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William Chen

Publications and source records attributed to William Chen.

At least 73 records · Page 4Linked to original sources

YODAS: Youtube-Oriented Dataset for Audio and Speech

In this study, we introduce YODAS (YouTube-Oriented Dataset for Audio and Speech), a large-scale, multilingual dataset comprising currently over 500k hours of speech data in more than 100 languages, sourced from both labeled and unlabeled YouTube speech datasets. The labeled subsets, including manual or automatic subtitles, facilitate supervised model training. Conversely, the unlabeled subsets are apt for self-supervised learning applications. YODAS is distinctive as the first publicly available dataset of its scale, and it is distributed under a Creative Commons license. We introduce the collection methodology utilized for YODAS, which contributes to the large-scale speech dataset construction. Subsequently, we provide a comprehensive analysis of speech, text contained within the dataset. Finally, we describe the speech recognition baselines over the top-15 languages.

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Vision-Language Models Provide Promptable Representations for Reinforcement Learning

Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast amounts of general and indexable world knowledge encoded in vision-language models (VLMs) pre-trained on Internet-scale data for embodied RL. We initialize policies with VLMs by using them as promptable representations: embeddings that encode semantic features of visual observations based on the VLM's internal knowledge and reasoning capabilities, as elicited through prompts that provide task context and auxiliary information. We evaluate our approach on visually-complex, long horizon RL tasks in Minecraft and robot navigation in Habitat. We find that our policies trained on embeddings from off-the-shelf, general-purpose VLMs outperform equivalent policies trained on generic, non-promptable image embeddings. We also find our approach outperforms instruction-following methods and performs comparably to domain-specific embeddings. Finally, we show that our approach can use chain-of-thought prompting to produce representations of common-sense semantic reasoning, improving policy performance in novel scenes by 1.5 times.

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Indoor and Outdoor 3D Scene Graph Generation via Language-Enabled Spatial Ontologies

This paper proposes an approach to build 3D scene graphs in arbitrary indoor and outdoor environments. Such extension is challenging; the hierarchy of concepts that describe an outdoor environment is more complex than for indoors, and manually defining such hierarchy is time-consuming and does not scale. Furthermore, the lack of training data prevents the straightforward application of learning-based tools used in indoor settings. To address these challenges, we propose two novel extensions. First, we develop methods to build a spatial ontology defining concepts and relations relevant for indoor and outdoor robot operation. In particular, we use a Large Language Model (LLM) to build such an ontology, thus largely reducing the amount of manual effort required. Second, we leverage the spatial ontology for 3D scene graph construction using Logic Tensor Networks (LTN) to add logical rules, or axioms (e.g., "a beach contains sand"), which provide additional supervisory signals at training time thus reducing the need for labelled data, providing better predictions, and even allowing predicting concepts unseen at training time. We test our approach in a variety of datasets, including indoor, rural, and coastal environments, and show that it leads to a significant increase in the quality of the 3D scene graph generation with sparsely annotated data.

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AugSumm: towards generalizable speech summarization using synthetic labels from large language model

Abstractive speech summarization (SSUM) aims to generate human-like summaries from speech. Given variations in information captured and phrasing, recordings can be summarized in multiple ways. Therefore, it is more reasonable to consider a probabilistic distribution of all potential summaries rather than a single summary. However, conventional SSUM models are mostly trained and evaluated with a single ground-truth (GT) human-annotated deterministic summary for every recording. Generating multiple human references would be ideal to better represent the distribution statistically, but is impractical because annotation is expensive. We tackle this challenge by proposing AugSumm, a method to leverage large language models (LLMs) as a proxy for human annotators to generate augmented summaries for training and evaluation. First, we explore prompting strategies to generate synthetic summaries from ChatGPT. We validate the quality of synthetic summaries using multiple metrics including human evaluation, where we find that summaries generated using AugSumm are perceived as more valid to humans. Second, we develop methods to utilize synthetic summaries in training and evaluation. Experiments on How2 demonstrate that pre-training on synthetic summaries and fine-tuning on GT summaries improves ROUGE-L by 1 point on both GT and AugSumm-based test sets. AugSumm summaries are available at https://github.com/Jungjee/AugSumm.

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Leveraging Large (Visual) Language Models for Robot 3D Scene Understanding

Abstract semantic 3D scene understanding is a problem of critical importance in robotics. As robots still lack the common-sense knowledge about household objects and locations of an average human, we investigate the use of pre-trained language models to impart common sense for scene understanding. We introduce and compare a wide range of scene classification paradigms that leverage language only (zero-shot, embedding-based, and structured-language) or vision and language (zero-shot and fine-tuned). We find that the best approaches in both categories yield $\sim 70\%$ room classification accuracy, exceeding the performance of pure-vision and graph classifiers. We also find such methods demonstrate notable generalization and transfer capabilities stemming from their use of language.

