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Xiang Yin

Publications and source records attributed to Xiang Yin.

At least 109 records · Page 6Linked to original sources

NNgTL: Neural Network Guided Optimal Temporal Logic Task Planning for Mobile Robots

In this work, we investigate task planning for mobile robots under linear temporal logic (LTL) specifications. This problem is particularly challenging when robots navigate in continuous workspaces due to the high computational complexity involved. Sampling-based methods have emerged as a promising avenue for addressing this challenge by incrementally constructing random trees, thereby sidestepping the need to explicitly explore the entire state-space. However, the performance of this sampling-based approach hinges crucially on the chosen sampling strategy, and a well-informed heuristic can notably enhance sample efficiency. In this work, we propose a novel neural-network guided (NN-guided) sampling strategy tailored for LTL planning. Specifically, we employ a multi-modal neural network capable of extracting features concurrently from both the workspace and the Büchi automaton. This neural network generates predictions that serve as guidance for random tree construction, directing the sampling process toward more optimal directions. Through numerical experiments, we compare our approach with existing methods and demonstrate its superior efficiency, requiring less than 15% of the time of the existing methods to find a feasible solution.

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C2G2: Controllable Co-speech Gesture Generation with Latent Diffusion Model

Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive gestures. Additionally, these methods lack effective control over speaker identity and temporal editing of the generated gestures. Focusing on capturing temporal latent information and applying practical controlling, we propose a Controllable Co-speech Gesture Generation framework, named C2G2. Specifically, we propose a two-stage temporal dependency enhancement strategy motivated by latent diffusion models. We further introduce two key features to C2G2, namely a speaker-specific decoder to generate speaker-related real-length skeletons and a repainting strategy for flexible gesture generation/editing. Extensive experiments on benchmark gesture datasets verify the effectiveness of our proposed C2G2 compared with several state-of-the-art baselines. The link of the project demo page can be found at https://c2g2-gesture.github.io/c2_gesture

cs.CV↗

Argument Attribution Explanations in Quantitative Bipolar Argumentation Frameworks (Technical Report)

Argumentative explainable AI has been advocated by several in recent years, with an increasing interest on explaining the reasoning outcomes of Argumentation Frameworks (AFs). While there is a considerable body of research on qualitatively explaining the reasoning outcomes of AFs with debates/disputes/dialogues in the spirit of extension-based semantics, explaining the quantitative reasoning outcomes of AFs under gradual semantics has not received much attention, despite widespread use in applications. In this paper, we contribute to filling this gap by proposing a novel theory of Argument Attribution Explanations (AAEs) by incorporating the spirit of feature attribution from machine learning in the context of Quantitative Bipolar Argumentation Frameworks (QBAFs): whereas feature attribution is used to determine the influence of features towards outputs of machine learning models, AAEs are used to determine the influence of arguments towards topic arguments of interest. We study desirable properties of AAEs, including some new ones and some partially adapted from the literature to our setting. To demonstrate the applicability of our AAEs in practice, we conclude by carrying out two case studies in the scenarios of fake news detection and movie recommender systems.

cs.AI↗

Ada-TTA: Towards Adaptive High-Quality Text-to-Talking Avatar Synthesis

We are interested in a novel task, namely low-resource text-to-talking avatar. Given only a few-minute-long talking person video with the audio track as the training data and arbitrary texts as the driving input, we aim to synthesize high-quality talking portrait videos corresponding to the input text. This task has broad application prospects in the digital human industry but has not been technically achieved yet due to two challenges: (1) It is challenging to mimic the timbre from out-of-domain audio for a traditional multi-speaker Text-to-Speech system. (2) It is hard to render high-fidelity and lip-synchronized talking avatars with limited training data. In this paper, we introduce Adaptive Text-to-Talking Avatar (Ada-TTA), which (1) designs a generic zero-shot multi-speaker TTS model that well disentangles the text content, timbre, and prosody; and (2) embraces recent advances in neural rendering to achieve realistic audio-driven talking face video generation. With these designs, our method overcomes the aforementioned two challenges and achieves to generate identity-preserving speech and realistic talking person video. Experiments demonstrate that our method could synthesize realistic, identity-preserving, and audio-visual synchronized talking avatar videos.

