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Wenyu Liu

Publications and source records attributed to Wenyu Liu.

At least 127 records · Page 7Linked to original sources

LiDAR2Map: In Defense of LiDAR-Based Semantic Map Construction Using Online Camera Distillation

Semantic map construction under bird's-eye view (BEV) plays an essential role in autonomous driving. In contrast to camera image, LiDAR provides the accurate 3D observations to project the captured 3D features onto BEV space inherently. However, the vanilla LiDAR-based BEV feature often contains many indefinite noises, where the spatial features have little texture and semantic cues. In this paper, we propose an effective LiDAR-based method to build semantic map. Specifically, we introduce a BEV feature pyramid decoder that learns the robust multi-scale BEV features for semantic map construction, which greatly boosts the accuracy of the LiDAR-based method. To mitigate the defects caused by lacking semantic cues in LiDAR data, we present an online Camera-to-LiDAR distillation scheme to facilitate the semantic learning from image to point cloud. Our distillation scheme consists of feature-level and logit-level distillation to absorb the semantic information from camera in BEV. The experimental results on challenging nuScenes dataset demonstrate the efficacy of our proposed LiDAR2Map on semantic map construction, which significantly outperforms the previous LiDAR-based methods over 27.9% mIoU and even performs better than the state-of-the-art camera-based approaches. Source code is available at: https://github.com/songw-zju/LiDAR2Map.

cs.CV↗

RPTQ: Reorder-based Post-training Quantization for Large Language Models

Large-scale language models (LLMs) have demonstrated impressive performance, but their deployment presents challenges due to their significant memory usage. This issue can be alleviated through quantization. In this paper, we identify that the challenge in quantizing activations in LLMs arises from varying ranges across channels, rather than solely the presence of outliers. To address this challenge, we introduce a quantization method called RPTQ, which utilizes a reorder-based approach. By rearranging the channels and quantizing them in clusters, RPTQ effectively mitigates the impact of range differences between channels. To minimize the overhead of the reorder operation, we fuse it into the layer norm operation and weights in linear layers. In our experiments, RPTQ achieved a significant breakthrough by utilizing 3-bit activation in LLMs for the first time, resulting in a substantial reduction in memory usage. For instance, quantizing OPT-175b can lead to a memory consumption reduction of up to 80%.

cs.CL↗

A Range-Null Space Decomposition Approach for Fast and Flexible Spectral Compressive Imaging

We present RND-SCI, a novel framework for compressive hyperspectral image (HSI) reconstruction. Our framework decomposes the reconstructed object into range-space and null-space components, where the range-space part ensures the solution conforms to the compression process, and the null-space term introduces a deep HSI prior to constraining the output to have satisfactory properties. RND-SCI is not only simple in design with strong interpretability but also can be easily adapted to various HSI reconstruction networks, improving the quality of HSIs with minimal computational overhead. RND-SCI significantly boosts the performance of HSI reconstruction networks in retraining, fine-tuning or plugging into a pre-trained off-the-shelf model. Based on the framework and SAUNet, we design an extremely fast HSI reconstruction network, RND-SAUNet, which achieves an astounding 91 frames per second while maintaining superior reconstruction accuracy compared to other less time-consuming methods. Code and models are available at https://github.com/hustvl/RND-SCI.

cs.CV↗

Improving Post-Training Quantization on Object Detection with Task Loss-Guided Lp Metric

Efficient inference for object detection networks is a major challenge on edge devices. Post-Training Quantization (PTQ), which transforms a full-precision model into low bit-width directly, is an effective and convenient approach to reduce model inference complexity. But it suffers severe accuracy drop when applied to complex tasks such as object detection. PTQ optimizes the quantization parameters by different metrics to minimize the perturbation of quantization. The p-norm distance of feature maps before and after quantization, Lp, is widely used as the metric to evaluate perturbation. For the specialty of object detection network, we observe that the parameter p in Lp metric will significantly influence its quantization performance. We indicate that using a fixed hyper-parameter p does not achieve optimal quantization performance. To mitigate this problem, we propose a framework, DetPTQ, to assign different p values for quantizing different layers using an Object Detection Output Loss (ODOL), which represents the task loss of object detection. DetPTQ employs the ODOL-based adaptive Lp metric to select the optimal quantization parameters. Experiments show that our DetPTQ outperforms the state-of-the-art PTQ methods by a significant margin on both 2D and 3D object detectors. For example, we achieve 31.1/31.7(quantization/full-precision) mAP on RetinaNet-ResNet18 with 4-bit weight and 4-bit activation.

