework that jointly reconstructs a unified 3D scene representation enriched with open-vocabulary semantics, directly from unposed multi-view images. Our approach leverages a Cross-View Transformer to robustly integrate information across arbitrary multi-view inputs, which then regresses a set of 3D Gaussian primitives endowed with semantic feature fields. This unified representation facilitates high-fidelity novel view synthesis, open-vocabulary 3D semantic segmentation, and depth prediction, all within a single, feed-forward pass. Extensive experiments demonstrate that Uni3R establishes a new state-of-the-art across multiple benchmarks, including 25.07 PSNR on RE10K and 55.84 mIoU on ScanNet. Our work signifies a novel paradigm towards generalizable, unified 3D scene reconstruction and understanding. The code is available at https://github.com/HorizonRobotics/Uni3R.

cs.CV↗

OmniTrack: General Motion Tracking via Physics-Consistent Reference

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, discrepancies in morphology and dynamics between humans and robots, combined with data noise, introduce physically infeasible artifacts in reference motions, such as floating and penetration. During both training and execution, these artifacts create a conflict between following inaccurate reference motions and maintaining the robot's stability, hindering the development of a generalizable motion tracking policy. To address these challenges, we introduce OmniTrack, a general tracking framework that explicitly decouples physical feasibility from general motion tracking. In the first stage, a privileged generalist policy generates physically plausible motions that strictly adhere to the robot's dynamics via trajectory rollout in simulation. In the second stage, the general control policy is trained to track these physically feasible motions, ensuring stable and coherent control transfer to the real robot. Experiments show that OmniTrack improves tracking accuracy and demonstrates strong generalization to unseen motions. In real-world tests, OmniTrack achieves hour-long, consistent, and stable tracking, including complex acrobatic motions such as flips and cartwheels. Additionally, we show that OmniTrack supports human-style stable and dynamic online teleoperation, highlighting its robustness and adaptability to varying user inputs.

cs.RO↗

GO-MLVTON: Garment Occlusion-Aware Multi-Layer Virtual Try-On with Diffusion Models

Existing image-based virtual try-on (VTON) methods primarily focus on single-layer or multi-garment VTON, neglecting multi-layer VTON (ML-VTON), which involves dressing multiple layers of garments onto the human body with realistic deformation and layering to generate visually plausible outcomes. The main challenge lies in accurately modeling occlusion relationships between inner and outer garments to reduce interference from redundant inner garment features. To address this, we propose GO-MLVTON, the first multi-layer VTON method, introducing the Garment Occlusion Learning module to learn occlusion relationships and the StableDiffusion-based Garment Morphing & Fitting module to deform and fit garments onto the human body, producing high-quality multi-layer try-on results. Additionally, we present the MLG dataset for this task and propose a new metric named Layered Appearance Coherence Difference (LACD) for evaluation. Extensive experiments demonstrate the state-of-the-art performance of GO-MLVTON. Project page: https://upyuyang.github.io/go-mlvton/.

cs.CV↗

TriC-Motion: Tri-Domain Causal Modeling Grounded Text-to-Motion Generation

Text-to-motion generation, a rapidly evolving field in computer vision, aims to produce realistic and text-aligned motion sequences. Current methods primarily focus on spatial-temporal modeling or independent frequency domain analysis, lacking a unified framework for joint optimization across spatial, temporal, and frequency domains. This limitation hinders the model's ability to leverage information from all domains simultaneously, leading to suboptimal generation quality. Additionally, in motion generation frameworks, motion-irrelevant cues caused by noise are often entangled with features that contribute positively to generation, thereby leading to motion distortion. To address these issues, we propose Tri-Domain Causal Text-to-Motion Generation (TriC-Motion), a novel diffusion-based framework integrating spatial-temporal-frequency-domain modeling with causal intervention. TriC-Motion includes three core modeling modules for domain-specific modeling, namely Temporal Motion Encoding, Spatial Topology Modeling, and Hybrid Frequency Analysis. After comprehensive modeling, a Score-guided Tri-domain Fusion module integrates valuable information from the triple domains, simultaneously ensuring temporal consistency, spatial topology, motion trends, and dynamics. Moreover, the Causality-based Counterfactual Motion Disentangler is meticulously designed to expose motion-irrelevant cues to eliminate noise, disentangling the real modeling contributions of each domain for superior generation. Extensive experimental results validate that TriC-Motion achieves superior performance compared to state-of-the-art methods, attaining an outstanding R@1 of 0.612 on the HumanML3D dataset. These results demonstrate its capability to generate high-fidelity, coherent, diverse, and text-aligned motion sequences. Code is available at: https://caoyiyang1105.github.io/TriC-Motion/.

