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Xianbiao Qi

Publications and source records attributed to Xianbiao Qi.

At least 37 records · Page 2Linked to original sources

Neural Normalized Cut: A Differential and Generalizable Approach for Spectral Clustering

Spectral clustering, as a popular tool for data clustering, requires an eigen-decomposition step on a given affinity to obtain the spectral embedding. Nevertheless, such a step suffers from the lack of generalizability and scalability. Moreover, the obtained spectral embeddings can hardly provide a good approximation to the ground-truth partition and thus a k-means step is adopted to quantize the embedding. In this paper, we propose a simple yet effective scalable and generalizable approach, called Neural Normalized Cut (NeuNcut), to learn the clustering membership for spectral clustering directly. In NeuNcut, we properly reparameterize the unknown cluster membership via a neural network, and train the neural network via stochastic gradient descent with a properly relaxed normalized cut loss. As a result, our NeuNcut enjoys a desired generalization ability to directly infer clustering membership for out-of-sample unseen data and hence brings us an efficient way to handle clustering task with ultra large-scale data. We conduct extensive experiments on both synthetic data and benchmark datasets and experimental results validate the effectiveness and the superiority of our approach. Our code is available at: https://github.com/hewei98/NeuNcut.

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Unposed Sparse Views Room Layout Reconstruction in the Age of Pretrain Model

Room layout estimation from multiple-perspective images is poorly investigated due to the complexities that emerge from multi-view geometry, which requires muti-step solutions such as camera intrinsic and extrinsic estimation, image matching, and triangulation. However, in 3D reconstruction, the advancement of recent 3D foundation models such as DUSt3R has shifted the paradigm from the traditional multi-step structure-from-motion process to an end-to-end single-step approach. To this end, we introduce Plane-DUSt3R, a novel method for multi-view room layout estimation leveraging the 3D foundation model DUSt3R. Plane-DUSt3R incorporates the DUSt3R framework and fine-tunes on a room layout dataset (Structure3D) with a modified objective to estimate structural planes. By generating uniform and parsimonious results, Plane-DUSt3R enables room layout estimation with only a single post-processing step and 2D detection results. Unlike previous methods that rely on single-perspective or panorama image, Plane-DUSt3R extends the setting to handle multiple-perspective images. Moreover, it offers a streamlined, end-to-end solution that simplifies the process and reduces error accumulation. Experimental results demonstrate that Plane-DUSt3R not only outperforms state-of-the-art methods on the synthetic dataset but also proves robust and effective on in the wild data with different image styles such as cartoon. Our code is available at: https://github.com/justacar/Plane-DUSt3R

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BiGR: Harnessing Binary Latent Codes for Image Generation and Improved Visual Representation Capabilities

We introduce BiGR, a novel conditional image generation model using compact binary latent codes for generative training, focusing on enhancing both generation and representation capabilities. BiGR is the first conditional generative model that unifies generation and discrimination within the same framework. BiGR features a binary tokenizer, a masked modeling mechanism, and a binary transcoder for binary code prediction. Additionally, we introduce a novel entropy-ordered sampling method to enable efficient image generation. Extensive experiments validate BiGR's superior performance in generation quality, as measured by FID-50k, and representation capabilities, as evidenced by linear-probe accuracy. Moreover, BiGR showcases zero-shot generalization across various vision tasks, enabling applications such as image inpainting, outpainting, editing, interpolation, and enrichment, without the need for structural modifications. Our findings suggest that BiGR unifies generative and discriminative tasks effectively, paving the way for further advancements in the field. We further enable BiGR to perform text-to-image generation, showcasing its potential for broader applications.