cs.CV↗

StyleS2ST: Zero-shot Style Transfer for Direct Speech-to-speech Translation

Direct speech-to-speech translation (S2ST) has gradually become popular as it has many advantages compared with cascade S2ST. However, current research mainly focuses on the accuracy of semantic translation and ignores the speech style transfer from a source language to a target language. The lack of high-fidelity expressive parallel data makes such style transfer challenging, especially in more practical zero-shot scenarios. To solve this problem, we first build a parallel corpus using a multi-lingual multi-speaker text-to-speech synthesis (TTS) system and then propose the StyleS2ST model with cross-lingual speech style transfer ability based on a style adaptor on a direct S2ST system framework. Enabling continuous style space modeling of an acoustic model through parallel corpus training and non-parallel TTS data augmentation, StyleS2ST captures cross-lingual acoustic feature mapping from the source to the target language. Experiments show that StyleS2ST achieves good style similarity and naturalness in both in-set and out-of-set zero-shot scenarios.

cs.SD↗

Efficient STL Control Synthesis under Asynchronous Temporal Robustness Constraints

In time-critical systems, such as air traffic control systems, it is crucial to design control policies that are robust to timing uncertainty. Recently, the notion of Asynchronous Temporal Robustness (ATR) was proposed to capture the robustness of a system trajectory against individual time shifts in its sub-trajectories. In a multi-robot system, this may correspond to individual robots being delayed or early. Control synthesis under ATR constraints is challenging and has not yet been addressed. In this paper, we propose an efficient control synthesis method under ATR constraints which are defined with respect to simple safety or complex signal temporal logic specifications. Given an ATR bound, we compute a sequence of control inputs so that the specification is satisfied by the system as long as each sub-trajectory is shifted not more than the ATR bound. We avoid combinatorially exploring all shifted sub-trajectories by first identifying redundancy between them. We capture this insight by the notion of instant-shift pair sets, and then propose an optimization program that enforces the specification only over the instant-shift pair sets. We show soundness and completeness of our method and analyze its computational complexity. Finally, we present various illustrative case studies.

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GenerTTS: Pronunciation Disentanglement for Timbre and Style Generalization in Cross-Lingual Text-to-Speech

Cross-lingual timbre and style generalizable text-to-speech (TTS) aims to synthesize speech with a specific reference timbre or style that is never trained in the target language. It encounters the following challenges: 1) timbre and pronunciation are correlated since multilingual speech of a specific speaker is usually hard to obtain; 2) style and pronunciation are mixed because the speech style contains language-agnostic and language-specific parts. To address these challenges, we propose GenerTTS, which mainly includes the following works: 1) we elaborately design a HuBERT-based information bottleneck to disentangle timbre and pronunciation/style; 2) we minimize the mutual information between style and language to discard the language-specific information in the style embedding. The experiments indicate that GenerTTS outperforms baseline systems in terms of style similarity and pronunciation accuracy, and enables cross-lingual timbre and style generalization.

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Towards Building Voice-based Conversational Recommender Systems: Datasets, Potential Solutions, and Prospects

