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Xiangyu Xu

Publications and source records attributed to Xiangyu Xu.

At least 19 recordsLinked to original sources

CoDrift: Compositional Drifting for Offline Reinforcement Learning

Offline reinforcement learning is intrinsically multi-objective: a policy must remain compatible with the behavioral support of a fixed dataset while preferentially selecting high-value actions. We recast these objectives in a common form by viewing each as an action-space motion field that specifies how generated actions should move. This perspective enables heterogeneous learning objectives to be combined directly through field composition. Inspired by drifting models, we propose CoDrift, a compositional framework for one-step generative policy learning. CoDrift combines three objective-level fields into a unified policy field. The conditional field preserves state-dependent behavioral structure, while the marginal field pools actions across states to provide a more stable generative signal in the single-positive-sample regime of continuous-control offline RL. The value field moves generated actions toward higher-value regions. The composed field is absorbed into a stochastic generator that produces an action with a single forward pass at deployment. We evaluate CoDrift on 73 tasks from OGBench and D4RL in both offline and offline-to-online settings. CoDrift compares favorably with state-of-the-art methods and achieves the best average rank in both settings.

cs.LG

Pruned Traffic Trees: Native Semantic Compression with a Protocol-Structured Model Family for Encrypted Traffic Classification

Deep learning has achieved strong performance in encrypted traffic classification (ETC), yet its computational cost limits deployment on resource-constrained network devices such as routers and middleboxes. Existing compression methods mainly operate on weights, channels, hidden representations, or predictions, but do not explicitly determine which protocol fields and structural contexts should remain. We propose Pruned Traffic Trees (PTT), a three-level protocol-structured model family that treats native protocol structures as compression units. PTT-Full learns protocol-structured representations and field salience from complete Protocol Tree Graphs (PTGs), with flow-level self-supervised learning and protocol-presence-aware sparse execution. The learned salience and TopK+$k$ closure construct Distilled PTGs (PTG-Ds) for PTT-Distilled, while PTT-Lite inherits this topology and reduces width through structure-aligned transfer and flow-level logits distillation. Under flow-disjoint and Strong Information Information (SII)-masked settings, PTT-Full achieves Macro-F1 scores of 0.9519 and 0.9416 on CSTNET-TLS1.3 and CipherSpectrum, while PTT-Lite retains 0.9325 and 0.9136 with 80.3\% and 61.3\% fewer parameters, 98.85\% and 98.78\% lower effective GFLOPs, and 8.75$\times$ and 8.46$\times$ CPU inference speedups. These results demonstrate that treating protocol structure itself as the compression object enables effective performance-efficiency trade-offs for lightweight ETC.

cs.NI

QQWorld: Quantile-Quantile Matching for World Model Regularization

Latent world models enable efficient planning by predicting future states in a compact representation space, but their performance depends critically on the quality of the learned latent distribution. LeWorldModel (LeWM) regularizes its latents toward an isotropic Gaussian using the Epps-Pulley (EP) objective. We show that the corrective gradients of EP rapidly vanish for isolated tail samples, leaving heavy-tailed deviations insufficiently controlled. To address this limitation, we propose QQWorld, which replaces EP with a quantile-quantile matching objective that directly aligns projected latent samples with rank-matched Gaussian quantiles, thereby maintaining effective corrective gradients in the tails. We further develop cross-batch QQ, which enlarges the effective ranking pool using detached samples from previous batches, and characterize its bias-variance trade-off. Across four control environments, QQWorld effectively improves the average planning success rate of LeWM, while consistently yielding better Gaussian alignment and thinner latent tails.

cs.LG

DreamCharacter-1: From 3D Generative Foundation Models to Product-Ready Character Generation

We present DreamCharacter-1, a lightweight post-adaptation framework that calibrates pretrained 3D foundation models toward high-fidelity, production-ready 3D character generation. Building upon a 3D foundation backbone, our pipeline incorporates three task-oriented components: (1) geometry post-training, which enhances fine-grained surface details through geometric preference optimization; (2) texture post-training, which synthesizes high-resolution textures and refines the appearance of occluded regions; and (3) inference acceleration, which enables scalable deployment. Extensive quantitative and qualitative experiments demonstrate that DreamCharacter-1 produces visually compelling and structurally robust 3D character assets, consistently surpassing state-of-the-art character generation methods.