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Elucidating the design space of language models for image generation

The success of autoregressive (AR) language models in text generation has inspired the computer vision community to adopt Large Language Models (LLMs) for image generation. However, considering the essential differences between text and image modalities, the design space of language models for image generation remains underexplored. We observe that image tokens exhibit greater randomness compared to text tokens, which presents challenges when training with token prediction. Nevertheless, AR models demonstrate their potential by effectively learning patterns even from a seemingly suboptimal optimization problem. Our analysis also reveals that while all models successfully grasp the importance of local information in image generation, smaller models struggle to capture the global context. In contrast, larger models showcase improved capabilities in this area, helping to explain the performance gains achieved when scaling up model size. We further elucidate the design space of language models for vision generation, including tokenizer choice, model choice, model scalability, vocabulary design, and sampling strategy through extensive comparative experiments. Our work is the first to analyze the optimization behavior of language models in vision generation, and we believe it can inspire more effective designs when applying LMs to other domains. Finally, our elucidated language model for image generation, termed as ELM, achieves state-of-the-art performance on the ImageNet 256*256 benchmark. The code is available at https://github.com/Pepperlll/LMforImageGeneration.git.

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DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation

Text-to-image diffusion models pre-trained on billions of image-text pairs have recently enabled 3D content creation by optimizing a randomly initialized differentiable 3D representation with score distillation. However, the optimization process suffers slow convergence and the resultant 3D models often exhibit two limitations: (a) quality concerns such as missing attributes and distorted shape and texture; (b) extremely low diversity comparing to text-guided image synthesis. In this paper, we show that the conflict between the 3D optimization process and uniform timestep sampling in score distillation is the main reason for these limitations. To resolve this conflict, we propose to prioritize timestep sampling with monotonically non-increasing functions, which aligns the 3D optimization process with the sampling process of diffusion model. Extensive experiments show that our simple redesign significantly improves 3D content creation with faster convergence, better quality and diversity.

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CoCoCo: Improving Text-Guided Video Inpainting for Better Consistency, Controllability and Compatibility

Recent advancements in video generation have been remarkable, yet many existing methods struggle with issues of consistency and poor text-video alignment. Moreover, the field lacks effective techniques for text-guided video inpainting, a stark contrast to the well-explored domain of text-guided image inpainting. To this end, this paper proposes a novel text-guided video inpainting model that achieves better consistency, controllability and compatibility. Specifically, we introduce a simple but efficient motion capture module to preserve motion consistency, and design an instance-aware region selection instead of a random region selection to obtain better textual controllability, and utilize a novel strategy to inject some personalized models into our CoCoCo model and thus obtain better model compatibility. Extensive experiments show that our model can generate high-quality video clips. Meanwhile, our model shows better motion consistency, textual controllability and model compatibility. More details are shown in [cococozibojia.github.io](cococozibojia.github.io).

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AcademicGPT: Empowering Academic Research

Large Language Models (LLMs) have demonstrated exceptional capabilities across various natural language processing tasks. Yet, many of these advanced LLMs are tailored for broad, general-purpose applications. In this technical report, we introduce AcademicGPT, designed specifically to empower academic research. AcademicGPT is a continual training model derived from LLaMA2-70B. Our training corpus mainly consists of academic papers, thesis, content from some academic domain, high-quality Chinese data and others. While it may not be extensive in data scale, AcademicGPT marks our initial venture into a domain-specific GPT tailored for research area. We evaluate AcademicGPT on several established public benchmarks such as MMLU and CEval, as well as on some specialized academic benchmarks like PubMedQA, SCIEval, and our newly-created ComputerScienceQA, to demonstrate its ability from general knowledge ability, to Chinese ability, and to academic ability. Building upon AcademicGPT's foundation model, we also developed several applications catered to the academic area, including General Academic Question Answering, AI-assisted Paper Reading, Paper Review, and AI-assisted Title and Abstract Generation.