Conversational recommender systems (CRSs) have become crucial emerging research topics in the field of RSs, thanks to their natural advantages of explicitly acquiring user preferences via interactive conversations and revealing the reasons behind recommendations. However, the majority of current CRSs are text-based, which is less user-friendly and may pose challenges for certain users, such as those with visual impairments or limited writing and reading abilities. Therefore, for the first time, this paper investigates the potential of voice-based CRS (VCRSs) to revolutionize the way users interact with RSs in a natural, intuitive, convenient, and accessible fashion. To support such studies, we create two VCRSs benchmark datasets in the e-commerce and movie domains, after realizing the lack of such datasets through an exhaustive literature review. Specifically, we first empirically verify the benefits and necessity of creating such datasets. Thereafter, we convert the user-item interactions to text-based conversations through the ChatGPT-driven prompts for generating diverse and natural templates, and then synthesize the corresponding audios via the text-to-speech model. Meanwhile, a number of strategies are delicately designed to ensure the naturalness and high quality of voice conversations. On this basis, we further explore the potential solutions and point out possible directions to build end-to-end VCRSs by seamlessly extracting and integrating voice-based inputs, thus delivering performance-enhanced, self-explainable, and user-friendly VCRSs. Our study aims to establish the foundation and motivate further pioneering research in the emerging field of VCRSs. This aligns with the principles of explainable AI and AI for social good, viz., utilizing technology's potential to create a fair, sustainable, and just world.

cs.IR↗

Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive Bias

Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using audio codec and use autoregressive language models or diffusion models to generate it, which ignores the intrinsic nature of speech and may lead to inferior or uncontrollable results. We argue that speech can be decomposed into several attributes (e.g., content, timbre, prosody, and phase) and each of them should be modeled using a module with appropriate inductive biases. From this perspective, we carefully design a novel and large zero-shot TTS system called Mega-TTS, which is trained with large-scale wild data and models different attributes in different ways: 1) Instead of using latent encoded by audio codec as the intermediate feature, we still choose spectrogram as it separates the phase and other attributes very well. Phase can be appropriately constructed by the GAN-based vocoder and does not need to be modeled by the language model. 2) We model the timbre using global vectors since timbre is a global attribute that changes slowly over time. 3) We further use a VQGAN-based acoustic model to generate the spectrogram and a latent code language model to fit the distribution of prosody, since prosody changes quickly over time in a sentence, and language models can capture both local and long-range dependencies. We scale Mega-TTS to multi-domain datasets with 20K hours of speech and evaluate its performance on unseen speakers. Experimental results demonstrate that Mega-TTS surpasses state-of-the-art TTS systems on zero-shot TTS, speech editing, and cross-lingual TTS tasks, with superior naturalness, robustness, and speaker similarity due to the proper inductive bias of each module. Audio samples are available at https://mega-tts.github.io/demo-page.

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Detector Guidance for Multi-Object Text-to-Image Generation

Diffusion models have demonstrated impressive performance in text-to-image generation. They utilize a text encoder and cross-attention blocks to infuse textual information into images at a pixel level. However, their capability to generate images with text containing multiple objects is still restricted. Previous works identify the problem of information mixing in the CLIP text encoder and introduce the T5 text encoder or incorporate strong prior knowledge to assist with the alignment. We find that mixing problems also occur on the image side and in the cross-attention blocks. The noisy images can cause different objects to appear similar, and the cross-attention blocks inject information at a pixel level, leading to leakage of global object understanding and resulting in object mixing. In this paper, we introduce Detector Guidance (DG), which integrates a latent object detection model to separate different objects during the generation process. DG first performs latent object detection on cross-attention maps (CAMs) to obtain object information. Based on this information, DG then masks conflicting prompts and enhances related prompts by manipulating the following CAMs. We evaluate the effectiveness of DG using Stable Diffusion on COCO, CC, and a novel multi-related object benchmark, MRO. Human evaluations demonstrate that DG provides an 8-22\% advantage in preventing the amalgamation of conflicting concepts and ensuring that each object possesses its unique region without any human involvement and additional iterations. Our implementation is available at \url{https://github.com/luping-liu/Detector-Guidance}.