cs.CV

Fast LeWorldModel

Joint-Embedding Predictive Architectures (JEPAs), including recent LeWorldModel (LeWM), have become a promising foundation for reconstruction-free visual world models. For visual planning, however, LeWM evaluates candidate action sequences by repeatedly applying a local one-step latent transition model. This autoregressive rollout makes planning computationally expensive and exposes the predicted trajectory to accumulated latent errors as the horizon grows. We propose Fast LeWorldModel (Fast-LeWM), a fast latent world model that replaces repeated local rollout with action-prefix prediction. Given the current latent and a candidate action sequence, Fast-LeWM encodes its prefixes and predicts the future latents reached after executing those prefixes in parallel. By making action prefixes the basic prediction unit, Fast-LeWM directly models action effects accumulated to different extents over multiple horizons. This prefix-level supervision forces the model to learn how states continuously evolve under different action prefixes, rather than only fitting one-step state transitions. During planning, the predictor can use the last prefix token from the encoded action sequence to evaluate the corresponding future latent without explicitly rolling through each intermediate imagined state. Across multiple tasks, Fast-LeWM improves average success over LeWM while substantially reducing planning time, achieving lower open-loop latent loss whose growth becomes significantly slower as the rollout horizon increases.

cs.LG

BlockVLA: Accelerating Autoregressive VLA via Block Diffusion Finetuning

While autoregressive (AR) Vision-Language-Action (VLA) models have demonstrated formidable reasoning capabilities in robotic tasks, their sequential decoding process often incurs high inference latency and may amplify error accumulation during long-horizon execution. Discrete Diffusion Language Models (dLLMs) provide a promising alternative through parallel token refinement, but their practical deployment in robotics remains limited by repeated denoising function evaluations (NFEs) and the difficulty of directly applying standard KV caching to bidirectional iterative decoding. To bridge these paradigms, we propose BlockVLA, a framework that adapts pretrained AR backbones into an efficient discrete diffusion policy through a block diffusion paradigm. BlockVLA maintains autoregressive dependencies at the block level while enabling parallel denoising within each block, thereby combining global causal coherence with local parallel generation. This design enables prefix KV-cache reuse across completed blocks, reduces the effective cost of iterative denoising, and provides a smoother transition from AR pretraining to diffusion-based policy fine-tuning. We conduct extensive evaluations on the LIBERO and SimplerEnv benchmarks. Experimental results demonstrate that our BlockVLA achieves a 3.3$\times$ inference acceleration over standard discrete diffusion baselines. Furthermore, our model exhibits superior training efficiency, with success rates converging substantially faster than baselines, a gain that is particularly pronounced in complex, long-horizon tasks, where BlockVLA achieves significant performance gains in the early stages of training. This work establishes Block Diffusion as a robust bridge between large-scale pretrained AR models and efficient, high-frequency real-time robotic control.

cs.RO

Hermes: A Multi-Scale Spatial-Temporal Hypergraph Network for Stock Time Series Forecasting

Time series forecasting occurs in a range of financial applications providing essential decision-making support to investors, regulatory institutions, and analysts. Unlike multivariate time series from other domains, stock time series exhibit industry correlation. Exploiting this kind of correlation can improve forecasting accuracy. However, existing methods based on hypergraphs can only capture industry correlation relatively superficially. These methods face two key limitations: they do not fully consider inter-industry lead-lag interactions, and they do not model multi-scale information within and among industries. This study proposes the Hermes framework for stock time series forecasting that aims to improve the exploitation of industry correlation by addressing these limitations. The framework integrates moving aggregation and multi-scale fusion modules in a hypergraph network. Specifically, to more flexibly capture the lead-lag relationships among industries, Hermes proposes a hyperedge-based moving aggregation module. This module incorporates a sliding window and utilizes dynamic temporal aggregation operations to consider lead-lag dependencies among industries. Additionally, to effectively model multi-scale information, Hermes employs cross-scale, edge-to-edge message passing to integrate information from different scales while maintaining the consistency of each scale. Experimental results on multiple real-world stock datasets show that Hermes outperforms existing state-of-the-art methods.