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Understanding Optimization of Deep Learning via Jacobian Matrix and Lipschitz Constant

This article provides a comprehensive understanding of optimization in deep learning, with a primary focus on the challenges of gradient vanishing and gradient exploding, which normally lead to diminished model representational ability and training instability, respectively. We analyze these two challenges through several strategic measures, including the improvement of gradient flow and the imposition of constraints on a network's Lipschitz constant. To help understand the current optimization methodologies, we categorize them into two classes: explicit optimization and implicit optimization. Explicit optimization methods involve direct manipulation of optimizer parameters, including weight, gradient, learning rate, and weight decay. Implicit optimization methods, by contrast, focus on improving the overall landscape of a network by enhancing its modules, such as residual shortcuts, normalization methods, attention mechanisms, and activations. In this article, we provide an in-depth analysis of these two optimization classes and undertake a thorough examination of the Jacobian matrices and the Lipschitz constants of many widely used deep learning modules, highlighting existing issues as well as potential improvements. Moreover, we also conduct a series of analytical experiments to substantiate our theoretical discussions. This article does not aim to propose a new optimizer or network. Rather, our intention is to present a comprehensive understanding of optimization in deep learning. We hope that this article will assist readers in gaining a deeper insight in this field and encourages the development of more robust, efficient, and high-performing models.

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DreamWaltz: Make a Scene with Complex 3D Animatable Avatars

We present DreamWaltz, a novel framework for generating and animating complex 3D avatars given text guidance and parametric human body prior. While recent methods have shown encouraging results for text-to-3D generation of common objects, creating high-quality and animatable 3D avatars remains challenging. To create high-quality 3D avatars, DreamWaltz proposes 3D-consistent occlusion-aware Score Distillation Sampling (SDS) to optimize implicit neural representations with canonical poses. It provides view-aligned supervision via 3D-aware skeleton conditioning which enables complex avatar generation without artifacts and multiple faces. For animation, our method learns an animatable 3D avatar representation from abundant image priors of diffusion model conditioned on various poses, which could animate complex non-rigged avatars given arbitrary poses without retraining. Extensive evaluations demonstrate that DreamWaltz is an effective and robust approach for creating 3D avatars that can take on complex shapes and appearances as well as novel poses for animation. The proposed framework further enables the creation of complex scenes with diverse compositions, including avatar-avatar, avatar-object and avatar-scene interactions. See https://dreamwaltz3d.github.io/ for more vivid 3D avatar and animation results.

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TOSS:High-quality Text-guided Novel View Synthesis from a Single Image

In this paper, we present TOSS, which introduces text to the task of novel view synthesis (NVS) from just a single RGB image. While Zero-1-to-3 has demonstrated impressive zero-shot open-set NVS capability, it treats NVS as a pure image-to-image translation problem. This approach suffers from the challengingly under-constrained nature of single-view NVS: the process lacks means of explicit user control and often results in implausible NVS generations. To address this limitation, TOSS uses text as high-level semantic information to constrain the NVS solution space. TOSS fine-tunes text-to-image Stable Diffusion pre-trained on large-scale text-image pairs and introduces modules specifically tailored to image and camera pose conditioning, as well as dedicated training for pose correctness and preservation of fine details. Comprehensive experiments are conducted with results showing that our proposed TOSS outperforms Zero-1-to-3 with more plausible, controllable and multiview-consistent NVS results. We further support these results with comprehensive ablations that underscore the effectiveness and potential of the introduced semantic guidance and architecture design.

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Delta-LoRA: Fine-Tuning High-Rank Parameters with the Delta of Low-Rank Matrices

In this paper, we present Delta-LoRA, which is a novel parameter-efficient approach to fine-tune large language models (LLMs). In contrast to LoRA and other low-rank adaptation methods such as AdaLoRA, Delta-LoRA not only updates the low-rank matrices $\bA$ and $\bB$, but also propagate the learning to the pre-trained weights $\bW$ via updates utilizing the delta of the product of two low-rank matrices ($\bA^{(t+1)}\bB^{(t+1)} - \bA^{(t)}\bB^{(t)}$). Such a strategy effectively addresses the limitation that the incremental update of low-rank matrices is inadequate for learning representations capable for downstream tasks. Moreover, as the update of $\bW$ does not need to compute the gradients of $\bW$ and store their momentums, Delta-LoRA shares comparable memory requirements and computational costs with LoRA. Extensive experiments show that Delta-LoRA significantly outperforms existing low-rank adaptation methods. We further support these results with comprehensive analyses that underscore the effectiveness of Delta-LoRA.