cs.CV↗

Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation

Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data scarcity. Additionally, 2D spatial structures widely used in T2A works lead to unsatisfactory audio quality when generating variable-length audio samples since they do not adequately prioritize temporal information. To address these challenges, we propose Make-an-Audio 2, a latent diffusion-based T2A method that builds on the success of Make-an-Audio. Our approach includes several techniques to improve semantic alignment and temporal consistency: Firstly, we use pre-trained large language models (LLMs) to parse the text into structured pairs for better temporal information capture. We also introduce another structured-text encoder to aid in learning semantic alignment during the diffusion denoising process. To improve the performance of variable length generation and enhance the temporal information extraction, we design a feed-forward Transformer-based diffusion denoiser. Finally, we use LLMs to augment and transform a large amount of audio-label data into audio-text datasets to alleviate the problem of scarcity of temporal data. Extensive experiments show that our method outperforms baseline models in both objective and subjective metrics, and achieves significant gains in temporal information understanding, semantic consistency, and sound quality.

cs.SD↗

AV-TranSpeech: Audio-Visual Robust Speech-to-Speech Translation

Direct speech-to-speech translation (S2ST) aims to convert speech from one language into another, and has demonstrated significant progress to date. Despite the recent success, current S2ST models still suffer from distinct degradation in noisy environments and fail to translate visual speech (i.e., the movement of lips and teeth). In this work, we present AV-TranSpeech, the first audio-visual speech-to-speech (AV-S2ST) translation model without relying on intermediate text. AV-TranSpeech complements the audio stream with visual information to promote system robustness and opens up a host of practical applications: dictation or dubbing archival films. To mitigate the data scarcity with limited parallel AV-S2ST data, we 1) explore self-supervised pre-training with unlabeled audio-visual data to learn contextual representation, and 2) introduce cross-modal distillation with S2ST models trained on the audio-only corpus to further reduce the requirements of visual data. Experimental results on two language pairs demonstrate that AV-TranSpeech outperforms audio-only models under all settings regardless of the type of noise. With low-resource audio-visual data (10h, 30h), cross-modal distillation yields an improvement of 7.6 BLEU on average compared with baselines. Audio samples are available at https://AV-TranSpeech.github.io

cs.CL↗

You Don't Know When I Will Arrive: Unpredictable Controller Synthesis for Temporal Logic Tasks

In this paper, we investigate the problem of synthesizing controllers for temporal logic specifications under security constraint. We assume that there exists a passive intruder (eavesdropper) that can partially observe the behavior of the system. For the purpose of security, we require that the system's behaviors are unpredictable in the sense that the intruder cannot determine for sure that the system will exactly accomplish the task in $K$ steps ahead. This problem is particularly challenging since future information is involved in the synthesis process. We propose a novel information structure that predicts the effect of control in the future. A sound and complete algorithm is developed to synthesize a controller which ensures both task completion and security guarantee. The proposed approach is illustrated by a case study of robot task planning.

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CLAPSpeech: Learning Prosody from Text Context with Contrastive Language-Audio Pre-training

Improving text representation has attracted much attention to achieve expressive text-to-speech (TTS). However, existing works only implicitly learn the prosody with masked token reconstruction tasks, which leads to low training efficiency and difficulty in prosody modeling. We propose CLAPSpeech, a cross-modal contrastive pre-training framework that explicitly learns the prosody variance of the same text token under different contexts. Specifically, 1) We encourage the model to connect the text context with its corresponding prosody pattern in the joint multi-modal space with the elaborate design of the encoder inputs and contrastive loss; 2) We introduce a multi-scale pre-training pipeline to capture prosody patterns in multiple levels. We show how to incorporate CLAPSpeech into existing TTS models for better prosody. Experiments on three datasets not only show that CLAPSpeech could improve the prosody prediction for existing TTS methods, but also demonstrate its generalization ability to adapt to multiple languages and multi-speaker TTS. We also deeply analyze the principle behind the performance of CLAPSpeech. Ablation studies demonstrate the necessity of each component in our method. Source code and audio samples are available at https://clapspeech.github.io.