cs.LG

Boolean Satisfiability via Imitation Learning

We propose ImitSAT, a branching policy for conflict-driven clause learning (CDCL) solvers based on imitation learning for the Boolean satisfiability problem (SAT). Unlike previous methods that predict instance-level signals to improve CDCL branching indirectly, or rely on reinforcement learning and insufficient CDCL information to enhance branching, ImitSAT learns from expert KeyTrace that collapses a full run into the sequence of surviving decisions. Replaying a KeyTrace on the same instance is nearly conflict-free, providing dense decision-level supervision and directly reducing propagations -- the dominant contributor to wall-clock time. This prefix-conditioned supervision enables ImitSAT to reproduce high-quality branches without exploration, yielding faster convergence, stable training, and seamless integration into CDCL. Extensive experiments demonstrate that ImitSAT reduces propagation counts and runtime, outperforming state-of-the-art learned approaches. We released the source code and trained model at https://github.com/zewei-Zhang/ImitSAT

cs.AI

TimeMar: Multi-Scale Autoregressive Modeling for Unconditional Time Series Generation

Generative modeling offers a promising solution to data scarcity and privacy challenges in time series analysis. However, the structural complexity of time series, characterized by multi-scale temporal patterns and heterogeneous components, remains insufficiently addressed. In this work, we propose a structure-disentangled multiscale generation framework for time series. Our approach encodes sequences into discrete tokens at multiple temporal resolutions and performs autoregressive generation in a coarse-to-fine manner, thereby preserving hierarchical dependencies. To tackle structural heterogeneity, we introduce a dual-path VQ-VAE that disentangles trend and seasonal components, enabling the learning of semantically consistent latent representations. Additionally, we present a guidance-based reconstruction strategy, where coarse seasonal signals are utilized as priors to guide the reconstruction of fine-grained seasonal patterns. Experiments on six datasets show that our approach produces higher-quality time series than existing methods. Notably, our model achieves strong performance with a significantly reduced parameter count and exhibits superior capability in generating high-quality long-term sequences. Our implementation is available at https://anonymous.4open.science/r/TimeMAR-BC5B.

cs.LG

Time will Tell: Large-scale De-anonymization of Hidden I2P Services via Live Behavior Alignment (Extended Version)

I2P (Invisible Internet Project) is a popular anonymous communication network. While existing de-anonymization methods for I2P focus on identifying potential traffic patterns of target hidden services among extensive network traffic, they often fail to scale effectively across the large and diverse I2P network, which consists of numerous routers. In this paper, we introduce I2PERCEPTION a low-cost approach revealing the IP addresses of I2P hidden services. In I2PERCEPTION, attackers deploy floodfill routers to passively monitor I2P routers and collect their RouterInfo. We analyze the router information publication mechanism to accurately identify routers' join (i.e. on) and leave (i.e. off) behaviors, enabling fine-grained live behavior inference across the I2P network. Active probing is used to obtain the live behavior (i.e., on-off patterns) of a target hidden service hosted on one of the I2P routers. By correlating the live behaviors of the target hidden service and I2P routers over time, we narrow down the set of routers matching the hidden service's behavior, revealing the hidden service's true network identity for de-anonymization. Through the deployment of only 15 floodfill routers over the course of eight months, we validate the precision and effectiveness of our approach with extensive real-world experiments. Our results show that I2PERCEPTION successfully de-anonymizes all controlled hidden services.

cs.CR

EfficientFlow: Efficient Equivariant Flow Policy Learning for Embodied AI

Generative modeling has recently shown remarkable promise for visuomotor policy learning, enabling flexible and expressive control across diverse embodied AI tasks. However, existing generative policies often struggle with data inefficiency, requiring large-scale demonstrations, and sampling inefficiency, incurring slow action generation during inference. We introduce EfficientFlow, a unified framework for efficient embodied AI with flow-based policy learning. To enhance data efficiency, we bring equivariance into flow matching. We theoretically prove that when using an isotropic Gaussian prior and an equivariant velocity prediction network, the resulting action distribution remains equivariant, leading to improved generalization and substantially reduced data demands. To accelerate sampling, we propose a novel acceleration regularization strategy. As direct computation of acceleration is intractable for marginal flow trajectories, we derive a novel surrogate loss that enables stable and scalable training using only conditional trajectories. Across a wide range of robotic manipulation benchmarks, the proposed algorithm achieves competitive or superior performance under limited data while offering dramatically faster inference. These results highlight EfficientFlow as a powerful and efficient paradigm for high-performance embodied AI.