cs.CV↗

TinyDet: Accurate Small Object Detection in Lightweight Generic Detectors

Small object detection requires the detection head to scan a large number of positions on image feature maps, which is extremely hard for computation- and energy-efficient lightweight generic detectors. To accurately detect small objects with limited computation, we propose a two-stage lightweight detection framework with extremely low computation complexity, termed as TinyDet. It enables high-resolution feature maps for dense anchoring to better cover small objects, proposes a sparsely-connected convolution for computation reduction, enhances the early stage features in the backbone, and addresses the feature misalignment problem for accurate small object detection. On the COCO benchmark, our TinyDet-M achieves 30.3 AP and 13.5 AP^s with only 991 MFLOPs, which is the first detector that has an AP over 30 with less than 1 GFLOPs; besides, TinyDet-S and TinyDet-L achieve promising performance under different computation limitation.

cs.CV↗

OpenInst: A Simple Query-Based Method for Open-World Instance Segmentation

Open-world instance segmentation has recently gained significant popularitydue to its importance in many real-world applications, such as autonomous driving, robot perception, and remote sensing. However, previous methods have either produced unsatisfactory results or relied on complex systems and paradigms. We wonder if there is a simple way to obtain state-of-the-art results. Fortunately, we have identified two observations that help us achieve the best of both worlds: 1) query-based methods demonstrate superiority over dense proposal-based methods in open-world instance segmentation, and 2) learning localization cues is sufficient for open world instance segmentation. Based on these observations, we propose a simple query-based method named OpenInst for open world instance segmentation. OpenInst leverages advanced query-based methods like QueryInst and focuses on learning localization cues. Notably, OpenInst is an extremely simple and straightforward framework without any auxiliary modules or post-processing, yet achieves state-of-the-art results on multiple benchmarks. Specifically, in the COCO$\to$UVO scenario, OpenInst achieves a mask AR of 53.3, outperforming the previous best methods by 2.0 AR with a simpler structure. We hope that OpenInst can serve as a solid baselines for future research in this area.

cs.CV↗

PD-Quant: Post-Training Quantization based on Prediction Difference Metric

Post-training quantization (PTQ) is a neural network compression technique that converts a full-precision model into a quantized model using lower-precision data types. Although it can help reduce the size and computational cost of deep neural networks, it can also introduce quantization noise and reduce prediction accuracy, especially in extremely low-bit settings. How to determine the appropriate quantization parameters (e.g., scaling factors and rounding of weights) is the main problem facing now. Existing methods attempt to determine these parameters by minimize the distance between features before and after quantization, but such an approach only considers local information and may not result in the most optimal quantization parameters. We analyze this issue and ropose PD-Quant, a method that addresses this limitation by considering global information. It determines the quantization parameters by using the information of differences between network prediction before and after quantization. In addition, PD-Quant can alleviate the overfitting problem in PTQ caused by the small number of calibration sets by adjusting the distribution of activations. Experiments show that PD-Quant leads to better quantization parameters and improves the prediction accuracy of quantized models, especially in low-bit settings. For example, PD-Quant pushes the accuracy of ResNet-18 up to 53.14% and RegNetX-600MF up to 40.67% in weight 2-bit activation 2-bit. The code is released at https://github.com/hustvl/PD-Quant.

