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Xiangyu Kong

Publications and source records attributed to Xiangyu Kong.

At least 19 recordsLinked to original sources

QUACK: Questioning, Understanding, and Auditing Communicated Knowledge in Multimodal Social Deduction Agents

Social deduction games have become a popular testbed for probing reasoning, deception, coordination, and belief modeling in Large Language Model (LLM) agents. However, most environments are scored only by game outcomes such as win rates and largely remain to text-only interaction, making it difficult to tell whether an agent's language is actually grounded in what it perceived and did, or to identify the failure modes underlying its behavior. To address this gap, we introduce QUACK, an open-source environment and evaluation framework for auditing the grounding of agent language in multimodal social reasoning. QUACK evaluates agents at three levels: game outcomes, behavioral trajectories, and utterance-level consistency. Its core Statement Verification Pipeline reconstructs each agent's ground-truth trajectory from engine logs and checks every discussion claim against it, automatically flagging spatial hallucination, unsupported accusation, deception collapse, and language-action inconsistency. Evaluating three frontier VLMs in both homogeneous and cross-model adversarial settings, we find that even the strongest agent hallucinates 15.1% of its verifiable spatial claims and 11.5% of accusations are strictly unsupported. We release the full engine, evaluation framework, toolkit, and logs in https://github.com/AAAAA-Academia-Attractions/QUACK.

cs.CL

Discrete Diffusion Models: A Unified Framework from Tokenization to Generation

Discrete denoising diffusion models (DDMs) have recently emerged as a compelling alternative to autoregressive (AR) modeling for discrete data, offering parallel generation and iterative global refinement capabilities. Unlike continuous diffusion, where the state space is fixed, DDMs are fundamentally shaped by how the discrete state space is constructed: the tokenization scheme, the vocabulary topology, and domain-specific structural alphabets. This work introduces a unified conceptual framework that views discrete diffusion models through the construction of the underlying discrete state space. Within this framework, existing formulations, including transition-matrix, masking/absorbing-state, and score/ratio-based approaches, emerge as different instantiations of a common design space. The framework further exposes common design trade-offs across training objectives, inference algorithms, scaling behavior, systems optimization, and evaluation protocols, suggesting several promising directions for future research.

cs.LG

CAR: Query-Guided Confidence-Aware Reranking for Retrieval-Augmented Generation

Retrieval-augmented generation (RAG) relies on evidence ranking to determine what information is exposed to the generator, yet existing retrieval and reranking methods primarily estimate query--document relevance. Relevance, however, is not equivalent to generator-side usefulness: a relevant passage may introduce ambiguity or distraction, whereas a lower-ranked passage may stabilize the generator's answer. We present CAR (Confidence-Aware Reranking), a training-free rank-correction framework that uses query-only answer stability as a control and measures each candidate by the change it induces in sampled-answer semantic stability. This controlled contrast estimates a document's marginal contribution to generator behavior without treating semantic stability as relevance or calibrated correctness. CAR converts these confidence changes into coarse precedence constraints and returns the feasible ranking with minimum Kendall distance from the baseline, preserving existing pairwise preferences unless generator-side evidence supports reversing them. Experiments on NQ, HotpotQA and FEVER across sparse and dense retrievers, seven ranking methods and three generator families show robust improvements. In the BM25-centered main analysis, CAR achieves a \textbf{+5.53\% mean relative NDCG@5 gain}; on the fixed NQ-answerable downstream evaluation, it improves token-level F1 by \textbf{+0.43 points}, with ranking and generation gains strongly aligned across rankers ($ρ= 0.93$). These results position CAR as a deployment-friendly, generator-aware correction layer that complements relevance while preserving informative prior rankings. CAR requires neither task-specific training nor access to model internals such as logits or hidden states, making it applicable to black-box LLMs through generated outputs alone.