cs.RO

Authority Backdoor: A Certifiable Backdoor Mechanism for Authoring DNNs

Deep Neural Networks (DNNs), as valuable intellectual property, face unauthorized use. Existing protections, such as digital watermarking, are largely passive; they provide only post-hoc ownership verification and cannot actively prevent the illicit use of a stolen model. This work proposes a proactive protection scheme, dubbed ``Authority Backdoor," which embeds access constraints directly into the model. In particular, the scheme utilizes a backdoor learning framework to intrinsically lock a model's utility, such that it performs normally only in the presence of a specific trigger (e.g., a hardware fingerprint). But in its absence, the DNN's performance degrades to be useless. To further enhance the security of the proposed authority scheme, the certifiable robustness is integrated to prevent an adaptive attacker from removing the implanted backdoor. The resulting framework establishes a secure authority mechanism for DNNs, combining access control with certifiable robustness against adversarial attacks. Extensive experiments on diverse architectures and datasets validate the effectiveness and certifiable robustness of the proposed framework.

cs.CR

Robust Neural Rendering in the Wild with Asymmetric Dual 3D Gaussian Splatting

3D reconstruction from in-the-wild images remains a challenging task due to inconsistent lighting conditions and transient distractors. Existing methods typically rely on heuristic strategies to handle the low-quality training data, which often struggle to produce stable and consistent reconstructions, frequently resulting in visual artifacts. In this work, we propose \modelname{}, a novel framework that leverages the stochastic nature of these artifacts: they tend to vary across different training runs due to minor randomness. Specifically, our method trains two 3D Gaussian Splatting (3DGS) models in parallel, enforcing a consistency constraint that encourages convergence on reliable scene geometry while suppressing inconsistent artifacts. To prevent the two models from collapsing into similar failure modes due to confirmation bias, we introduce a divergent masking strategy that applies two complementary masks: a multi-cue adaptive mask and a self-supervised soft mask, which leads to an asymmetric training process of the two models, reducing shared error modes. In addition, to improve the efficiency of model training, we introduce a lightweight variant called Dynamic EMA Proxy, which replaces one of the two models with a dynamically updated Exponential Moving Average (EMA) proxy, and employs an alternating masking strategy to preserve divergence. Extensive experiments on challenging real-world datasets demonstrate that our method consistently outperforms existing approaches while achieving high efficiency. See the project website at https://steveli88.github.io/AsymGS.

cs.CV

Diffusion-Based mmWave Radar Point Cloud Enhancement Driven by Range Images

Millimeter-wave (mmWave) radar has attracted significant attention in robotics and autonomous driving. However, despite the perception stability in harsh environments, the point cloud generated by mmWave radar is relatively sparse while containing significant noise, which limits its further development. Traditional mmWave radar enhancement approaches often struggle to leverage the effectiveness of diffusion models in super-resolution, largely due to the unnatural range-azimuth heatmap (RAH) or bird's eye view (BEV) representation. To overcome this limitation, we propose a novel method that pioneers the application of fusing range images with image diffusion models, achieving accurate and dense mmWave radar point clouds that are similar to LiDAR. Benefitting from the projection that aligns with human observation, the range image representation of mmWave radar is close to natural images, allowing the knowledge from pre-trained image diffusion models to be effectively transferred, significantly improving the overall performance. Extensive evaluations on both public datasets and self-constructed datasets demonstrate that our approach provides substantial improvements, establishing a new state-of-the-art performance in generating truly three-dimensional LiDAR-like point clouds via mmWave radar. Code will be released after publication.

cs.RO

PerchMobi^3: A Multi-Modal Robot with Power-Reuse Quad-Fan Mechanism for Air-Ground-Wall Locomotion

Achieving seamless integration of aerial flight, ground driving, and wall climbing within a single robotic platform remains a major challenge, as existing designs often rely on additional adhesion actuators that increase complexity, reduce efficiency, and compromise reliability. To address these limitations, we present PerchMobi^3, a quad-fan, negative-pressure, air-ground-wall robot that implements a propulsion-adhesion power-reuse mechanism. By repurposing four ducted fans to simultaneously provide aerial thrust and negative-pressure adhesion, and integrating them with four actively driven wheels, PerchMobi^3 eliminates dedicated pumps while maintaining a lightweight and compact design. To the best of our knowledge, this is the first quad-fan prototype to demonstrate functional power reuse for multi-modal locomotion. A modeling and control framework enables coordinated operation across ground, wall, and aerial domains with fan-assisted transitions. The feasibility of the design is validated through a comprehensive set of experiments covering ground driving, payload-assisted wall climbing, aerial flight, and cross-mode transitions, demonstrating robust adaptability across locomotion scenarios. These results highlight the potential of PerchMobi^3 as a novel design paradigm for multi-modal robotic mobility, paving the way for future extensions toward autonomous and application-oriented deployment.