cs.CV↗

Cross-Layer Attentive Feature Upsampling for Low-latency Semantic Segmentation

Semantic segmentation is a fundamental problem in computer vision and it requires high-resolution feature maps for dense prediction. Current coordinate-guided low-resolution feature interpolation methods, e.g., bilinear interpolation, produce coarse high-resolution features which suffer from feature misalignment and insufficient context information. Moreover, enriching semantics to high-resolution features requires a high computation burden, so that it is challenging to meet the requirement of lowlatency inference. We propose a novel Guided Attentive Interpolation (GAI) method to adaptively interpolate fine-grained high-resolution features with semantic features to tackle these issues. Guided Attentive Interpolation determines both spatial and semantic relations of pixels from features of different resolutions and then leverages these relations to interpolate high-resolution features with rich semantics. GAI can be integrated with any deep convolutional network for efficient semantic segmentation. In experiments, the GAI-based semantic segmentation networks, i.e., GAIN, can achieve78.8 mIoU with 22.3 FPS on Cityscapes and 80.6 mIoU with 64.5 on CamVid using an NVIDIA 1080Ti GPU, which are the new state-of-the-art results of low-latency semantic segmentation. Code and models are available at: https://github.com/hustvl/simpleseg.

cs.CV↗

DeltaMIL: Gated Memory Integration for Efficient and Discriminative Whole Slide Image Analysis

Whole Slide Images (WSIs) are typically analyzed using multiple instance learning (MIL) methods. However, the scale and heterogeneity of WSIs generate highly redundant and dispersed information, making it difficult to identify and integrate discriminative signals. Existing MIL methods either fail to discard uninformative cues effectively or have limited ability to consolidate relevant features from multiple patches, which restricts their performance on large and heterogeneous WSIs. To address this issue, we propose DeltaMIL, a novel MIL framework that explicitly selects semantically relevant regions and integrates the discriminative information from WSIs. Our method leverages the gated delta rule to efficiently filter and integrate information through a block combining forgetting and memory mechanisms. The delta mechanism dynamically updates the memory by removing old values and inserting new ones according to their correlation with the current patch. The gating mechanism further enables rapid forgetting of irrelevant signals. Additionally, DeltaMIL integrates a complementary local pattern mixing mechanism to retain fine-grained pathological locality. Our design enhances the extraction of meaningful cues and suppresses redundant or noisy information, which improves the model's robustness and discriminative power. Experiments demonstrate that DeltaMIL achieves state-of-the-art performance. Specifically, for survival prediction, DeltaMIL improves performance by 3.69\% using ResNet-50 features and 2.36\% using UNI features. For slide-level classification, it increases accuracy by 3.09\% with ResNet-50 features and 3.75\% with UNI features. These results demonstrate the strong and consistent performance of DeltaMIL across diverse WSI tasks.

cs.CV↗

DiffusionDriveV2: Reinforcement Learning-Constrained Truncated Diffusion Modeling in End-to-End Autonomous Driving

Generative diffusion models for end-to-end autonomous driving often suffer from mode collapse, tending to generate conservative and homogeneous behaviors. While DiffusionDrive employs predefined anchors representing different driving intentions to partition the action space and generate diverse trajectories, its reliance on imitation learning lacks sufficient constraints, resulting in a dilemma between diversity and consistent high quality. In this work, we propose DiffusionDriveV2, which leverages reinforcement learning to both constrain low-quality modes and explore for superior trajectories. This significantly enhances the overall output quality while preserving the inherent multimodality of its core Gaussian Mixture Model. First, we use scale-adaptive multiplicative noise, ideal for trajectory planning, to promote broad exploration. Second, we employ intra-anchor GRPO to manage advantage estimation among samples generated from a single anchor, and inter-anchor truncated GRPO to incorporate a global perspective across different anchors, preventing improper advantage comparisons between distinct intentions (e.g., turning vs. going straight), which can lead to further mode collapse. DiffusionDriveV2 achieves 91.2 PDMS on the NAVSIM v1 dataset and 85.5 EPDMS on the NAVSIM v2 dataset in closed-loop evaluation with an aligned ResNet-34 backbone, setting a new record. Further experiments validate that our approach resolves the dilemma between diversity and consistent high quality for truncated diffusion models, achieving the best trade-off. Code and model will be available at https://github.com/hustvl/DiffusionDriveV2