cs.CL

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.g., inserting or moving objects) and can lead to physically or semantically poorly organized arrangements. To address these challenges, we propose ThinkBLOX, a VLM-based progressive reasoning framework that iteratively designs and refines 3D scenes. ThinkBLOX treats layout generation as a state-conditioned, step-by-step reasoningand-action process. To power this, we construct the ThinkBLOX-Data-200K dataset, containing 224,757 procedural placement pairs annotated with multi-view scene context, explicit Chain-of-Thought (CoT) rationales, and structured JSON layouts. Through supervised fine-tuning (SFT) on this dataset, the VLM learns to bridge the reasoning-action gap under incremental updates. Furthermore, recognizing that scene synthesis is inherently a multisolution task where SFT suffers from reward conflict, we introduce Tier-Decoupled GDPO. This reinforcement learning scheme organizes heterogeneous rewards into distinct tiers, stabilizing policy optimization across physical validity, semantic plausibility, and reasoning-action consistency. Extensive experiments show that ThinkBLOX significantly outperforms recent one-shot and iterative baselines in physical plausibility, semantic alignment, and interactive editability. Additionally, we show that it supports diverse applications, including both global and local generation and rearrangement of 3D scenes.

cs.CV

NTIRE 2025 Challenge on Image Super-Resolution (x4): Methods and Results

This paper presents the NTIRE 2025 image super-resolution ($\times$4) challenge, one of the associated competitions of the 10th NTIRE Workshop at CVPR 2025. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective network designs or solutions that achieve state-of-the-art SR performance. To reflect the dual objectives of image SR research, the challenge includes two sub-tracks: (1) a restoration track, emphasizes pixel-wise accuracy and ranks submissions based on PSNR; (2) a perceptual track, focuses on visual realism and ranks results by a perceptual score. A total of 286 participants registered for the competition, with 25 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, the main results, and methods of each team. The challenge serves as a benchmark to advance the state of the art and foster progress in image SR.

cs.CV

Nonlinear topological edge states, topological gap solitons, and self-induced topological edge states in nonlinear Su-Schrieffer-Heeger circuit lattices

Topological edge states typically arise at the boundaries of topologically nontrivial structures or at interfaces between regions with different topological invariants. When topological systems are extended into the nonlinear regime, linear topological edge states bifurcate into nonlinear counterparts, and topological gap solitons emerge in the bulk of the structures. Extensive studies of nonlinear topological edge states and topological gap solitons have been carried out. Following recent experimental observations in photonic systems, we leverage the strong and tunable nonlinearity of electric circuits and systematically investigate the localized states in nonlinear Su-Schrieffer-Heeger (SSH) circuit lattices. Besides revisiting the nonlinear topological edge states and topological gap solitons, we uncover a new type of self-induced topological edge states which exhibit the hallmark features of linear topological edge states, including sublattice polarization, phase jumps, and decaying tails that approach zero. A distinctive feature of these states is the boundary-induced power threshold for existence. Our work unveils new opportunities for exploring novel nonlinear topological states, and paves the way for the development of nonlinear topological circuits.

physics.optics

REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Prediction

In dyadic interactions, various human facial reactions could be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023, 2024 and 2025 challenge series, a body of generative deep learning (DL) models have been developed for the problem of multiple appropriate facial reaction generation (MAFRG). This year, we propose the REACT 2026 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can generate multiple personalised, appropriate, diverse, realistic and synchronised human-style facial reactions expressed by a specific human listener for responding to each given speaker behaviour. As a key of the challenge, we continuously provide challenge participants with MARS dataset introduced by REACT 2025 but additionally provide individual-level Big-Five personality labels and EEG recordings. This introduces a new one-to-many personalised facial reaction generation setting combining human expressive behavioural, affective and neurophysiological signals, which remains largely unexplored in current dyadic interaction modelling. This paper also presents the challenge guidelines and new baselines on the four proposed sub-challenges: Offline generic and personalised MAFRG as well as Online generic and personalised MAFRG, respectively, which are publicly available at https://github.com/reactmultimodalchallenge/baseline_react2026.

cs.CV

Beyond the Cartesian Illusion: Testing Two-Stage Multi-Modal Theory of Mind under Perceptual Bottlenecks