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Reproducing Whisper-Style Training Using an Open-Source Toolkit and Publicly Available Data

Pre-training speech models on large volumes of data has achieved remarkable success. OpenAI Whisper is a multilingual multitask model trained on 680k hours of supervised speech data. It generalizes well to various speech recognition and translation benchmarks even in a zero-shot setup. However, the full pipeline for developing such models (from data collection to training) is not publicly accessible, which makes it difficult for researchers to further improve its performance and address training-related issues such as efficiency, robustness, fairness, and bias. This work presents an Open Whisper-style Speech Model (OWSM), which reproduces Whisper-style training using an open-source toolkit and publicly available data. OWSM even supports more translation directions and can be more efficient to train. We will publicly release all scripts used for data preparation, training, inference, and scoring as well as pre-trained models and training logs to promote open science.

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Evaluating Self-Supervised Speech Representations for Indigenous American Languages

The application of self-supervision to speech representation learning has garnered significant interest in recent years, due to its scalability to large amounts of unlabeled data. However, much progress, both in terms of pre-training and downstream evaluation, has remained concentrated in monolingual models that only consider English. Few models consider other languages, and even fewer consider indigenous ones. In our submission to the New Language Track of the ASRU 2023 ML-SUPERB Challenge, we present an ASR corpus for Quechua, an indigenous South American Language. We benchmark the efficacy of large SSL models on Quechua, along with 6 other indigenous languages such as Guarani and Bribri, on low-resource ASR. Our results show surprisingly strong performance by state-of-the-art SSL models, showing the potential generalizability of large-scale models to real-world data.

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Joint Prediction and Denoising for Large-scale Multilingual Self-supervised Learning

Multilingual self-supervised learning (SSL) has often lagged behind state-of-the-art (SOTA) methods due to the expenses and complexity required to handle many languages. This further harms the reproducibility of SSL, which is already limited to few research groups due to its resource usage. We show that more powerful techniques can actually lead to more efficient pre-training, opening SSL to more research groups. We propose WavLabLM, which extends WavLM's joint prediction and denoising to 40k hours of data across 136 languages. To build WavLabLM, we devise a novel multi-stage pre-training method, designed to address the language imbalance of multilingual data. WavLabLM achieves comparable performance to XLS-R on ML-SUPERB with less than 10% of the training data, making SSL realizable with academic compute. We show that further efficiency can be achieved with a vanilla HuBERT Base model, which can maintain 94% of XLS-R's performance with only 3% of the data, 4 GPUs, and limited trials. We open-source all code and models in ESPnet.

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Reducing Barriers to Self-Supervised Learning: HuBERT Pre-training with Academic Compute

Self-supervised learning (SSL) has led to great strides in speech processing. However, the resources needed to train these models has become prohibitively large as they continue to scale. Currently, only a few groups with substantial resources are capable of creating SSL models, which harms reproducibility. In this work, we optimize HuBERT SSL to fit in academic constraints. We reproduce HuBERT independently from the original implementation, with no performance loss. Our code and training optimizations make SSL feasible with only 8 GPUs, instead of the 32 used in the original work. We also explore a semi-supervised route, using an ASR model to skip the first pre-training iteration. Within one iteration of pre-training, our models improve over HuBERT on several tasks. Furthermore, our HuBERT Large variant requires only 8 GPUs, achieving similar performance to the original trained on 128. As our contribution to the community, all models, configurations, and code are made open-source in ESPnet.

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A New Benchmark of Aphasia Speech Recognition and Detection Based on E-Branchformer and Multi-task Learning

Aphasia is a language disorder that affects the speaking ability of millions of patients. This paper presents a new benchmark for Aphasia speech recognition and detection tasks using state-of-the-art speech recognition techniques with the AphsiaBank dataset. Specifically, we introduce two multi-task learning methods based on the CTC/Attention architecture to perform both tasks simultaneously. Our system achieves state-of-the-art speaker-level detection accuracy (97.3%), and a relative WER reduction of 11% for moderate Aphasia patients. In addition, we demonstrate the generalizability of our approach by applying it to another disordered speech database, the DementiaBank Pitt corpus. We will make our all-in-one recipes and pre-trained model publicly available to facilitate reproducibility. Our standardized data preprocessing pipeline and open-source recipes enable researchers to compare results directly, promoting progress in disordered speech processing.