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detrex: Benchmarking Detection Transformers

The DEtection TRansformer (DETR) algorithm has received considerable attention in the research community and is gradually emerging as a mainstream approach for object detection and other perception tasks. However, the current field lacks a unified and comprehensive benchmark specifically tailored for DETR-based models. To address this issue, we develop a unified, highly modular, and lightweight codebase called detrex, which supports a majority of the mainstream DETR-based instance recognition algorithms, covering various fundamental tasks, including object detection, segmentation, and pose estimation. We conduct extensive experiments under detrex and perform a comprehensive benchmark for DETR-based models. Moreover, we enhance the performance of detection transformers through the refinement of training hyper-parameters, providing strong baselines for supported algorithms.We hope that detrex could offer research communities a standardized and unified platform to evaluate and compare different DETR-based models while fostering a deeper understanding and driving advancements in DETR-based instance recognition. Our code is available at https://github.com/IDEA-Research/detrex. The project is currently being actively developed. We encourage the community to use detrex codebase for further development and contributions.

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LipsFormer: Introducing Lipschitz Continuity to Vision Transformers

We present a Lipschitz continuous Transformer, called LipsFormer, to pursue training stability both theoretically and empirically for Transformer-based models. In contrast to previous practical tricks that address training instability by learning rate warmup, layer normalization, attention formulation, and weight initialization, we show that Lipschitz continuity is a more essential property to ensure training stability. In LipsFormer, we replace unstable Transformer component modules with Lipschitz continuous counterparts: CenterNorm instead of LayerNorm, spectral initialization instead of Xavier initialization, scaled cosine similarity attention instead of dot-product attention, and weighted residual shortcut. We prove that these introduced modules are Lipschitz continuous and derive an upper bound on the Lipschitz constant of LipsFormer. Our experiments show that LipsFormer allows stable training of deep Transformer architectures without the need of careful learning rate tuning such as warmup, yielding a faster convergence and better generalization. As a result, on the ImageNet 1K dataset, LipsFormer-Swin-Tiny based on Swin Transformer training for 300 epochs can obtain 82.7\% without any learning rate warmup. Moreover, LipsFormer-CSwin-Tiny, based on CSwin, training for 300 epochs achieves a top-1 accuracy of 83.5\% with 4.7G FLOPs and 24M parameters. The code will be released at \url{https://github.com/IDEA-Research/LipsFormer}.

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DisCo-CLIP: A Distributed Contrastive Loss for Memory Efficient CLIP Training

We propose DisCo-CLIP, a distributed memory-efficient CLIP training approach, to reduce the memory consumption of contrastive loss when training contrastive learning models. Our approach decomposes the contrastive loss and its gradient computation into two parts, one to calculate the intra-GPU gradients and the other to compute the inter-GPU gradients. According to our decomposition, only the intra-GPU gradients are computed on the current GPU, while the inter-GPU gradients are collected via all_reduce from other GPUs instead of being repeatedly computed on every GPU. In this way, we can reduce the GPU memory consumption of contrastive loss computation from $\bigO(B^2)$ to $\bigO(\frac{B^2}{N})$, where $B$ and $N$ are the batch size and the number of GPUs used for training. Such a distributed solution is mathematically equivalent to the original non-distributed contrastive loss computation, without sacrificing any computation accuracy. It is particularly efficient for large-batch CLIP training. For instance, DisCo-CLIP can enable contrastive training of a ViT-B/32 model with a batch size of 32K or 196K using 8 or 64 A100 40GB GPUs, compared with the original CLIP solution which requires 128 A100 40GB GPUs to train a ViT-B/32 model with a batch size of 32K. The code will be released at https://github.com/IDEA-Research/DisCo-CLIP