cs.CV↗

Generalizable Neural Voxels for Fast Human Radiance Fields

Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural radiance fields (NeRF) have shown great power in novel view synthesis and have been applied to human body rendering. However, most current NeRF-based methods bear huge costs for both training and rendering, which impedes the wide applications in real-life scenarios. In this paper, we propose a rendering framework that can learn moving human body structures extremely quickly from a monocular video. The framework is built by integrating both neural fields and neural voxels. Especially, a set of generalizable neural voxels are constructed. With pretrained on various human bodies, these general voxels represent a basic skeleton and can provide strong geometric priors. For the fine-tuning process, individual voxels are constructed for learning differential textures, complementary to general voxels. Thus learning a novel body can be further accelerated, taking only a few minutes. Our method shows significantly higher training efficiency compared with previous methods, while maintaining similar rendering quality. The project page is at https://taoranyi.com/gneuvox .

cs.CV↗

Benchmarking the Reliability of Post-training Quantization: a Particular Focus on Worst-case Performance

Post-training quantization (PTQ) is a popular method for compressing deep neural networks (DNNs) without modifying their original architecture or training procedures. Despite its effectiveness and convenience, the reliability of PTQ methods in the presence of some extrem cases such as distribution shift and data noise remains largely unexplored. This paper first investigates this problem on various commonly-used PTQ methods. We aim to answer several research questions related to the influence of calibration set distribution variations, calibration paradigm selection, and data augmentation or sampling strategies on PTQ reliability. A systematic evaluation process is conducted across a wide range of tasks and commonly-used PTQ paradigms. The results show that most existing PTQ methods are not reliable enough in term of the worst-case group performance, highlighting the need for more robust methods. Our findings provide insights for developing PTQ methods that can effectively handle distribution shift scenarios and enable the deployment of quantized DNNs in real-world applications.

cs.LG↗

Improving Nighttime Driving-Scene Segmentation via Dual Image-adaptive Learnable Filters

Semantic segmentation on driving-scene images is vital for autonomous driving. Although encouraging performance has been achieved on daytime images, the performance on nighttime images are less satisfactory due to the insufficient exposure and the lack of labeled data. To address these issues, we present an add-on module called dual image-adaptive learnable filters (DIAL-Filters) to improve the semantic segmentation in nighttime driving conditions, aiming at exploiting the intrinsic features of driving-scene images under different illuminations. DIAL-Filters consist of two parts, including an image-adaptive processing module (IAPM) and a learnable guided filter (LGF). With DIAL-Filters, we design both unsupervised and supervised frameworks for nighttime driving-scene segmentation, which can be trained in an end-to-end manner. Specifically, the IAPM module consists of a small convolutional neural network with a set of differentiable image filters, where each image can be adaptively enhanced for better segmentation with respect to the different illuminations. The LGF is employed to enhance the output of segmentation network to get the final segmentation result. The DIAL-Filters are light-weight and efficient and they can be readily applied for both daytime and nighttime images. Our experiments show that DAIL-Filters can significantly improve the supervised segmentation performance on ACDC_Night and NightCity datasets, while it demonstrates the state-of-the-art performance on unsupervised nighttime semantic segmentation on Dark Zurich and Nighttime Driving testbeds.

cs.CV↗

BoxTeacher: Exploring High-Quality Pseudo Labels for Weakly Supervised Instance Segmentation

Labeling objects with pixel-wise segmentation requires a huge amount of human labor compared to bounding boxes. Most existing methods for weakly supervised instance segmentation focus on designing heuristic losses with priors from bounding boxes. While, we find that box-supervised methods can produce some fine segmentation masks and we wonder whether the detectors could learn from these fine masks while ignoring low-quality masks. To answer this question, we present BoxTeacher, an efficient and end-to-end training framework for high-performance weakly supervised instance segmentation, which leverages a sophisticated teacher to generate high-quality masks as pseudo labels. Considering the massive noisy masks hurt the training, we present a mask-aware confidence score to estimate the quality of pseudo masks and propose the noise-aware pixel loss and noise-reduced affinity loss to adaptively optimize the student with pseudo masks. Extensive experiments can demonstrate the effectiveness of the proposed BoxTeacher. Without bells and whistles, BoxTeacher remarkably achieves 35.0 mask AP and 36.5 mask AP with ResNet-50 and ResNet-101 respectively on the challenging COCO dataset, which outperforms the previous state-of-the-art methods by a significant margin and bridges the gap between box-supervised and mask-supervised methods. The code and models will be available at https://github.com/hustvl/BoxTeacher.