cs.RO

FlexEmu: Towards Flexible MCU Peripheral Emulation (Extended Version)

Microcontroller units (MCUs) are widely used in embedded devices due to their low power consumption and cost-effectiveness. MCU firmware controls these devices and is vital to the security of embedded systems. However, performing dynamic security analyses for MCU firmware has remained challenging due to the lack of usable execution environments -- existing dynamic analyses cannot run on physical devices (e.g., insufficient computational resources), while building emulators is costly due to the massive amount of heterogeneous hardware, especially peripherals. Our work is based on the insight that MCU peripherals can be modeled in a two-fold manner. At the structural level, peripherals have diverse implementations but we can use a limited set of primitives to abstract peripherals because their hardware implementations are based on common hardware concepts. At the semantic level, peripherals have diverse functionalities. However, we can use a single unified semantic model to describe the same kind of peripherals because they exhibit similar functionalities. Building on this, we propose FlexEmu, a flexible MCU peripheral emulation framework. Once semantic models are created, FlexEmu automatically extracts peripheral-specific details to instantiate models and generate emulators accordingly. We have successfully applied FlexEmu to model 12 kinds of MCU peripherals. Our evaluation on 90 firmware samples across 15 different MCU platforms shows that the automatically generated emulators can faithfully replicate hardware behaviors and achieve a 98.48% unit test passing rate, outperforming state-of-the-art approaches. To demonstrate the implications of FlexEmu on firmware security, we use the generated emulators to fuzz three popular RTOSes and uncover 10 previously unknown bugs.

cs.CR

ActiveGAMER: Active GAussian Mapping through Efficient Rendering

We introduce ActiveGAMER, an active mapping system that utilizes 3D Gaussian Splatting (3DGS) to achieve high-quality, real-time scene mapping and exploration. Unlike traditional NeRF-based methods, which are computationally demanding and restrict active mapping performance, our approach leverages the efficient rendering capabilities of 3DGS, allowing effective and efficient exploration in complex environments. The core of our system is a rendering-based information gain module that dynamically identifies the most informative viewpoints for next-best-view planning, enhancing both geometric and photometric reconstruction accuracy. ActiveGAMER also integrates a carefully balanced framework, combining coarse-to-fine exploration, post-refinement, and a global-local keyframe selection strategy to maximize reconstruction completeness and fidelity. Our system autonomously explores and reconstructs environments with state-of-the-art geometric and photometric accuracy and completeness, significantly surpassing existing approaches in both aspects. Extensive evaluations on benchmark datasets such as Replica and MP3D highlight ActiveGAMER's effectiveness in active mapping tasks.

cs.CV

EFTViT: Efficient Federated Training of Vision Transformers with Masked Images on Resource-Constrained Clients

Federated learning research has recently shifted from Convolutional Neural Networks (CNNs) to Vision Transformers (ViTs) due to their superior capacity. ViTs training demands higher computational resources due to the lack of 2D inductive biases inherent in CNNs. However, efficient federated training of ViTs on resource-constrained edge devices remains unexplored in the community. In this paper, we propose EFTViT, a hierarchical federated framework that leverages masked images to enable efficient, full-parameter training on resource-constrained edge devices, offering substantial benefits for learning on heterogeneous data. In general, we patchify images and randomly mask a portion of the patches, observing that excluding them from training has minimal impact on performance while substantially reducing computation costs and enhancing data content privacy protection. Specifically, EFTViT comprises a series of lightweight local modules and a larger global module, updated independently on clients and the central server, respectively. The local modules are trained on masked image patches, while the global module is trained on intermediate patch features uploaded from the local client, balanced through a proposed median sampling strategy to erase client data distribution privacy. We analyze the computational complexity and privacy protection of EFTViT. Extensive experiments on popular benchmarks show that EFTViT achieves up to 28.17% accuracy improvement, reduces local training computational cost by up to 2.8$\times$, and cuts local training time by up to 4.4$\times$ compared to existing methods.

cs.CV