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Exploring Vision Transformers as Diffusion Learners

Score-based diffusion models have captured widespread attention and funded fast progress of recent vision generative tasks. In this paper, we focus on diffusion model backbone which has been much neglected before. We systematically explore vision Transformers as diffusion learners for various generative tasks. With our improvements the performance of vanilla ViT-based backbone (IU-ViT) is boosted to be on par with traditional U-Net-based methods. We further provide a hypothesis on the implication of disentangling the generative backbone as an encoder-decoder structure and show proof-of-concept experiments verifying the effectiveness of a stronger encoder for generative tasks with ASymmetriC ENcoder Decoder (ASCEND). Our improvements achieve competitive results on CIFAR-10, CelebA, LSUN, CUB Bird and large-resolution text-to-image tasks. To the best of our knowledge, we are the first to successfully train a single diffusion model on text-to-image task beyond 64x64 resolution. We hope this will motivate people to rethink the modeling choices and the training pipelines for diffusion-based generative models.

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DAB-DETR: Dynamic Anchor Boxes are Better Queries for DETR

We present in this paper a novel query formulation using dynamic anchor boxes for DETR (DEtection TRansformer) and offer a deeper understanding of the role of queries in DETR. This new formulation directly uses box coordinates as queries in Transformer decoders and dynamically updates them layer-by-layer. Using box coordinates not only helps using explicit positional priors to improve the query-to-feature similarity and eliminate the slow training convergence issue in DETR, but also allows us to modulate the positional attention map using the box width and height information. Such a design makes it clear that queries in DETR can be implemented as performing soft ROI pooling layer-by-layer in a cascade manner. As a result, it leads to the best performance on MS-COCO benchmark among the DETR-like detection models under the same setting, e.g., AP 45.7\% using ResNet50-DC5 as backbone trained in 50 epochs. We also conducted extensive experiments to confirm our analysis and verify the effectiveness of our methods. Code is available at \url{https://github.com/SlongLiu/DAB-DETR}.

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1st Place Solution for ICDAR 2021 Competition on Mathematical Formula Detection

In this technical report, we present our 1st place solution for the ICDAR 2021 competition on mathematical formula detection (MFD). The MFD task has three key challenges including a large scale span, large variation of the ratio between height and width, and rich character set and mathematical expressions. Considering these challenges, we used Generalized Focal Loss (GFL), an anchor-free method, instead of the anchor-based method, and prove the Adaptive Training Sampling Strategy (ATSS) and proper Feature Pyramid Network (FPN) can well solve the important issue of scale variation. Meanwhile, we also found some tricks, e.g., Deformable Convolution Network (DCN), SyncBN, and Weighted Box Fusion (WBF), were effective in MFD task. Our proposed method ranked 1st in the final 15 teams.

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PingAn-VCGroup's Solution for ICDAR 2021 Competition on Scientific Table Image Recognition to Latex

This paper presents our solution for the ICDAR 2021 Competition on Scientific Table Image Recognition to LaTeX. This competition has two sub-tasks: Table Structure Reconstruction (TSR) and Table Content Reconstruction (TCR). We treat both sub-tasks as two individual image-to-sequence recognition problems. We leverage our previously proposed algorithm MASTER \cite{lu2019master}, which is originally proposed for scene text recognition. We optimize the MASTER model from several perspectives: network structure, optimizer, normalization method, pre-trained model, resolution of input image, data augmentation, and model ensemble. Our method achieves 0.7444 Exact Match and 0.8765 Exact Match @95\% on the TSR task, and obtains 0.5586 Exact Match and 0.7386 Exact Match 95\% on the TCR task.

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