cs.CV↗

MapTR: Structured Modeling and Learning for Online Vectorized HD Map Construction

High-definition (HD) map provides abundant and precise environmental information of the driving scene, serving as a fundamental and indispensable component for planning in autonomous driving system. We present MapTR, a structured end-to-end Transformer for efficient online vectorized HD map construction. We propose a unified permutation-equivalent modeling approach, i.e., modeling map element as a point set with a group of equivalent permutations, which accurately describes the shape of map element and stabilizes the learning process. We design a hierarchical query embedding scheme to flexibly encode structured map information and perform hierarchical bipartite matching for map element learning. MapTR achieves the best performance and efficiency with only camera input among existing vectorized map construction approaches on nuScenes dataset. In particular, MapTR-nano runs at real-time inference speed ($25.1$ FPS) on RTX 3090, $8\times$ faster than the existing state-of-the-art camera-based method while achieving $5.0$ higher mAP. Even compared with the existing state-of-the-art multi-modality method, MapTR-nano achieves $0.7$ higher mAP, and MapTR-tiny achieves $13.5$ higher mAP and $3\times$ faster inference speed. Abundant qualitative results show that MapTR maintains stable and robust map construction quality in complex and various driving scenes. MapTR is of great application value in autonomous driving. Code and more demos are available at \url{https://github.com/hustvl/MapTR}.

cs.CV↗

A Simple Adaptive Unfolding Network for Hyperspectral Image Reconstruction

We present a simple, efficient, and scalable unfolding network, SAUNet, to simplify the network design with an adaptive alternate optimization framework for hyperspectral image (HSI) reconstruction. SAUNet customizes a Residual Adaptive ADMM Framework (R2ADMM) to connect each stage of the network via a group of learnable parameters to promote the usage of mask prior, which greatly stabilizes training and solves the accuracy degradation issue. Additionally, we introduce a simple convolutional modulation block (CMB), which leads to efficient training, easy scale-up, and less computation. Coupling these two designs, SAUNet can be scaled to non-trivial 13 stages with continuous improvement. Without bells and whistles, SAUNet improves both performance and speed compared with the previous state-of-the-art counterparts, which makes it feasible for practical high-resolution HSI reconstruction scenarios. We set new records on CAVE and KAIST HSI reconstruction benchmarks. Code and models are available at https://github.com/hustvl/SAUNet.

cs.CV↗

Perceive, Interact, Predict: Learning Dynamic and Static Clues for End-to-End Motion Prediction

Motion prediction is highly relevant to the perception of dynamic objects and static map elements in the scenarios of autonomous driving. In this work, we propose PIP, the first end-to-end Transformer-based framework which jointly and interactively performs online mapping, object detection and motion prediction. PIP leverages map queries, agent queries and mode queries to encode the instance-wise information of map elements, agents and motion intentions, respectively. Based on the unified query representation, a differentiable multi-task interaction scheme is proposed to exploit the correlation between perception and prediction. Even without human-annotated HD map or agent's historical tracking trajectory as guidance information, PIP realizes end-to-end multi-agent motion prediction and achieves better performance than tracking-based and HD-map-based methods. PIP provides comprehensive high-level information of the driving scene (vectorized static map and dynamic objects with motion information), and contributes to the downstream planning and control. Code and models will be released for facilitating further research.