While Multi-Modal Large Language Models (MLLMs) demonstrate impressive capabilities in general reasoning, their embodied spatial intelligence remains hampered by a "Cartesian Illusion" - a reliance on text-based probability distributions that lack grounded, 3D topological understanding. This limitation is starkly exposed in multi-agent environments, which demand more than just scene perception; they require second-order Theory of Mind (ToM). Specifically, an Agent A must be able to infer Agent B's belief about the environment, governed strictly by Agent B's physical orientation and sensory limitations. In this paper, we probe the limits of two-stage spatial inference in MLLMs through a novel audio-visual task: requiring Agent A to predict Agent B's estimation of A's relative location. To solve this, we propose an Epistemic Sensory Bottleneck module that abandons rigid, rule-based coordinate transformations. Instead, we introduce an Anchor-Based Embodied Spatial Decomposition Chain-of-Thought (CoT). This guides the MLLM through a "geometric-to-semantic" projection, forcing it to first establish B's local coordinate system and then dynamically weight visual and auditory modalities based on whether A falls within B's visual frustum. Extensive evaluations reveal that while current MLLMs fundamentally struggle with spatial symmetry and out-of-view ambiguities (establishing a rigorous zero-shot baseline of 42% accuracy), our sensory-bounded reasoning chain robustly outperforms pure egocentric and allocentric baselines. By systematically benchmarking these perceptual bottlenecks, our work exposes the current limits of MLLM spatial reasoning and establishes a foundational paradigm for epistemic, modality-aware inference in Embodied AI.

cs.AI

The Fourth Challenge on Image Super-Resolution ($\times$4) at NTIRE 2026: Benchmark Results and Method Overview

This paper presents the NTIRE 2026 image super-resolution ($\times$4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to reconstruct high-resolution (HR) images from low-resolution (LR) inputs generated through bicubic downsampling with a $\times$4 scaling factor. The objective is to develop effective super-resolution solutions and analyze recent advances in the field. To reflect the evolving objectives of image super-resolution, the challenge includes two tracks: (1) a restoration track, which emphasizes pixel-wise fidelity and ranks submissions based on PSNR; and (2) a perceptual track, which focuses on visual realism and evaluates results using a perceptual score. A total of 194 participants registered for the challenge, with 31 teams submitting valid entries. This report summarizes the challenge design, datasets, evaluation protocol, main results, and methods of participating teams. The challenge provides a unified benchmark and offers insights into current progress and future directions in image super-resolution.

cs.CV

ECHO: Towards Emotionally Appropriate and Contextually Aware Interactive Head Generation

In natural face-to-face interaction, participants seamlessly alternate between speaking and listening, producing facial behaviors (FBs) that are finely informed by long-range context and naturally exhibit contextual appropriateness and emotional rationality. Interactive Head Generation (IHG) aims to synthesize lifelike avatar head video emulating such capabilities. Existing IHG methods typically condition on dual-track signals (i.e., human user's behaviors and pre-defined audio for avatar) within a short temporal window, jointly driving generation of avatar's audio-aligned lip articulation and non-verbal FBs. However, two main challenges persist in these methods: (i) the reliance on short-clip behavioral cues without long-range contextual modeling leads them to produce facial behaviors lacking contextual appropriateness; and (ii) the entangled, role-agnostic fusion of dual-track signals empirically introduces cross-signal interference, potentially compromising lip-region synchronization during speaking. To this end, we propose ECHO, a novel IHG framework comprising two key components: a Long-range Contextual Understanding (LCU) component that facilitates contextual understanding of both behavior-grounded dynamics and linguistic-driven affective semantics to promote contextual appropriateness and emotional rationality of synthesized avatar FBs; and a block-wise Spatial-aware Decoupled Cross-attention Modulation (SDCM) module, that preserves self-audio-driven lip articulation while adaptively integrating user contextual behavioral cues for non-lip facial regions, complemented by our designed two-stage training paradigm, to jointly enhance lip synchronization and visual fidelity. Extensive experiments demonstrate the effectiveness of proposed components and ECHO's superior IHG performance.

cs.CV

LLM-Confidence Reranker: A Training-Free Approach for Enhancing Retrieval-Augmented Generation Systems