cs.SD↗

GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generation

Generating talking person portraits with arbitrary speech audio is a crucial problem in the field of digital human and metaverse. A modern talking face generation method is expected to achieve the goals of generalized audio-lip synchronization, good video quality, and high system efficiency. Recently, neural radiance field (NeRF) has become a popular rendering technique in this field since it could achieve high-fidelity and 3D-consistent talking face generation with a few-minute-long training video. However, there still exist several challenges for NeRF-based methods: 1) as for the lip synchronization, it is hard to generate a long facial motion sequence of high temporal consistency and audio-lip accuracy; 2) as for the video quality, due to the limited data used to train the renderer, it is vulnerable to out-of-domain input condition and produce bad rendering results occasionally; 3) as for the system efficiency, the slow training and inference speed of the vanilla NeRF severely obstruct its usage in real-world applications. In this paper, we propose GeneFace++ to handle these challenges by 1) utilizing the pitch contour as an auxiliary feature and introducing a temporal loss in the facial motion prediction process; 2) proposing a landmark locally linear embedding method to regulate the outliers in the predicted motion sequence to avoid robustness issues; 3) designing a computationally efficient NeRF-based motion-to-video renderer to achieves fast training and real-time inference. With these settings, GeneFace++ becomes the first NeRF-based method that achieves stable and real-time talking face generation with generalized audio-lip synchronization. Extensive experiments show that our method outperforms state-of-the-art baselines in terms of subjective and objective evaluation. Video samples are available at https://genefaceplusplus.github.io .

cs.CV↗

Data-Driven Safe Controller Synthesis for Deterministic Systems: A Posteriori Method With Validation Tests

In this work, we investigate the data-driven safe control synthesis problem for unknown dynamic systems. We first formulate the safety synthesis problem as a robust convex program (RCP) based on notion of control barrier function. To resolve the issue of unknown system dynamic, we follow the existing approach by converting the RCP to a scenario convex program (SCP) by randomly collecting finite samples of system trajectory. However, to improve the sample efficiency to achieve a desired confidence bound, we provide a new posteriori method with validation tests. Specifically, after collecting a set of data for the SCP, we further collect another set of independent \emph{validate data} as posterior information to test the obtained solution. We derive a new overall confidence bound for the safety of the controller that connects the original sample data, the support constraints, and the validation data. The efficiency of the proposed approach is illustrated by a case study of room temperature control. We show that, compared with existing methods, the proposed approach can significantly reduce the required number of sample data to achieve a desired confidence bound.

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LiteG2P: A fast, light and high accuracy model for grapheme-to-phoneme conversion

As a key component of automated speech recognition (ASR) and the front-end in text-to-speech (TTS), grapheme-to-phoneme (G2P) plays the role of converting letters to their corresponding pronunciations. Existing methods are either slow or poor in performance, and are limited in application scenarios, particularly in the process of on-device inference. In this paper, we integrate the advantages of both expert knowledge and connectionist temporal classification (CTC) based neural network and propose a novel method named LiteG2P which is fast, light and theoretically parallel. With the carefully leading design, LiteG2P can be applied both on cloud and on device. Experimental results on the CMU dataset show that the performance of the proposed method is superior to the state-of-the-art CTC based method with 10 times fewer parameters, and even comparable to the state-of-the-art Transformer-based sequence-to-sequence model with less parameters and 33 times less computation.

cs.CL↗

Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models

Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio pairs, and the complexity of modeling long continuous audio data. In this work, we propose Make-An-Audio with a prompt-enhanced diffusion model that addresses these gaps by 1) introducing pseudo prompt enhancement with a distill-then-reprogram approach, it alleviates data scarcity with orders of magnitude concept compositions by using language-free audios; 2) leveraging spectrogram autoencoder to predict the self-supervised audio representation instead of waveforms. Together with robust contrastive language-audio pretraining (CLAP) representations, Make-An-Audio achieves state-of-the-art results in both objective and subjective benchmark evaluation. Moreover, we present its controllability and generalization for X-to-Audio with "No Modality Left Behind", for the first time unlocking the ability to generate high-definition, high-fidelity audios given a user-defined modality input. Audio samples are available at https://Text-to-Audio.github.io

cs.SD↗