cs.CV↗

Box2Mask: Box-supervised Instance Segmentation via Level-set Evolution

In contrast to fully supervised methods using pixel-wise mask labels, box-supervised instance segmentation takes advantage of simple box annotations, which has recently attracted increasing research attention. This paper presents a novel single-shot instance segmentation approach, namely Box2Mask, which integrates the classical level-set evolution model into deep neural network learning to achieve accurate mask prediction with only bounding box supervision. Specifically, both the input image and its deep features are employed to evolve the level-set curves implicitly, and a local consistency module based on a pixel affinity kernel is used to mine the local context and spatial relations. Two types of single-stage frameworks, i.e., CNN-based and transformer-based frameworks, are developed to empower the level-set evolution for box-supervised instance segmentation, and each framework consists of three essential components: instance-aware decoder, box-level matching assignment and level-set evolution. By minimizing the level-set energy function, the mask map of each instance can be iteratively optimized within its bounding box annotation. The experimental results on five challenging testbeds, covering general scenes, remote sensing, medical and scene text images, demonstrate the outstanding performance of our proposed Box2Mask approach for box-supervised instance segmentation. In particular, with the Swin-Transformer large backbone, our Box2Mask obtains 42.4% mask AP on COCO, which is on par with the recently developed fully mask-supervised methods. The code is available at: https://github.com/LiWentomng/boxlevelset.

cs.CV↗

Warped Convolutional Networks: Bridge Homography to sl(3) algebra by Group Convolution

Homography has an essential relationship with the special linear group and the embedding Lie algebra structure. Although the Lie algebra representation is elegant, few researchers have established the connection between homography and algebra expression in neural networks. In this paper, we propose Warped Convolution Networks (WCN) to effectively learn and represent the homography by SL(3) group and sl(3) algebra with group convolution. To this end, six commutative subgroups within the SL(3) group are composed to form a homography. For each subgroup, a warping function is proposed to bridge the Lie algebra structure to its corresponding parameters in homography. By taking advantage of the warped convolution, homography learning is formulated into several simple pseudo-translation regressions. By walking along the Lie topology, our proposed WCN is able to learn the features that are invariant to homography. Moreover, it can be easily plugged into other popular CNN-based methods. Extensive experiments on the POT benchmark, S-COCO-Proj, and MNIST-Proj dataset show that our proposed method is effective for planar object tracking, homography estimation, and classification.

cs.CV↗

Fast Dynamic Radiance Fields with Time-Aware Neural Voxels

Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features, show great potential to accelerate the training process. However, voxel features face two big challenges to be applied to dynamic scenes, i.e. modeling temporal information and capturing different scales of point motions. We propose a radiance field framework by representing scenes with time-aware voxel features, named as TiNeuVox. A tiny coordinate deformation network is introduced to model coarse motion trajectories and temporal information is further enhanced in the radiance network. A multi-distance interpolation method is proposed and applied on voxel features to model both small and large motions. Our framework significantly accelerates the optimization of dynamic radiance fields while maintaining high rendering quality. Empirical evaluation is performed on both synthetic and real scenes. Our TiNeuVox completes training with only 8 minutes and 8-MB storage cost while showing similar or even better rendering performance than previous dynamic NeRF methods.

cs.CV↗

Robust Multi-Object Tracking by Marginal Inference

Multi-object tracking in videos requires to solve a fundamental problem of one-to-one assignment between objects in adjacent frames. Most methods address the problem by first discarding impossible pairs whose feature distances are larger than a threshold, followed by linking objects using Hungarian algorithm to minimize the overall distance. However, we find that the distribution of the distances computed from Re-ID features may vary significantly for different videos. So there isn't a single optimal threshold which allows us to safely discard impossible pairs. To address the problem, we present an efficient approach to compute a marginal probability for each pair of objects in real time. The marginal probability can be regarded as a normalized distance which is significantly more stable than the original feature distance. As a result, we can use a single threshold for all videos. The approach is general and can be applied to the existing trackers to obtain about one point improvement in terms of IDF1 metric. It achieves competitive results on MOT17 and MOT20 benchmarks. In addition, the computed probability is more interpretable which facilitates subsequent post-processing operations.

cs.CV↗