Large language models (LLMs) have revolutionized natural language processing, yet hallucinations in knowledge-intensive tasks remain a critical challenge. Retrieval-augmented generation (RAG) addresses this by integrating external knowledge, but its efficacy depends on accurate document retrieval and ranking. Although existing rerankers demonstrate effectiveness, they frequently necessitate specialized training, impose substantial computational expenses, and fail to fully exploit the semantic capabilities of LLMs, particularly their inherent confidence signals. We propose the LLM-Confidence Reranker (LCR), a training-free, plug-and-play algorithm that enhances reranking in RAG systems by leveraging black-box LLM confidence derived from Maximum Semantic Cluster Proportion (MSCP). LCR employs a two-stage process: confidence assessment via multinomial sampling and clustering, followed by binning and multi-level sorting based on query and document confidence thresholds. This approach prioritizes relevant documents while preserving original rankings for high-confidence queries, ensuring robustness. Evaluated on BEIR and TREC benchmarks with BM25 and Contriever retrievers, LCR--using only 7--9B-parameter pre-trained LLMs--consistently improves NDCG@5 by up to 20.6% across pre-trained LLM and fine-tuned Transformer rerankers, without degradation. Ablation studies validate the hypothesis that LLM confidence positively correlates with document relevance, elucidating LCR's mechanism. LCR offers computational efficiency, parallelism for scalability, and broad compatibility, mitigating hallucinations in applications like medical diagnosis.

cs.CL

Speech-XL: Towards Long-Form Speech Understanding in Large Speech Language Models

Despite the growing success of Large Speech Language Models (LSLMs) in processing short-term acoustic signals, their extension to long-form audio understanding is severely bottlenecked. This limitation stems from the limited context length and the exorbitant memory footprints required for long-form inference. In this work, we propose Speech-XL, a new model that capitalizes on the intrinsic key-value (KV) sparsification capacity of Large Language Models (LLMs) to achieve high-ratio speech input compression. Specifically, we introduce a novel special token, the Speech Summarization Token (SST), for each speech interval to encapsulate the intra-interval speech information into its associated KV pairs. The SST module is trained via instruction fine-tuning, employing a curriculum learning strategy where the SST learns to compress information in a progressive manner--advancing from low-ratio (simple) to high-ratio (challenging) compression. Despite utilizing significantly less training data than other baselines, our model achieves highly competitive performance on major benchmarks, including LongSpeech and AUDIOMARATHON. By addressing the long-standing bottlenecks in long-form audio modeling, our approach offers a novel perspective on the condensation of extensive acoustic sequences.

cs.SD

Less is More for RAG: Information Gain Pruning for Generator-Aligned Reranking and Evidence Selection

Retrieval-augmented generation (RAG) grounds large language models with external evidence, but under a limited context budget, the key challenge is deciding which retrieved passages should be injected. We show that retrieval relevance metrics (e.g., NDCG) correlate weakly with end-to-end QA quality and can even become negatively correlated under multi-passage injection, where redundancy and mild conflicts destabilize generation. We propose \textbf{Information Gain Pruning (IGP)}, a deployment-friendly reranking-and-pruning module that selects evidence using a generator-aligned utility signal and filters weak or harmful passages before truncation, without changing existing budget interfaces. Across five open-domain QA benchmarks and multiple retrievers and generators, IGP consistently improves the quality--cost trade-off. In a representative multi-evidence setting, IGP delivers about +12--20% relative improvement in average F1 while reducing final-stage input tokens by roughly 76--79% compared to retriever-only baselines.

cs.CL

MECap-R1: Emotion-aware Policy with Reinforcement Learning for Multimodal Emotion Captioning

Speech Emotion Captioning (SEC) has emerged as a notable research direction. The inherent complexity of emotional content in human speech makes it challenging for traditional discrete classification methods to provide an adequate representation. Consequently, utilizing natural language to describe speech emotions presents a novel avenue for more effectively capturing and expressing affect. In this paper, we propose MECap-R1, a pioneering emotion-aware policy with reinforcement learning for multimodal emotion captioning. By employing Group Relative Policy Optimization with emotion-aware reward (Emo-GRPO), the framework precisely captures the emotion and semantic features, thereby addressing the shortcomings of rigid rules in handling the dynamic and flexible nature of captions. Experimental results on the EmotionTalk dataset demonstrate that MECap-R1 performs well in generating emotion descriptions and achieves substantial gains in both accuracy and diversity.