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A Comparative Study on E-Branchformer vs Conformer in Speech Recognition, Translation, and Understanding Tasks

Conformer, a convolution-augmented Transformer variant, has become the de facto encoder architecture for speech processing due to its superior performance in various tasks, including automatic speech recognition (ASR), speech translation (ST) and spoken language understanding (SLU). Recently, a new encoder called E-Branchformer has outperformed Conformer in the LibriSpeech ASR benchmark, making it promising for more general speech applications. This work compares E-Branchformer and Conformer through extensive experiments using different types of end-to-end sequence-to-sequence models. Results demonstrate that E-Branchformer achieves comparable or better performance than Conformer in almost all evaluation sets across 15 ASR, 2 ST, and 3 SLU benchmarks, while being more stable during training. We will release our training configurations and pre-trained models for reproducibility, which can benefit the speech community.

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Improving Massively Multilingual ASR With Auxiliary CTC Objectives

Multilingual Automatic Speech Recognition (ASR) models have extended the usability of speech technologies to a wide variety of languages. With how many languages these models have to handle, however, a key to understanding their imbalanced performance across different languages is to examine if the model actually knows which language it should transcribe. In this paper, we introduce our work on improving performance on FLEURS, a 102-language open ASR benchmark, by conditioning the entire model on language identity (LID). We investigate techniques inspired from recent Connectionist Temporal Classification (CTC) studies to help the model handle the large number of languages, conditioning on the LID predictions of auxiliary tasks. Our experimental results demonstrate the effectiveness of our technique over standard CTC/Attention-based hybrid models. Furthermore, our state-of-the-art systems using self-supervised models with the Conformer architecture improve over the results of prior work on FLEURS by a relative 28.4% CER. Trained models and reproducible recipes are available at https://github.com/espnet/espnet/tree/master/egs2/fleurs/asr1 .

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LaMPP: Language Models as Probabilistic Priors for Perception and Action

Language models trained on large text corpora encode rich distributional information about real-world environments and action sequences. This information plays a crucial role in current approaches to language processing tasks like question answering and instruction generation. We describe how to leverage language models for *non-linguistic* perception and control tasks. Our approach casts labeling and decision-making as inference in probabilistic graphical models in which language models parameterize prior distributions over labels, decisions and parameters, making it possible to integrate uncertain observations and incomplete background knowledge in a principled way. Applied to semantic segmentation, household navigation, and activity recognition tasks, this approach improves predictions on rare, out-of-distribution, and structurally novel inputs.

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Benchmarking Azerbaijani Neural Machine Translation

Little research has been done on Neural Machine Translation (NMT) for Azerbaijani. In this paper, we benchmark the performance of Azerbaijani-English NMT systems on a range of techniques and datasets. We evaluate which segmentation techniques work best on Azerbaijani translation and benchmark the performance of Azerbaijani NMT models across several domains of text. Our results show that while Unigram segmentation improves NMT performance and Azerbaijani translation models scale better with dataset quality than quantity, cross-domain generalization remains a challenge

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Extracting Zero-shot Common Sense from Large Language Models for Robot 3D Scene Understanding

Semantic 3D scene understanding is a problem of critical importance in robotics. While significant advances have been made in simultaneous localization and mapping algorithms, robots are still far from having the common sense knowledge about household objects and their locations of an average human. We introduce a novel method for leveraging common sense embedded within large language models for labelling rooms given the objects contained within. This algorithm has the added benefits of (i) requiring no task-specific pre-training (operating entirely in the zero-shot regime) and (ii) generalizing to arbitrary room and object labels, including previously-unseen ones -- both of which are highly desirable traits in robotic scene understanding algorithms. The proposed algorithm operates on 3D scene graphs produced by modern spatial perception systems, and we hope it will pave the way to more generalizable and scalable high-level 3D scene understanding for robotics.

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Quantitative behavior of non-integrable systems (IV)

In this paper, there are two sections. In Section 7, we simplify the eigenvalue-based surplus shortline method for arbitrary finite polysquare translation surfaces. This makes it substantially simpler to determine the irregularity exponents of some infinite orbits, and quicker to find the escape rate to infinity of some orbits in some infinite models. In Section 8, our primary goal is to extend the surplus shortline method, both this eigenvalue-based version as well as the eigenvalue-free version, for application to a large class of 2-dimensional flat dynamical systems beyond polysquares, including all Veech surfaces, and establish time-quantitative equidistribution and time-quantitative superdensity of some infinite orbits in these new systems.

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