cs.CV↗

4DLangVGGT: 4D Language-Visual Geometry Grounded Transformer

Constructing 4D language fields is crucial for embodied AI, augmented/virtual reality, and 4D scene understanding, as they provide enriched semantic representations of dynamic environments and enable open-vocabulary querying in complex scenarios. However, existing approaches to 4D semantic field construction primarily rely on scene-specific Gaussian splatting, which requires per-scene optimization, exhibits limited generalization, and is difficult to scale to real-world applications. To address these limitations, we propose 4DLangVGGT, the first Transformer-based feed-forward unified framework for 4D language grounding, that jointly integrates geometric perception and language alignment within a single architecture. 4DLangVGGT has two key components: the 4D Visual Geometry Transformer, StreamVGGT, which captures spatio-temporal geometric representations of dynamic scenes; and the Semantic Bridging Decoder (SBD), which projects geometry-aware features into a language-aligned semantic space, thereby enhancing semantic interpretability while preserving structural fidelity. Unlike prior methods that depend on costly per-scene optimization, 4DLangVGGT can be jointly trained across multiple dynamic scenes and directly applied during inference, achieving both deployment efficiency and strong generalization. This design significantly improves the practicality of large-scale deployment and establishes a new paradigm for open-vocabulary 4D scene understanding. Experiments on HyperNeRF and Neu3D datasets demonstrate that our approach not only generalizes effectively but also achieves state-of-the-art performance, achieving up to 2% gains under per-scene training and 1% improvements under multi-scene training. Our code released in https://github.com/hustvl/4DLangVGGT

cs.CV↗

Visual Generation Tuning

Large Vision Language Models (VLMs) effectively bridge the modality gap through extensive pretraining, acquiring sophisticated visual representations aligned with language. However, it remains underexplored whether these representations, optimized for multimodal understanding tasks, harbor an inherent potential for visual generation. In this paper, we propose VGT, Visual Generation Tuning, a novel paradigm designed to stimulate the underlying capabilities of visual generation within any vision language models. By performing efficient visual generation tuning on well-pretrained VLMs, we significantly mitigate the alignment costs and accelerate the convergence of autoregressive modeling in the continuous space (20x speedup). Specifically, we dismiss the entangled pixel-level VAEs designed for diffusion transformers and formulate VGT-AE through aligning the semantic encoders from pretrained VLMs with the latent representations of pixel decoders. In image reconstruction tasks, we achieve 26.67 PSNR and 0.50 rFID at a 28x compression ratio, outperforming specialized VAEs; in visual generation tasks, we achieve state-of-the-art outcomes among autoregressive models, 0.77 on GenEval and 78.73 on DPG-Bench. Furthermore, our proposed VGT showcases significant scaling promise and is versatile for endowing any VLMs trained for multimodal understanding with the capabilities of visual generation, which paves the new avenue to explore next-generation unified multimodal foundation models. Models and codes are available at https://github.com/hustvl/VGT.

cs.CV↗

MobileI2V: Fast and High-Resolution Image-to-Video on Mobile Devices

Recently, video generation has witnessed rapid advancements, drawing increasing attention to image-to-video (I2V) synthesis on mobile devices. However, the substantial computational complexity and slow generation speed of diffusion models pose significant challenges for real-time, high-resolution video generation on resource-constrained mobile devices. In this work, we propose MobileI2V, a 270M lightweight diffusion model for real-time image-to-video generation on mobile devices. The core lies in: (1) We analyzed the performance of linear attention modules and softmax attention modules on mobile devices, and proposed a linear hybrid architecture denoiser that balances generation efficiency and quality. (2) We design a time-step distillation strategy that compresses the I2V sampling steps from more than 20 to only two without significant quality loss, resulting in a 10-fold increase in generation speed. (3) We apply mobile-specific attention optimizations that yield a 2-fold speed-up for attention operations during on-device inference. MobileI2V enables, for the first time, fast 720p image-to-video generation on mobile devices, with quality comparable to existing models. Under one-step conditions, the generation speed of each frame of 720p video is less than 100 ms. Our code is available at: https://github.com/hustvl/MobileI2V.

cs.CV↗