cs.SD

UGOD: Uncertainty-Guided Differentiable Opacity and Soft Dropout for Enhanced Sparse-View 3DGS

3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for rendering in most 3DGS methods, making them prone to overfitting, which is particularly the case in sparse-view scenarios. To address this, we investigate how adaptive weighting of Gaussians affects rendering quality, which is characterised by learned uncertainties proposed. This learned uncertainty serves two key purposes: first, it guides the differentiable update of Gaussian opacity while preserving the 3DGS pipeline integrity; second, the uncertainty undergoes soft differentiable dropout regularisation, which strategically transforms the original uncertainty into continuous drop probabilities that govern the final Gaussian projection and blending process for rendering. Extensive experimental results over widely adopted datasets demonstrate that our method outperforms rivals in sparse-view 3D synthesis, achieving higher quality reconstruction with fewer Gaussians in most datasets compared to existing sparse-view approaches, e.g., compared to DropGaussian, our method achieves 3.27\% PSNR improvements on the MipNeRF 360 dataset.

cs.CV

Observation of edge solitons and transitions between them in a trimer circuit lattice

In nonlinear topological systems, edge solitons either originate from linear topological edge modes or emerge as nonlinearity-induced localized states without topological protection. While electric circuits (ECs) provide a platform for realizing various types of topological insulators, observation of edge solitons and transitions between them in EC lattices remains a challenging problem. Here, we realize quench dynamics in nonlinear ECs to experimentally demonstrate both topologically nontrivial and trivial edge solitons in a trimer EC lattice and transitions between them. In the weakly nonlinear regime, we observe two types of topologically nontrivial edge solitons that originate from the corresponding linear topological edge states, characterized by the presence of mutually antisymmetric or symmetric peaks at two edge sites. Under strong nonlinearity, topologically trivial edge solitons with antisymmetric, symmetric, and asymmetric internal structures are discovered. The work suggests possibilities for exploring sophisticated nonlinear states and transitions between them in nonlinear topological systems.

nlin.PS

Learning Personalised Human Internal Cognition from External Expressive Behaviours for Real Personality Recognition

Automatic real personality recognition (RPR) aims to evaluate human real personality traits from their expressive behaviours. However, most existing solutions generally act as external observers to infer observers' personality impressions based on target individuals' expressive behaviours, which significantly deviate from their real personalities and consistently lead to inferior recognition performance. Inspired by the association between real personality and human internal cognition underlying the generation of expressive behaviours, we propose a novel RPR approach that efficiently simulates personalised internal cognition from easy-accessible external short audio-visual behaviours expressed by the target individual. The simulated personalised cognition, represented as a set of network weights that enforce the personalised network to reproduce the individual-specific facial reactions, is further encoded as a novel graph containing two-dimensional node and edge feature matrices, with a novel 2D Graph Neural Network (2D-GNN) proposed for inferring real personality traits from it. To simulate real personality-related cognition, an end-to-end strategy is designed to jointly train our cognition simulation, 2D graph construction, and personality recognition modules.

cs.CV

NTIRE 2025 Challenge on RAW Image Restoration and Super-Resolution

This paper reviews the NTIRE 2025 RAW Image Restoration and Super-Resolution Challenge, highlighting the proposed solutions and results. New methods for RAW Restoration and Super-Resolution could be essential in modern Image Signal Processing (ISP) pipelines, however, this problem is not as explored as in the RGB domain. The goal of this challenge is two fold, (i) restore RAW images with blur and noise degradations, (ii) upscale RAW Bayer images by 2x, considering unknown noise and blur. In the challenge, a total of 230 participants registered, and 45 submitted results during thee challenge period. This report presents the current state-of-the-art in RAW Restoration.

eess.IV